Feature: add shotcorn

This commit is contained in:
Fabrice Ecaille
2013-10-07 18:26:43 +02:00
parent 6ada3cb4fc
commit 586dcbc0f6
3 changed files with 28 additions and 3 deletions

View File

@@ -97,7 +97,7 @@ heriter(CarotWeapon.prototype, Weapon.prototype);
function CornWeapon() {
"use strict";
this.directionY = -1;
this.stock = 10;
this.stock = 3;
this.clazz = "corn";
this.load = 1;
this.max_load = 1;
@@ -114,6 +114,25 @@ function CornWeapon() {
if( shot.y() < mediumAlien ) {
shot.remove();
var shipShots = $("#shipShots");
for( var i = 0; i < 8; i++) {
var cos = Math.cos( (Math.PI / 4) * i ),
sin = Math.sin( (Math.PI / 4) * i);
if( Math.abs(cos) < 0.01 ) {
cos = 0;
}
if( Math.abs(sin) < 0.01) {
sin = 0;
}
shipShots.addSprite( "shotCorn" + i, { posx : shot.x() + 5 * cos, posy : shot.y() + 5 * sin, width: 2, height: 2});
var shotCorn = $("#shotCorn" + i);
shotCorn.addClass("shipShot").addClass("shotCorn");
$("#shotCorn" + i)[0].weapon = $.extend({
directionX : cos < 0 ? -1 : cos > 0 ? 1 : 0,
directionY : sin < 0 ? -1 : sin > 0 ? 1 : 0,
speed : 1
}, shot.weapon);
}
}
}
}