Files
mopidy-touchscreen/mopidy_touchscreen/graphic_utils/background_manager.py
2015-07-12 02:08:17 +02:00

76 lines
2.1 KiB
Python

import pygame
change_speed = 2
class DynamicBackground:
def __init__(self, size):
self.image_loaded = False
self.size = size
self.surface = pygame.Surface(self.size).convert()
self.surface.fill((145, 16, 16))
self.surface_image = pygame.Surface(self.size).convert()
self.update = True
def draw_background(self):
if self.image_loaded:
return self.surface_image.copy()
else:
return self.surface.copy()
def should_update(self):
if self.update:
self.update = False
return True
else:
return False
def set_background_image(self, image):
if image is not None:
image_size = get_aspect_scale_size(image, self.size)
target = pygame.transform.smoothscale(image, image_size)
self.surface_image.fill((0, 0, 0))
pos = (int((self.size[0] - image_size[0])/2),
(int(self.size[1] - image_size[1])/2))
self.surface_image.blit(blur_surf_times(
target, self.size[0]/40, 10), pos)
self.image_loaded = True
else:
self.image_loaded = False
self.update = True
def get_aspect_scale_size(img, new_size):
size = img.get_size()
aspect_x = new_size[0] / float(size[0])
aspect_y = new_size[1] / float(size[1])
if aspect_x > aspect_y:
aspect = aspect_x
else:
aspect = aspect_y
new_size = (int(aspect*size[0]), int(aspect*size[1]))
return new_size
def blur_surf_times(surface, amt, times):
for i in range(times):
surface = blur_surf(surface, amt)
return surface
# http://www.akeric.com/blog/?p=720
def blur_surf(surface, amt):
"""
Blur the given surface by the given 'amount'. Only values 1 and greater
are valid. Value 1 = no blur.
"""
scale = 1.0/float(amt)
surf_size = surface.get_size()
scale_size = (int(surf_size[0]*scale), int(surf_size[1]*scale))
surf = pygame.transform.smoothscale(surface, scale_size)
surf = pygame.transform.smoothscale(surf, surf_size)
return surf