mirror of
https://github.com/Febbweiss/mopidy-touchscreen.git
synced 2026-03-04 22:25:39 +00:00
Playlist first working version
This commit is contained in:
@@ -71,7 +71,10 @@ class TextItem(BaseItem):
|
||||
self.color = (255, 255, 255)
|
||||
self.box = self.font.render(text, True, self.color)
|
||||
if size is not None:
|
||||
BaseItem.__init__(self, pos, size)
|
||||
if size[1] == -1:
|
||||
BaseItem.__init__(self, pos, (size[0], self.font.size(text)[1]))
|
||||
else:
|
||||
BaseItem.__init__(self, pos, size)
|
||||
else:
|
||||
BaseItem.__init__(self, pos, self.font.size(text))
|
||||
if size is not None:
|
||||
@@ -140,7 +143,7 @@ class TouchAndTextItem(TouchObject, TextItem):
|
||||
def __init__(self, font, text, pos, size):
|
||||
TextItem.__init__(self, font, text, pos, size)
|
||||
TouchObject.__init__(self, pos, self.size)
|
||||
self.active_color = (255, 0, 255)
|
||||
self.active_color = (0, 150, 255)
|
||||
self.active_box = self.font.render(text, True, self.active_color)
|
||||
|
||||
def update(self):
|
||||
@@ -159,6 +162,7 @@ class TouchAndTextItem(TouchObject, TextItem):
|
||||
else:
|
||||
surface.blit(self.box, self.pos, area=self.rect)
|
||||
|
||||
|
||||
class Progressbar(TouchObject):
|
||||
|
||||
def __init__(self, font, text, pos, size, max_value, value_text):
|
||||
@@ -211,15 +215,15 @@ class ScrollBar(TouchObject):
|
||||
self.max = max_value
|
||||
self.items_on_screen = items_on_screen
|
||||
self.current_item = 0
|
||||
self.back_bar = pygame.Surface(self.size)
|
||||
self.back_bar.fill((255, 255, 255))
|
||||
self.back_bar = pygame.Surface(self.size, pygame.SRCALPHA)
|
||||
self.back_bar.fill((255, 255, 255, 128))
|
||||
self.bar_pos = 0
|
||||
if self.max < 1:
|
||||
self.bar_size = self.size[1]
|
||||
else:
|
||||
self.bar_size = math.ceil(float(self.items_on_screen)/float(self.max) * float(self.size[1]))
|
||||
self.bar = pygame.Surface((self.size[0], self.bar_size))
|
||||
self.bar.fill((255, 255, 0))
|
||||
self.bar.fill((255, 255, 255))
|
||||
|
||||
def render(self, surface):
|
||||
surface.blit(self.back_bar, self.pos)
|
||||
|
||||
Reference in New Issue
Block a user