Background blur

This commit is contained in:
9and3r
2015-07-12 02:08:17 +02:00
parent ca7f01091a
commit 61d1f40d9b
3 changed files with 35 additions and 13 deletions

View File

@@ -1,5 +1,6 @@
import pygame import pygame
change_speed = 2 change_speed = 2
@@ -30,12 +31,12 @@ class DynamicBackground:
if image is not None: if image is not None:
image_size = get_aspect_scale_size(image, self.size) image_size = get_aspect_scale_size(image, self.size)
target = pygame.transform.smoothscale(image, image_size) target = pygame.transform.smoothscale(image, image_size)
target.set_alpha(150)
self.image_loaded = True
self.surface_image.fill((0, 0, 0)) self.surface_image.fill((0, 0, 0))
pos = ((self.size[0] - image_size[0])/2, pos = (int((self.size[0] - image_size[0])/2),
(self.size[1] - image_size[1])/2) (int(self.size[1] - image_size[1])/2))
self.surface_image.blit(target, pos) self.surface_image.blit(blur_surf_times(
target, self.size[0]/40, 10), pos)
self.image_loaded = True
else: else:
self.image_loaded = False self.image_loaded = False
self.update = True self.update = True
@@ -51,3 +52,24 @@ def get_aspect_scale_size(img, new_size):
aspect = aspect_y aspect = aspect_y
new_size = (int(aspect*size[0]), int(aspect*size[1])) new_size = (int(aspect*size[0]), int(aspect*size[1]))
return new_size return new_size
def blur_surf_times(surface, amt, times):
for i in range(times):
surface = blur_surf(surface, amt)
return surface
# http://www.akeric.com/blog/?p=720
def blur_surf(surface, amt):
"""
Blur the given surface by the given 'amount'. Only values 1 and greater
are valid. Value 1 = no blur.
"""
scale = 1.0/float(amt)
surf_size = surface.get_size()
scale_size = (int(surf_size[0]*scale), int(surf_size[1]*scale))
surf = pygame.transform.smoothscale(surface, scale_size)
surf = pygame.transform.smoothscale(surf, surf_size)
return surf

View File

@@ -49,9 +49,9 @@ class ScreenManager():
def init_manager(self, size): def init_manager(self, size):
self.size = size self.size = size
self.base_size = self.size[1] / self.resolution_factor
self.background = DynamicBackground(self.size) self.background = DynamicBackground(self.size)
self.base_size = self.size[1] / self.resolution_factor
font = resource_filename( font = resource_filename(
Requirement.parse("mopidy-touchscreen"), Requirement.parse("mopidy-touchscreen"),
"mopidy_touchscreen/icomoon.ttf") "mopidy_touchscreen/icomoon.ttf")

View File

@@ -103,7 +103,7 @@ class MainScreen(BaseScreen):
progress.set_value(track_pos_millis) progress.set_value(track_pos_millis)
self.current_track_pos = new_track_pos self.current_track_pos = new_track_pos
progress.set_text( progress.set_text(
time.strftime('%M:%S', time.gmtime( time.strftime('%M:%S', time.gmtime(
self.current_track_pos)) + self.current_track_pos)) +
"/" + self.track_duration) "/" + self.track_duration)
progress.render(screen) progress.render(screen)
@@ -139,16 +139,16 @@ class MainScreen(BaseScreen):
# Progress # Progress
progress = Progressbar(self.fonts['base'], progress = Progressbar(self.fonts['base'],
time.strftime('%M:%S', time.gmtime( time.strftime('%M:%S', time.gmtime(
0)) + "/" + time.strftime( 0)) + "/" + time.strftime(
'%M:%S', time.gmtime(0)), '%M:%S', time.gmtime(0)),
(size_1, self.size[1] - self.base_size * 2), (size_1, self.size[1] - self.base_size * 2),
( (
self.size[0] - size_1 - size_2, self.size[0] - size_1 - size_2,
self.base_size), self.base_size),
track.length, False) track.length, False)
self.touch_text_manager.set_touch_object("time_progress", self.touch_text_manager.set_touch_object("time_progress",
progress) progress)
self.progress_show = True self.progress_show = True
else: else:
self.progress_show = False self.progress_show = False