Added progressbar

This commit is contained in:
9and3r
2014-07-19 22:09:41 +02:00
parent 1e2df3dba9
commit 7137a174f8
19 changed files with 991 additions and 48 deletions

View File

@@ -1,39 +1,46 @@
import pykka
import traceback
import logging
from threading import Thread
import pygame
from .screen_manager import ScreenManager
from pygame.locals import *
from mopidy import core
logger = logging.getLogger(__name__)
class TouchScreen(pykka.ThreadingActor, core.CoreListener):
def __init__(self, config, core):
super(TouchScreen, self).__init__()
self.core = core
self.screen_size=(320, 240)
self.running = False
#self.screen_size=(320, 240)
self.screen_size=(800, 600)
pygame.init()
self.screen_manager = ScreenManager(self.screen_size)
def start_thread(self):
pygame.init()
clock = pygame.time.Clock()
screen = pygame.display.set_mode(self.screen_size)
while self.running:
clock.tick(30)
screen.blit(self.screen_manager.update(self.core),(0,0))
pygame.display.flip()
pygame.quit()
for event in pygame.event.get():
pass
pygame.quit()
def on_start(self):
self.running=True
thread = Thread(target=self.start_thread)
thread.start()
try:
self.running = True
thread = Thread(target=self.start_thread)
thread.start()
except:
traceback.print_exc()
def on_stop(self):
self.running = False
@@ -42,6 +49,4 @@ class TouchScreen(pykka.ThreadingActor, core.CoreListener):
try:
self.screen_manager.track_started(tl_track)
except:
traceback.print_exc()
traceback.print_exc()