Fixed Fullscreen

This commit is contained in:
Ander
2014-11-19 21:58:58 +01:00
parent 529d2555bb
commit da40431dda
3 changed files with 13 additions and 6 deletions

View File

@@ -1,7 +1,7 @@
import logging
import traceback
from threading import Thread
import os
import pygame
import pykka
import mopidy
@@ -23,6 +23,9 @@ class TouchScreen(pykka.ThreadingActor, core.CoreListener):
config['touchscreen']['screen_height'])
self.cache_dir = config['touchscreen']['cache_dir']
self.fullscreen = config['touchscreen']['fullscreen']
os.environ["SDL_FBDEV"] = "/dev/fb1"
os.environ["SDL_MOUSEDEV"] = "/dev/input/touchscreen"
os.environ["SDL_MOUSEDRV"] = "TSLIB"
pygame.init()
self.cursor = config['touchscreen']['cursor']
self.screen_manager = ScreenManager(self.screen_size, self.core,
@@ -44,7 +47,7 @@ class TouchScreen(pykka.ThreadingActor, core.CoreListener):
clock = pygame.time.Clock()
if self.fullscreen:
screen = pygame.display.set_mode(self.screen_size,
pygame.FULLSCREEN, pygame.HWSURFACE)
pygame.FULLSCREEN)
else:
screen = pygame.display.set_mode(self.screen_size)
pygame.mouse.set_visible(self.cursor)