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https://github.com/Febbweiss/mopidy-touchscreen.git
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Search updates
Text items can be centered
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@@ -41,7 +41,7 @@ class ScreenManager():
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self.fonts['icon'] = pygame.font.Font(font, self.base_size)
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try:
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self.screens = [
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SearchScreen(size, self.base_size, self),
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SearchScreen(size, self.base_size, self, self.fonts),
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MainScreen(size, self, cache, core, self.fonts),
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Tracklist(size, self.base_size, self),
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LibraryScreen(size, self.base_size, self),
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@@ -64,41 +64,42 @@ class ScreenManager():
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# Search button
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button = TouchAndTextItem(self.fonts['icon'], u" \ue986",
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(0, self.base_size * 7),
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button_size)
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button_size, center=True)
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self.down_bar_objects.set_touch_object("menu_0", button)
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x = button.get_right_pos()
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# Main button
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button = TouchAndTextItem(self.fonts['icon'], u" \ue600",
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(x, self.base_size * 7),
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button_size)
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button_size, center=True)
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self.down_bar_objects.set_touch_object("menu_1", button)
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x = button.get_right_pos()
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# Tracklist button
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button = TouchAndTextItem(self.fonts['icon'], u" \ue60d",
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(x, self.base_size * 7),
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button_size)
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button_size, center=True)
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self.down_bar_objects.set_touch_object("menu_2", button)
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x = button.get_right_pos()
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# Library button
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button = TouchAndTextItem(self.fonts['icon'], u" \ue604",
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(x, self.base_size * 7),
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button_size)
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button_size, center=True)
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self.down_bar_objects.set_touch_object("menu_3", button)
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x = button.get_right_pos()
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# Playlist button
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button = TouchAndTextItem(self.fonts['icon'], u" \ue605",
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(x, self.base_size * 7),
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button_size)
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button_size, center=True)
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self.down_bar_objects.set_touch_object("menu_4", button)
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x = button.get_right_pos()
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# Menu button
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button = TouchAndTextItem(self.fonts['icon'], u" \ue60a",
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(x, self.base_size * 7), None)
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(x, self.base_size * 7), button_size, center=True)
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self.down_bar_objects.set_touch_object("menu_5", button)
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# Down bar
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