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https://github.com/Febbweiss/mopidy-touchscreen.git
synced 2026-03-04 22:25:39 +00:00
Animation 2
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@@ -152,23 +152,21 @@ class ScreenManager():
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def update(self, screen):
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update_type = self.get_update_type()
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if update_type != BaseScreen.no_update:
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rects = []
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if self.keyboard:
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surface = self.background.draw_background()
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self.keyboard.update(surface)
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else:
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surface = self.background.draw_background()
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if update_type == BaseScreen.update_partial:
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rects = []
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self.screens[self.current_screen].set_update_rects(rects)
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surface = self.background.draw_background()
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else:
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surface = self.background.draw_background()
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self.screens[self.current_screen].\
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update(surface, update_type)
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if update_type == BaseScreen.update_all:
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surface.blit(self.down_bar, (0, self.size[1] - self.base_size))
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self.down_bar_objects.render(surface)
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if update_type == BaseScreen.update_all or len(rects) < 1:
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if update_type == BaseScreen.update_all:
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screen.blit(surface, (0, 0))
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pygame.display.flip()
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else:
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