Code cleanup 3

This commit is contained in:
9and3r
2014-07-26 15:56:43 +02:00
parent f36934f076
commit 39eaeaec25
6 changed files with 167 additions and 63 deletions

View File

@@ -23,16 +23,70 @@
</component> </component>
<component name="FileEditorManager"> <component name="FileEditorManager">
<leaf> <leaf>
<file leaf-file-name="screen_manager.py" pinned="false" current="true" current-in-tab="true"> <file leaf-file-name="screen_manager.py" pinned="false" current="false" current-in-tab="false">
<entry file="file://$PROJECT_DIR$/screen_manager.py"> <entry file="file://$PROJECT_DIR$/screen_manager.py">
<provider selected="true" editor-type-id="text-editor"> <provider selected="true" editor-type-id="text-editor">
<state vertical-scroll-proportion="0.33497536" vertical-offset="209" max-vertical-offset="1695"> <state vertical-scroll-proportion="0.0" vertical-offset="1349" max-vertical-offset="1995">
<caret line="31" column="16" selection-start-line="31" selection-start-column="16" selection-end-line="31" selection-end-column="16" /> <caret line="106" column="8" selection-start-line="106" selection-start-column="8" selection-end-line="106" selection-end-column="8" />
<folding /> <folding />
</state> </state>
</provider> </provider>
</entry> </entry>
</file> </file>
<file leaf-file-name="dynamic_background.py" pinned="false" current="false" current-in-tab="false">
<entry file="file://$PROJECT_DIR$/dynamic_background.py">
<provider selected="true" editor-type-id="text-editor">
<state vertical-scroll-proportion="0.0" vertical-offset="0" max-vertical-offset="705">
<caret line="17" column="33" selection-start-line="17" selection-start-column="33" selection-end-line="17" selection-end-column="33" />
<folding>
<element signature="e#0#13#0" expanded="true" />
</folding>
</state>
</provider>
</entry>
</file>
<file leaf-file-name="tracklist.py" pinned="false" current="false" current-in-tab="false">
<entry file="file://$PROJECT_DIR$/tracklist.py">
<provider selected="true" editor-type-id="text-editor">
<state vertical-scroll-proportion="0.0" vertical-offset="0" max-vertical-offset="495">
<caret line="24" column="52" selection-start-line="24" selection-start-column="52" selection-end-line="24" selection-end-column="52" />
<folding />
</state>
</provider>
</entry>
</file>
<file leaf-file-name="list_view.py" pinned="false" current="false" current-in-tab="false">
<entry file="file://$PROJECT_DIR$/list_view.py">
<provider selected="true" editor-type-id="text-editor">
<state vertical-scroll-proportion="-1.5522388" vertical-offset="421" max-vertical-offset="1215">
<caret line="40" column="57" selection-start-line="40" selection-start-column="57" selection-end-line="40" selection-end-column="57" />
<folding />
</state>
</provider>
</entry>
</file>
<file leaf-file-name="screen_objects.py" pinned="false" current="false" current-in-tab="false">
<entry file="file://$PROJECT_DIR$/screen_objects.py">
<provider selected="true" editor-type-id="text-editor">
<state vertical-scroll-proportion="-34.656715" vertical-offset="963" max-vertical-offset="3405">
<caret line="221" column="37" selection-start-line="221" selection-start-column="37" selection-end-line="221" selection-end-column="37" />
<folding />
</state>
</provider>
</entry>
</file>
<file leaf-file-name="main_screen.py" pinned="false" current="true" current-in-tab="true">
<entry file="file://$PROJECT_DIR$/main_screen.py">
<provider selected="true" editor-type-id="text-editor">
<state vertical-scroll-proportion="0.71128607" vertical-offset="1424" max-vertical-offset="2340">
<caret line="113" column="122" selection-start-line="113" selection-start-column="122" selection-end-line="113" selection-end-column="122" />
<folding>
<element signature="e#0#13#0" expanded="true" />
</folding>
</state>
</provider>
</entry>
</file>
</leaf> </leaf>
</component> </component>
<component name="FindManager"> <component name="FindManager">
@@ -47,13 +101,13 @@
<option value="$PROJECT_DIR$/touch_manager.py" /> <option value="$PROJECT_DIR$/touch_manager.py" />
<option value="$PROJECT_DIR$/touch_screen_backend.py" /> <option value="$PROJECT_DIR$/touch_screen_backend.py" />
<option value="$PROJECT_DIR$/tracklist.py" /> <option value="$PROJECT_DIR$/tracklist.py" />
<option value="$PROJECT_DIR$/main_screen.py" />
<option value="$PROJECT_DIR$/touch_screen.py" /> <option value="$PROJECT_DIR$/touch_screen.py" />
<option value="$PROJECT_DIR$/__init__.py" /> <option value="$PROJECT_DIR$/__init__.py" />
<option value="$PROJECT_DIR$/dynamic_background.py" /> <option value="$PROJECT_DIR$/dynamic_background.py" />
<option value="$PROJECT_DIR$/screen_manager.py" /> <option value="$PROJECT_DIR$/screen_manager.py" />
<option value="$PROJECT_DIR$/screen_objects.py" />
<option value="$PROJECT_DIR$/list_view.py" /> <option value="$PROJECT_DIR$/list_view.py" />
<option value="$PROJECT_DIR$/screen_objects.py" />
<option value="$PROJECT_DIR$/main_screen.py" />
</list> </list>
</option> </option>
</component> </component>
@@ -319,7 +373,7 @@
</component> </component>
<component name="XDebuggerManager"> <component name="XDebuggerManager">
<breakpoint-manager> <breakpoint-manager>
<option name="time" value="1" /> <option name="time" value="3" />
</breakpoint-manager> </breakpoint-manager>
</component> </component>
<component name="editorHistoryManager"> <component name="editorHistoryManager">
@@ -649,14 +703,6 @@
</state> </state>
</provider> </provider>
</entry> </entry>
<entry file="file://$PROJECT_DIR$/main_screen.py">
<provider selected="true" editor-type-id="text-editor">
<state vertical-scroll-proportion="0.591133" vertical-offset="180" max-vertical-offset="1980">
<caret line="28" column="55" selection-start-line="28" selection-start-column="55" selection-end-line="28" selection-end-column="55" />
<folding />
</state>
</provider>
</entry>
<entry file="file://$PROJECT_DIR$/touch_screen.py"> <entry file="file://$PROJECT_DIR$/touch_screen.py">
<provider selected="true" editor-type-id="text-editor"> <provider selected="true" editor-type-id="text-editor">
<state vertical-scroll-proportion="0.0" vertical-offset="571" max-vertical-offset="1080"> <state vertical-scroll-proportion="0.0" vertical-offset="571" max-vertical-offset="1080">
@@ -665,14 +711,6 @@
</state> </state>
</provider> </provider>
</entry> </entry>
<entry file="file://$PROJECT_DIR$/tracklist.py">
<provider selected="true" editor-type-id="text-editor">
<state vertical-scroll-proportion="0.0" vertical-offset="76" max-vertical-offset="495">
<caret line="24" column="52" selection-start-line="24" selection-start-column="52" selection-end-line="24" selection-end-column="52" />
<folding />
</state>
</provider>
</entry>
<entry file="file://$PROJECT_DIR$/__init__.py"> <entry file="file://$PROJECT_DIR$/__init__.py">
<provider selected="true" editor-type-id="text-editor"> <provider selected="true" editor-type-id="text-editor">
<state vertical-scroll-proportion="0.46300715" vertical-offset="76" max-vertical-offset="495"> <state vertical-scroll-proportion="0.46300715" vertical-offset="76" max-vertical-offset="495">
@@ -683,36 +721,56 @@
</entry> </entry>
<entry file="file://$PROJECT_DIR$/dynamic_background.py"> <entry file="file://$PROJECT_DIR$/dynamic_background.py">
<provider selected="true" editor-type-id="text-editor"> <provider selected="true" editor-type-id="text-editor">
<state vertical-scroll-proportion="0.14319809" vertical-offset="0" max-vertical-offset="660"> <state vertical-scroll-proportion="0.0" vertical-offset="181" max-vertical-offset="705">
<caret line="4" column="0" selection-start-line="4" selection-start-column="0" selection-end-line="4" selection-end-column="0" /> <caret line="17" column="33" selection-start-line="17" selection-start-column="33" selection-end-line="17" selection-end-column="33" />
<folding>
<element signature="e#0#13#0" expanded="true" />
</folding>
</state>
</provider>
</entry>
<entry file="file://$PROJECT_DIR$/screen_manager.py">
<provider selected="true" editor-type-id="text-editor">
<state vertical-scroll-proportion="0.0" vertical-offset="1349" max-vertical-offset="1995">
<caret line="106" column="8" selection-start-line="106" selection-start-column="8" selection-end-line="106" selection-end-column="8" />
<folding /> <folding />
</state> </state>
</provider> </provider>
</entry> </entry>
<entry file="file://$PROJECT_DIR$/screen_objects.py"> <entry file="file://$PROJECT_DIR$/tracklist.py">
<provider selected="true" editor-type-id="text-editor"> <provider selected="true" editor-type-id="text-editor">
<state vertical-scroll-proportion="7.5179" vertical-offset="0" max-vertical-offset="3420"> <state vertical-scroll-proportion="0.0" vertical-offset="76" max-vertical-offset="495">
<caret line="212" column="0" selection-start-line="212" selection-start-column="0" selection-end-line="212" selection-end-column="0" /> <caret line="24" column="52" selection-start-line="24" selection-start-column="52" selection-end-line="24" selection-end-column="52" />
<folding /> <folding />
</state> </state>
</provider> </provider>
</entry> </entry>
<entry file="file://$PROJECT_DIR$/list_view.py"> <entry file="file://$PROJECT_DIR$/list_view.py">
<provider selected="true" editor-type-id="text-editor"> <provider selected="true" editor-type-id="text-editor">
<state vertical-scroll-proportion="1.4778326" vertical-offset="0" max-vertical-offset="1215"> <state vertical-scroll-proportion="-1.5522388" vertical-offset="421" max-vertical-offset="1215">
<caret line="45" column="26" selection-start-line="45" selection-start-column="26" selection-end-line="45" selection-end-column="26" /> <caret line="40" column="57" selection-start-line="40" selection-start-column="57" selection-end-line="40" selection-end-column="57" />
<folding /> <folding />
</state> </state>
</provider> </provider>
</entry> </entry>
<entry file="file://$PROJECT_DIR$/screen_manager.py"> <entry file="file://$PROJECT_DIR$/screen_objects.py">
<provider selected="true" editor-type-id="text-editor"> <provider selected="true" editor-type-id="text-editor">
<state vertical-scroll-proportion="0.33497536" vertical-offset="209" max-vertical-offset="1695"> <state vertical-scroll-proportion="-34.656715" vertical-offset="963" max-vertical-offset="3405">
<caret line="31" column="16" selection-start-line="31" selection-start-column="16" selection-end-line="31" selection-end-column="16" /> <caret line="221" column="37" selection-start-line="221" selection-start-column="37" selection-end-line="221" selection-end-column="37" />
<folding /> <folding />
</state> </state>
</provider> </provider>
</entry> </entry>
<entry file="file://$PROJECT_DIR$/main_screen.py">
<provider selected="true" editor-type-id="text-editor">
<state vertical-scroll-proportion="0.71128607" vertical-offset="1424" max-vertical-offset="2340">
<caret line="113" column="122" selection-start-line="113" selection-start-column="122" selection-end-line="113" selection-end-column="122" />
<folding>
<element signature="e#0#13#0" expanded="true" />
</folding>
</state>
</provider>
</entry>
</component> </component>
</project> </project>

View File

@@ -1,4 +1,7 @@
import random import random
import logging
logger = logging.getLogger(__name__)
class DynamicBackground(): class DynamicBackground():
@@ -12,7 +15,7 @@ class DynamicBackground():
for x in range(0, 3): for x in range(0, 3):
if self.current[x] > self.target[x]: if self.current[x] > self.target[x]:
self.current[x] -= 1 self.current[x] -= 1
elif self.current[x]<self.target[x]: elif self.current[x] < self.target[x]:
self.current[x] += 1 self.current[x] += 1
if self.current != self.target: if self.current != self.target:
same = False same = False
@@ -34,5 +37,5 @@ def get_valid_color():
extra = total - 510 extra = total - 510
if extra > 0: if extra > 0:
i = random.randint(0, 2) i = random.randint(0, 2)
color[i] -= - extra color[i] -= extra
return color return color

View File

@@ -38,7 +38,7 @@ class ListView():
def load_new_item_position(self, item_pos): def load_new_item_position(self, item_pos):
self.current_item = item_pos self.current_item = item_pos
if self.scrollbar: if self.scrollbar:
self.screen_objects.clear_touch("scrollbar") self.screen_objects.clear_touch(["scrollbar"])
else: else:
self.screen_objects.clear_touch(None) self.screen_objects.clear_touch(None)
i = self.current_item i = self.current_item

View File

@@ -9,7 +9,7 @@ import urllib2
import json import json
from mopidy.audio import PlaybackState from mopidy.audio import PlaybackState
from .touch_manager import TouchManager from .touch_manager import TouchManager
from .screen_objects import ScreenObjectsManager from .screen_objects import *
logger = logging.getLogger(__name__) logger = logging.getLogger(__name__)
@@ -41,10 +41,24 @@ class MainScreen():
def track_started(self, track): def track_started(self, track):
self.image = None self.image = None
x = self.base_size * 5 x = self.base_size * 5
self.touch_text_manager.set_object("track_name",self.fonts['dejavusans'],track.name,(x,self.base_size*2), (self.size[0]-self.base_size,self.size[1]), (255, 255, 255)) width = self.size[0]-self.base_size / 2-x
self.touch_text_manager.set_object("album_name",self.fonts['dejavusans'],track.album.name,(x,self.base_size*3), (self.size[0]-self.base_size,self.size[1]), (255, 255, 255))
self.touch_text_manager.set_object("artist_name",self.fonts['dejavusans'],self.getFirstArtist(track),(x,self.base_size*4), (self.size[0]-self.base_size,self.size[1]), (255, 255, 255)) #Track name
self.touch_text_manager.add_progressbar("time_progress", self.fonts['dejavusans'],time.strftime('%M:%S', time.gmtime(0))+"/"+time.strftime('%M:%S', time.gmtime(0)),(0,self.base_size*6), (self.size[0],self.base_size*7),track.length/1000, False) label = TextItem(self.fonts['dejavusans'],track.name,(x,self.base_size*2), (width,self.size[1]))
self.touch_text_manager.set_object("track_name", label)
#Album name
label = TextItem(self.fonts['dejavusans'],track.album.name,(x,self.base_size*3), (width,self.size[1]))
self.touch_text_manager.set_object("album_name",label)
#Artist
label = TextItem(self.fonts['dejavusans'],self.getFirstArtist(track),(x,self.base_size*4), (width,self.size[1]))
self.touch_text_manager.set_object("artist_name",label)
#Progress
progress = Progressbar(self.fonts['dejavusans'],time.strftime('%M:%S', time.gmtime(0))+"/"+time.strftime('%M:%S', time.gmtime(0)),(0,self.base_size*6), (self.size[0],self.base_size),track.length/1000, False)
self.touch_text_manager.set_touch_object("time_progress", progress)
self.track = track self.track = track
if not self.is_image_in_cache(): if not self.is_image_in_cache():
thread = Thread(target=self.downloadImage()) thread = Thread(target=self.downloadImage())
@@ -89,9 +103,19 @@ class MainScreen():
except: except:
logger.warning("Cover could not be downloaded") logger.warning("Cover could not be downloaded")
logger.error(self.track.name) logger.error(self.track.name)
self.touch_text_manager.set_object("track_name",self.fonts['dejavusans'],self.track.name,(self.base_size,self.base_size*2), (self.size[0]-self.base_size,self.size[1]), (255, 255, 255)) width = self.size[0] -self.base_size
self.touch_text_manager.set_object("album_name",self.fonts['dejavusans'],self.track.album.name,(self.base_size,self.base_size*3), (self.size[0]-self.base_size,self.size[1]), (255, 255, 255))
self.touch_text_manager.set_object("artist_name",self.fonts['dejavusans'],self.getFirstArtist(self.track),(self.base_size,self.base_size*4), (self.size[0]-self.base_size,self.size[1]), (255, 255, 255)) current = TextItem(self.fonts['dejavusans'],self.track.name,(self.base_size/2,self.base_size*2),(width, self.base_size))
self.touch_text_manager.set_object("track_name", current)
current = TextItem(self.fonts['dejavusans'],self.track.album.name,(self.base_size/2,self.base_size*3),(width, self.base_size))
self.touch_text_manager.set_object("album_name", current)
current = TextItem(self.fonts['dejavusans'],self.getFirstArtist(self.track),(self.base_size/2,self.base_size*4),(width, self.base_size))
self.touch_text_manager.set_object("artist_name", current)
#self.touch_text_manager.set_object("album_name",), (self.size[0]-self.base_size,self.size[1]), (255, 255, 255))
#self.touch_text_manager.set_object("artist_name",self.fonts['dejavusans'],self.getFirstArtist(self.track),(self.base_size,self.base_size*4), (self.size[0]-self.base_size,self.size[1]), (255, 255, 255))
def loadImage(self): def loadImage(self):
size = self.base_size * 4 size = self.base_size * 4

View File

@@ -19,7 +19,7 @@ class ScreenManager():
self.backend = backend self.backend = backend
self.fonts = {} self.fonts = {}
self.background = DynamicBackground() self.background = DynamicBackground()
self.current_screen = 1 self.current_screen = 0
self.base_size = self.size[1] / 8 self.base_size = self.size[1] / 8
self.fonts['dejavuserif'] = pygame.font.SysFont("dejavuserif", self.base_size) self.fonts['dejavuserif'] = pygame.font.SysFont("dejavuserif", self.base_size)
self.fonts['dejavusans'] = pygame.font.SysFont("dejavusans", self.base_size) self.fonts['dejavusans'] = pygame.font.SysFont("dejavusans", self.base_size)
@@ -30,35 +30,51 @@ class ScreenManager():
self.track = None self.track = None
self.touch_manager = TouchManager(size) self.touch_manager = TouchManager(size)
self.screen_objects_manager = ScreenObjectsManager() self.screen_objects_manager = ScreenObjectsManager()
#Top bar
self.top_bar = pygame.Surface((self.size[0], self.base_size),pygame.SRCALPHA)
self.top_bar.fill((0, 0, 0, 128))
#Play/pause
button = TouchAndTextItem(self.fonts['dejavusans']," ll",(0, 0), None) button = TouchAndTextItem(self.fonts['dejavusans']," ll",(0, 0), None)
self.screen_objects_manager.set_touch_object("pause_play", button) self.screen_objects_manager.set_touch_object("pause_play", button)
x = button.get_right_pos() + self.base_size / 2 x = button.get_right_pos()
#Random
button = TouchAndTextItem(self.fonts['dejavuserif'],u"\u2928",(x,0),None) button = TouchAndTextItem(self.fonts['dejavuserif'],u"\u2928",(x,0),None)
self.screen_objects_manager.set_touch_object("random",button) self.screen_objects_manager.set_touch_object("random",button)
x = button.get_right_pos() x = button.get_right_pos()
#Repeat
button = TouchAndTextItem(self.fonts['dejavuserif'],u"\u27F21",(x,0),None) button = TouchAndTextItem(self.fonts['dejavuserif'],u"\u27F21",(x,0),None)
self.screen_objects_manager.set_touch_object("repeat",button) self.screen_objects_manager.set_touch_object("repeat",button)
x = button.get_right_pos() + self.base_size / 2 x = button.get_right_pos()
#Mute
button = TouchAndTextItem(self.fonts['dejavusans'],"Mute",(x,0),None) button = TouchAndTextItem(self.fonts['dejavusans'],"Mute",(x,0),None)
self.screen_objects_manager.set_touch_object("mute",button) self.screen_objects_manager.set_touch_object("mute",button)
x = button.get_right_pos() + self.base_size / 2 x = button.get_right_pos()
'''
x = x + self.base_size / 2
x = self.screen_objects_manager.add_touch_object("mute",self.fonts['dejavusans'],"Mute",(x,0),None,(255,255,255))
x = x + self.base_size / 2
self.screen_objects_manager.add_progressbar("volume",self.fonts['dejavusans'],"100", (x,0), (self.size[0],self.base_size),100, True)
self.screen_objects_manager.get_touch_object("volume").set_value(self.core.playback.volume.get())
#Volume
progress = Progressbar(self.fonts['dejavusans'], "100", (x, 0), (self.size[0]-x, self.base_size), 100, True)
self.screen_objects_manager.set_touch_object("volume", progress)
progress.set_value(self.core.playback.volume.get())
self.playback_state_changed(mopidy.core.PlaybackState.STOPPED, self.core.playback.state.get()) self.playback_state_changed(mopidy.core.PlaybackState.STOPPED, self.core.playback.state.get())
x = self.screen_objects_manager.add_touch_object("menu_main",self.fonts['dejavusans'],"Main",(0,self.base_size*7),None,(255,255,255)) #Menu buttons
'''
self.top_bar = pygame.Surface((self.size[0],self.base_size),pygame.SRCALPHA)
self.top_bar.fill((0,0,0,128))
#Main button
button = TouchAndTextItem(self.fonts['dejavusans'],"Main",(0,self.base_size*7),None)
self.screen_objects_manager.set_touch_object("menu_main", button)
x = button.get_right_pos()
#Tracklist button
button = TouchAndTextItem(self.fonts['dejavusans'],"Tracklist",(x,self.base_size*7),None)
self.screen_objects_manager.set_touch_object("menu_tracklist", button)
#Down bar
self.down_bar = pygame.Surface((self.size[0], self.base_size),pygame.SRCALPHA) self.down_bar = pygame.Surface((self.size[0], self.base_size),pygame.SRCALPHA)
self.down_bar.fill((0,0,0,128)) self.down_bar.fill((0, 0, 0, 128))
def update(self): def update(self):
surface = pygame.Surface(self.size) surface = pygame.Surface(self.size)
@@ -98,6 +114,10 @@ class ScreenManager():
logger.error(self.core.tracklist.random) logger.error(self.core.tracklist.random)
self.core.tracklist.random = not self.core.tracklist.random self.core.tracklist.random = not self.core.tracklist.random
#self.backend.tell({'action':'random','value':random}) #self.backend.tell({'action':'random','value':random})
elif key == "menu_main":
self.current_screen = 0
elif key == "menu_tracklist":
self.current_screen = 1
self.screens[self.current_screen].touch_event(touch_event) self.screens[self.current_screen].touch_event(touch_event)
def volume_changed(self, volume): def volume_changed(self, volume):

View File

@@ -44,6 +44,7 @@ class ScreenObjectsManager():
for key in not_remove: for key in not_remove:
new_touch[key] = self.get_touch_object(key) new_touch[key] = self.get_touch_object(key)
self.touch_objects = new_touch self.touch_objects = new_touch
else:
self.touch_objects = {} self.touch_objects = {}
@@ -72,7 +73,7 @@ class TextItem(BaseItem):
if size is not None: if size is not None:
BaseItem.__init__(self, pos, size) BaseItem.__init__(self, pos, size)
else: else:
BaseItem.__init__(self, pos, self.box.get_rect().size) BaseItem.__init__(self, pos, self.font.size(text))
if size is not None: if size is not None:
if self.pos[0] + self.box.get_rect().width > pos[0] + size[0]: if self.pos[0] + self.box.get_rect().width > pos[0] + size[0]:
self.fit_horizontal = False self.fit_horizontal = False
@@ -86,7 +87,6 @@ class TextItem(BaseItem):
else: else:
self.fit_vertical = True self.fit_vertical = True
else: else:
BaseItem.__init__(self, pos, (pos[0] + self.box.get_rect().width, pos[1] + self.box.get_rect().height))
self.fit_horizontal = True self.fit_horizontal = True
self.fit_vertical = True self.fit_vertical = True
@@ -220,6 +220,5 @@ class ScrollBar(TouchObject):
return 0 return 0
def set_item(self, current_item): def set_item(self, current_item):
logger.error(current_item)
self.current_item = current_item self.current_item = current_item
self.bar_pos = float(self.current_item)/float(self.max) * float(self.size[1]) self.bar_pos = float(self.current_item)/float(self.max) * float(self.size[1])