Configuration

-cache
-fulscreen
This commit is contained in:
9and3r
2014-07-28 00:44:03 +02:00
parent 39eaeaec25
commit a0f33e28d3
6 changed files with 117 additions and 136 deletions

View File

@@ -4,7 +4,6 @@ import logging
from threading import Thread
import pygame
from .screen_manager import ScreenManager
from pygame.locals import *
from mopidy import core
@@ -20,27 +19,28 @@ class TouchScreen(pykka.ThreadingActor, core.CoreListener):
logger.error(self.backend)
self.core = core
self.running = False
#self.screen_size=(320, 240)
try:
self.screen_size = (config['touchscreen']['screen_width'],config['touchscreen']['screen_height'])
except KeyError:
self.screen_size=(320, 240)
logger.warning("Screen size not defined. Using default size: " + str(self.screen_size))
self.screen_size = (config['touchscreen']['screen_width'], config['touchscreen']['screen_height'])
self.cache_dir = config['touchscreen']['cache_dir']
self.fullscreen = config['touchscreen']['fullscreen']
pygame.init()
try:
pygame.mouse.set_visible(config['touchscreen']['cursor'])
except KeyError:
pygame.mouse.set_visible(True)
pygame.mouse.set_visible(config['touchscreen']['cursor'])
self.screen_manager = ScreenManager(self.screen_size,self.core, self.backend)
def start_thread(self):
clock = pygame.time.Clock()
screen = pygame.display.set_mode(self.screen_size)
if self.fullscreen:
screen = pygame.display.set_mode(self.screen_size, pygame.FULLSCREEN)
else:
screen = pygame.display.set_mode(self.screen_size)
while self.running:
clock.tick(15)
screen.blit(self.screen_manager.update(),(0,0))
screen.blit(self.screen_manager.update(), (0, 0))
pygame.display.flip()
for event in pygame.event.get():
if event.type == pygame.QUIT:
self.running = False
if event.type == pygame.KEYUP and event.key == pygame.K_q:
self.running = False
self.screen_manager.event(event)
pygame.quit()