mirror of
https://github.com/Febbweiss/mopidy-touchscreen.git
synced 2026-03-04 22:25:39 +00:00
Code cleanup
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@@ -15,23 +15,27 @@ logger = logging.getLogger(__name__)
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class TouchScreen(pykka.ThreadingActor, core.CoreListener):
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def __init__(self, config, core):
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super(TouchScreen, self).__init__()
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self.backend = pykka.ActorRegistry.get_by_class_name("TouchScreenBackend")[0]
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self.backend = \
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pykka.ActorRegistry.get_by_class_name("TouchScreenBackend")[0]
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self.core = core
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self.running = False
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self.screen_size = (config['touchscreen']['screen_width'], config['touchscreen']['screen_height'])
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self.screen_size = (config['touchscreen']['screen_width'],
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config['touchscreen']['screen_height'])
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self.cache_dir = config['touchscreen']['cache_dir']
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self.fullscreen = config['touchscreen']['fullscreen']
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pygame.init()
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self.cursor = config['touchscreen']['cursor']
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self.screen_manager = ScreenManager(self.screen_size, self.core, self.backend, self.cache_dir)
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self.screen_manager = ScreenManager(self.screen_size, self.core,
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self.backend, self.cache_dir)
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def start_thread(self):
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clock = pygame.time.Clock()
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if self.fullscreen:
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screen = pygame.display.set_mode(self.screen_size, pygame.FULLSCREEN)
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screen = pygame.display.set_mode(self.screen_size,
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pygame.FULLSCREEN)
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else:
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screen = pygame.display.set_mode(self.screen_size)
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pygame.mouse.set_visible(self.cursor)
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pygame.mouse.set_visible(self.cursor)
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while self.running:
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clock.tick(15)
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screen.blit(self.screen_manager.update(), (0, 0))
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