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ECAILLE Fabrice (externe)
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#Space invaders : Stories
This is _Space invaders_ implementation currently under construction.
##How to
The goal is to avoid alien invasion.
Use your keyboard arrows to move your hero and the space key to fire.
Warning : your ammo are limited by your weapon rate of fire...
There are currently 3 different weapons :
<span class="gun"></span> a shotgun
<span class="carot"></span> a carot-machine gun
<span class="corn"></span> a corn-grenade
<object data="/demo/sis/index.html" width="480" height="650">
<embed src="/demo/sis/index.html" width="480" height="650"> </embed>
<iframe scrolling="no" frameborder="0" src="/demo/sis/index.html" style="width: 480px; height: 650px; overflow:hidden;">
</iframe>
</object>
##Credits
+ Graphics : Fabrice Ecaille aka Febbweiss
+ Code : Fabrice Ecaille aka Febbweiss
##Licences
Copyright (c) 2013 Fabrice ECAILLE aka Febbweiss
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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<!--[if lt IE 9]>
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<![endif]-->
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#Pacman
gq-pacman is a jQuery implementation of the famous Namco©'s Pacman©.
##How to
Use your keyboard arrows to move Pacman to eat all energizer to complete the level.
Ghosts become frightened when Pacman eats a big energizer. Eat them !!!
Beware of ghost who haunt the maze !!! Each one has his own personality :
<div class="ghost blinky"></div> Blinky tracks Pacman as his shadow.
<div class="ghost pinky"></div> Pinky perfoms ambushes to Pacman.
<div class="ghost inky"></div> Inky is the least predictable.
<div class="ghost clyde"></div> Clyde pretends ignorance and is one who lags behind.
##Demo
<object data="/demo/pacman/index.html" width="470" height="600">
<embed src="/demo/pacman/index.html" width="470" height="600"> </embed>
<iframe scrolling="no" frameborder="0" src="/demo/pacman/index.html" style="width: 470px; height: 600px; overflow:hidden;">
</iframe>
</object>
##Credits
+ Graphics : Fabrice Ecaille aka Febbweiss
+ Code : Fabrice Ecaille aka Febbweiss
+ Algorithm : Based on the ["Pacman Dossier"](http://home.comcast.net/~jpittman2/pacman/pacmandossier.html)
+ Tools : [gameQuery](http://gamequeryjs.com/)
+ Sounds : [Sound FX Center](http://soundfxcenter.com/sound_effect/search.php?sfx=Pacman)
##Licences
Source code is under [MIT Licence](http://opensource.org/licenses/mit-license.php)
Sprite is under [CC BY-SA 3.0](http://creativecommons.org/licenses/by-sa/3.0/legalcode)
<link href="css/pacman.css" type="text/css" rel="stylesheet" media="screen, projection" />
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/github-fork-ribbon-css/0.2.0/gh-fork-ribbon.min.css" />
<!--[if lt IE 9]>
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/github-fork-ribbon-css/0.2.0/gh-fork-ribbon.ie.min.css" />
<![endif]-->
<a class="github-fork-ribbon" href="https://github.com/Febbweiss/gq-pacman" target="_blank" title="Fork me on GitHub">Fork me on GitHub</a>

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#Pyramid
Pyramid is a jQuery implementation of the famous Pyramid solitaire game card.
##How to
The goal is to remove all Pyramid's cards.
To remove a card, it must be associated with an other one and their sum must be equals to 13.
Each card has is numeric value and Kings' value is 13 (no need to be associated with an other card), Queens' value is 12 and Jake' value is 11.
##Demo
<object data="/demo/pyramid/index.html" width="570" height="470">
<embed src="/demo/pyramid/index.html" width="570" height="470"> </embed>
<iframe scrolling="no" frameborder="0" src="/demo/pyramid/index.html" style="width: 570px; height: 470px; overflow:hidden;">
</iframe>
</object>
##Credits
+ Graphics : [Byron Knoll](http://code.google.com/p/vector-playing-cards)
+ Code : Fabrice Ecaille aka Febbweiss
##Licences
Source code is under [MIT Licence](http://opensource.org/licenses/mit-license.php)
Cards sprite is under [Public domain](http://creativecommons.org/publicdomain/zero/1.0/)
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/github-fork-ribbon-css/0.2.0/gh-fork-ribbon.min.css" />
<!--[if lt IE 9]>
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/github-fork-ribbon-css/0.2.0/gh-fork-ribbon.ie.min.css" />
<![endif]-->
<a class="github-fork-ribbon" href="https://github.com/Febbweiss/pyramid" target="_blank" title="Fork me on GitHub">Fork me on GitHub</a>

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#Yahtzee
The classical dice game Yahtzee
##How to
The goal is to complete the two combinaisons grids with five dice
Each player can launch three times the dice to have a combinaison. After each launch, the player chooses to keep or not some dice. Each combinaison has a score.
When both grids are completed, their scores are added and the player with the higher score wins. If the upper grid has a score higher than 63 points, the player wins a bonus of 35 points.
<object data="/demo/yahtzee/index.html" width="620" height="870">
<embed src="/demo/yahtzee/index.html" width="620" height="870"> </embed>
<iframe scrolling="no" frameborder="0" src="/demo/yahtzee/index.html" style="width: 620px; height: 870px; overflow:hidden;">
</iframe>
</object>
##Credits
+ Graphics : Fabrice Ecaille aka Febbweiss
+ Code : Fabrice Ecaille aka Febbweiss
##Licences
Copyright (c) 2013 Fabrice ECAILLE aka Febbweiss
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/github-fork-ribbon-css/0.2.0/gh-fork-ribbon.min.css" />
<!--[if lt IE 9]>
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/github-fork-ribbon-css/0.2.0/gh-fork-ribbon.ie.min.css" />
<![endif]-->
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