This commit is contained in:
9and3r
2014-08-08 13:59:11 +02:00
parent f39706f002
commit ef93f342aa

View File

@@ -9,10 +9,32 @@ class GPIOManager():
def __init__(self): def __init__(self):
GPIO.setmode(GPIO.BCM) GPIO.setmode(GPIO.BCM)
# Left Button
GPIO.setup(4, GPIO.IN, pull_up_down = GPIO.PUD_UP)
GPIO.add_event_detect(4, GPIO.BOTH, callback=left, bouncetime=30)
# Right Button
GPIO.setup(21, GPIO.IN, pull_up_down = GPIO.PUD_UP)
GPIO.add_event_detect(21, GPIO.BOTH, callback=right, bouncetime=30)
# Up Button
GPIO.setup(22, GPIO.IN, pull_up_down = GPIO.PUD_UP)
GPIO.add_event_detect(22, GPIO.BOTH, callback=up, bouncetime=30)
# Down Button
GPIO.setup(23, GPIO.IN, pull_up_down = GPIO.PUD_UP)
GPIO.add_event_detect(23, GPIO.BOTH, callback=right, bouncetime=30)
# Enter Button
GPIO.setup(24, GPIO.IN, pull_up_down = GPIO.PUD_UP) GPIO.setup(24, GPIO.IN, pull_up_down = GPIO.PUD_UP)
GPIO.add_event_detect(24, GPIO.BOTH, callback=right, bouncetime=30) GPIO.add_event_detect(24, GPIO.BOTH, callback=right, bouncetime=30)
def right(channel): def right(channel):
dict = {} dict = {}
if GPIO.input(channel) == 1: if GPIO.input(channel) == 1:
@@ -23,6 +45,45 @@ def right(channel):
event = pygame.event.Event(type, dict) event = pygame.event.Event(type, dict)
pygame.event.post(event) pygame.event.post(event)
def left(channel):
dict = {}
if GPIO.input(channel) == 1:
type = pygame.KEYUP
else:
type = pygame.KEYDOWN
dict['key'] = pygame.K_RIGHT
event = pygame.event.Event(type, dict)
pygame.event.post(event)
def down(channel):
dict = {}
if GPIO.input(channel) == 1:
type = pygame.KEYUP
else:
type = pygame.KEYDOWN
dict['key'] = pygame.K_DOWN
event = pygame.event.Event(type, dict)
pygame.event.post(event)
def up(channel):
dict = {}
if GPIO.input(channel) == 1:
type = pygame.KEYUP
else:
type = pygame.KEYDOWN
dict['key'] = pygame.K_UP
event = pygame.event.Event(type, dict)
pygame.event.post(event)
def enter(channel):
dict = {}
if GPIO.input(channel) == 1:
type = pygame.KEYUP
else:
type = pygame.KEYDOWN
dict['key'] = pygame.K_RETURN
event = pygame.event.Event(type, dict)
pygame.event.post(event)