mirror of
https://github.com/Febbweiss/mopidy-touchscreen.git
synced 2026-03-04 22:25:39 +00:00
Recover files
This commit is contained in:
3
.gitignore
vendored
3
.gitignore
vendored
@@ -3,8 +3,9 @@
|
||||
*.swp
|
||||
*~
|
||||
.coverage
|
||||
.idea/
|
||||
.tox/
|
||||
MANIFEST
|
||||
build/
|
||||
dist/
|
||||
.idea/
|
||||
xunit-*.xml
|
||||
|
||||
81
README.rst
81
README.rst
@@ -1,6 +1,6 @@
|
||||
****************************
|
||||
******************
|
||||
Mopidy-Touchscreen
|
||||
****************************
|
||||
******************
|
||||
|
||||
.. image:: https://img.shields.io/pypi/v/Mopidy-Touchscreen.svg?style=flat
|
||||
:target: https://pypi.python.org/pypi/Mopidy-Touchscreen/
|
||||
@@ -10,25 +10,28 @@ Mopidy-Touchscreen
|
||||
:target: https://pypi.python.org/pypi/Mopidy-Touchscreen/
|
||||
:alt: Number of PyPI downloads
|
||||
|
||||
.. image:: https://img.shields.io/travis/9and3r/mopidy-touchscreen/master.png?style=flat
|
||||
.. image:: https://img.shields.io/travis/9and3r/mopidy-touchscreen/develop.svg?style=flat
|
||||
:target: https://travis-ci.org/9and3r/mopidy-touchscreen
|
||||
:alt: Travis CI build status
|
||||
|
||||
.. image:: https://img.shields.io/coveralls/9and3r/mopidy-touchscreen/master.svg?style=flat
|
||||
:target: https://coveralls.io/r/9and3r/mopidy-touchscreen?branch=master
|
||||
.. image:: https://img.shields.io/coveralls/9and3r/mopidy-touchscreen/develop.svg?style=flat
|
||||
:target: https://coveralls.io/r/9and3r/mopidy-touchscreen?branch=develop
|
||||
:alt: Test coverage
|
||||
|
||||
Extension for displaying track info and controlling Mopidy from a touch screen using `PyGame <http://www.pygame.org/>`_/SDL.
|
||||
Extension for displaying track info and controlling Mopidy from a touch screen
|
||||
using `PyGame <http://www.pygame.org/>`_/SDL.
|
||||
|
||||
Cover images are downloaded from `last.fm <http://www.last.fm/api>`_
|
||||
|
||||
|
||||
Dependencies
|
||||
============
|
||||
|
||||
- ``Mopidy`` >= 0.18
|
||||
- ``Mopidy`` >= 1.0
|
||||
- ``Pykka`` >= 1.1
|
||||
- ``pygame``
|
||||
|
||||
|
||||
Installation
|
||||
============
|
||||
|
||||
@@ -55,13 +58,24 @@ Mopidy-Touchscreen to your Mopidy configuration file::
|
||||
cache_dir = $XDG_CACHE_DIR/mopidy/touchscreen
|
||||
|
||||
The following configuration values are available:
|
||||
|
||||
- ``touchscreen/enabled``: If the Touchscreen extension should be enabled or not.
|
||||
- ``touchscreen/screen_width``: The width of the resolution you want to use in pixels.
|
||||
- ``touchscreen/screen_height``: The width of the resolution you want to use in pixels.
|
||||
- ``touchscreen/cursor``: If the mouse cursor should be shown. (If you use a touchscreen it should be false)
|
||||
- ``touchscreen/fullscreen``: If you want to be shown as a window or in fullscreen.
|
||||
- ``touchscreen/screen_width``: The folder to be used as cache. Defaults to ``$XDG_CACHE_DIR/mopidy/touchscreen``, which usually means
|
||||
|
||||
- ``touchscreen/enabled``: If the Touchscreen extension should be enabled or
|
||||
not.
|
||||
|
||||
- ``touchscreen/screen_width``: The width of the resolution you want to use in
|
||||
pixels.
|
||||
|
||||
- ``touchscreen/screen_height``: The width of the resolution you want to use in
|
||||
pixels.
|
||||
|
||||
- ``touchscreen/cursor``: If the mouse cursor should be shown. (If you use a
|
||||
touchscreen it should be false)
|
||||
|
||||
- ``touchscreen/fullscreen``: If you want to be shown as a window or in
|
||||
fullscreen.
|
||||
|
||||
- ``touchscreen/screen_width``: The folder to be used as cache. Defaults to
|
||||
``$XDG_CACHE_DIR/mopidy/touchscreen``, which usually means
|
||||
``~/.cache/mopidy/touchscreen``
|
||||
|
||||
|
||||
@@ -84,30 +98,31 @@ Add to the config the next variables::
|
||||
sdl_fbdev = /dev/fb1
|
||||
sdl_mousdrv = TSLIB
|
||||
sdl_mousedev = event0
|
||||
|
||||
|
||||
This is just an example. It may work but each LCD Shield seems to have its own configuration.
|
||||
To find your values find an example of using pygame with your LCD Shield and it should be something like this in the code::
|
||||
|
||||
os.environ["SDL_FBDEV"] = "/dev/fb1"
|
||||
os.environ["SDL_MOUSEDRV"] = "TSLIB"
|
||||
os.environ["SDL_MOUSEDEV"] = "event0"
|
||||
|
||||
Run mopidy with root privileges
|
||||
|
||||
Run Mopidy with root privileges
|
||||
```````````````````````````````
|
||||
|
||||
|
||||
You can use ``sudo mopidy``.
|
||||
|
||||
In case you are using musicbox edit ``/etc/init.d/mopidy`` file. Change ``DAEMON_USER=mopidy`` to ``DAEMON_USER=root``
|
||||
|
||||
Do not forget that this is a workaround and that mopidy will run with root privileges.
|
||||
|
||||
|
||||
|
||||
|
||||
Help
|
||||
====
|
||||
|
||||
You can use `mopidy discuss <https://discuss.mopidy.com/>`_
|
||||
or send an email to `9and3r@gmail.com <mailto:9and3r@gmail.com>`_
|
||||
|
||||
|
||||
Features
|
||||
========
|
||||
|
||||
@@ -132,16 +147,19 @@ Planned
|
||||
|
||||
* Use keyboard or GPIO buttons instead of touchscreen
|
||||
|
||||
|
||||
Screenshots
|
||||
===========
|
||||
|
||||
.. image:: http://i60.tinypic.com/qqsait.jpg
|
||||
|
||||
|
||||
Video
|
||||
=====
|
||||
|
||||
`Example video running the extension <https://www.youtube.com/watch?v=KuYoIb8Q2LI>`_
|
||||
|
||||
|
||||
Project resources
|
||||
=================
|
||||
|
||||
@@ -153,25 +171,26 @@ Project resources
|
||||
Changelog
|
||||
=========
|
||||
|
||||
v0.3.2
|
||||
----------------------------------------
|
||||
v0.4.0 (UNRELEASED)
|
||||
-------------------
|
||||
|
||||
- Require Mopidy v1.0
|
||||
- Update to work with changed core playback API in Mopidy 1.0
|
||||
|
||||
v0.3.2 (2015-01-09)
|
||||
-------------------
|
||||
|
||||
- Bug Fixes
|
||||
- UI changes
|
||||
- Smoth text scrolling
|
||||
- Search albums, artist or songs (Not fully implemented. Basic functionality)
|
||||
|
||||
v0.2.1
|
||||
----------------------------------------
|
||||
v0.2.1 (2014-08-02)
|
||||
-------------------
|
||||
|
||||
- Font will be included on installation
|
||||
|
||||
v0.2.0
|
||||
----------------------------------------
|
||||
v0.2.0 (2014-08-02)
|
||||
-------------------
|
||||
|
||||
- First working version
|
||||
|
||||
v0.1.0 (UNRELEASED)
|
||||
----------------------------------------
|
||||
|
||||
- Initial release.
|
||||
|
||||
@@ -40,8 +40,8 @@ Or, if available, install the Debian/Ubuntu package from `apt.mopidy.com
|
||||
<http://apt.mopidy.com/>`_.
|
||||
|
||||
|
||||
Configuration
|
||||
=============
|
||||
Basic Configuration
|
||||
===================
|
||||
|
||||
Before starting Mopidy, you must add configuration for
|
||||
Mopidy-Touchscreen to your Mopidy configuration file::
|
||||
@@ -62,10 +62,54 @@ The following configuration values are available:
|
||||
- ``touchscreen/cursor``: If the mouse cursor should be shown. (If you use a touchscreen it should be false)
|
||||
- ``touchscreen/fullscreen``: If you want to be shown as a window or in fullscreen.
|
||||
- ``touchscreen/screen_width``: The folder to be used as cache. Defaults to ``$XDG_CACHE_DIR/mopidy/touchscreen``, which usually means
|
||||
``~/.cache/mopidy/spotify``
|
||||
``~/.cache/mopidy/touchscreen``
|
||||
|
||||
|
||||
How to Setup
|
||||
============
|
||||
|
||||
Use the basic configuration to setup as most standard screens works fine without further configuration.
|
||||
|
||||
Raspberry Pi and LCD Shields
|
||||
----------------------------
|
||||
|
||||
If you are using a LCD Shield in Raspberry Pi you need to config your LCD and run mopidy with root privileges:
|
||||
|
||||
Configure your LCD Shield
|
||||
`````````````````````````
|
||||
|
||||
Add to the config the next variables::
|
||||
|
||||
[touchscreen]
|
||||
sdl_fbdev = /dev/fb1
|
||||
sdl_mousdrv = TSLIB
|
||||
sdl_mousedev = event0
|
||||
|
||||
This is just an example. It may work but each LCD Shield seems to have its own configuration.
|
||||
To find your values find an example of using pygame with your LCD Shield and it should be something like this in the code::
|
||||
|
||||
os.environ["SDL_FBDEV"] = "/dev/fb1"
|
||||
os.environ["SDL_MOUSEDRV"] = "TSLIB"
|
||||
os.environ["SDL_MOUSEDEV"] = "event0"
|
||||
|
||||
Run mopidy with root privileges
|
||||
```````````````````````````````
|
||||
|
||||
You can use ``sudo mopidy``.
|
||||
|
||||
In case you are using musicbox edit ``/etc/init.d/mopidy`` file. Change ``DAEMON_USER=mopidy`` to ``DAEMON_USER=root``
|
||||
|
||||
Do not forget that this is a workaround and that mopidy will run with root privileges.
|
||||
|
||||
|
||||
Help
|
||||
====
|
||||
|
||||
You can use `mopidy discuss <https://discuss.mopidy.com/>`_
|
||||
or send an email to `9and3r@gmail.com <mailto:9and3r@gmail.com>`_
|
||||
|
||||
Features
|
||||
=============
|
||||
========
|
||||
|
||||
Working
|
||||
-------
|
||||
@@ -109,10 +153,18 @@ Project resources
|
||||
Changelog
|
||||
=========
|
||||
|
||||
v0.3.2
|
||||
----------------------------------------
|
||||
|
||||
- Bug Fixes
|
||||
- UI changes
|
||||
- Smoth text scrolling
|
||||
- Search albums, artist or songs (Not fully implemented. Basic functionality)
|
||||
|
||||
v0.2.1
|
||||
----------------------------------------
|
||||
|
||||
-Font will be included on instalation
|
||||
- Font will be included on installation
|
||||
|
||||
v0.2.0
|
||||
----------------------------------------
|
||||
|
||||
@@ -1,16 +1,13 @@
|
||||
from __future__ import unicode_literals
|
||||
|
||||
import logging
|
||||
import os
|
||||
|
||||
from mopidy import config, ext
|
||||
|
||||
from .touch_screen import TouchScreen
|
||||
|
||||
|
||||
__version__ = '0.3.2'
|
||||
|
||||
# TODO: If you need to log, use loggers named after the current Python module
|
||||
logger = logging.getLogger(__name__)
|
||||
__version__ = '0.4.0'
|
||||
|
||||
|
||||
class Extension(ext.Extension):
|
||||
|
||||
@@ -1,61 +0,0 @@
|
||||
import random
|
||||
|
||||
change_speed = 2
|
||||
|
||||
import pygame
|
||||
|
||||
|
||||
|
||||
class DynamicBackground():
|
||||
def __init__(self, size):
|
||||
self.size = size
|
||||
self.current = get_valid_color()
|
||||
self.target = get_valid_color()
|
||||
self.surface = None
|
||||
|
||||
def draw_background(self, surface):
|
||||
same = True
|
||||
for x in range(0, 3):
|
||||
if abs(self.current[x]-self.target[x]) < change_speed:
|
||||
self.current[x] = self.target[x]
|
||||
else:
|
||||
if self.current[x] > self.target[x]:
|
||||
self.current[x] -= change_speed
|
||||
elif self.current[x] < self.target[x]:
|
||||
self.current[x] += change_speed
|
||||
if self.current != self.target:
|
||||
same = False
|
||||
#if same:
|
||||
# self.target = get_valid_color()
|
||||
surface.fill(self.current)
|
||||
if self.surface is not None:
|
||||
surface.blit(self.surface,(0,0))
|
||||
|
||||
def set_target_color(self, color, surface):
|
||||
self.target = [color[0], color[1], color[2]]
|
||||
#irudi = pygame.Surface(surface.get_size())
|
||||
#pygame.transform.laplacian(surface, irudi)
|
||||
irudi = surface
|
||||
target = pygame.Surface(self.size)
|
||||
pygame.transform.smoothscale(irudi, self.size, target)
|
||||
target.set_alpha(80)
|
||||
self.surface = target
|
||||
|
||||
|
||||
# Returns an array with 3 integers in range of 0-255
|
||||
# The sum of the three integers will be lower than 255*2
|
||||
# (510) to avoid very bright colors
|
||||
# White text should be seen ok with this background color
|
||||
|
||||
|
||||
def get_valid_color():
|
||||
color = [0, 0, 0]
|
||||
total = 0
|
||||
for i in range(0, 3):
|
||||
color[i] = random.randint(0, 255)
|
||||
total += color[i]
|
||||
extra = total - 510
|
||||
if extra > 0:
|
||||
i = random.randint(0, 2)
|
||||
color[i] -= extra
|
||||
return color
|
||||
4
mopidy_touchscreen/graphic_utils/__init__.py
Normal file
4
mopidy_touchscreen/graphic_utils/__init__.py
Normal file
@@ -0,0 +1,4 @@
|
||||
# flake8: noqa
|
||||
from dynamic_background import DynamicBackground
|
||||
from list_view import ListView
|
||||
from screen_objects import *
|
||||
106
mopidy_touchscreen/graphic_utils/dynamic_background.py
Normal file
106
mopidy_touchscreen/graphic_utils/dynamic_background.py
Normal file
@@ -0,0 +1,106 @@
|
||||
import random
|
||||
|
||||
import pygame
|
||||
|
||||
change_speed = 2
|
||||
|
||||
|
||||
class DynamicBackground():
|
||||
def __init__(self, size):
|
||||
self.current = get_valid_color()
|
||||
self.target = get_valid_color()
|
||||
self.auto_mode = True
|
||||
self.image_loaded = False
|
||||
self.size = size
|
||||
self.surface = pygame.Surface(self.size).convert()
|
||||
self.target_current_same = False
|
||||
|
||||
def draw_background(self):
|
||||
if self.image_loaded:
|
||||
return self.surface.copy()
|
||||
else:
|
||||
if not self.target_current_same:
|
||||
for x in range(0, 3):
|
||||
if abs(self.current[x]-self.target[x]) < change_speed:
|
||||
self.current[x] = self.target[x]
|
||||
self.target_current_same = True
|
||||
else:
|
||||
self.target_current_same = False
|
||||
if self.current[x] > self.target[x]:
|
||||
self.current[x] -= change_speed
|
||||
elif self.current[x] < self.target[x]:
|
||||
self.current[x] += change_speed
|
||||
if self.auto_mode and self.target_current_same:
|
||||
self.target = get_valid_color()
|
||||
self.target_current_same = False
|
||||
self.surface.fill(self.current)
|
||||
return self.surface.copy()
|
||||
|
||||
def set_target_color(self, color, image):
|
||||
if color is not None:
|
||||
self.auto_mode = False
|
||||
self.target_current_same = False
|
||||
self.target = get_similar_valid_color(color)
|
||||
else:
|
||||
self.auto_mode = True
|
||||
self.target = get_valid_color()
|
||||
self.target_current_same = False
|
||||
|
||||
if image is not None:
|
||||
image_size = get_aspect_scale_size(image, self.size)
|
||||
target = pygame.transform.smoothscale(image, image_size)
|
||||
target.set_alpha(150)
|
||||
self.image_loaded = True
|
||||
self.surface.fill((0, 0, 0))
|
||||
pos = ((self.size[0] - image_size[0])/2,
|
||||
(self.size[1] - image_size[1])/2)
|
||||
self.surface.blit(target, pos)
|
||||
else:
|
||||
self.image_loaded = False
|
||||
|
||||
# It will return the same color if sum is less than 510
|
||||
# Otherwise a darker color will be returned
|
||||
# White text should be seen ok with this background color
|
||||
|
||||
|
||||
def get_similar_valid_color(color):
|
||||
sum = color[0] + color[1] + color[2]
|
||||
new_color = [0, 0, 0]
|
||||
if sum > 510:
|
||||
rest = (sum - 510)/3 + 1
|
||||
for x in range(0, 3):
|
||||
new_color[x] = color[x] - rest
|
||||
return new_color
|
||||
else:
|
||||
return color
|
||||
|
||||
# Returns an array with 3 integers in range of 0-255
|
||||
# The sum of the three integers will be lower than 255*2
|
||||
# (510) to avoid very bright colors
|
||||
# White text should be seen ok with this background color
|
||||
|
||||
|
||||
def get_valid_color():
|
||||
color = [0, 0, 0]
|
||||
total = 0
|
||||
for i in range(0, 3):
|
||||
color[i] = random.randint(0, 255)
|
||||
total += color[i]
|
||||
extra = total - 510
|
||||
if extra > 0:
|
||||
i = random.randint(0, 2)
|
||||
color[i] -= extra
|
||||
return color
|
||||
|
||||
|
||||
def get_aspect_scale_size(img, (bx, by)):
|
||||
size = img.get_size()
|
||||
aspect_x = bx / float(size[0])
|
||||
aspect_y = by / float(size[1])
|
||||
if aspect_x > aspect_y:
|
||||
aspect = aspect_x
|
||||
else:
|
||||
aspect = aspect_y
|
||||
|
||||
new_size = (int(aspect*size[0]), int(aspect*size[1]))
|
||||
return new_size
|
||||
@@ -1,8 +1,9 @@
|
||||
import logging
|
||||
|
||||
from .screen_objects import ScreenObjectsManager, ScrollBar, \
|
||||
from screen_objects import ScreenObjectsManager, ScrollBar, \
|
||||
TouchAndTextItem
|
||||
from .input_manager import InputManager
|
||||
|
||||
from ..input import InputManager
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
@@ -19,10 +20,12 @@ class ListView():
|
||||
self.list_size = 0
|
||||
self.list = []
|
||||
self.scrollbar = False
|
||||
self.selected = None
|
||||
self.active = []
|
||||
self.set_list([])
|
||||
self.selected = []
|
||||
|
||||
# Sets the list for the lisview. It should be an iterable of strings
|
||||
# Sets the list for the lisview.
|
||||
# It should be an iterable of strings
|
||||
def set_list(self, item_list):
|
||||
self.screen_objects.clear()
|
||||
self.list = item_list
|
||||
@@ -38,6 +41,10 @@ class ListView():
|
||||
scroll_bar)
|
||||
else:
|
||||
self.scrollbar = False
|
||||
if self.list_size > 0:
|
||||
self.selected = 0
|
||||
else:
|
||||
self.selected = None
|
||||
self.load_new_item_position(0)
|
||||
|
||||
# Will load items currently displaying in item_pos
|
||||
@@ -55,12 +62,12 @@ class ListView():
|
||||
width = self.size[0]
|
||||
while i < self.list_size and z < self.max_rows:
|
||||
item = TouchAndTextItem(self.font, self.list[i], (
|
||||
self.pos[0], self.pos[1] + self.base_size * z),
|
||||
(width, -1))
|
||||
self.pos[0],
|
||||
self.pos[1] + self.base_size * z), (width, -1))
|
||||
self.screen_objects.set_touch_object(str(i), item)
|
||||
i += 1
|
||||
z += 1
|
||||
|
||||
self.reload_selected()
|
||||
|
||||
def render(self, surface):
|
||||
self.screen_objects.render(surface)
|
||||
@@ -73,12 +80,22 @@ class ListView():
|
||||
if objects is not None:
|
||||
for key in objects:
|
||||
if key == "scrollbar":
|
||||
direction = self.screen_objects.get_touch_object(
|
||||
key).touch(touch_event.current_pos)
|
||||
direction = \
|
||||
self.screen_objects.get_touch_object(
|
||||
key).touch(touch_event.current_pos)
|
||||
if direction != 0:
|
||||
self.move_to(direction)
|
||||
else:
|
||||
return int(key)
|
||||
elif (touch_event.type == InputManager.key and
|
||||
self.selected is not None):
|
||||
if touch_event.direction == InputManager.enter:
|
||||
if self.selected is not None:
|
||||
return self.selected
|
||||
elif touch_event.direction == InputManager.up:
|
||||
self.set_selected(self.selected-1)
|
||||
elif touch_event.direction == InputManager.down:
|
||||
self.set_selected(self.selected+1)
|
||||
elif touch_event.type == InputManager.swipe:
|
||||
if touch_event.direction == InputManager.up:
|
||||
self.move_to(-1)
|
||||
@@ -106,22 +123,58 @@ class ListView():
|
||||
self.screen_objects.get_touch_object(
|
||||
"scrollbar").set_item(
|
||||
self.current_item)
|
||||
self.set_selected(self.selected)
|
||||
self.set_active(self.active)
|
||||
|
||||
# Set selected items
|
||||
def set_selected(self, selected):
|
||||
for number in self.selected:
|
||||
# Set active items
|
||||
def set_active(self, active):
|
||||
for number in self.active:
|
||||
try:
|
||||
self.screen_objects.get_touch_object(
|
||||
str(number)).set_active(
|
||||
False)
|
||||
except KeyError:
|
||||
pass
|
||||
for number in selected:
|
||||
for number in active:
|
||||
try:
|
||||
self.screen_objects.get_touch_object(
|
||||
str(number)).set_active(
|
||||
True)
|
||||
except KeyError:
|
||||
pass
|
||||
self.selected = selected
|
||||
self.active = active
|
||||
|
||||
def set_selected(self, selected):
|
||||
if selected > -1 and selected < len(self.list):
|
||||
if self.selected is not None:
|
||||
try:
|
||||
self.screen_objects.get_touch_object(
|
||||
str(self.selected)).set_selected(
|
||||
False)
|
||||
except KeyError:
|
||||
pass
|
||||
if selected is not None:
|
||||
try:
|
||||
self.screen_objects.get_touch_object(
|
||||
str(selected)).set_selected(
|
||||
True)
|
||||
except KeyError:
|
||||
pass
|
||||
self.selected = selected
|
||||
self.set_selected_on_screen()
|
||||
|
||||
def set_selected_on_screen(self):
|
||||
if self.current_item + self.max_rows <= self.selected:
|
||||
self.move_to(1)
|
||||
self.set_selected_on_screen()
|
||||
elif self.current_item > self.selected:
|
||||
self.move_to(-1)
|
||||
self.set_selected_on_screen()
|
||||
|
||||
def reload_selected(self):
|
||||
if self.selected is not None:
|
||||
try:
|
||||
self.screen_objects.get_touch_object(
|
||||
str(self.selected)).set_selected(
|
||||
True)
|
||||
except KeyError:
|
||||
pass
|
||||
@@ -1,8 +1,7 @@
|
||||
import logging
|
||||
import math
|
||||
import pygame
|
||||
|
||||
from .input_manager import InputManager
|
||||
import pygame
|
||||
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
@@ -31,7 +30,6 @@ class ScreenObjectsManager():
|
||||
def get_touch_object(self, key):
|
||||
return self.touch_objects[key]
|
||||
|
||||
|
||||
def render(self, surface):
|
||||
for key in self.text_objects:
|
||||
self.text_objects[key].update()
|
||||
@@ -67,134 +65,6 @@ class ScreenObjectsManager():
|
||||
self.selected = None
|
||||
self.selected_key = None
|
||||
|
||||
def change_selected(self, direction, pos):
|
||||
if pos is None:
|
||||
pos = self.selected.pos
|
||||
if direction == InputManager.right:
|
||||
bests = self.find_nearest_objects(
|
||||
self.find_in_quadrant(False, True, pos), True, pos)
|
||||
best_key = self.find_best_object(bests, False, True, pos)
|
||||
elif direction == InputManager.left:
|
||||
bests = self.find_nearest_objects(
|
||||
self.find_in_quadrant(False, False, pos), True, pos)
|
||||
best_key = self.find_best_object(bests, False, False, pos)
|
||||
elif direction == InputManager.down:
|
||||
bests = self.find_nearest_objects(
|
||||
self.find_in_quadrant(True, True, pos), False, pos)
|
||||
best_key = self.find_best_object(bests, True, True, pos)
|
||||
elif direction == InputManager.up:
|
||||
bests = self.find_nearest_objects(
|
||||
self.find_in_quadrant(True, False, pos), False, pos)
|
||||
best_key = self.find_best_object(bests, True, False, pos)
|
||||
if best_key is None:
|
||||
return False
|
||||
else:
|
||||
self.set_selected(best_key)
|
||||
return True
|
||||
|
||||
# Find touch objects on specified quadrant
|
||||
# The quadrant is the normal math one with x and y
|
||||
# x is positive on the bottom as pygame x
|
||||
# The quadrant origin (0,0) is the selected pos
|
||||
def find_in_quadrant(self, vertical, positive, pos):
|
||||
objects = {}
|
||||
if vertical:
|
||||
if positive:
|
||||
for key in self.touch_objects:
|
||||
current = self.touch_objects[key]
|
||||
if current.pos[1] > pos[1]:
|
||||
objects[key] = current
|
||||
else:
|
||||
for key in self.touch_objects:
|
||||
current = self.touch_objects[key]
|
||||
if current.pos[1] < pos[1]:
|
||||
objects[key] = current
|
||||
else:
|
||||
if positive:
|
||||
for key in self.touch_objects:
|
||||
current = self.touch_objects[key]
|
||||
if current.pos[0] > pos[0]:
|
||||
objects[key] = current
|
||||
else:
|
||||
for key in self.touch_objects:
|
||||
current = self.touch_objects[key]
|
||||
if current.pos[0] < pos[0]:
|
||||
objects[key] = current
|
||||
return objects
|
||||
|
||||
# Find the objects that are nearest
|
||||
def find_nearest_objects(self, objects, vertical, pos):
|
||||
best_pos = None
|
||||
min_value = None
|
||||
best_objects = {}
|
||||
if vertical:
|
||||
for key in objects:
|
||||
if min_value is None:
|
||||
best_pos = objects[key].pos[1]
|
||||
min_value = abs(objects[key].pos[1] - pos[1])
|
||||
elif abs(objects[key].pos[1] - pos[1]) < min_value:
|
||||
min_value = abs(objects[key].pos[1] - pos[1])
|
||||
best_pos = objects[key].pos[1]
|
||||
for key in objects:
|
||||
if objects[key].pos[1] == best_pos:
|
||||
best_objects[key] = objects[key]
|
||||
return best_objects
|
||||
else:
|
||||
for key in objects:
|
||||
if min_value is None:
|
||||
best_pos = objects[key].pos[0]
|
||||
min_value = abs(objects[key].pos[0] - pos[0])
|
||||
elif abs(objects[key].pos[0] - pos[0]) < min_value:
|
||||
min_value = abs(objects[key].pos[0] - pos[0])
|
||||
best_pos = objects[key].pos[0]
|
||||
for key in objects:
|
||||
if objects[key].pos[0] == best_pos:
|
||||
best_objects[key] = objects[key]
|
||||
return best_objects
|
||||
|
||||
def find_best_object(self, objects, vertical, positive, pos):
|
||||
best_key = None
|
||||
best_pos = None
|
||||
if vertical:
|
||||
if positive:
|
||||
for key in objects:
|
||||
if best_pos is None:
|
||||
best_pos = objects[key].pos[1]
|
||||
best_key = key
|
||||
elif objects[key].pos[1] >= pos[1] and \
|
||||
objects[key].pos[1] < best_pos:
|
||||
best_pos = objects[key].pos[1]
|
||||
best_key = key
|
||||
else:
|
||||
for key in objects:
|
||||
if best_pos is None:
|
||||
best_pos = objects[key].pos[1]
|
||||
best_key = key
|
||||
elif objects[key].pos[1] <= pos[1] and \
|
||||
objects[key].pos[1] > best_pos:
|
||||
best_pos = objects[key].pos[1]
|
||||
best_key = key
|
||||
else:
|
||||
if positive:
|
||||
for key in objects:
|
||||
if best_pos is None:
|
||||
best_pos = objects[key].pos[0]
|
||||
best_key = key
|
||||
elif objects[key].pos[0] >= pos[0] and \
|
||||
objects[key].pos[0] < best_pos:
|
||||
best_pos = objects[key].pos[0]
|
||||
best_key = key
|
||||
else:
|
||||
for key in objects:
|
||||
if best_pos is None:
|
||||
best_pos = objects[key].pos[0]
|
||||
best_key = key
|
||||
elif objects[key].pos[0] <= pos[0] and \
|
||||
objects[key].pos[0] > best_pos:
|
||||
best_pos = objects[key].pos[0]
|
||||
best_key = key
|
||||
return best_key
|
||||
|
||||
|
||||
class BaseItem():
|
||||
def __init__(self, pos, size):
|
||||
@@ -208,20 +78,20 @@ class BaseItem():
|
||||
def get_right_pos(self):
|
||||
return self.pos[0] + self.size[0]
|
||||
|
||||
|
||||
def update(self):
|
||||
pass
|
||||
|
||||
|
||||
class TextItem(BaseItem):
|
||||
|
||||
scroll_speed = 2
|
||||
scroll_speed = 5
|
||||
|
||||
def __init__(self, font, text, pos, size, center=False):
|
||||
self.font = font
|
||||
self.text = text
|
||||
self.color = (255, 255, 255)
|
||||
self.box = self.font.render(text, True, self.color)
|
||||
self.box = self.box.convert_alpha()
|
||||
if size is not None:
|
||||
if size[1] == -1:
|
||||
height = self.font.size(text)[1]
|
||||
@@ -235,6 +105,8 @@ class TextItem(BaseItem):
|
||||
size[0]:
|
||||
self.fit_horizontal = False
|
||||
self.step = 0
|
||||
self.step_2 = None
|
||||
self.scroll_white_gap = self.font.get_height() * 4
|
||||
else:
|
||||
self.fit_horizontal = True
|
||||
if self.pos[1] + self.box.get_rect().height > pos[1] + \
|
||||
@@ -249,26 +121,43 @@ class TextItem(BaseItem):
|
||||
self.center = center
|
||||
if self.center:
|
||||
if self.fit_horizontal:
|
||||
self.margin = (self.size[0]-self.box.get_rect().width)/2
|
||||
self.margin = (self.size[0] -
|
||||
self.box.get_rect().width)/2
|
||||
|
||||
def update(self):
|
||||
if not self.fit_horizontal:
|
||||
if self.step > self.box.get_rect().width:
|
||||
self.step = -self.size[0]
|
||||
self.step += TextItem.scroll_speed
|
||||
if self.step_2 is None:
|
||||
if (self.box.get_rect().width - self.step +
|
||||
self.scroll_white_gap) < self.size[0]:
|
||||
self.step_2 = \
|
||||
self.box.get_rect().width - \
|
||||
self.step + self.scroll_white_gap
|
||||
else:
|
||||
self.step = self.step + TextItem.scroll_speed
|
||||
self.step_2 -= TextItem.scroll_speed
|
||||
if self.step_2 < 0:
|
||||
self.step = 0 - self.step_2
|
||||
self.step_2 = None
|
||||
return True
|
||||
else:
|
||||
return BaseItem.update(self)
|
||||
|
||||
def render(self, surface):
|
||||
if self.fit_horizontal:
|
||||
surface.blit(self.box, ((self.pos[0] + self.margin), self.pos[1]), area=self.rect)
|
||||
surface.blit(
|
||||
self.box, ((self.pos[0] + self.margin),
|
||||
self.pos[1]), area=self.rect)
|
||||
else:
|
||||
surface.blit(self.box, self.pos,
|
||||
area=pygame.Rect(self.step, 0, self.size[0],
|
||||
self.size[1]))
|
||||
|
||||
if self.step_2 is not None:
|
||||
surface.blit(self.box, (self.pos[0]+self.step_2,
|
||||
self.pos[1]),
|
||||
area=pygame.Rect(0, 0,
|
||||
self.size[0] -
|
||||
self.step_2,
|
||||
self.size[1]))
|
||||
|
||||
def set_text(self, text, change_size):
|
||||
if text != self.text:
|
||||
@@ -285,6 +174,15 @@ class TouchObject(BaseItem):
|
||||
BaseItem.__init__(self, pos, size)
|
||||
self.active = False
|
||||
self.selected = False
|
||||
self.selected_box = pygame.Surface(size, pygame.SRCALPHA)
|
||||
self.selected_box = self.selected_box.convert_alpha()
|
||||
self.selected_box.fill((0, 0, 0, 128))
|
||||
self.selected_box_rectangle = pygame.Surface(size, pygame.SRCALPHA)
|
||||
self.selected_box_rectangle = \
|
||||
self.selected_box_rectangle.convert_alpha()
|
||||
pygame.draw.rect(self.selected_box_rectangle, (255, 255, 255),
|
||||
self.selected_box_rectangle.get_rect(),
|
||||
size[1]/10+1)
|
||||
|
||||
def is_pos_inside(self, pos):
|
||||
return self.rect_in_pos.collidepoint(pos)
|
||||
@@ -295,38 +193,49 @@ class TouchObject(BaseItem):
|
||||
def set_selected(self, selected):
|
||||
self.selected = selected
|
||||
|
||||
def render(self, surface):
|
||||
if self.selected:
|
||||
surface.blit(self.selected_box, self.pos)
|
||||
surface.blit(self.selected_box_rectangle, self.pos)
|
||||
|
||||
def pre_render(self, surface):
|
||||
if self.selected:
|
||||
surface.blit(self.selected_box, self.pos)
|
||||
|
||||
def post_render(self, surface):
|
||||
if self.selected:
|
||||
surface.blit(self.selected_box_rectangle, self.pos)
|
||||
|
||||
|
||||
class TouchAndTextItem(TouchObject, TextItem):
|
||||
def __init__(self, font, text, pos, size, center=False):
|
||||
TextItem.__init__(self, font, text, pos, size, center=center)
|
||||
TouchObject.__init__(self, pos, self.size)
|
||||
self.active_color = (0, 150, 255)
|
||||
self.selected_color = (150, 0, 255)
|
||||
self.normal_box = self.box
|
||||
self.active_box = self.font.render(text, True,
|
||||
self.active_color)
|
||||
self.selected_box = self.font.render(text, True,
|
||||
self.selected_color)
|
||||
|
||||
def update(self):
|
||||
TextItem.update(self)
|
||||
|
||||
def set_text(self, text, change_size):
|
||||
TextItem.set_text(self, text, change_size)
|
||||
self.normal_box = self.box
|
||||
self.active_box = self.font.render(text, True,
|
||||
self.active_color)
|
||||
self.selected_box = self.font.render(text, True,
|
||||
self.selected_color)
|
||||
|
||||
def set_active(self, active):
|
||||
TouchObject.set_active(self, active)
|
||||
if self.active:
|
||||
self.box = self.active_box
|
||||
else:
|
||||
self.box = self.normal_box
|
||||
|
||||
def render(self, surface):
|
||||
if not self.fit_horizontal:
|
||||
self.rect = pygame.Rect(self.step, 0, self.size[0],
|
||||
self.size[1])
|
||||
if self.selected:
|
||||
surface.blit(self.selected_box, (self.pos[0]+self.margin, self.pos[1]), area=self.rect)
|
||||
elif self.active:
|
||||
surface.blit(self.active_box, (self.pos[0]+self.margin, self.pos[1]), area=self.rect)
|
||||
else:
|
||||
surface.blit(self.box, (self.pos[0]+self.margin, self.pos[1]), area=self.rect)
|
||||
TouchObject.pre_render(self, surface)
|
||||
TextItem.render(self, surface)
|
||||
TouchObject.post_render(self, surface)
|
||||
|
||||
|
||||
class Progressbar(TouchObject):
|
||||
@@ -336,24 +245,33 @@ class Progressbar(TouchObject):
|
||||
self.max = max_value
|
||||
self.back_color = (0, 0, 0, 128)
|
||||
self.main_color = (0, 150, 255)
|
||||
self.surface = pygame.Surface(self.size, pygame.SRCALPHA)
|
||||
self.surface = pygame.Surface(self.size, pygame.SRCALPHA)\
|
||||
.convert_alpha()
|
||||
self.surface.fill(self.back_color)
|
||||
self.value_text = value_text
|
||||
if value_text:
|
||||
self.text = TextItem(font, str(max_value), pos, None)
|
||||
self.text.pos = (
|
||||
self.pos[0] + self.size[0] / 2 - self.text.size[0] /
|
||||
2, self.text.pos[1])
|
||||
self.text.pos = (self.pos[0]
|
||||
+ self.size[0] / 2 -
|
||||
self.text.size[0] /
|
||||
2, self.text.pos[1])
|
||||
self.text.set_text(str(self.value), True)
|
||||
else:
|
||||
self.text = TextItem(font, text, pos, None)
|
||||
self.text.pos = (
|
||||
self.pos[0] + self.size[0] / 2 - self.text.size[0] /
|
||||
2, self.text.pos[1])
|
||||
self.pos[0] + self.size[0] / 2 - self.text.size[0] /
|
||||
2, self.text.pos[1])
|
||||
|
||||
# Rectangle
|
||||
self.rectangle = pygame.Surface(size, pygame.SRCALPHA)\
|
||||
.convert_alpha()
|
||||
pygame.draw.rect(self.rectangle, (255, 255, 255),
|
||||
self.rectangle.get_rect(),
|
||||
size[1]/20+1)
|
||||
|
||||
def render(self, surface):
|
||||
surface.blit(self.surface, self.pos)
|
||||
surface.blit(self.rectangle, self.pos)
|
||||
self.text.render(surface)
|
||||
|
||||
def set_value(self, value):
|
||||
@@ -361,9 +279,10 @@ class Progressbar(TouchObject):
|
||||
self.value = value
|
||||
if self.value_text:
|
||||
self.set_text(str(self.value))
|
||||
self.text.pos = (
|
||||
self.pos[0] + self.size[0] / 2 - self.text.size[0] /
|
||||
2, self.text.pos[1])
|
||||
self.text.pos = (self.pos[0]
|
||||
+ self.size[0] / 2 -
|
||||
self.text.size[0]
|
||||
/ 2, self.text.pos[1])
|
||||
self.surface.fill(self.back_color)
|
||||
pos_pixel = value * self.size[0] / self.max
|
||||
rect = pygame.Rect(0, 0, pos_pixel, self.size[1])
|
||||
@@ -386,7 +305,8 @@ class ScrollBar(TouchObject):
|
||||
self.max = max_value
|
||||
self.items_on_screen = items_on_screen
|
||||
self.current_item = 0
|
||||
self.back_bar = pygame.Surface(self.size, pygame.SRCALPHA)
|
||||
self.back_bar = pygame.Surface(self.size, pygame.SRCALPHA)\
|
||||
.convert_alpha()
|
||||
self.back_bar.fill((255, 255, 255, 128))
|
||||
self.bar_pos = 0
|
||||
if self.max < 1:
|
||||
@@ -395,7 +315,7 @@ class ScrollBar(TouchObject):
|
||||
self.bar_size = math.ceil(
|
||||
float(self.items_on_screen) / float(self.max) * float(
|
||||
self.size[1]))
|
||||
self.bar = pygame.Surface((self.size[0], self.bar_size))
|
||||
self.bar = pygame.Surface((self.size[0], self.bar_size)).convert()
|
||||
self.bar.fill((255, 255, 255))
|
||||
|
||||
def render(self, surface):
|
||||
2
mopidy_touchscreen/input/__init__.py
Normal file
2
mopidy_touchscreen/input/__init__.py
Normal file
@@ -0,0 +1,2 @@
|
||||
# flake8: noqa
|
||||
from input_manager import InputManager
|
||||
@@ -1,8 +1,9 @@
|
||||
import logging
|
||||
import pygame
|
||||
|
||||
import RPi.GPIO as GPIO
|
||||
|
||||
import pygame
|
||||
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
@@ -92,8 +93,3 @@ def enter(channel):
|
||||
dict['key'] = pygame.K_RETURN
|
||||
event = pygame.event.Event(type, dict)
|
||||
pygame.event.post(event)
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -93,10 +93,10 @@ class InputManager():
|
||||
|
||||
def mouse_up(self, event):
|
||||
self.up_pos = event.pos
|
||||
if abs(self.down_pos[0] - self.up_pos[
|
||||
0]) < self.max_move_margin:
|
||||
if abs(self.down_pos[1] - self.up_pos[
|
||||
1]) < self.max_move_margin:
|
||||
if abs(self.down_pos[0] -
|
||||
self.up_pos[0]) < self.max_move_margin:
|
||||
if abs(self.down_pos[1] -
|
||||
self.up_pos[1]) < self.max_move_margin:
|
||||
if time.time() - InputManager.long_click_min_time > \
|
||||
self.down_time:
|
||||
return InputEvent(InputManager.long_click,
|
||||
@@ -106,13 +106,13 @@ class InputManager():
|
||||
return InputEvent(InputManager.click,
|
||||
self.down_pos,
|
||||
self.up_pos, None, None)
|
||||
elif abs(self.down_pos[1] - self.up_pos[
|
||||
1]) > self.min_swipe_move:
|
||||
elif abs(self.down_pos[1] - self.up_pos[1])\
|
||||
> self.min_swipe_move:
|
||||
return InputEvent(InputManager.swipe, self.down_pos,
|
||||
self.up_pos, True, None)
|
||||
elif self.down_pos[1] - self.up_pos[1] < self.max_move_margin:
|
||||
if abs(self.down_pos[0] - self.up_pos[
|
||||
0]) > self.min_swipe_move:
|
||||
if abs(self.down_pos[0] - self.up_pos[0]) > \
|
||||
self.min_swipe_move:
|
||||
return InputEvent(InputManager.swipe, self.down_pos,
|
||||
self.up_pos, False, None)
|
||||
|
||||
@@ -1,92 +0,0 @@
|
||||
import os
|
||||
import socket
|
||||
import mopidy
|
||||
|
||||
from .screen_objects import ScreenObjectsManager, TouchAndTextItem
|
||||
from .input_manager import InputManager
|
||||
from .base_screen import BaseScreen
|
||||
|
||||
|
||||
class MenuScreen(BaseScreen):
|
||||
def __init__(self, size, base_size, manager, fonts):
|
||||
BaseScreen.__init__(self, size, base_size, manager, fonts)
|
||||
self.ip = None
|
||||
self.screen_objects = ScreenObjectsManager()
|
||||
|
||||
# Exit mopidy button
|
||||
button = TouchAndTextItem(self.manager.fonts['icon'],
|
||||
u"\ue611",
|
||||
(0, 0), None)
|
||||
self.screen_objects.set_touch_object("exit_icon", button)
|
||||
button = TouchAndTextItem(self.fonts['base'],
|
||||
"Exit Mopidy",
|
||||
(button.get_right_pos(),
|
||||
0),
|
||||
None)
|
||||
self.screen_objects.set_touch_object("exit", button)
|
||||
|
||||
# Shutdown button
|
||||
button = TouchAndTextItem(self.fonts['icon'],
|
||||
u"\ue60b",
|
||||
(0, self.base_size * 1), None)
|
||||
self.screen_objects.set_touch_object("shutdown_icon", button)
|
||||
button = TouchAndTextItem(self.fonts['base'],
|
||||
"Shutdown",
|
||||
(button.get_right_pos(),
|
||||
self.base_size * 1),
|
||||
None)
|
||||
self.screen_objects.set_touch_object("shutdown", button)
|
||||
|
||||
# Restart button
|
||||
button = TouchAndTextItem(self.fonts['icon'],
|
||||
u"\ue609",
|
||||
(0, self.base_size * 2), None)
|
||||
self.screen_objects.set_touch_object("restart_icon", button)
|
||||
button = TouchAndTextItem(self.fonts['base'],
|
||||
"Restart",
|
||||
(button.get_right_pos(),
|
||||
self.base_size * 2),
|
||||
None)
|
||||
self.screen_objects.set_touch_object("restart", button)
|
||||
|
||||
# IP addres
|
||||
button = TouchAndTextItem(self.fonts['base'], "IP: ",
|
||||
(0, self.base_size * 3), None)
|
||||
self.screen_objects.set_touch_object("ip", button)
|
||||
|
||||
def update(self, screen, update_all):
|
||||
self.screen_objects.render(screen)
|
||||
|
||||
def touch_event(self, event):
|
||||
if event.type == InputManager.click:
|
||||
clicked = self.screen_objects.get_touch_objects_in_pos(
|
||||
event.current_pos)
|
||||
for key in clicked:
|
||||
if key == "exit_icon" or key == "exit":
|
||||
mopidy.utils.process.exit_process()
|
||||
elif key == "shutdown_icon" or key == "shutdown":
|
||||
if os.system("gksu -- shutdown now -h") != 0:
|
||||
os.system("shutdown now -h")
|
||||
elif key == "restart_icon" or key == "restart":
|
||||
if os.system("gksu -- shutdown -r now") != 0:
|
||||
os.system("shutdown -r now")
|
||||
elif key == "ip":
|
||||
self.check_connection()
|
||||
|
||||
# Will check internet connection
|
||||
def check_connection(self):
|
||||
try:
|
||||
self.manager.set_connection(False, True)
|
||||
s = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
|
||||
s.connect(("8.8.8.8", 80))
|
||||
self.ip = s.getsockname()[0]
|
||||
s.close()
|
||||
self.screen_objects.get_touch_object("ip").set_text(
|
||||
"IP: " + self.ip, "None")
|
||||
self.manager.set_connection(True, False)
|
||||
except socket.error:
|
||||
s.close()
|
||||
self.ip = None
|
||||
self.screen_objects.get_touch_object("ip").set_text(
|
||||
"IP: No internet", "None")
|
||||
self.manager.set_connection(False, False)
|
||||
@@ -1,18 +1,17 @@
|
||||
import logging
|
||||
import traceback
|
||||
import pygame
|
||||
|
||||
from graphic_utils import DynamicBackground, \
|
||||
ScreenObjectsManager, TouchAndTextItem
|
||||
from input import InputManager
|
||||
|
||||
from pkg_resources import Requirement, resource_filename
|
||||
|
||||
from .search_screen import SearchScreen
|
||||
from .library_screen import LibraryScreen
|
||||
from .main_screen import MainScreen
|
||||
from .menu_screen import MenuScreen
|
||||
from .playlist_screen import PlaylistScreen
|
||||
from .screen_objects import ScreenObjectsManager, \
|
||||
TouchAndTextItem
|
||||
from .input_manager import InputManager
|
||||
from .tracklist import Tracklist
|
||||
from .dynamic_background import DynamicBackground
|
||||
import pygame
|
||||
|
||||
from screens import LibraryScreen, MainScreen, MenuScreen,\
|
||||
PlaylistScreen, SearchScreen, Tracklist
|
||||
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
@@ -29,41 +28,49 @@ class ScreenManager():
|
||||
self.core = core
|
||||
self.cache = cache
|
||||
self.fonts = {}
|
||||
self.background = None
|
||||
self.current_screen = library_index
|
||||
self.init_manager(size)
|
||||
|
||||
# Init variables in init
|
||||
self.base_size = None
|
||||
self.size = None
|
||||
self.screens = None
|
||||
self.track = None
|
||||
self.input_manager = InputManager(size)
|
||||
self.down_bar_objects = ScreenObjectsManager()
|
||||
self.down_bar = None
|
||||
|
||||
self.init_manager(size)
|
||||
|
||||
def init_manager(self, size):
|
||||
self.size = size
|
||||
self.background = DynamicBackground(self.size)
|
||||
self.current_screen = 0
|
||||
self.base_size = self.size[1] / 8
|
||||
font = resource_filename(
|
||||
Requirement.parse("mopidy-touchscreen"),
|
||||
"mopidy_touchscreen/icomoon.ttf")
|
||||
self.fonts['base'] = pygame.font.SysFont("verdana",
|
||||
self.fonts['base'] = pygame.font.SysFont("arial",
|
||||
self.base_size)
|
||||
self.fonts['icon'] = pygame.font.Font(font, self.base_size)
|
||||
try:
|
||||
self.screens = [
|
||||
SearchScreen(size, self.base_size, self, self.fonts),
|
||||
MainScreen(size, self.base_size, self, self.fonts, self.cache, self.core, self.background),
|
||||
MainScreen(size, self.base_size, self, self.fonts,
|
||||
self.cache, self.core, self.background),
|
||||
Tracklist(size, self.base_size, self, self.fonts),
|
||||
LibraryScreen(size, self.base_size, self, self.fonts),
|
||||
PlaylistScreen(size, self.base_size, self, self.fonts),
|
||||
PlaylistScreen(size,
|
||||
self.base_size, self, self.fonts),
|
||||
MenuScreen(size, self.base_size, self, self.fonts)]
|
||||
except:
|
||||
traceback.print_exc()
|
||||
self.track = None
|
||||
self.input_manager = InputManager(size)
|
||||
self.down_bar_objects = ScreenObjectsManager()
|
||||
self.screen_changed = True
|
||||
|
||||
# Menu buttons
|
||||
|
||||
button_size = (self.size[0] / 6, self.base_size)
|
||||
|
||||
# Search button
|
||||
# Search button
|
||||
button = TouchAndTextItem(self.fonts['icon'], u" \ue986",
|
||||
(0, self.base_size * 7),
|
||||
button_size, center=True)
|
||||
@@ -101,14 +108,16 @@ class ScreenManager():
|
||||
|
||||
# Menu button
|
||||
button = TouchAndTextItem(self.fonts['icon'], u" \ue60a",
|
||||
(x, self.base_size * 7), button_size, center=True)
|
||||
(x, self.base_size * 7),
|
||||
button_size,
|
||||
center=True)
|
||||
self.down_bar_objects.set_touch_object("menu_5", button)
|
||||
|
||||
# Down bar
|
||||
self.down_bar = pygame.Surface(
|
||||
(self.size[0], self.size[1] - self.base_size * 7),
|
||||
pygame.SRCALPHA)
|
||||
self.down_bar.fill((0, 0, 0, 128))
|
||||
self.down_bar.fill((0, 0, 0, 200))
|
||||
|
||||
self.options_changed()
|
||||
self.mute_changed(self.core.playback.mute.get())
|
||||
@@ -118,13 +127,10 @@ class ScreenManager():
|
||||
self.change_screen(self.current_screen)
|
||||
|
||||
def update(self):
|
||||
surface = pygame.Surface(self.size)
|
||||
self.background.draw_background(surface)
|
||||
self.screens[self.current_screen].update(surface,
|
||||
self.screen_changed)
|
||||
surface = self.background.draw_background()
|
||||
self.screens[self.current_screen].update(surface)
|
||||
surface.blit(self.down_bar, (0, self.base_size * 7))
|
||||
self.down_bar_objects.render(surface)
|
||||
self.screen_changed = False
|
||||
return surface
|
||||
|
||||
def track_started(self, track):
|
||||
@@ -133,7 +139,8 @@ class ScreenManager():
|
||||
self.screens[tracklist_index].track_started(track)
|
||||
|
||||
def track_playback_ended(self, tl_track, time_position):
|
||||
self.screens[main_screen_index].track_playback_ended(tl_track, time_position)
|
||||
self.screens[main_screen_index].track_playback_ended(
|
||||
tl_track, time_position)
|
||||
|
||||
def event(self, event):
|
||||
event = self.input_manager.event(event)
|
||||
@@ -143,16 +150,26 @@ class ScreenManager():
|
||||
|
||||
def manage_event(self, event):
|
||||
if event.type == InputManager.click:
|
||||
objects = self.down_bar_objects.get_touch_objects_in_pos(event.current_pos)
|
||||
objects = \
|
||||
self.down_bar_objects.get_touch_objects_in_pos(
|
||||
event.current_pos)
|
||||
return self.click_on_objects(objects, event)
|
||||
else:
|
||||
if event.type == InputManager.key:
|
||||
if event.direction == InputManager.right:
|
||||
self.change_screen(self.current_screen+1)
|
||||
return True
|
||||
elif event.direction == InputManager.left:
|
||||
self.change_screen(self.current_screen-1)
|
||||
return True
|
||||
return False
|
||||
|
||||
def volume_changed(self, volume):
|
||||
self.screens[main_screen_index].volume_changed(volume)
|
||||
|
||||
def playback_state_changed(self, old_state, new_state):
|
||||
self.screens[main_screen_index].playback_state_changed(old_state, new_state)
|
||||
self.screens[main_screen_index].playback_state_changed(
|
||||
old_state, new_state)
|
||||
|
||||
def mute_changed(self, mute):
|
||||
self.screens[main_screen_index].mute_changed(mute)
|
||||
@@ -164,12 +181,12 @@ class ScreenManager():
|
||||
self.screens[main_screen_index].options_changed()
|
||||
|
||||
def change_screen(self, new_screen):
|
||||
self.screen_changed = True
|
||||
self.down_bar_objects.get_touch_object(
|
||||
"menu_" + str(self.current_screen)).set_active(False)
|
||||
self.current_screen = new_screen
|
||||
self.down_bar_objects.get_touch_object(
|
||||
"menu_" + str(new_screen)).set_active(True)
|
||||
if new_screen > -1 and new_screen < len(self.screens):
|
||||
self.down_bar_objects.get_touch_object(
|
||||
"menu_" + str(self.current_screen)).set_active(False)
|
||||
self.current_screen = new_screen
|
||||
self.down_bar_objects.get_touch_object(
|
||||
"menu_" + str(new_screen)).set_active(True)
|
||||
|
||||
def click_on_objects(self, objects, event):
|
||||
if objects is not None:
|
||||
@@ -183,7 +200,8 @@ class ScreenManager():
|
||||
self.screens[playlist_index].playlists_loaded()
|
||||
|
||||
def set_connection(self, connection, loading):
|
||||
self.screens[main_screen_index].set_connection(connection, loading)
|
||||
self.screens[main_screen_index].set_connection(connection,
|
||||
loading)
|
||||
|
||||
def check_connection(self):
|
||||
self.screens[menu_index].check_connection()
|
||||
|
||||
7
mopidy_touchscreen/screens/__init__.py
Normal file
7
mopidy_touchscreen/screens/__init__.py
Normal file
@@ -0,0 +1,7 @@
|
||||
# flake8: noqa
|
||||
from library_screen import LibraryScreen
|
||||
from main_screen import MainScreen
|
||||
from menu_screen import MenuScreen
|
||||
from playlist_screen import PlaylistScreen
|
||||
from search_screen import SearchScreen
|
||||
from tracklist import Tracklist
|
||||
@@ -1,6 +1,3 @@
|
||||
__author__ = 'ander'
|
||||
|
||||
|
||||
class BaseScreen():
|
||||
|
||||
def __init__(self, size, base_size, manager, fonts):
|
||||
@@ -1,29 +1,22 @@
|
||||
import logging
|
||||
from base_screen import BaseScreen
|
||||
|
||||
import mopidy.models
|
||||
|
||||
from .list_view import ListView
|
||||
from .input_manager import InputManager
|
||||
from .base_screen import BaseScreen
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
from ..graphic_utils import ListView
|
||||
|
||||
|
||||
class LibraryScreen(BaseScreen):
|
||||
def __init__(self, size, base_size, manager, fonts):
|
||||
BaseScreen.__init__(self, size, base_size, manager, fonts)
|
||||
self.list_view = ListView((0, 0), (
|
||||
self.size[0], self.size[1] - self.base_size),
|
||||
self.base_size,
|
||||
self.fonts['base'])
|
||||
self.size[0], self.size[1] -
|
||||
self.base_size), self.base_size, self.fonts['base'])
|
||||
self.directory_list = []
|
||||
self.current_directory = None
|
||||
self.library = None
|
||||
self.library_strings = None
|
||||
self.browse_uri(None)
|
||||
|
||||
def get_dirty_area(self):
|
||||
return self.list_view.get_dirty_area()
|
||||
|
||||
def go_inside_directory(self, uri):
|
||||
self.directory_list.append(self.current_directory)
|
||||
self.current_directory = uri
|
||||
@@ -44,7 +37,7 @@ class LibraryScreen(BaseScreen):
|
||||
self.current_directory = directory
|
||||
self.browse_uri(directory)
|
||||
|
||||
def update(self, screen, update_all):
|
||||
def update(self, screen):
|
||||
self.list_view.render(screen)
|
||||
|
||||
def touch_event(self, touch_event):
|
||||
@@ -54,24 +47,25 @@ class LibraryScreen(BaseScreen):
|
||||
if clicked == 0:
|
||||
self.go_up_directory()
|
||||
else:
|
||||
if self.library[
|
||||
clicked - 1].type == mopidy.models.Ref.TRACK:
|
||||
self.play_uri(self.current_directory, clicked-1)
|
||||
if self.library[clicked - 1].type\
|
||||
== mopidy.models.Ref.TRACK:
|
||||
self.play_uri(clicked-1)
|
||||
else:
|
||||
self.go_inside_directory(
|
||||
self.library[clicked - 1].uri)
|
||||
else:
|
||||
self.go_inside_directory(
|
||||
self.library[clicked].uri)
|
||||
self.go_inside_directory(self.library[clicked].uri)
|
||||
|
||||
def play_uri(self, uri, track_pos):
|
||||
def play_uri(self, track_pos):
|
||||
self.manager.core.tracklist.clear()
|
||||
tracks = []
|
||||
for item in self.library:
|
||||
if item.type == mopidy.models.Ref.TRACK:
|
||||
tracks.append(self.manager.core.library.lookup(item.uri).get()[0])
|
||||
tracks.append(self.manager.core.library.lookup(
|
||||
item.uri).get()[0])
|
||||
else:
|
||||
track_pos = track_pos - 1
|
||||
track_pos -= 1
|
||||
self.manager.core.tracklist.add(tracks)
|
||||
self.manager.core.playback.play(tl_track=self.manager.core.tracklist.tl_tracks.get()[track_pos])
|
||||
|
||||
self.manager.core.playback.play(
|
||||
tl_track=self.manager.core.tracklist.tl_tracks.get()
|
||||
[track_pos])
|
||||
@@ -3,24 +3,28 @@ import json
|
||||
import logging
|
||||
import os
|
||||
import time
|
||||
import mopidy.core
|
||||
import urllib
|
||||
import urllib2
|
||||
from threading import Thread
|
||||
import pygame
|
||||
from .base_screen import BaseScreen
|
||||
|
||||
from .screen_objects import (Progressbar, ScreenObjectsManager,
|
||||
TextItem,
|
||||
TouchAndTextItem)
|
||||
from .input_manager import InputManager
|
||||
|
||||
from base_screen import BaseScreen
|
||||
|
||||
import mopidy.core
|
||||
|
||||
import pygame
|
||||
|
||||
from ..graphic_utils import Progressbar, \
|
||||
ScreenObjectsManager, TouchAndTextItem
|
||||
from ..input import InputManager
|
||||
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
|
||||
class MainScreen(BaseScreen):
|
||||
def __init__(self, size, base_size, manager, fonts, cache, core, background):
|
||||
def __init__(self, size, base_size, manager, fonts, cache, core,
|
||||
background):
|
||||
BaseScreen.__init__(self, size, base_size, manager, fonts)
|
||||
self.core = core
|
||||
self.track = None
|
||||
@@ -35,8 +39,7 @@ class MainScreen(BaseScreen):
|
||||
self.track_playback_ended(None, None)
|
||||
else:
|
||||
self.track_started(current_track)
|
||||
|
||||
|
||||
|
||||
# Top bar
|
||||
self.top_bar = pygame.Surface((self.size[0], self.base_size),
|
||||
pygame.SRCALPHA)
|
||||
@@ -85,7 +88,7 @@ class MainScreen(BaseScreen):
|
||||
self.touch_text_manager.set_touch_object("volume", progress)
|
||||
progress.set_value(self.core.playback.volume.get())
|
||||
|
||||
def update(self, screen, update_all):
|
||||
def update(self, screen):
|
||||
screen.blit(self.top_bar, (0, 0))
|
||||
if self.track is not None:
|
||||
self.touch_text_manager.get_touch_object(
|
||||
@@ -94,10 +97,12 @@ class MainScreen(BaseScreen):
|
||||
self.touch_text_manager.get_touch_object(
|
||||
"time_progress").set_text(
|
||||
time.strftime('%M:%S', time.gmtime(
|
||||
self.core.playback.time_position.get() / 1000)) + "/" + self.track_duration)
|
||||
self.core.playback.time_position.get() / 1000)) +
|
||||
"/" + self.track_duration)
|
||||
if self.image is not None:
|
||||
screen.blit(self.image, (
|
||||
self.base_size / 2, self.base_size + self.base_size / 2))
|
||||
self.base_size / 2, self.base_size +
|
||||
self.base_size / 2))
|
||||
self.touch_text_manager.render(screen)
|
||||
return screen
|
||||
|
||||
@@ -116,22 +121,22 @@ class MainScreen(BaseScreen):
|
||||
|
||||
# Track name
|
||||
label = TouchAndTextItem(self.fonts['base'],
|
||||
MainScreen.get_track_name(track),
|
||||
(x, self.base_size * 2),
|
||||
(width, -1))
|
||||
MainScreen.get_track_name(track),
|
||||
(x, self.base_size * 2), (width, -1))
|
||||
self.touch_text_manager.set_touch_object("track_name", label)
|
||||
|
||||
# Album name
|
||||
label = TouchAndTextItem(self.fonts['base'],
|
||||
MainScreen.get_track_album_name(track),
|
||||
(x, self.base_size * 3),
|
||||
(width, -1))
|
||||
MainScreen.get_track_album_name
|
||||
(track), (x, self.base_size * 3),
|
||||
(width, -1))
|
||||
self.touch_text_manager.set_touch_object("album_name", label)
|
||||
|
||||
# Artist
|
||||
label = TouchAndTextItem(self.fonts['base'], self.get_artist_string(),
|
||||
(x, self.base_size * 4),
|
||||
(width, -1))
|
||||
label = TouchAndTextItem(self.fonts['base'],
|
||||
self.get_artist_string(),
|
||||
(x, self.base_size * 4),
|
||||
(width, -1))
|
||||
self.touch_text_manager.set_touch_object("artist_name", label)
|
||||
|
||||
# Previous track button
|
||||
@@ -150,9 +155,8 @@ class MainScreen(BaseScreen):
|
||||
# Progress
|
||||
progress = Progressbar(self.fonts['base'],
|
||||
time.strftime('%M:%S', time.gmtime(
|
||||
0)) + "/" + time.strftime('%M:%S',
|
||||
time.gmtime(
|
||||
0)),
|
||||
0)) + "/" + time.strftime(
|
||||
'%M:%S', time.gmtime(0)),
|
||||
(size_1, self.base_size * 6),
|
||||
(
|
||||
self.size[0] - size_1 - size_2,
|
||||
@@ -220,72 +224,80 @@ class MainScreen(BaseScreen):
|
||||
|
||||
logger.info("Cover could not be downloaded")
|
||||
|
||||
# There is no cover so it will use all the screen size for the text
|
||||
# There is no cover
|
||||
# so it will use all the screen size for the text
|
||||
width = self.size[0] - self.base_size
|
||||
|
||||
current = TouchAndTextItem(self.fonts['base'],
|
||||
MainScreen.get_track_name(self.track),
|
||||
(self.base_size / 2,
|
||||
self.base_size * 2),
|
||||
(width, -1))
|
||||
self.touch_text_manager.set_touch_object("track_name", current)
|
||||
MainScreen.get_track_name
|
||||
(self.track),
|
||||
(self.base_size / 2,
|
||||
self.base_size * 2),
|
||||
(width, -1))
|
||||
self.touch_text_manager.set_touch_object("track_name",
|
||||
current)
|
||||
|
||||
current = TouchAndTextItem(self.fonts['base'],
|
||||
MainScreen.get_track_album_name(
|
||||
self.track),
|
||||
(self.base_size / 2,
|
||||
self.base_size * 3),
|
||||
(width, -1))
|
||||
self.touch_text_manager.set_touch_object("album_name", current)
|
||||
MainScreen.get_track_album_name
|
||||
(self.track),
|
||||
(self.base_size / 2,
|
||||
self.base_size * 3),
|
||||
(width, -1))
|
||||
self.touch_text_manager.set_touch_object("album_name",
|
||||
current)
|
||||
|
||||
current = TouchAndTextItem(self.fonts['base'],
|
||||
self.get_artist_string(),
|
||||
(self.base_size / 2,
|
||||
self.base_size * 4),
|
||||
(width, -1))
|
||||
self.touch_text_manager.set_touch_object("artist_name", current)
|
||||
self.get_artist_string(),
|
||||
(self.base_size / 2,
|
||||
self.base_size * 4),
|
||||
(width, -1))
|
||||
self.touch_text_manager.set_touch_object("artist_name",
|
||||
current)
|
||||
|
||||
def track_playback_ended(self, tl_track, time_position):
|
||||
if self.image is not None:
|
||||
self.dirty_area.append(pygame.Rect(self.base_size / 2,
|
||||
self.base_size + self.base_size / 2,
|
||||
self.image.get_rect().width,
|
||||
self.image.get_rect().height))
|
||||
self.image = None
|
||||
|
||||
self.background.set_target_color(None, None)
|
||||
self.image = None
|
||||
self.track_duration = "00:00"
|
||||
|
||||
width = self.size[0] - self.base_size
|
||||
|
||||
current = TouchAndTextItem(self.fonts['base'], "",
|
||||
(self.base_size / 2, self.base_size * 2),
|
||||
(width, -1))
|
||||
self.touch_text_manager.set_touch_object("track_name", current)
|
||||
(self.base_size / 2,
|
||||
self.base_size * 2),
|
||||
(width, -1))
|
||||
self.touch_text_manager.set_touch_object("track_name",
|
||||
current)
|
||||
|
||||
current = TouchAndTextItem(self.fonts['base'], "",
|
||||
(self.base_size / 2, self.base_size * 3),
|
||||
(width, -1))
|
||||
self.touch_text_manager.set_touch_object("album_name", current)
|
||||
(self.base_size / 2,
|
||||
self.base_size * 3),
|
||||
(width, -1))
|
||||
self.touch_text_manager.set_touch_object("album_name",
|
||||
current)
|
||||
|
||||
current = TouchAndTextItem(self.fonts['base'], "",
|
||||
(self.base_size / 2, self.base_size * 4),
|
||||
(width, -1))
|
||||
self.touch_text_manager.set_touch_object("artist_name", current)
|
||||
(self.base_size / 2,
|
||||
self.base_size * 4),
|
||||
(width, -1))
|
||||
self.touch_text_manager.set_touch_object("artist_name",
|
||||
current)
|
||||
|
||||
def load_image(self):
|
||||
size = self.base_size * 4
|
||||
image = pygame.transform.scale(pygame.image.load(
|
||||
self.get_cover_folder() +
|
||||
self.get_image_file_name()).convert(),
|
||||
(size, size))
|
||||
self.background.set_target_color(pygame.transform.average_color(image), image)
|
||||
image_original = pygame.image.load(
|
||||
self.get_cover_folder() +
|
||||
self.get_image_file_name())
|
||||
image = pygame.transform.scale(image_original, (size, size))
|
||||
image = image.convert()
|
||||
self.background.set_target_color(pygame.transform.average_color(image),
|
||||
image_original)
|
||||
self.image = image
|
||||
|
||||
|
||||
def touch_event(self, event):
|
||||
if event.type == InputManager.click:
|
||||
objects = self.touch_text_manager.get_touch_objects_in_pos(
|
||||
event.current_pos)
|
||||
objects = \
|
||||
self.touch_text_manager.get_touch_objects_in_pos(
|
||||
event.current_pos)
|
||||
if objects is not None:
|
||||
self.click_on_objects(objects, event)
|
||||
|
||||
@@ -306,13 +318,13 @@ class MainScreen(BaseScreen):
|
||||
volume = 0
|
||||
self.core.playback.volume = volume
|
||||
self.manager.volume_changed(volume)
|
||||
|
||||
|
||||
def click_on_objects(self, objects, event):
|
||||
if objects is not None:
|
||||
for key in objects:
|
||||
if key == "time_progress":
|
||||
value = self.touch_text_manager.get_touch_object(
|
||||
key).get_pos_value(
|
||||
key).get_pos_value(
|
||||
event.current_pos) * 1000
|
||||
self.core.playback.seek(value)
|
||||
|
||||
@@ -358,7 +370,7 @@ class MainScreen(BaseScreen):
|
||||
value = volume.get_pos_value(pos)
|
||||
self.core.playback.volume = value
|
||||
self.volume_changed(value)
|
||||
|
||||
|
||||
def volume_changed(self, volume):
|
||||
if not self.core.playback.mute.get():
|
||||
if volume > 80:
|
||||
@@ -379,7 +391,7 @@ class MainScreen(BaseScreen):
|
||||
u"\ue622", False)
|
||||
self.touch_text_manager.get_touch_object("volume").set_value(
|
||||
volume)
|
||||
|
||||
|
||||
def options_changed(self):
|
||||
self.touch_text_manager.get_touch_object("random").set_active(
|
||||
self.core.tracklist.random.get())
|
||||
@@ -396,7 +408,7 @@ class MainScreen(BaseScreen):
|
||||
u"\ue623", False)
|
||||
else:
|
||||
self.volume_changed(self.core.playback.volume.get())
|
||||
|
||||
|
||||
def playback_state_changed(self, old_state, new_state):
|
||||
if new_state == mopidy.core.PlaybackState.PLAYING:
|
||||
self.touch_text_manager.get_touch_object(
|
||||
@@ -404,9 +416,10 @@ class MainScreen(BaseScreen):
|
||||
else:
|
||||
self.touch_text_manager.get_touch_object(
|
||||
"pause_play").set_text(u"\ue615", False)
|
||||
|
||||
|
||||
def set_connection(self, connection, loading):
|
||||
internet = self.touch_text_manager.get_touch_object("internet")
|
||||
internet = self.touch_text_manager.get_touch_object(
|
||||
"internet")
|
||||
if loading:
|
||||
internet.set_text(u"\ue627", None)
|
||||
internet.set_active(False)
|
||||
@@ -414,7 +427,6 @@ class MainScreen(BaseScreen):
|
||||
internet.set_text(u"\ue602", None)
|
||||
internet.set_active(connection)
|
||||
|
||||
|
||||
@staticmethod
|
||||
def get_track_name(track):
|
||||
if track.name is None:
|
||||
@@ -424,8 +436,8 @@ class MainScreen(BaseScreen):
|
||||
|
||||
@staticmethod
|
||||
def get_track_album_name(track):
|
||||
if track.album is not None and track.album.name is not None and len(
|
||||
track.album.name) > 0:
|
||||
if track.album is not None and track.album.name is not None\
|
||||
and len(track.album.name) > 0:
|
||||
return track.album.name
|
||||
else:
|
||||
return "Unknow Album"
|
||||
54
mopidy_touchscreen/screens/menu_screen.py
Normal file
54
mopidy_touchscreen/screens/menu_screen.py
Normal file
@@ -0,0 +1,54 @@
|
||||
import os
|
||||
import socket
|
||||
|
||||
from base_screen import BaseScreen
|
||||
|
||||
import mopidy
|
||||
|
||||
from ..graphic_utils import ListView
|
||||
|
||||
|
||||
class MenuScreen(BaseScreen):
|
||||
def __init__(self, size, base_size, manager, fonts):
|
||||
BaseScreen.__init__(self, size, base_size, manager, fonts)
|
||||
self.ip = None
|
||||
self.list = ListView((0, 0), size, base_size, fonts['base'])
|
||||
|
||||
self.list_items = ["Exit Mopidy", "Shutdown", "Restart", "IP: "]
|
||||
|
||||
self.list.set_list(self.list_items)
|
||||
|
||||
def update(self, screen):
|
||||
self.list.render(screen)
|
||||
|
||||
def touch_event(self, event):
|
||||
clicked = self.list.touch_event(event)
|
||||
if clicked is not None:
|
||||
if clicked == 0:
|
||||
mopidy.utils.process.exit_process()
|
||||
elif clicked == 1:
|
||||
if os.system("gksu -- shutdown now -h") != 0:
|
||||
os.system("sudo shutdown now -h")
|
||||
elif clicked == 2:
|
||||
if os.system("gksu -- shutdown -r now") != 0:
|
||||
os.system("sudo shutdown -r now")
|
||||
elif clicked == 3:
|
||||
self.check_connection()
|
||||
|
||||
# Will check internet connection
|
||||
def check_connection(self):
|
||||
try:
|
||||
self.manager.set_connection(False, True)
|
||||
s = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
|
||||
s.connect(("8.8.8.8", 80))
|
||||
self.ip = s.getsockname()[0]
|
||||
s.close()
|
||||
self.list_items[3] = "IP: " + self.ip
|
||||
self.list.set_list(self.list_items)
|
||||
self.manager.set_connection(True, False)
|
||||
except socket.error:
|
||||
s.close()
|
||||
self.ip = None
|
||||
self.list_items[2] = "IP: No internet"
|
||||
self.list.set_list(self.list_items)
|
||||
self.manager.set_connection(False, False)
|
||||
@@ -1,14 +1,15 @@
|
||||
from .list_view import ListView
|
||||
from .base_screen import BaseScreen
|
||||
from base_screen import BaseScreen
|
||||
|
||||
from ..graphic_utils import ListView
|
||||
|
||||
|
||||
class PlaylistScreen(BaseScreen):
|
||||
def __init__(self, size, base_size, manager, fonts):
|
||||
BaseScreen.__init__(self, size, base_size, manager, fonts)
|
||||
self.list_view = ListView((0, 0), (
|
||||
self.size[0], self.size[1] - self.base_size),
|
||||
self.base_size,
|
||||
self.fonts['base'])
|
||||
self.size[0], self.size[1] -
|
||||
self.base_size), self.base_size,
|
||||
self.fonts['base'])
|
||||
self.playlists_strings = []
|
||||
self.playlists = []
|
||||
self.playlists_loaded()
|
||||
@@ -16,7 +17,7 @@ class PlaylistScreen(BaseScreen):
|
||||
self.playlist_tracks = []
|
||||
self.playlist_tracks_strings = []
|
||||
|
||||
def update(self, screen, update_all):
|
||||
def update(self, screen):
|
||||
self.list_view.render(screen)
|
||||
|
||||
def playlists_loaded(self):
|
||||
@@ -36,21 +37,20 @@ class PlaylistScreen(BaseScreen):
|
||||
self.playlist_tracks_strings.append(track.name)
|
||||
self.list_view.set_list(self.playlist_tracks_strings)
|
||||
|
||||
|
||||
def touch_event(self, touch_event):
|
||||
clicked = self.list_view.touch_event(touch_event)
|
||||
if clicked is not None:
|
||||
if self.selected_playlist is None:
|
||||
self.playlist_selected(self.playlists[clicked])
|
||||
else:
|
||||
if clicked==0:
|
||||
if clicked == 0:
|
||||
self.selected_playlist = None
|
||||
self.list_view.set_list(self.playlists_strings)
|
||||
else:
|
||||
self.manager.core.tracklist.clear()
|
||||
self.manager.core.tracklist.add(self.playlist_tracks)
|
||||
self.manager.core.playback.play(tl_track=self.manager.core.tracklist.tl_tracks.get()[clicked-1])
|
||||
#self.manager.core.tracklist.clear()
|
||||
#self.manager.core.tracklist.add(
|
||||
# uri=self.playlists[clicked].uri)
|
||||
#self.manager.core.playback.play()
|
||||
self.manager.core.tracklist.add(
|
||||
self.playlist_tracks)
|
||||
self.manager.core.playback.play(
|
||||
tl_track=self.manager.core.
|
||||
tracklist.tl_tracks.get()
|
||||
[clicked-1])
|
||||
@@ -1,15 +1,11 @@
|
||||
from .list_view import ListView
|
||||
import logging
|
||||
from base_screen import BaseScreen
|
||||
|
||||
import pygame
|
||||
|
||||
from .screen_objects import Progressbar, ScreenObjectsManager, \
|
||||
TouchAndTextItem, TextItem
|
||||
from .base_screen import BaseScreen
|
||||
from .input_manager import InputManager
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
from ..graphic_utils import ListView,\
|
||||
ScreenObjectsManager, TextItem, TouchAndTextItem
|
||||
|
||||
from ..input import InputManager
|
||||
|
||||
mode_track_name = 0
|
||||
mode_album_name = 1
|
||||
@@ -20,40 +16,43 @@ class SearchScreen(BaseScreen):
|
||||
def __init__(self, size, base_size, manager, fonts):
|
||||
BaseScreen.__init__(self, size, base_size, manager, fonts)
|
||||
self.list_view = ListView((0, self.base_size*2), (
|
||||
self.size[0], self.size[1] - 3*self.base_size),
|
||||
self.base_size,
|
||||
manager.fonts['base'])
|
||||
self.size[0], self.size[1] -
|
||||
3*self.base_size), self.base_size, manager.fonts['base'])
|
||||
self.results_strings = []
|
||||
self.results = []
|
||||
self.screen_objects = ScreenObjectsManager()
|
||||
self.query = ""
|
||||
|
||||
# Query text
|
||||
text = TextItem(self.fonts['base'],self.query, (0, 0), (self.size[0], self.base_size), center=True)
|
||||
text = TextItem(self.fonts['base'], self.query, (0, 0),
|
||||
(self.size[0], self.base_size), center=True)
|
||||
self.screen_objects.set_object("query", text)
|
||||
|
||||
# Mode buttons
|
||||
button_size = (self.size[0] / 3, self.base_size)
|
||||
self.mode_objects_keys = ["mode_track", "mode_album", "mode_artist"]
|
||||
self.mode_objects_keys = ["mode_track", "mode_album",
|
||||
"mode_artist"]
|
||||
|
||||
# Track button
|
||||
button = TouchAndTextItem(self.fonts['base'], "Track",
|
||||
(0, self.base_size),
|
||||
button_size, center=True)
|
||||
self.screen_objects.set_touch_object(self.mode_objects_keys[0], button)
|
||||
self.screen_objects.set_touch_object(
|
||||
self.mode_objects_keys[0], button)
|
||||
|
||||
# Album button
|
||||
button = TouchAndTextItem(self.fonts['base'], "Album",
|
||||
(button_size[0], self.base_size),
|
||||
button_size, center=True)
|
||||
self.screen_objects.set_touch_object(self.mode_objects_keys[1], button)
|
||||
self.screen_objects.set_touch_object(
|
||||
self.mode_objects_keys[1], button)
|
||||
|
||||
# Artist button
|
||||
button = TouchAndTextItem(self.fonts['base'], "Artist",
|
||||
(button_size[0]*2, self.base_size),
|
||||
button_size, center=True)
|
||||
self.screen_objects.set_touch_object(self.mode_objects_keys[2], button)
|
||||
|
||||
self.screen_objects.set_touch_object(
|
||||
self.mode_objects_keys[2], button)
|
||||
|
||||
# Top Bar
|
||||
self.top_bar = pygame.Surface(
|
||||
@@ -65,7 +64,7 @@ class SearchScreen(BaseScreen):
|
||||
self.set_mode(mode=mode_track_name)
|
||||
self.set_query("")
|
||||
|
||||
def update(self, screen, update_all):
|
||||
def update(self, screen):
|
||||
screen.blit(self.top_bar, (0, 0))
|
||||
self.screen_objects.render(screen)
|
||||
self.list_view.render(screen)
|
||||
@@ -74,12 +73,15 @@ class SearchScreen(BaseScreen):
|
||||
if mode is not self.mode:
|
||||
self.mode = mode
|
||||
for key in self.mode_objects_keys:
|
||||
self.screen_objects.get_touch_object(key).set_active(False)
|
||||
self.screen_objects.get_touch_object(self.mode_objects_keys[self.mode]).set_active(True)
|
||||
self.screen_objects.get_touch_object(key).\
|
||||
set_active(False)
|
||||
self.screen_objects.get_touch_object(
|
||||
self.mode_objects_keys[self.mode]).set_active(True)
|
||||
|
||||
def set_query(self, query=""):
|
||||
self.query = query
|
||||
self.screen_objects.get_object("query").set_text(self.query, False)
|
||||
self.screen_objects.get_object("query").set_text(
|
||||
self.query, False)
|
||||
|
||||
def search(self, query=None, mode=None):
|
||||
if query is not None:
|
||||
@@ -92,8 +94,9 @@ class SearchScreen(BaseScreen):
|
||||
search_query = {'album': [self.query]}
|
||||
else:
|
||||
search_query = {'artist': [self.query]}
|
||||
if len(self.query)>0:
|
||||
current_results = self.manager.core.library.search(search_query).get()
|
||||
if len(self.query) > 0:
|
||||
current_results = self.manager.core.library.search(
|
||||
search_query).get()
|
||||
self.results = []
|
||||
self.results_strings = []
|
||||
for backend in current_results:
|
||||
@@ -109,8 +112,6 @@ class SearchScreen(BaseScreen):
|
||||
self.results_strings.append(result.name)
|
||||
self.list_view.set_list(self.results_strings)
|
||||
|
||||
|
||||
|
||||
def touch_event(self, touch_event):
|
||||
if touch_event.type == InputManager.click:
|
||||
clicked = self.list_view.touch_event(touch_event)
|
||||
@@ -120,7 +121,8 @@ class SearchScreen(BaseScreen):
|
||||
uri=self.results[clicked].uri)
|
||||
self.manager.core.playback.play()
|
||||
else:
|
||||
clicked = self.screen_objects.get_touch_objects_in_pos(touch_event.down_pos)
|
||||
clicked = self.screen_objects.get_touch_objects_in_pos(
|
||||
touch_event.down_pos)
|
||||
if len(clicked) > 0:
|
||||
clicked = clicked[0]
|
||||
if clicked == self.mode_objects_keys[0]:
|
||||
@@ -130,4 +132,4 @@ class SearchScreen(BaseScreen):
|
||||
if clicked == self.mode_objects_keys[2]:
|
||||
self.search(mode=2)
|
||||
else:
|
||||
self.list_view.touch_event(touch_event)
|
||||
self.list_view.touch_event(touch_event)
|
||||
@@ -1,6 +1,7 @@
|
||||
from .list_view import ListView
|
||||
from base_screen import BaseScreen
|
||||
|
||||
from .main_screen import MainScreen
|
||||
from .base_screen import BaseScreen
|
||||
from ..graphic_utils import ListView
|
||||
|
||||
|
||||
class Tracklist(BaseScreen):
|
||||
@@ -10,12 +11,15 @@ class Tracklist(BaseScreen):
|
||||
self.base_size = base_size
|
||||
self.manager = manager
|
||||
self.list_view = ListView((0, 0), (
|
||||
self.size[0], self.size[1] - self.base_size), self.base_size, self.fonts['base'])
|
||||
self.size[0], self.size[1] -
|
||||
self.base_size), self.base_size, self.fonts['base'])
|
||||
self.tracks = []
|
||||
self.tracks_strings = []
|
||||
self.update_list()
|
||||
self.track_started(
|
||||
self.manager.core.playback.current_tl_track.get())
|
||||
|
||||
def update(self, screen, update_all):
|
||||
def update(self, screen):
|
||||
self.list_view.render(screen)
|
||||
|
||||
def tracklist_changed(self):
|
||||
@@ -32,9 +36,8 @@ class Tracklist(BaseScreen):
|
||||
def touch_event(self, touch_event):
|
||||
pos = self.list_view.touch_event(touch_event)
|
||||
if pos is not None:
|
||||
self.manager.core.playback.change_track(self.tracks[pos],
|
||||
on_error_step=1)
|
||||
self.manager.core.playback.play(self.tracks[pos])
|
||||
|
||||
def track_started(self, track):
|
||||
self.list_view.set_selected(
|
||||
self.list_view.set_active(
|
||||
[self.manager.core.tracklist.index(track).get()])
|
||||
@@ -1,11 +1,13 @@
|
||||
import logging
|
||||
import os
|
||||
import traceback
|
||||
from threading import Thread
|
||||
import os
|
||||
|
||||
from mopidy import core, utils
|
||||
|
||||
import pygame
|
||||
|
||||
import pykka
|
||||
import mopidy
|
||||
from mopidy import core
|
||||
|
||||
from .screen_manager import ScreenManager
|
||||
|
||||
@@ -23,12 +25,20 @@ class TouchScreen(pykka.ThreadingActor, core.CoreListener):
|
||||
self.fullscreen = config['touchscreen']['fullscreen']
|
||||
self.screen_size = (config['touchscreen']['screen_width'],
|
||||
config['touchscreen']['screen_height'])
|
||||
os.environ["SDL_FBDEV"] = config['touchscreen']['sdl_fbdev']
|
||||
os.environ["SDL_MOUSEDRV"] = config['touchscreen'][
|
||||
'sdl_mousdrv']
|
||||
os.environ["SDL_MOUSEDEV"] = config['touchscreen'][
|
||||
'sdl_mousedev']
|
||||
os.environ["SDL_AUDIODRIVER"] = config['touchscreen']['sdl_audiodriver']
|
||||
|
||||
if config['touchscreen']['sdl_fbdev'].lower() != "none":
|
||||
os.environ["SDL_FBDEV"] = config['touchscreen']['sdl_fbdev']
|
||||
if config['touchscreen']['sdl_mousdrv'].lower() != "none":
|
||||
os.environ["SDL_MOUSEDRV"] = (
|
||||
config['touchscreen']['sdl_mousdrv'])
|
||||
|
||||
if config['touchscreen']['sdl_mousedev'].lower() != "none":
|
||||
os.environ["SDL_MOUSEDEV"] = config['touchscreen']['sdl_mousedev']
|
||||
|
||||
if config['touchscreen']['sdl_audiodriver'].lower() != "none":
|
||||
os.environ["SDL_AUDIODRIVER"] = (
|
||||
config['touchscreen']['sdl_audiodriver'])
|
||||
|
||||
os.environ["SDL_PATH_DSP"] = config['touchscreen']['sdl_path_dsp']
|
||||
pygame.init()
|
||||
pygame.display.set_caption("Mopidy-Touchscreen")
|
||||
@@ -37,12 +47,12 @@ class TouchScreen(pykka.ThreadingActor, core.CoreListener):
|
||||
self.screen_manager = ScreenManager(self.screen_size,
|
||||
self.core,
|
||||
self.cache_dir)
|
||||
|
||||
|
||||
# Raspberry pi GPIO
|
||||
self.gpio = config['touchscreen']['gpio']
|
||||
if self.gpio:
|
||||
from .gpio_inpput_manager import GPIOManager
|
||||
|
||||
from input import GPIOManager
|
||||
|
||||
pins = {}
|
||||
pins['left'] = config['touchscreen']['gpio_left']
|
||||
@@ -54,8 +64,8 @@ class TouchScreen(pykka.ThreadingActor, core.CoreListener):
|
||||
|
||||
def get_display_surface(self, size):
|
||||
if self.fullscreen:
|
||||
self.screen = pygame.display.set_mode(size,
|
||||
pygame.FULLSCREEN)
|
||||
self.screen = pygame.display.set_mode(
|
||||
size, pygame.FULLSCREEN)
|
||||
else:
|
||||
self.screen = pygame.display.set_mode(size, pygame.RESIZABLE)
|
||||
|
||||
@@ -76,7 +86,7 @@ class TouchScreen(pykka.ThreadingActor, core.CoreListener):
|
||||
else:
|
||||
self.screen_manager.event(event)
|
||||
pygame.quit()
|
||||
mopidy.utils.process.exit_process()
|
||||
utils.process.exit_process()
|
||||
|
||||
def on_start(self):
|
||||
try:
|
||||
|
||||
8
setup.py
8
setup.py
@@ -6,9 +6,9 @@ from setuptools import find_packages, setup
|
||||
|
||||
|
||||
def get_version(filename):
|
||||
content = open(filename).read()
|
||||
metadata = dict(re.findall("__([a-z]+)__ = '([^']+)'", content))
|
||||
return metadata['version']
|
||||
with open(filename) as fh:
|
||||
metadata = dict(re.findall("__([a-z]+)__ = '([^']+)'", fh.read()))
|
||||
return metadata['version']
|
||||
|
||||
|
||||
setup(
|
||||
@@ -26,7 +26,7 @@ setup(
|
||||
include_package_data=True,
|
||||
install_requires=[
|
||||
'setuptools',
|
||||
'Mopidy >= 0.18',
|
||||
'Mopidy >= 1.0',
|
||||
'Pykka >= 1.1',
|
||||
'pygame'
|
||||
],
|
||||
|
||||
Binary file not shown.
@@ -27,5 +27,3 @@ class ExtensionTest(unittest.TestCase):
|
||||
# TODO Test the content of your config schema
|
||||
# self.assertIn('username', schema)
|
||||
# self.assertIn('password', schema)
|
||||
|
||||
# TODO Write more tests
|
||||
|
||||
Reference in New Issue
Block a user