Files
mopidy-touchscreen/mopidy_touchscreen/touch_screen.py~
2014-07-14 13:20:52 +02:00

52 lines
1.0 KiB
Python

import pykka
import logging
from threading import Thread
import pygame
from .main_screen import MainScreen
from mopidy import core
logger = logging.getLogger(__name__)
class TouchScreen(pykka.ThreadingActor, core.CoreListener):
def __init__(self, config, core):
super(TouchScreen, self).__init__()
self.core = core
def start_thread(self):
pygame.init()
clock = pygame.time.Clock()
main_screen = MainScreen()
screen = pygame.display.set_mode((200,200));
while self.running:
clock.tick(60)
screen.fill((255,255,255))
pygame.display.flip()
logger.error("bukatzen")
pygame.quit()
logger.error("bukatu dot")
def on_start(self):
self.running=True
self.thread = Thread(target=self.start_thread)
self.thread.start()
def on_stop(self):
self.running = False
def track_playback_started(self, tl_track):
pass
#myfont = pygame.font.SysFont("monospace", 15)
# render text
#label = myfont.render(tl_track.track.name, 1, (255,255,0))
#self.screen.blit(label, (100, 100))
#pygame.display.flip()