mirror of
https://github.com/Febbweiss/mopidy-touchscreen.git
synced 2026-03-04 22:25:39 +00:00
Code cleanup
Create packages
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@@ -1,95 +0,0 @@
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import logging
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import RPi.GPIO as GPIO
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import pygame
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logger = logging.getLogger(__name__)
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class GPIOManager():
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def __init__(self, pins):
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GPIO.setmode(GPIO.BCM)
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# Left Button
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GPIO.setup(pins['left'], GPIO.IN, pull_up_down=GPIO.PUD_UP)
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GPIO.add_event_detect(pins['left'], GPIO.BOTH, callback=left,
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bouncetime=30)
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# Right Button
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GPIO.setup(pins['right'], GPIO.IN, pull_up_down=GPIO.PUD_UP)
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GPIO.add_event_detect(pins['right'], GPIO.BOTH,
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callback=right,
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bouncetime=30)
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# Up Button
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GPIO.setup(pins['up'], GPIO.IN, pull_up_down=GPIO.PUD_UP)
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GPIO.add_event_detect(pins['up'], GPIO.BOTH, callback=up,
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bouncetime=30)
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# Down Button
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GPIO.setup(pins['down'], GPIO.IN, pull_up_down=GPIO.PUD_UP)
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GPIO.add_event_detect(pins['down'], GPIO.BOTH, callback=right,
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bouncetime=30)
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# Enter Button
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GPIO.setup(pins['enter'], GPIO.IN, pull_up_down=GPIO.PUD_UP)
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GPIO.add_event_detect(pins['enter'], GPIO.BOTH,
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callback=right,
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bouncetime=30)
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def right(channel):
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dict = {}
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if GPIO.input(channel) == 1:
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type = pygame.KEYUP
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else:
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type = pygame.KEYDOWN
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dict['key'] = pygame.K_RIGHT
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event = pygame.event.Event(type, dict)
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pygame.event.post(event)
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def left(channel):
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dict = {}
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if GPIO.input(channel) == 1:
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type = pygame.KEYUP
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else:
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type = pygame.KEYDOWN
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dict['key'] = pygame.K_RIGHT
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event = pygame.event.Event(type, dict)
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pygame.event.post(event)
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def down(channel):
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dict = {}
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if GPIO.input(channel) == 1:
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type = pygame.KEYUP
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else:
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type = pygame.KEYDOWN
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dict['key'] = pygame.K_DOWN
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event = pygame.event.Event(type, dict)
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pygame.event.post(event)
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def up(channel):
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dict = {}
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if GPIO.input(channel) == 1:
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type = pygame.KEYUP
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else:
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type = pygame.KEYDOWN
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dict['key'] = pygame.K_UP
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event = pygame.event.Event(type, dict)
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pygame.event.post(event)
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def enter(channel):
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dict = {}
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if GPIO.input(channel) == 1:
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type = pygame.KEYUP
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else:
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type = pygame.KEYDOWN
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dict['key'] = pygame.K_RETURN
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event = pygame.event.Event(type, dict)
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pygame.event.post(event)
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