Remove screen updated zones (Was not in use)

This commit is contained in:
Ander
2015-01-22 00:27:18 +01:00
parent 161b8381a2
commit 469cbe2f82
7 changed files with 7 additions and 11 deletions

View File

@@ -37,7 +37,6 @@ class ScreenManager():
self.size = None
self.screens = None
self.track = None
self.screen_changed = None
self.input_manager = InputManager(size)
self.down_bar_objects = ScreenObjectsManager()
self.down_bar_solid = None
@@ -67,7 +66,6 @@ class ScreenManager():
except:
traceback.print_exc()
self.track = None
self.screen_changed = True
# Menu buttons
@@ -137,12 +135,10 @@ class ScreenManager():
surface = pygame.Surface(self.size)
self.background.draw_background([surface,
self.down_bar_solid])
self.screens[self.current_screen].update(surface,
self.screen_changed)
self.screens[self.current_screen].update(surface)
surface.blit(self.down_bar_solid, (0, self.base_size * 7))
surface.blit(self.down_bar, (0, self.base_size * 7))
self.down_bar_objects.render(surface)
self.screen_changed = False
return surface
def track_started(self, track):