This commit is contained in:
9and3r
2014-07-24 21:14:09 +02:00
parent 194cdaf413
commit 334576e760
6 changed files with 156 additions and 84 deletions

View File

@@ -1,6 +1,7 @@
from .main_screen import MainScreen
from .touch_manager import TouchManager
from .screen_objects import ScreenObjectsManager
from .tracklist import Tracklist
import pygame
import logging
import mopidy
@@ -16,31 +17,39 @@ class ScreenManager():
self.core = core
self.backend = backend
self.fonts = {}
self.current_screen = 1
self.base_size = self.size[1] / 8
self.fonts['dejavuserif'] = pygame.font.SysFont("dejavuserif", self.base_size)
self.fonts['dejavusans'] = pygame.font.SysFont("dejavusans", self.base_size)
self.screens = [MainScreen(size, self, "/home/ander", core,self.fonts)]
try:
self.screens = [MainScreen(size, self, "/home/ander", core,self.fonts),Tracklist(size,self.base_size,self)]
except:
traceback.print_exc()
self.track = None
self.touch_manager = TouchManager(size)
self.screen_objects_manager = ScreenObjectsManager(size,self.base_size)
x = self.screen_objects_manager.add_touch_object("pause_play",self.fonts['dejavusans']," ll",(0,0),(255,255,255))
self.screen_objects_manager = ScreenObjectsManager(self.base_size)
x = self.screen_objects_manager.add_touch_object("pause_play",self.fonts['dejavusans']," ll",(0,0), None, (255,255,255))
x = x + self.base_size / 2
x = self.screen_objects_manager.add_touch_object("random",self.fonts['dejavuserif'],u"\u2928",(x,0),(255,255,255))
x = self.screen_objects_manager.add_touch_object("random",self.fonts['dejavuserif'],u"\u2928",(x,0),None,(255,255,255))
x = x + self.base_size / 2
x = self.screen_objects_manager.add_touch_object("repeat",self.fonts['dejavuserif'],u"\u27F21",(x,0),(255,255,255))
x = self.screen_objects_manager.add_touch_object("repeat",self.fonts['dejavuserif'],u"\u27F21",(x,0),None,(255,255,255))
x = x + self.base_size / 2
x = self.screen_objects_manager.add_touch_object("mute",self.fonts['dejavusans'],"Mute",(x,0),(255,255,255))
x = self.screen_objects_manager.add_touch_object("mute",self.fonts['dejavusans'],"Mute",(x,0),None,(255,255,255))
x = x + self.base_size / 2
self.screen_objects_manager.add_progressbar("volume",self.fonts['dejavusans'],"100", (x,0), (self.size[0],self.base_size),100, True)
self.screen_objects_manager.get_touch_object("volume").set_value(self.core.playback.volume.get())
self.top_bar = pygame.Surface((self.size[0],self.base_size),pygame.SRCALPHA)
self.top_bar.fill((0,0,0,128))
self.playback_state_changed(mopidy.core.PlaybackState.STOPPED, self.core.playback.state.get())
self.down_bar = pygame.Surface((self.size[0], self.base_size),pygame.SRCALPHA)
self.down_bar.fill((0,0,0,128))
x = self.screen_objects_manager.add_touch_object("menu_main",self.fonts['dejavusans'],"Main",(0,self.base_size*7),None,(255,255,255))
def update(self):
surface = pygame.Surface(self.size)
self.screens[0].update(surface)
self.screens[self.current_screen].update(surface)
surface.blit(self.top_bar,(0,0))
surface.blit(self.top_bar,(0,self.base_size*7))
self.screen_objects_manager.render(surface)
return surface