Fixed on_stop

This commit is contained in:
Ander
2015-04-18 01:39:40 +02:00
parent bf40b0e89e
commit 10ce0177c4

View File

@@ -77,16 +77,15 @@ class TouchScreen(pykka.ThreadingActor, core.CoreListener):
pygame.display.flip() pygame.display.flip()
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == pygame.QUIT: if event.type == pygame.QUIT:
self.running = False utils.process.exit_process()
elif event.type == pygame.KEYUP and event.key == pygame.K_q: elif event.type == pygame.KEYUP and event.key == pygame.K_q:
self.running = False utils.process.exit_process()
elif event.type == pygame.VIDEORESIZE: elif event.type == pygame.VIDEORESIZE:
self.get_display_surface(event.size) self.get_display_surface(event.size)
self.screen_manager.resize(event) self.screen_manager.resize(event)
else: else:
self.screen_manager.event(event) self.screen_manager.event(event)
pygame.quit() pygame.quit()
utils.process.exit_process()
def on_start(self): def on_start(self):
try: try: