mirror of
https://github.com/Febbweiss/mopidy-touchscreen.git
synced 2026-03-04 22:25:39 +00:00
Search updates
Text items can be centered
This commit is contained in:
@@ -41,7 +41,7 @@ class ScreenManager():
|
||||
self.fonts['icon'] = pygame.font.Font(font, self.base_size)
|
||||
try:
|
||||
self.screens = [
|
||||
SearchScreen(size, self.base_size, self),
|
||||
SearchScreen(size, self.base_size, self, self.fonts),
|
||||
MainScreen(size, self, cache, core, self.fonts),
|
||||
Tracklist(size, self.base_size, self),
|
||||
LibraryScreen(size, self.base_size, self),
|
||||
@@ -64,41 +64,42 @@ class ScreenManager():
|
||||
# Search button
|
||||
button = TouchAndTextItem(self.fonts['icon'], u" \ue986",
|
||||
(0, self.base_size * 7),
|
||||
button_size)
|
||||
button_size, center=True)
|
||||
self.down_bar_objects.set_touch_object("menu_0", button)
|
||||
x = button.get_right_pos()
|
||||
|
||||
# Main button
|
||||
button = TouchAndTextItem(self.fonts['icon'], u" \ue600",
|
||||
(x, self.base_size * 7),
|
||||
button_size)
|
||||
button_size, center=True)
|
||||
self.down_bar_objects.set_touch_object("menu_1", button)
|
||||
x = button.get_right_pos()
|
||||
|
||||
# Tracklist button
|
||||
button = TouchAndTextItem(self.fonts['icon'], u" \ue60d",
|
||||
(x, self.base_size * 7),
|
||||
button_size)
|
||||
button_size, center=True)
|
||||
self.down_bar_objects.set_touch_object("menu_2", button)
|
||||
x = button.get_right_pos()
|
||||
|
||||
# Library button
|
||||
button = TouchAndTextItem(self.fonts['icon'], u" \ue604",
|
||||
(x, self.base_size * 7),
|
||||
button_size)
|
||||
button_size, center=True)
|
||||
self.down_bar_objects.set_touch_object("menu_3", button)
|
||||
x = button.get_right_pos()
|
||||
|
||||
# Playlist button
|
||||
button = TouchAndTextItem(self.fonts['icon'], u" \ue605",
|
||||
(x, self.base_size * 7),
|
||||
button_size)
|
||||
button_size, center=True)
|
||||
|
||||
self.down_bar_objects.set_touch_object("menu_4", button)
|
||||
x = button.get_right_pos()
|
||||
|
||||
# Menu button
|
||||
button = TouchAndTextItem(self.fonts['icon'], u" \ue60a",
|
||||
(x, self.base_size * 7), None)
|
||||
(x, self.base_size * 7), button_size, center=True)
|
||||
self.down_bar_objects.set_touch_object("menu_5", button)
|
||||
|
||||
# Down bar
|
||||
|
||||
@@ -214,7 +214,7 @@ class BaseItem():
|
||||
|
||||
|
||||
class TextItem(BaseItem):
|
||||
def __init__(self, font, text, pos, size):
|
||||
def __init__(self, font, text, pos, size, center=False):
|
||||
self.font = font
|
||||
self.text = text
|
||||
self.color = (255, 255, 255)
|
||||
@@ -242,6 +242,11 @@ class TextItem(BaseItem):
|
||||
else:
|
||||
self.fit_horizontal = True
|
||||
self.fit_vertical = True
|
||||
self.margin = 0
|
||||
self.center = center
|
||||
if self.center:
|
||||
if self.fit_horizontal:
|
||||
self.margin = (self.size[0]-self.box.get_rect().width)/2
|
||||
|
||||
def update(self):
|
||||
if not self.fit_horizontal:
|
||||
@@ -255,7 +260,7 @@ class TextItem(BaseItem):
|
||||
|
||||
def render(self, surface):
|
||||
if self.fit_horizontal:
|
||||
surface.blit(self.box, self.pos, area=self.rect)
|
||||
surface.blit(self.box, ((self.pos[0] + self.margin), self.pos[1]), area=self.rect)
|
||||
else:
|
||||
surface.blit(self.box, self.pos,
|
||||
area=pygame.Rect(self.step, 0, self.size[0],
|
||||
@@ -266,10 +271,10 @@ class TextItem(BaseItem):
|
||||
if text != self.text:
|
||||
if change_size:
|
||||
TextItem.__init__(self, self.font, text, self.pos,
|
||||
None)
|
||||
None, self.center)
|
||||
else:
|
||||
TextItem.__init__(self, self.font, text, self.pos,
|
||||
self.size)
|
||||
self.size, self.center)
|
||||
|
||||
|
||||
class TouchObject(BaseItem):
|
||||
@@ -289,8 +294,8 @@ class TouchObject(BaseItem):
|
||||
|
||||
|
||||
class TouchAndTextItem(TouchObject, TextItem):
|
||||
def __init__(self, font, text, pos, size):
|
||||
TextItem.__init__(self, font, text, pos, size)
|
||||
def __init__(self, font, text, pos, size, center=False):
|
||||
TextItem.__init__(self, font, text, pos, size, center=center)
|
||||
TouchObject.__init__(self, pos, self.size)
|
||||
self.active_color = (0, 150, 255)
|
||||
self.selected_color = (150, 0, 255)
|
||||
@@ -314,11 +319,11 @@ class TouchAndTextItem(TouchObject, TextItem):
|
||||
self.rect = pygame.Rect(self.step, 0, self.size[0],
|
||||
self.size[1])
|
||||
if self.selected:
|
||||
surface.blit(self.selected_box, self.pos, area=self.rect)
|
||||
surface.blit(self.selected_box, (self.pos[0]+self.margin, self.pos[1]), area=self.rect)
|
||||
elif self.active:
|
||||
surface.blit(self.active_box, self.pos, area=self.rect)
|
||||
surface.blit(self.active_box, (self.pos[0]+self.margin, self.pos[1]), area=self.rect)
|
||||
else:
|
||||
surface.blit(self.box, self.pos, area=self.rect)
|
||||
surface.blit(self.box, (self.pos[0]+self.margin, self.pos[1]), area=self.rect)
|
||||
|
||||
|
||||
class Progressbar(TouchObject):
|
||||
|
||||
@@ -1,35 +1,99 @@
|
||||
from .list_view import ListView
|
||||
import logging
|
||||
|
||||
import pygame
|
||||
|
||||
from .screen_objects import Progressbar, ScreenObjectsManager, \
|
||||
TouchAndTextItem, TextItem
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
|
||||
mode_track_name = 0
|
||||
mode_album_name = 1
|
||||
mode_artist_name = 2
|
||||
|
||||
|
||||
class SearchScreen():
|
||||
def __init__(self, size, base_size, manager):
|
||||
def __init__(self, size, base_size, manager, fonts):
|
||||
self.size = size
|
||||
self.base_size = base_size
|
||||
self.manager = manager
|
||||
self.list_view = ListView((0, self.base_size), (
|
||||
self.size[0], self.size[1] - 2*self.base_size),
|
||||
self.fonts = fonts
|
||||
self.list_view = ListView((0, self.base_size*2), (
|
||||
self.size[0], self.size[1] - 3*self.base_size),
|
||||
self.base_size,
|
||||
manager.fonts['base'])
|
||||
self.results_strings = []
|
||||
self.results = []
|
||||
self.screen_objects = ScreenObjectsManager()
|
||||
self.query = ""
|
||||
|
||||
# Query text
|
||||
text = TextItem(self.fonts['base'],self.query, (0, 0), (self.size[0], self.base_size), center=True)
|
||||
self.screen_objects.set_object("query", text)
|
||||
|
||||
# Mode buttons
|
||||
button_size = (self.size[0] / 3, self.base_size)
|
||||
self.mode_objects_keys = ["mode_track", "mode_album", "mode_artist"]
|
||||
|
||||
# Track button
|
||||
button = TouchAndTextItem(self.fonts['base'], "Track",
|
||||
(0, self.base_size),
|
||||
button_size, center=True)
|
||||
self.screen_objects.set_touch_object(self.mode_objects_keys[0], button)
|
||||
|
||||
# Album button
|
||||
button = TouchAndTextItem(self.fonts['base'], "Album",
|
||||
(button_size[0], self.base_size),
|
||||
button_size, center=True)
|
||||
self.screen_objects.set_touch_object(self.mode_objects_keys[1], button)
|
||||
|
||||
# Artist button
|
||||
button = TouchAndTextItem(self.fonts['base'], "Artist",
|
||||
(button_size[0]*2, self.base_size),
|
||||
button_size, center=True)
|
||||
self.screen_objects.set_touch_object(self.mode_objects_keys[2], button)
|
||||
|
||||
|
||||
# Top Bar
|
||||
self.top_bar = pygame.Surface(
|
||||
(self.size[0], self.base_size * 2),
|
||||
pygame.SRCALPHA)
|
||||
self.top_bar.fill((0, 0, 0, 128))
|
||||
|
||||
self.mode = -100
|
||||
self.set_mode(mode=mode_track_name)
|
||||
self.set_query("")
|
||||
|
||||
def update(self, screen, update_all):
|
||||
screen.blit(self.top_bar, (0, 0))
|
||||
self.screen_objects.render(screen)
|
||||
self.list_view.render(screen)
|
||||
|
||||
def search(self, query, mode):
|
||||
if mode == mode_track_name:
|
||||
search_query = {'any': [query]}
|
||||
elif mode == mode_album_name:
|
||||
search_query = {'album': [query]}
|
||||
def set_mode(self, mode=mode_track_name):
|
||||
if mode is not self.mode:
|
||||
self.mode = mode
|
||||
for key in self.mode_objects_keys:
|
||||
self.screen_objects.get_touch_object(key).set_active(False)
|
||||
self.screen_objects.get_touch_object(self.mode_objects_keys[self.mode]).set_active(True)
|
||||
|
||||
def set_query(self, query=""):
|
||||
self.query = query
|
||||
self.screen_objects.get_object("query").set_text(self.query, False)
|
||||
|
||||
def search(self, query=None, mode=None):
|
||||
if query is not None:
|
||||
self.set_query(query)
|
||||
if mode is not None:
|
||||
self.set_mode(mode)
|
||||
if self.mode == mode_track_name:
|
||||
search_query = {'any': [self.query]}
|
||||
elif self.mode == mode_album_name:
|
||||
search_query = {'album': [self.query]}
|
||||
else:
|
||||
search_query = {'artist': [query]}
|
||||
search_query = {'artist': [self.query]}
|
||||
if len(self.query)>0:
|
||||
current_results = self.manager.core.library.search(search_query).get()
|
||||
self.results = []
|
||||
self.results_strings = []
|
||||
@@ -46,6 +110,8 @@ class SearchScreen():
|
||||
self.results_strings.append(result.name)
|
||||
self.list_view.set_list(self.results_strings)
|
||||
|
||||
|
||||
|
||||
def touch_event(self, touch_event):
|
||||
clicked = self.list_view.touch_event(touch_event)
|
||||
if clicked is not None:
|
||||
@@ -53,3 +119,13 @@ class SearchScreen():
|
||||
self.manager.core.tracklist.add(
|
||||
uri=self.results[clicked].uri)
|
||||
self.manager.core.playback.play()
|
||||
else:
|
||||
clicked = self.screen_objects.get_touch_objects_in_pos(touch_event.down_pos)
|
||||
if len(clicked) > 0:
|
||||
clicked = clicked[0]
|
||||
if clicked == self.mode_objects_keys[0]:
|
||||
self.search(mode=0)
|
||||
if clicked == self.mode_objects_keys[1]:
|
||||
self.search(mode=1)
|
||||
if clicked == self.mode_objects_keys[2]:
|
||||
self.search(mode=2)
|
||||
|
||||
Reference in New Issue
Block a user