This commit is contained in:
Ander
2015-01-22 00:23:55 +01:00
parent 3bf0072fdf
commit 161b8381a2
12 changed files with 201 additions and 150 deletions

View File

@@ -1,6 +1,3 @@
__author__ = 'ander'
class BaseScreen():
def __init__(self, size, base_size, manager, fonts):

View File

@@ -1,5 +1,5 @@
import random
import logging
change_speed = 2

View File

@@ -111,8 +111,8 @@ class InputManager():
return InputEvent(InputManager.swipe, self.down_pos,
self.up_pos, True, None)
elif self.down_pos[1] - self.up_pos[1] < self.max_move_margin:
if abs(self.down_pos[0] - self.up_pos[
0]) > self.min_swipe_move:
if abs(self.down_pos[0] - self.up_pos[0]) > \
self.min_swipe_move:
return InputEvent(InputManager.swipe, self.down_pos,
self.up_pos, False, None)

View File

@@ -54,15 +54,14 @@ class LibraryScreen(BaseScreen):
if clicked == 0:
self.go_up_directory()
else:
if self.library[
clicked - 1].type == mopidy.models.Ref.TRACK:
if self.library[clicked - 1].type\
== mopidy.models.Ref.TRACK:
self.play_uri(self.current_directory, clicked-1)
else:
self.go_inside_directory(
self.library[clicked - 1].uri)
else:
self.go_inside_directory(
self.library[clicked].uri)
self.go_inside_directory(self.library[clicked].uri)
def play_uri(self, uri, track_pos):
self.manager.core.tracklist.clear()
@@ -71,7 +70,9 @@ class LibraryScreen(BaseScreen):
if item.type == mopidy.models.Ref.TRACK:
tracks.append(self.manager.core.library.lookup(item.uri).get()[0])
else:
track_pos = track_pos - 1
track_pos -= 1
self.manager.core.tracklist.add(tracks)
self.manager.core.playback.play(tl_track=self.manager.core.tracklist.tl_tracks.get()[track_pos])
self.manager.core.playback.play(
tl_track=self.manager.core.tracklist.tl_tracks.get()
[track_pos])

View File

@@ -20,10 +20,11 @@ class ListView():
self.list = []
self.scrollbar = False
self.selected = None
self.set_list([])
self.active = []
self.set_list([])
# Sets the list for the lisview. It should be an iterable of strings
# Sets the list for the lisview.
# It should be an iterable of strings
def set_list(self, item_list):
self.screen_objects.clear()
self.list = item_list
@@ -98,7 +99,6 @@ class ListView():
elif touch_event.direction == InputManager.down:
self.move_to(1)
# Scroll to direction
# direction == 1 will scroll down
# direction == -1 will scroll up
@@ -122,7 +122,6 @@ class ListView():
self.current_item)
self.set_active(self.active)
# Set active items
def set_active(self, active):
for number in self.active:

View File

@@ -8,10 +8,9 @@ import urllib
import urllib2
from threading import Thread
import pygame
from .base_screen import BaseScreen
from .base_screen import BaseScreen
from .screen_objects import (Progressbar, ScreenObjectsManager,
TextItem,
TouchAndTextItem)
from .input_manager import InputManager
@@ -20,7 +19,8 @@ logger = logging.getLogger(__name__)
class MainScreen(BaseScreen):
def __init__(self, size, base_size, manager, fonts, cache, core, background):
def __init__(self, size, base_size, manager, fonts, cache, core,
background):
BaseScreen.__init__(self, size, base_size, manager, fonts)
self.core = core
self.track = None
@@ -35,8 +35,7 @@ class MainScreen(BaseScreen):
self.track_playback_ended(None, None)
else:
self.track_started(current_track)
# Top bar
self.top_bar = pygame.Surface((self.size[0], self.base_size),
pygame.SRCALPHA)
@@ -94,10 +93,12 @@ class MainScreen(BaseScreen):
self.touch_text_manager.get_touch_object(
"time_progress").set_text(
time.strftime('%M:%S', time.gmtime(
self.core.playback.time_position.get() / 1000)) + "/" + self.track_duration)
self.core.playback.time_position.get() / 1000)) +
"/" + self.track_duration)
if self.image is not None:
screen.blit(self.image, (
self.base_size / 2, self.base_size + self.base_size / 2))
self.base_size / 2, self.base_size +
self.base_size / 2))
self.touch_text_manager.render(screen)
return screen
@@ -116,22 +117,22 @@ class MainScreen(BaseScreen):
# Track name
label = TouchAndTextItem(self.fonts['base'],
MainScreen.get_track_name(track),
(x, self.base_size * 2),
(width, -1))
MainScreen.get_track_name(track),
(x, self.base_size * 2), (width, -1))
self.touch_text_manager.set_touch_object("track_name", label)
# Album name
label = TouchAndTextItem(self.fonts['base'],
MainScreen.get_track_album_name(track),
(x, self.base_size * 3),
(width, -1))
MainScreen.get_track_album_name
(track), (x, self.base_size * 3),
(width, -1))
self.touch_text_manager.set_touch_object("album_name", label)
# Artist
label = TouchAndTextItem(self.fonts['base'], self.get_artist_string(),
(x, self.base_size * 4),
(width, -1))
label = TouchAndTextItem(self.fonts['base'],
self.get_artist_string(),
(x, self.base_size * 4),
(width, -1))
self.touch_text_manager.set_touch_object("artist_name", label)
# Previous track button
@@ -150,9 +151,8 @@ class MainScreen(BaseScreen):
# Progress
progress = Progressbar(self.fonts['base'],
time.strftime('%M:%S', time.gmtime(
0)) + "/" + time.strftime('%M:%S',
time.gmtime(
0)),
0)) + "/" + time.strftime(
'%M:%S', time.gmtime(0)),
(size_1, self.base_size * 6),
(
self.size[0] - size_1 - size_2,
@@ -220,30 +220,35 @@ class MainScreen(BaseScreen):
logger.info("Cover could not be downloaded")
# There is no cover so it will use all the screen size for the text
# There is no cover
# so it will use all the screen size for the text
width = self.size[0] - self.base_size
current = TouchAndTextItem(self.fonts['base'],
MainScreen.get_track_name(self.track),
(self.base_size / 2,
self.base_size * 2),
(width, -1))
self.touch_text_manager.set_touch_object("track_name", current)
MainScreen.get_track_name
(self.track),
(self.base_size / 2,
self.base_size * 2),
(width, -1))
self.touch_text_manager.set_touch_object("track_name",
current)
current = TouchAndTextItem(self.fonts['base'],
MainScreen.get_track_album_name(
self.track),
(self.base_size / 2,
self.base_size * 3),
(width, -1))
self.touch_text_manager.set_touch_object("album_name", current)
MainScreen.get_track_album_name
(self.track),
(self.base_size / 2,
self.base_size * 3),
(width, -1))
self.touch_text_manager.set_touch_object("album_name",
current)
current = TouchAndTextItem(self.fonts['base'],
self.get_artist_string(),
(self.base_size / 2,
self.base_size * 4),
(width, -1))
self.touch_text_manager.set_touch_object("artist_name", current)
self.get_artist_string(),
(self.base_size / 2,
self.base_size * 4),
(width, -1))
self.touch_text_manager.set_touch_object("artist_name",
current)
def track_playback_ended(self, tl_track, time_position):
self.background.set_target_color(None)
@@ -253,34 +258,40 @@ class MainScreen(BaseScreen):
width = self.size[0] - self.base_size
current = TouchAndTextItem(self.fonts['base'], "",
(self.base_size / 2, self.base_size * 2),
(width, -1))
self.touch_text_manager.set_touch_object("track_name", current)
(self.base_size / 2,
self.base_size * 2),
(width, -1))
self.touch_text_manager.set_touch_object("track_name",
current)
current = TouchAndTextItem(self.fonts['base'], "",
(self.base_size / 2, self.base_size * 3),
(width, -1))
self.touch_text_manager.set_touch_object("album_name", current)
(self.base_size / 2,
self.base_size * 3),
(width, -1))
self.touch_text_manager.set_touch_object("album_name",
current)
current = TouchAndTextItem(self.fonts['base'], "",
(self.base_size / 2, self.base_size * 4),
(width, -1))
self.touch_text_manager.set_touch_object("artist_name", current)
(self.base_size / 2,
self.base_size * 4),
(width, -1))
self.touch_text_manager.set_touch_object("artist_name",
current)
def load_image(self):
size = self.base_size * 4
image = pygame.transform.scale(pygame.image.load(
self.get_cover_folder() +
self.get_image_file_name()).convert(),
(size, size))
self.background.set_target_color(pygame.transform.average_color(image))
self.get_cover_folder() +
self.get_image_file_name()).convert(), (size, size))
self.background.set_target_color(
pygame.transform.average_color(image))
self.image = image
def touch_event(self, event):
if event.type == InputManager.click:
objects = self.touch_text_manager.get_touch_objects_in_pos(
event.current_pos)
objects = \
self.touch_text_manager.get_touch_objects_in_pos(
event.current_pos)
if objects is not None:
self.click_on_objects(objects, event)
@@ -301,13 +312,13 @@ class MainScreen(BaseScreen):
volume = 0
self.core.playback.volume = volume
self.manager.volume_changed(volume)
def click_on_objects(self, objects, event):
if objects is not None:
for key in objects:
if key == "time_progress":
value = self.touch_text_manager.get_touch_object(
key).get_pos_value(
key).get_pos_value(
event.current_pos) * 1000
self.core.playback.seek(value)
@@ -353,7 +364,7 @@ class MainScreen(BaseScreen):
value = volume.get_pos_value(pos)
self.core.playback.volume = value
self.volume_changed(value)
def volume_changed(self, volume):
if not self.core.playback.mute.get():
if volume > 80:
@@ -374,7 +385,7 @@ class MainScreen(BaseScreen):
u"\ue622", False)
self.touch_text_manager.get_touch_object("volume").set_value(
volume)
def options_changed(self):
self.touch_text_manager.get_touch_object("random").set_active(
self.core.tracklist.random.get())
@@ -391,7 +402,7 @@ class MainScreen(BaseScreen):
u"\ue623", False)
else:
self.volume_changed(self.core.playback.volume.get())
def playback_state_changed(self, old_state, new_state):
if new_state == mopidy.core.PlaybackState.PLAYING:
self.touch_text_manager.get_touch_object(
@@ -399,9 +410,10 @@ class MainScreen(BaseScreen):
else:
self.touch_text_manager.get_touch_object(
"pause_play").set_text(u"\ue615", False)
def set_connection(self, connection, loading):
internet = self.touch_text_manager.get_touch_object("internet")
internet = self.touch_text_manager.get_touch_object(
"internet")
if loading:
internet.set_text(u"\ue627", None)
internet.set_active(False)
@@ -409,7 +421,6 @@ class MainScreen(BaseScreen):
internet.set_text(u"\ue602", None)
internet.set_active(connection)
@staticmethod
def get_track_name(track):
if track.name is None:
@@ -419,8 +430,8 @@ class MainScreen(BaseScreen):
@staticmethod
def get_track_album_name(track):
if track.album is not None and track.album.name is not None and len(
track.album.name) > 0:
if track.album is not None and track.album.name is not None\
and len(track.album.name) > 0:
return track.album.name
else:
return "Unknow Album"

View File

@@ -66,10 +66,10 @@ class MenuScreen(BaseScreen):
mopidy.utils.process.exit_process()
elif key == "shutdown_icon" or key == "shutdown":
if os.system("gksu -- shutdown now -h") != 0:
os.system("shutdown now -h")
os.system("sudo shutdown now -h")
elif key == "restart_icon" or key == "restart":
if os.system("gksu -- shutdown -r now") != 0:
os.system("shutdown -r now")
os.system("sudo shutdown -r now")
elif key == "ip":
self.check_connection()

View File

@@ -6,9 +6,9 @@ class PlaylistScreen(BaseScreen):
def __init__(self, size, base_size, manager, fonts):
BaseScreen.__init__(self, size, base_size, manager, fonts)
self.list_view = ListView((0, 0), (
self.size[0], self.size[1] - self.base_size),
self.base_size,
self.fonts['base'])
self.size[0], self.size[1] -
self.base_size), self.base_size,
self.fonts['base'])
self.playlists_strings = []
self.playlists = []
self.playlists_loaded()
@@ -36,7 +36,6 @@ class PlaylistScreen(BaseScreen):
self.playlist_tracks_strings.append(track.name)
self.list_view.set_list(self.playlist_tracks_strings)
def touch_event(self, touch_event):
clicked = self.list_view.touch_event(touch_event)
if clicked is not None:
@@ -48,9 +47,9 @@ class PlaylistScreen(BaseScreen):
self.list_view.set_list(self.playlists_strings)
else:
self.manager.core.tracklist.clear()
self.manager.core.tracklist.add(self.playlist_tracks)
self.manager.core.playback.play(tl_track=self.manager.core.tracklist.tl_tracks.get()[clicked-1])
#self.manager.core.tracklist.clear()
#self.manager.core.tracklist.add(
# uri=self.playlists[clicked].uri)
#self.manager.core.playback.play()
self.manager.core.tracklist.add(
self.playlist_tracks)
self.manager.core.playback.play(
tl_track=
self.manager.core.tracklist.tl_tracks.get()
[clicked-1])

View File

@@ -31,8 +31,19 @@ class ScreenManager():
self.fonts = {}
self.background = DynamicBackground()
self.current_screen = library_index
self.init_manager(size)
# Init variables in init
self.base_size = None
self.size = None
self.screens = None
self.track = None
self.screen_changed = None
self.input_manager = InputManager(size)
self.down_bar_objects = ScreenObjectsManager()
self.down_bar_solid = None
self.down_bar = None
self.init_manager(size)
def init_manager(self, size):
self.size = size
@@ -40,29 +51,29 @@ class ScreenManager():
font = resource_filename(
Requirement.parse("mopidy-touchscreen"),
"mopidy_touchscreen/icomoon.ttf")
self.fonts['base'] = pygame.font.SysFont("verdana",
self.fonts['base'] = pygame.font.SysFont("arial",
self.base_size)
self.fonts['icon'] = pygame.font.Font(font, self.base_size)
try:
self.screens = [
SearchScreen(size, self.base_size, self, self.fonts),
MainScreen(size, self.base_size, self, self.fonts, self.cache, self.core, self.background),
MainScreen(size, self.base_size, self, self.fonts,
self.cache, self.core, self.background),
Tracklist(size, self.base_size, self, self.fonts),
LibraryScreen(size, self.base_size, self, self.fonts),
PlaylistScreen(size, self.base_size, self, self.fonts),
PlaylistScreen(size,
self.base_size, self, self.fonts),
MenuScreen(size, self.base_size, self, self.fonts)]
except:
traceback.print_exc()
self.track = None
self.input_manager = InputManager(size)
self.down_bar_objects = ScreenObjectsManager()
self.screen_changed = True
# Menu buttons
button_size = (self.size[0] / 6, self.base_size)
# Search button
# Search button
button = TouchAndTextItem(self.fonts['icon'], u" \ue986",
(0, self.base_size * 7),
button_size, center=True)
@@ -100,7 +111,9 @@ class ScreenManager():
# Menu button
button = TouchAndTextItem(self.fonts['icon'], u" \ue60a",
(x, self.base_size * 7), button_size, center=True)
(x, self.base_size * 7),
button_size,
center=True)
self.down_bar_objects.set_touch_object("menu_5", button)
# Down bar Solid
@@ -109,9 +122,9 @@ class ScreenManager():
# Down bar
self.down_bar = pygame.Surface(
(self.size[0], self.size[1] - self.base_size * 7), pygame.SRCALPHA)
self.down_bar.fill((0,0,0,200))
(self.size[0], self.size[1] - self.base_size * 7),
pygame.SRCALPHA)
self.down_bar.fill((0, 0, 0, 200))
self.options_changed()
self.mute_changed(self.core.playback.mute.get())
@@ -122,7 +135,8 @@ class ScreenManager():
def update(self):
surface = pygame.Surface(self.size)
self.background.draw_background([surface, self.down_bar_solid])
self.background.draw_background([surface,
self.down_bar_solid])
self.screens[self.current_screen].update(surface,
self.screen_changed)
surface.blit(self.down_bar_solid, (0, self.base_size * 7))
@@ -137,7 +151,8 @@ class ScreenManager():
self.screens[tracklist_index].track_started(track)
def track_playback_ended(self, tl_track, time_position):
self.screens[main_screen_index].track_playback_ended(tl_track, time_position)
self.screens[main_screen_index].track_playback_ended(
tl_track, time_position)
def event(self, event):
event = self.input_manager.event(event)
@@ -147,7 +162,9 @@ class ScreenManager():
def manage_event(self, event):
if event.type == InputManager.click:
objects = self.down_bar_objects.get_touch_objects_in_pos(event.current_pos)
objects = \
self.down_bar_objects.get_touch_objects_in_pos(
event.current_pos)
return self.click_on_objects(objects, event)
else:
if event.type == InputManager.key:
@@ -163,7 +180,8 @@ class ScreenManager():
self.screens[main_screen_index].volume_changed(volume)
def playback_state_changed(self, old_state, new_state):
self.screens[main_screen_index].playback_state_changed(old_state, new_state)
self.screens[main_screen_index].playback_state_changed(
old_state, new_state)
def mute_changed(self, mute):
self.screens[main_screen_index].mute_changed(mute)
@@ -194,7 +212,8 @@ class ScreenManager():
self.screens[playlist_index].playlists_loaded()
def set_connection(self, connection, loading):
self.screens[main_screen_index].set_connection(connection, loading)
self.screens[main_screen_index].set_connection(connection,
loading)
def check_connection(self):
self.screens[menu_index].check_connection()

View File

@@ -31,7 +31,6 @@ class ScreenObjectsManager():
def get_touch_object(self, key):
return self.touch_objects[key]
def render(self, surface):
for key in self.text_objects:
self.text_objects[key].update()
@@ -68,6 +67,7 @@ class ScreenObjectsManager():
self.selected_key = None
def change_selected(self, direction, pos):
best_key = None
if pos is None:
pos = self.selected.pos
if direction == InputManager.right:
@@ -208,7 +208,6 @@ class BaseItem():
def get_right_pos(self):
return self.pos[0] + self.size[0]
def update(self):
pass
@@ -217,7 +216,6 @@ class TextItem(BaseItem):
scroll_speed = 5
def __init__(self, font, text, pos, size, center=False):
self.font = font
self.text = text
@@ -252,16 +250,19 @@ class TextItem(BaseItem):
self.center = center
if self.center:
if self.fit_horizontal:
self.margin = (self.size[0]-self.box.get_rect().width)/2
self.margin = (self.size[0]-
self.box.get_rect().width)/2
def update(self):
if not self.fit_horizontal:
self.step = self.step + TextItem.scroll_speed
self.step += TextItem.scroll_speed
if self.step_2 is None:
if (self.box.get_rect().width - self.step + self.scroll_white_gap) < self.size[0]:
self.step_2 = self.box.get_rect().width - self.step + self.scroll_white_gap
if (self.box.get_rect().width - self.step +
self.scroll_white_gap) < self.size[0]:
self.step_2 = self.box.get_rect().width \
- self.step + self.scroll_white_gap
else:
self.step_2 = self.step_2 - TextItem.scroll_speed
self.step_2 -= TextItem.scroll_speed
if self.step_2 < 0:
self.step = 0 - self.step_2
self.step_2 = None
@@ -277,9 +278,10 @@ class TextItem(BaseItem):
area=pygame.Rect(self.step, 0, self.size[0],
self.size[1]))
if self.step_2 is not None:
surface.blit(self.box, (self.pos[0]+self.step_2, self.pos[1]),
area=pygame.Rect(0, 0, self.size[0] - self.step_2,
self.size[1]))
surface.blit(self.box, (self.pos[0]+self.step_2,
self.pos[1]),
area=pygame.Rect(0, 0, self.size[0] - self.step_2,
self.size[1]))
def set_text(self, text, change_size):
if text != self.text:
@@ -296,9 +298,13 @@ class TouchObject(BaseItem):
BaseItem.__init__(self, pos, size)
self.active = False
self.selected = False
self.selected_box = pygame.Surface(size,pygame.SRCALPHA)
self.selected_box.fill((0,0,0,128))
pygame.draw.rect(self.selected_box, (255,255,255), self.selected_box.get_rect(), size[1]/10+1)
self.selected_box = pygame.Surface(size, pygame.SRCALPHA)
self.selected_box.fill((0, 0, 0, 128))
self.selected_box_rectangle = pygame.Surface(size,
pygame.SRCALPHA)
pygame.draw.rect(self.selected_box_rectangle, (255, 255, 255),
self.selected_box_rectangle.get_rect(),
size[1]/10+1)
def is_pos_inside(self, pos):
return self.rect_in_pos.collidepoint(pos)
@@ -312,6 +318,15 @@ class TouchObject(BaseItem):
def render(self, surface):
if self.selected:
surface.blit(self.selected_box, self.pos)
surface.blit(self.selected_box_rectangle, self.pos)
def pre_render(self, surface):
if self.selected:
surface.blit(self.selected_box, self.pos)
def post_render(self, surface):
if self.selected:
surface.blit(self.selected_box_rectangle, self.pos)
class TouchAndTextItem(TouchObject, TextItem):
@@ -319,7 +334,6 @@ class TouchAndTextItem(TouchObject, TextItem):
TextItem.__init__(self, font, text, pos, size, center=center)
TouchObject.__init__(self, pos, self.size)
self.active_color = (0, 150, 255)
self.selected_color = (150, 0, 255)
self.normal_box = self.box
self.active_box = self.font.render(text, True,
self.active_color)
@@ -341,8 +355,9 @@ class TouchAndTextItem(TouchObject, TextItem):
self.box = self.normal_box
def render(self, surface):
TouchObject.render(self, surface)
TouchObject.pre_render(self, surface)
TextItem.render(self, surface)
TouchObject.post_render(self, surface)
class Progressbar(TouchObject):
@@ -357,16 +372,16 @@ class Progressbar(TouchObject):
self.value_text = value_text
if value_text:
self.text = TextItem(font, str(max_value), pos, None)
self.text.pos = (
self.pos[0] + self.size[0] / 2 - self.text.size[0] /
2, self.text.pos[1])
self.text.pos = (self.pos[0]
+ self.size[0] / 2 -
self.text.size[0] /
2, self.text.pos[1])
self.text.set_text(str(self.value), True)
else:
self.text = TextItem(font, text, pos, None)
self.text.pos = (
self.pos[0] + self.size[0] / 2 - self.text.size[0] /
2, self.text.pos[1])
self.pos[0] + self.size[0] / 2 - self.text.size[0] /
2, self.text.pos[1])
def render(self, surface):
surface.blit(self.surface, self.pos)
@@ -377,9 +392,10 @@ class Progressbar(TouchObject):
self.value = value
if self.value_text:
self.set_text(str(self.value))
self.text.pos = (
self.pos[0] + self.size[0] / 2 - self.text.size[0] /
2, self.text.pos[1])
self.text.pos = (self.pos[0]
+ self.size[0] / 2 -
self.text.size[0]
/ 2, self.text.pos[1])
self.surface.fill(self.back_color)
pos_pixel = value * self.size[0] / self.max
rect = pygame.Rect(0, 0, pos_pixel, self.size[1])

View File

@@ -20,40 +20,43 @@ class SearchScreen(BaseScreen):
def __init__(self, size, base_size, manager, fonts):
BaseScreen.__init__(self, size, base_size, manager, fonts)
self.list_view = ListView((0, self.base_size*2), (
self.size[0], self.size[1] - 3*self.base_size),
self.base_size,
manager.fonts['base'])
self.size[0], self.size[1] -
3*self.base_size), self.base_size, manager.fonts['base'])
self.results_strings = []
self.results = []
self.screen_objects = ScreenObjectsManager()
self.query = ""
# Query text
text = TextItem(self.fonts['base'],self.query, (0, 0), (self.size[0], self.base_size), center=True)
text = TextItem(self.fonts['base'], self.query, (0, 0),
(self.size[0], self.base_size), center=True)
self.screen_objects.set_object("query", text)
# Mode buttons
button_size = (self.size[0] / 3, self.base_size)
self.mode_objects_keys = ["mode_track", "mode_album", "mode_artist"]
self.mode_objects_keys = ["mode_track", "mode_album",
"mode_artist"]
# Track button
button = TouchAndTextItem(self.fonts['base'], "Track",
(0, self.base_size),
button_size, center=True)
self.screen_objects.set_touch_object(self.mode_objects_keys[0], button)
self.screen_objects.set_touch_object(
self.mode_objects_keys[0], button)
# Album button
button = TouchAndTextItem(self.fonts['base'], "Album",
(button_size[0], self.base_size),
button_size, center=True)
self.screen_objects.set_touch_object(self.mode_objects_keys[1], button)
self.screen_objects.set_touch_object(
self.mode_objects_keys[1], button)
# Artist button
button = TouchAndTextItem(self.fonts['base'], "Artist",
(button_size[0]*2, self.base_size),
button_size, center=True)
self.screen_objects.set_touch_object(self.mode_objects_keys[2], button)
self.screen_objects.set_touch_object(
self.mode_objects_keys[2], button)
# Top Bar
self.top_bar = pygame.Surface(
@@ -74,12 +77,15 @@ class SearchScreen(BaseScreen):
if mode is not self.mode:
self.mode = mode
for key in self.mode_objects_keys:
self.screen_objects.get_touch_object(key).set_active(False)
self.screen_objects.get_touch_object(self.mode_objects_keys[self.mode]).set_active(True)
self.screen_objects.get_touch_object(key).\
set_active(False)
self.screen_objects.get_touch_object(
self.mode_objects_keys[self.mode]).set_active(True)
def set_query(self, query=""):
self.query = query
self.screen_objects.get_object("query").set_text(self.query, False)
self.screen_objects.get_object("query").set_text(
self.query, False)
def search(self, query=None, mode=None):
if query is not None:
@@ -92,8 +98,9 @@ class SearchScreen(BaseScreen):
search_query = {'album': [self.query]}
else:
search_query = {'artist': [self.query]}
if len(self.query)>0:
current_results = self.manager.core.library.search(search_query).get()
if len(self.query) > 0:
current_results = self.manager.core.library.search(
search_query).get()
self.results = []
self.results_strings = []
for backend in current_results:
@@ -109,8 +116,6 @@ class SearchScreen(BaseScreen):
self.results_strings.append(result.name)
self.list_view.set_list(self.results_strings)
def touch_event(self, touch_event):
if touch_event.type == InputManager.click:
clicked = self.list_view.touch_event(touch_event)
@@ -120,7 +125,8 @@ class SearchScreen(BaseScreen):
uri=self.results[clicked].uri)
self.manager.core.playback.play()
else:
clicked = self.screen_objects.get_touch_objects_in_pos(touch_event.down_pos)
clicked = self.screen_objects.get_touch_objects_in_pos(
touch_event.down_pos)
if len(clicked) > 0:
clicked = clicked[0]
if clicked == self.mode_objects_keys[0]:
@@ -130,4 +136,4 @@ class SearchScreen(BaseScreen):
if clicked == self.mode_objects_keys[2]:
self.search(mode=2)
else:
self.list_view.touch_event(touch_event)
self.list_view.touch_event(touch_event)

View File

@@ -10,10 +10,13 @@ class Tracklist(BaseScreen):
self.base_size = base_size
self.manager = manager
self.list_view = ListView((0, 0), (
self.size[0], self.size[1] - self.base_size), self.base_size, self.fonts['base'])
self.size[0], self.size[1] -
self.base_size), self.base_size, self.fonts['base'])
self.tracks = []
self.tracks_strings = []
self.update_list()
self.track_started(
self.manager.core.playback.current_tl_track.get())
def update(self, screen, update_all):
self.list_view.render(screen)