mirror of
https://github.com/Febbweiss/mopidy-touchscreen.git
synced 2026-03-04 22:25:39 +00:00
First support for GPIO on Raspberry Pi
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@@ -41,7 +41,9 @@ class ScreenManager():
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traceback.print_exc()
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self.track = None
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self.input_manager = InputManager(size)
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self.screen_objects_manager = ScreenObjectsManager()
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self.top_bar_objects = ScreenObjectsManager()
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self.down_bar_objects = ScreenObjectsManager()
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self.selected_zone = self.top_bar_objects
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# Top bar
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self.top_bar = pygame.Surface((self.size[0], self.base_size),
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@@ -50,38 +52,38 @@ class ScreenManager():
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# Play/pause
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button = TouchAndTextItem(self.fonts['icon'], u"\ue615 ", (0, 0), None)
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self.screen_objects_manager.set_touch_object("pause_play", button)
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self.top_bar_objects.set_touch_object("pause_play", button)
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x = button.get_right_pos()
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# Random
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button = TouchAndTextItem(self.fonts['icon'], u"\ue629 ", (x, 0), None)
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self.screen_objects_manager.set_touch_object("random", button)
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self.top_bar_objects.set_touch_object("random", button)
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x = button.get_right_pos()
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# Repeat
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button = TouchAndTextItem(self.fonts['icon'], u"\ue626", (x, 0), None)
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self.screen_objects_manager.set_touch_object("repeat", button)
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self.top_bar_objects.set_touch_object("repeat", button)
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x = button.get_right_pos()
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# Single
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button = TouchAndTextItem(self.fonts['base'], " 1 ", (x, 0), None)
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self.screen_objects_manager.set_touch_object("single", button)
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self.top_bar_objects.set_touch_object("single", button)
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x = button.get_right_pos()
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# Internet
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button = TouchAndTextItem(self.fonts['icon'], u"\ue602 ", (x, 0), None)
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self.screen_objects_manager.set_touch_object("internet", button)
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self.top_bar_objects.set_touch_object("internet", button)
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x = button.get_right_pos()
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# Mute
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button = TouchAndTextItem(self.fonts['icon'], u"\ue61f ", (x, 0), None)
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self.screen_objects_manager.set_touch_object("mute", button)
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self.top_bar_objects.set_touch_object("mute", button)
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x = button.get_right_pos()
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# Volume
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progress = Progressbar(self.fonts['base'], "100", (x, 0),
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(self.size[0] - x, self.base_size), 100, True)
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self.screen_objects_manager.set_touch_object("volume", progress)
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self.top_bar_objects.set_touch_object("volume", progress)
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progress.set_value(self.core.playback.volume.get())
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# Menu buttons
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@@ -91,31 +93,31 @@ class ScreenManager():
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# Main button
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button = TouchAndTextItem(self.fonts['icon'], u" \ue600",
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(0, self.base_size * 7), button_size)
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self.screen_objects_manager.set_touch_object("menu_0", button)
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self.down_bar_objects.set_touch_object("menu_0", button)
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x = button.get_right_pos()
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# Tracklist button
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button = TouchAndTextItem(self.fonts['icon'], u" \ue60d",
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(x, self.base_size * 7), button_size)
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self.screen_objects_manager.set_touch_object("menu_1", button)
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self.down_bar_objects.set_touch_object("menu_1", button)
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x = button.get_right_pos()
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# Library button
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button = TouchAndTextItem(self.fonts['icon'], u" \ue604",
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(x, self.base_size * 7), button_size)
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self.screen_objects_manager.set_touch_object("menu_2", button)
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self.down_bar_objects.set_touch_object("menu_2", button)
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x = button.get_right_pos()
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# Playlist button
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button = TouchAndTextItem(self.fonts['icon'], u" \ue605",
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(x, self.base_size * 7), button_size)
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self.screen_objects_manager.set_touch_object("menu_3", button)
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self.down_bar_objects.set_touch_object("menu_3", button)
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x = button.get_right_pos()
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# Menu button
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button = TouchAndTextItem(self.fonts['icon'], u" \ue60a",
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(x, self.base_size * 7), None)
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self.screen_objects_manager.set_touch_object("menu_4", button)
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self.down_bar_objects.set_touch_object("menu_4", button)
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# Down bar
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self.down_bar = pygame.Surface(
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@@ -129,7 +131,7 @@ class ScreenManager():
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self.screens[4].check_connection()
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self.change_screen(self.current_screen)
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self.screen_objects_manager.set_selected("pause_play")
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self.top_bar_objects.set_selected("pause_play")
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def update(self):
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surface = pygame.Surface(self.size)
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@@ -137,7 +139,8 @@ class ScreenManager():
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self.screens[self.current_screen].update(surface)
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surface.blit(self.top_bar, (0, 0))
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surface.blit(self.down_bar, (0, self.base_size * 7))
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self.screen_objects_manager.render(surface)
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self.top_bar_objects.render(surface)
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self.down_bar_objects.render(surface)
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return surface
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def track_started(self, track):
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@@ -152,31 +155,37 @@ class ScreenManager():
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event = self.input_manager.event(event)
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if event is not None:
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if event.type == InputManager.click:
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objects = self.screen_objects_manager.get_touch_objects_in_pos(
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objects = self.top_bar_objects.get_touch_objects_in_pos(
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event.current_pos)
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objects.extend(self.down_bar_objects.get_touch_objects_in_pos(
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event.current_pos))
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self.click_on_objects(objects, event)
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elif event.type == InputManager.key and event.direction == InputManager.enter:
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objects = [self.screen_objects_manager.selected_key]
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objects = [self.selected_zone.selected_key]
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self.click_on_objects(objects, event)
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elif event.type == InputManager.key:
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self.screen_objects_manager.change_selected(event.direction)
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if event.direction == InputManager.enter:
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logger.error(self.selected_zone.selected_key)
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self.click_on_objects([self.selected_zone.selected_key], event)
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else:
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self.change_selection(event, None)
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self.screens[self.current_screen].touch_event(event)
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def volume_changed(self, volume):
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if not self.core.playback.mute.get():
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if volume > 80:
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self.screen_objects_manager.get_touch_object("mute").set_text(
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self.top_bar_objects.get_touch_object("mute").set_text(
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u"\ue61f", False)
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elif volume > 50:
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self.screen_objects_manager.get_touch_object("mute").set_text(
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self.top_bar_objects.get_touch_object("mute").set_text(
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u"\ue620", False)
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elif volume > 20:
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self.screen_objects_manager.get_touch_object("mute").set_text(
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self.top_bar_objects.get_touch_object("mute").set_text(
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u"\ue621", False)
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else:
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self.screen_objects_manager.get_touch_object("mute").set_text(
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self.top_bar_objects.get_touch_object("mute").set_text(
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u"\ue622", False)
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self.screen_objects_manager.get_touch_object("volume").set_value(
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self.top_bar_objects.get_touch_object("volume").set_value(
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volume)
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def click_on_objects(self, objects, event):
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@@ -210,7 +219,7 @@ class ScreenManager():
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self.change_screen(int(key[-1:]))
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def change_volume(self,event):
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manager = self.screen_objects_manager
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manager = self.top_bar_objects
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volume = manager.get_touch_object("volume")
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pos = event.current_pos
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value = volume.get_pos_value(pos)
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@@ -220,17 +229,17 @@ class ScreenManager():
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def playback_state_changed(self, old_state, new_state):
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if new_state == mopidy.core.PlaybackState.PLAYING:
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self.screen_objects_manager.get_touch_object(
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self.top_bar_objects.get_touch_object(
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"pause_play").set_text(u"\ue616", False)
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else:
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self.screen_objects_manager.get_touch_object(
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self.top_bar_objects.get_touch_object(
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"pause_play").set_text(u"\ue615", False)
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def mute_changed(self, mute):
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self.screen_objects_manager.get_touch_object("mute").set_active(
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self.top_bar_objects.get_touch_object("mute").set_active(
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not mute)
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if mute:
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self.screen_objects_manager.get_touch_object("mute").set_text(
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self.top_bar_objects.get_touch_object("mute").set_text(
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u"\ue623", False)
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else:
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self.volume_changed(self.core.playback.volume.get())
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@@ -239,28 +248,42 @@ class ScreenManager():
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self.screens[1].tracklist_changed()
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def options_changed(self):
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self.screen_objects_manager.get_touch_object("random").set_active(
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self.top_bar_objects.get_touch_object("random").set_active(
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self.core.tracklist.random.get())
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self.screen_objects_manager.get_touch_object("repeat").set_active(
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self.top_bar_objects.get_touch_object("repeat").set_active(
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self.core.tracklist.repeat.get())
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self.screen_objects_manager.get_touch_object("single").set_active(
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self.top_bar_objects.get_touch_object("single").set_active(
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self.core.tracklist.single.get())
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def change_screen(self, new_screen):
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self.screen_objects_manager.get_touch_object(
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self.down_bar_objects.get_touch_object(
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"menu_" + str(self.current_screen)).set_active(False)
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self.current_screen = new_screen
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self.screen_objects_manager.get_touch_object(
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self.down_bar_objects.get_touch_object(
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"menu_" + str(new_screen)).set_active(True)
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def playlists_loaded(self):
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self.screens[3].playlists_loaded()
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def set_connection(self, connection, loading):
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internet = self.screen_objects_manager.get_touch_object("internet")
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internet = self.top_bar_objects.get_touch_object("internet")
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if loading:
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internet.set_text(u"\ue627", None)
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internet.set_active(False)
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else:
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internet.set_text(u"\ue602", None)
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internet.set_active(connection)
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def change_selection(self, event, pos):
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if self.selected_zone == self.top_bar_objects:
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if not self.top_bar_objects.change_selected(event.direction, pos) and event.direction == InputManager.down:
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pos = self.top_bar_objects.selected.pos
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self.selected_zone = self.down_bar_objects
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self.top_bar_objects.set_selected(None)
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self.change_selection(event, pos)
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elif self.selected_zone == self.down_bar_objects:
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if not self.down_bar_objects.change_selected(event.direction, pos) and event.direction == InputManager.up:
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pos = self.down_bar_objects.selected.pos
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self.selected_zone = self.top_bar_objects
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self.down_bar_objects.set_selected(None)
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self.change_selection(event, pos)
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