Search screen tabs change with keyboard

This commit is contained in:
Ander
2015-05-17 12:13:37 +02:00
parent 4d739944c6
commit 474831a4ff
3 changed files with 23 additions and 7 deletions

View File

@@ -160,11 +160,14 @@ class ScreenManager():
return self.click_on_objects(objects, event)
else:
if event.type == InputManager.key:
if event.direction == InputManager.right:
self.change_screen(self.current_screen+1)
return True
elif event.direction == InputManager.left:
self.change_screen(self.current_screen-1)
dir = event.direction
if dir == InputManager.right or dir == InputManager.left:
if not self.screens[self.current_screen]\
.change_screen(dir):
if dir == InputManager.right:
self.change_screen(self.current_screen+1)
else:
self.change_screen(self.current_screen-1)
return True
return False

View File

@@ -11,3 +11,6 @@ class BaseScreen():
def event(self, event):
pass
def change_screen(self, direction):
return False

View File

@@ -59,8 +59,7 @@ class SearchScreen(BaseScreen):
(self.size[0], self.base_size * 2),
pygame.SRCALPHA)
self.top_bar.fill((0, 0, 0, 128))
self.mode = -100
self.mode = -1
self.set_mode(mode=mode_track_name)
self.set_query("")
@@ -133,3 +132,14 @@ class SearchScreen(BaseScreen):
self.search(mode=2)
else:
self.list_view.touch_event(touch_event)
def change_screen(self, direction):
if direction == InputManager.right:
if self.mode < 2:
self.set_mode(self.mode+1)
return True
elif direction == InputManager.left:
if self.mode > 0:
self.set_mode(self.mode-1)
return True
return False