Progressbar text improved

This commit is contained in:
Ander Orbegozo
2016-10-07 23:35:18 +02:00
parent 233a84a01b
commit 1fe68e9d94

View File

@@ -277,18 +277,9 @@ class Progressbar(TouchObject):
.convert_alpha()
self.surface.fill(self.back_color)
self.value_text = value_text
if value_text:
self.text = TextItem(font, str(max_value), pos, None)
self.text.pos = (self.pos[0]
+ self.size[0] / 2 -
self.text.size[0] /
2, self.text.pos[1])
self.text.set_text(str(self.value), True)
else:
self.text = TextItem(font, text, pos, None)
self.text.pos = (
self.pos[0] + self.size[0] / 2 - self.text.size[0] /
2, self.text.pos[1])
self.text = TextItem(font, str(max_value), pos, None)
self.text.set_text(str(self.value), True)
# Rectangle
self.rectangle = pygame.Surface(size, pygame.SRCALPHA)\
@@ -307,10 +298,6 @@ class Progressbar(TouchObject):
self.value = value
if self.value_text:
self.set_text(str(self.value))
self.text.pos = (self.pos[0]
+ self.size[0] / 2 -
self.text.size[0]
/ 2, self.text.pos[1])
self.surface.fill(self.back_color)
pos_pixel = value * self.size[0] / self.max
rect = pygame.Rect(0, 0, pos_pixel, self.size[1])
@@ -322,6 +309,8 @@ class Progressbar(TouchObject):
def set_text(self, text):
self.text.set_text(text, True)
self.text.pos = (self.pos[0] + self.size[0] / 2 - self.text.size[0] / 2,
self.pos[1] + self.size[1]/2 - self.text.size[1]/2)
class ScrollBar(TouchObject):