mirror of
https://github.com/Febbweiss/mopidy-touchscreen.git
synced 2026-03-04 22:25:39 +00:00
Recover files
This commit is contained in:
3
.gitignore
vendored
3
.gitignore
vendored
@@ -3,8 +3,9 @@
|
|||||||
*.swp
|
*.swp
|
||||||
*~
|
*~
|
||||||
.coverage
|
.coverage
|
||||||
|
.idea/
|
||||||
.tox/
|
.tox/
|
||||||
MANIFEST
|
MANIFEST
|
||||||
build/
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build/
|
||||||
dist/
|
dist/
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||||||
.idea/
|
xunit-*.xml
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||||||
|
|||||||
69
README.rst
69
README.rst
@@ -1,6 +1,6 @@
|
|||||||
****************************
|
******************
|
||||||
Mopidy-Touchscreen
|
Mopidy-Touchscreen
|
||||||
****************************
|
******************
|
||||||
|
|
||||||
.. image:: https://img.shields.io/pypi/v/Mopidy-Touchscreen.svg?style=flat
|
.. image:: https://img.shields.io/pypi/v/Mopidy-Touchscreen.svg?style=flat
|
||||||
:target: https://pypi.python.org/pypi/Mopidy-Touchscreen/
|
:target: https://pypi.python.org/pypi/Mopidy-Touchscreen/
|
||||||
@@ -10,25 +10,28 @@ Mopidy-Touchscreen
|
|||||||
:target: https://pypi.python.org/pypi/Mopidy-Touchscreen/
|
:target: https://pypi.python.org/pypi/Mopidy-Touchscreen/
|
||||||
:alt: Number of PyPI downloads
|
:alt: Number of PyPI downloads
|
||||||
|
|
||||||
.. image:: https://img.shields.io/travis/9and3r/mopidy-touchscreen/master.png?style=flat
|
.. image:: https://img.shields.io/travis/9and3r/mopidy-touchscreen/develop.svg?style=flat
|
||||||
:target: https://travis-ci.org/9and3r/mopidy-touchscreen
|
:target: https://travis-ci.org/9and3r/mopidy-touchscreen
|
||||||
:alt: Travis CI build status
|
:alt: Travis CI build status
|
||||||
|
|
||||||
.. image:: https://img.shields.io/coveralls/9and3r/mopidy-touchscreen/master.svg?style=flat
|
.. image:: https://img.shields.io/coveralls/9and3r/mopidy-touchscreen/develop.svg?style=flat
|
||||||
:target: https://coveralls.io/r/9and3r/mopidy-touchscreen?branch=master
|
:target: https://coveralls.io/r/9and3r/mopidy-touchscreen?branch=develop
|
||||||
:alt: Test coverage
|
:alt: Test coverage
|
||||||
|
|
||||||
Extension for displaying track info and controlling Mopidy from a touch screen using `PyGame <http://www.pygame.org/>`_/SDL.
|
Extension for displaying track info and controlling Mopidy from a touch screen
|
||||||
|
using `PyGame <http://www.pygame.org/>`_/SDL.
|
||||||
|
|
||||||
Cover images are downloaded from `last.fm <http://www.last.fm/api>`_
|
Cover images are downloaded from `last.fm <http://www.last.fm/api>`_
|
||||||
|
|
||||||
|
|
||||||
Dependencies
|
Dependencies
|
||||||
============
|
============
|
||||||
|
|
||||||
- ``Mopidy`` >= 0.18
|
- ``Mopidy`` >= 1.0
|
||||||
- ``Pykka`` >= 1.1
|
- ``Pykka`` >= 1.1
|
||||||
- ``pygame``
|
- ``pygame``
|
||||||
|
|
||||||
|
|
||||||
Installation
|
Installation
|
||||||
============
|
============
|
||||||
|
|
||||||
@@ -56,12 +59,23 @@ Mopidy-Touchscreen to your Mopidy configuration file::
|
|||||||
|
|
||||||
The following configuration values are available:
|
The following configuration values are available:
|
||||||
|
|
||||||
- ``touchscreen/enabled``: If the Touchscreen extension should be enabled or not.
|
- ``touchscreen/enabled``: If the Touchscreen extension should be enabled or
|
||||||
- ``touchscreen/screen_width``: The width of the resolution you want to use in pixels.
|
not.
|
||||||
- ``touchscreen/screen_height``: The width of the resolution you want to use in pixels.
|
|
||||||
- ``touchscreen/cursor``: If the mouse cursor should be shown. (If you use a touchscreen it should be false)
|
- ``touchscreen/screen_width``: The width of the resolution you want to use in
|
||||||
- ``touchscreen/fullscreen``: If you want to be shown as a window or in fullscreen.
|
pixels.
|
||||||
- ``touchscreen/screen_width``: The folder to be used as cache. Defaults to ``$XDG_CACHE_DIR/mopidy/touchscreen``, which usually means
|
|
||||||
|
- ``touchscreen/screen_height``: The width of the resolution you want to use in
|
||||||
|
pixels.
|
||||||
|
|
||||||
|
- ``touchscreen/cursor``: If the mouse cursor should be shown. (If you use a
|
||||||
|
touchscreen it should be false)
|
||||||
|
|
||||||
|
- ``touchscreen/fullscreen``: If you want to be shown as a window or in
|
||||||
|
fullscreen.
|
||||||
|
|
||||||
|
- ``touchscreen/screen_width``: The folder to be used as cache. Defaults to
|
||||||
|
``$XDG_CACHE_DIR/mopidy/touchscreen``, which usually means
|
||||||
``~/.cache/mopidy/touchscreen``
|
``~/.cache/mopidy/touchscreen``
|
||||||
|
|
||||||
|
|
||||||
@@ -92,7 +106,7 @@ To find your values find an example of using pygame with your LCD Shield and it
|
|||||||
os.environ["SDL_MOUSEDRV"] = "TSLIB"
|
os.environ["SDL_MOUSEDRV"] = "TSLIB"
|
||||||
os.environ["SDL_MOUSEDEV"] = "event0"
|
os.environ["SDL_MOUSEDEV"] = "event0"
|
||||||
|
|
||||||
Run mopidy with root privileges
|
Run Mopidy with root privileges
|
||||||
```````````````````````````````
|
```````````````````````````````
|
||||||
|
|
||||||
You can use ``sudo mopidy``.
|
You can use ``sudo mopidy``.
|
||||||
@@ -108,6 +122,7 @@ Help
|
|||||||
You can use `mopidy discuss <https://discuss.mopidy.com/>`_
|
You can use `mopidy discuss <https://discuss.mopidy.com/>`_
|
||||||
or send an email to `9and3r@gmail.com <mailto:9and3r@gmail.com>`_
|
or send an email to `9and3r@gmail.com <mailto:9and3r@gmail.com>`_
|
||||||
|
|
||||||
|
|
||||||
Features
|
Features
|
||||||
========
|
========
|
||||||
|
|
||||||
@@ -132,16 +147,19 @@ Planned
|
|||||||
|
|
||||||
* Use keyboard or GPIO buttons instead of touchscreen
|
* Use keyboard or GPIO buttons instead of touchscreen
|
||||||
|
|
||||||
|
|
||||||
Screenshots
|
Screenshots
|
||||||
===========
|
===========
|
||||||
|
|
||||||
.. image:: http://i60.tinypic.com/qqsait.jpg
|
.. image:: http://i60.tinypic.com/qqsait.jpg
|
||||||
|
|
||||||
|
|
||||||
Video
|
Video
|
||||||
=====
|
=====
|
||||||
|
|
||||||
`Example video running the extension <https://www.youtube.com/watch?v=KuYoIb8Q2LI>`_
|
`Example video running the extension <https://www.youtube.com/watch?v=KuYoIb8Q2LI>`_
|
||||||
|
|
||||||
|
|
||||||
Project resources
|
Project resources
|
||||||
=================
|
=================
|
||||||
|
|
||||||
@@ -153,25 +171,26 @@ Project resources
|
|||||||
Changelog
|
Changelog
|
||||||
=========
|
=========
|
||||||
|
|
||||||
v0.3.2
|
v0.4.0 (UNRELEASED)
|
||||||
----------------------------------------
|
-------------------
|
||||||
|
|
||||||
|
- Require Mopidy v1.0
|
||||||
|
- Update to work with changed core playback API in Mopidy 1.0
|
||||||
|
|
||||||
|
v0.3.2 (2015-01-09)
|
||||||
|
-------------------
|
||||||
|
|
||||||
- Bug Fixes
|
- Bug Fixes
|
||||||
- UI changes
|
- UI changes
|
||||||
- Smoth text scrolling
|
- Smoth text scrolling
|
||||||
- Search albums, artist or songs (Not fully implemented. Basic functionality)
|
- Search albums, artist or songs (Not fully implemented. Basic functionality)
|
||||||
|
|
||||||
v0.2.1
|
v0.2.1 (2014-08-02)
|
||||||
----------------------------------------
|
-------------------
|
||||||
|
|
||||||
- Font will be included on installation
|
- Font will be included on installation
|
||||||
|
|
||||||
v0.2.0
|
v0.2.0 (2014-08-02)
|
||||||
----------------------------------------
|
-------------------
|
||||||
|
|
||||||
- First working version
|
- First working version
|
||||||
|
|
||||||
v0.1.0 (UNRELEASED)
|
|
||||||
----------------------------------------
|
|
||||||
|
|
||||||
- Initial release.
|
|
||||||
|
|||||||
@@ -40,8 +40,8 @@ Or, if available, install the Debian/Ubuntu package from `apt.mopidy.com
|
|||||||
<http://apt.mopidy.com/>`_.
|
<http://apt.mopidy.com/>`_.
|
||||||
|
|
||||||
|
|
||||||
Configuration
|
Basic Configuration
|
||||||
=============
|
===================
|
||||||
|
|
||||||
Before starting Mopidy, you must add configuration for
|
Before starting Mopidy, you must add configuration for
|
||||||
Mopidy-Touchscreen to your Mopidy configuration file::
|
Mopidy-Touchscreen to your Mopidy configuration file::
|
||||||
@@ -62,10 +62,54 @@ The following configuration values are available:
|
|||||||
- ``touchscreen/cursor``: If the mouse cursor should be shown. (If you use a touchscreen it should be false)
|
- ``touchscreen/cursor``: If the mouse cursor should be shown. (If you use a touchscreen it should be false)
|
||||||
- ``touchscreen/fullscreen``: If you want to be shown as a window or in fullscreen.
|
- ``touchscreen/fullscreen``: If you want to be shown as a window or in fullscreen.
|
||||||
- ``touchscreen/screen_width``: The folder to be used as cache. Defaults to ``$XDG_CACHE_DIR/mopidy/touchscreen``, which usually means
|
- ``touchscreen/screen_width``: The folder to be used as cache. Defaults to ``$XDG_CACHE_DIR/mopidy/touchscreen``, which usually means
|
||||||
``~/.cache/mopidy/spotify``
|
``~/.cache/mopidy/touchscreen``
|
||||||
|
|
||||||
|
|
||||||
|
How to Setup
|
||||||
|
============
|
||||||
|
|
||||||
|
Use the basic configuration to setup as most standard screens works fine without further configuration.
|
||||||
|
|
||||||
|
Raspberry Pi and LCD Shields
|
||||||
|
----------------------------
|
||||||
|
|
||||||
|
If you are using a LCD Shield in Raspberry Pi you need to config your LCD and run mopidy with root privileges:
|
||||||
|
|
||||||
|
Configure your LCD Shield
|
||||||
|
`````````````````````````
|
||||||
|
|
||||||
|
Add to the config the next variables::
|
||||||
|
|
||||||
|
[touchscreen]
|
||||||
|
sdl_fbdev = /dev/fb1
|
||||||
|
sdl_mousdrv = TSLIB
|
||||||
|
sdl_mousedev = event0
|
||||||
|
|
||||||
|
This is just an example. It may work but each LCD Shield seems to have its own configuration.
|
||||||
|
To find your values find an example of using pygame with your LCD Shield and it should be something like this in the code::
|
||||||
|
|
||||||
|
os.environ["SDL_FBDEV"] = "/dev/fb1"
|
||||||
|
os.environ["SDL_MOUSEDRV"] = "TSLIB"
|
||||||
|
os.environ["SDL_MOUSEDEV"] = "event0"
|
||||||
|
|
||||||
|
Run mopidy with root privileges
|
||||||
|
```````````````````````````````
|
||||||
|
|
||||||
|
You can use ``sudo mopidy``.
|
||||||
|
|
||||||
|
In case you are using musicbox edit ``/etc/init.d/mopidy`` file. Change ``DAEMON_USER=mopidy`` to ``DAEMON_USER=root``
|
||||||
|
|
||||||
|
Do not forget that this is a workaround and that mopidy will run with root privileges.
|
||||||
|
|
||||||
|
|
||||||
|
Help
|
||||||
|
====
|
||||||
|
|
||||||
|
You can use `mopidy discuss <https://discuss.mopidy.com/>`_
|
||||||
|
or send an email to `9and3r@gmail.com <mailto:9and3r@gmail.com>`_
|
||||||
|
|
||||||
Features
|
Features
|
||||||
=============
|
========
|
||||||
|
|
||||||
Working
|
Working
|
||||||
-------
|
-------
|
||||||
@@ -109,10 +153,18 @@ Project resources
|
|||||||
Changelog
|
Changelog
|
||||||
=========
|
=========
|
||||||
|
|
||||||
|
v0.3.2
|
||||||
|
----------------------------------------
|
||||||
|
|
||||||
|
- Bug Fixes
|
||||||
|
- UI changes
|
||||||
|
- Smoth text scrolling
|
||||||
|
- Search albums, artist or songs (Not fully implemented. Basic functionality)
|
||||||
|
|
||||||
v0.2.1
|
v0.2.1
|
||||||
----------------------------------------
|
----------------------------------------
|
||||||
|
|
||||||
-Font will be included on instalation
|
- Font will be included on installation
|
||||||
|
|
||||||
v0.2.0
|
v0.2.0
|
||||||
----------------------------------------
|
----------------------------------------
|
||||||
|
|||||||
@@ -1,16 +1,13 @@
|
|||||||
from __future__ import unicode_literals
|
from __future__ import unicode_literals
|
||||||
|
|
||||||
import logging
|
|
||||||
import os
|
import os
|
||||||
|
|
||||||
from mopidy import config, ext
|
from mopidy import config, ext
|
||||||
|
|
||||||
from .touch_screen import TouchScreen
|
from .touch_screen import TouchScreen
|
||||||
|
|
||||||
|
|
||||||
__version__ = '0.3.2'
|
__version__ = '0.4.0'
|
||||||
|
|
||||||
# TODO: If you need to log, use loggers named after the current Python module
|
|
||||||
logger = logging.getLogger(__name__)
|
|
||||||
|
|
||||||
|
|
||||||
class Extension(ext.Extension):
|
class Extension(ext.Extension):
|
||||||
|
|||||||
@@ -1,61 +0,0 @@
|
|||||||
import random
|
|
||||||
|
|
||||||
change_speed = 2
|
|
||||||
|
|
||||||
import pygame
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
class DynamicBackground():
|
|
||||||
def __init__(self, size):
|
|
||||||
self.size = size
|
|
||||||
self.current = get_valid_color()
|
|
||||||
self.target = get_valid_color()
|
|
||||||
self.surface = None
|
|
||||||
|
|
||||||
def draw_background(self, surface):
|
|
||||||
same = True
|
|
||||||
for x in range(0, 3):
|
|
||||||
if abs(self.current[x]-self.target[x]) < change_speed:
|
|
||||||
self.current[x] = self.target[x]
|
|
||||||
else:
|
|
||||||
if self.current[x] > self.target[x]:
|
|
||||||
self.current[x] -= change_speed
|
|
||||||
elif self.current[x] < self.target[x]:
|
|
||||||
self.current[x] += change_speed
|
|
||||||
if self.current != self.target:
|
|
||||||
same = False
|
|
||||||
#if same:
|
|
||||||
# self.target = get_valid_color()
|
|
||||||
surface.fill(self.current)
|
|
||||||
if self.surface is not None:
|
|
||||||
surface.blit(self.surface,(0,0))
|
|
||||||
|
|
||||||
def set_target_color(self, color, surface):
|
|
||||||
self.target = [color[0], color[1], color[2]]
|
|
||||||
#irudi = pygame.Surface(surface.get_size())
|
|
||||||
#pygame.transform.laplacian(surface, irudi)
|
|
||||||
irudi = surface
|
|
||||||
target = pygame.Surface(self.size)
|
|
||||||
pygame.transform.smoothscale(irudi, self.size, target)
|
|
||||||
target.set_alpha(80)
|
|
||||||
self.surface = target
|
|
||||||
|
|
||||||
|
|
||||||
# Returns an array with 3 integers in range of 0-255
|
|
||||||
# The sum of the three integers will be lower than 255*2
|
|
||||||
# (510) to avoid very bright colors
|
|
||||||
# White text should be seen ok with this background color
|
|
||||||
|
|
||||||
|
|
||||||
def get_valid_color():
|
|
||||||
color = [0, 0, 0]
|
|
||||||
total = 0
|
|
||||||
for i in range(0, 3):
|
|
||||||
color[i] = random.randint(0, 255)
|
|
||||||
total += color[i]
|
|
||||||
extra = total - 510
|
|
||||||
if extra > 0:
|
|
||||||
i = random.randint(0, 2)
|
|
||||||
color[i] -= extra
|
|
||||||
return color
|
|
||||||
4
mopidy_touchscreen/graphic_utils/__init__.py
Normal file
4
mopidy_touchscreen/graphic_utils/__init__.py
Normal file
@@ -0,0 +1,4 @@
|
|||||||
|
# flake8: noqa
|
||||||
|
from dynamic_background import DynamicBackground
|
||||||
|
from list_view import ListView
|
||||||
|
from screen_objects import *
|
||||||
106
mopidy_touchscreen/graphic_utils/dynamic_background.py
Normal file
106
mopidy_touchscreen/graphic_utils/dynamic_background.py
Normal file
@@ -0,0 +1,106 @@
|
|||||||
|
import random
|
||||||
|
|
||||||
|
import pygame
|
||||||
|
|
||||||
|
change_speed = 2
|
||||||
|
|
||||||
|
|
||||||
|
class DynamicBackground():
|
||||||
|
def __init__(self, size):
|
||||||
|
self.current = get_valid_color()
|
||||||
|
self.target = get_valid_color()
|
||||||
|
self.auto_mode = True
|
||||||
|
self.image_loaded = False
|
||||||
|
self.size = size
|
||||||
|
self.surface = pygame.Surface(self.size).convert()
|
||||||
|
self.target_current_same = False
|
||||||
|
|
||||||
|
def draw_background(self):
|
||||||
|
if self.image_loaded:
|
||||||
|
return self.surface.copy()
|
||||||
|
else:
|
||||||
|
if not self.target_current_same:
|
||||||
|
for x in range(0, 3):
|
||||||
|
if abs(self.current[x]-self.target[x]) < change_speed:
|
||||||
|
self.current[x] = self.target[x]
|
||||||
|
self.target_current_same = True
|
||||||
|
else:
|
||||||
|
self.target_current_same = False
|
||||||
|
if self.current[x] > self.target[x]:
|
||||||
|
self.current[x] -= change_speed
|
||||||
|
elif self.current[x] < self.target[x]:
|
||||||
|
self.current[x] += change_speed
|
||||||
|
if self.auto_mode and self.target_current_same:
|
||||||
|
self.target = get_valid_color()
|
||||||
|
self.target_current_same = False
|
||||||
|
self.surface.fill(self.current)
|
||||||
|
return self.surface.copy()
|
||||||
|
|
||||||
|
def set_target_color(self, color, image):
|
||||||
|
if color is not None:
|
||||||
|
self.auto_mode = False
|
||||||
|
self.target_current_same = False
|
||||||
|
self.target = get_similar_valid_color(color)
|
||||||
|
else:
|
||||||
|
self.auto_mode = True
|
||||||
|
self.target = get_valid_color()
|
||||||
|
self.target_current_same = False
|
||||||
|
|
||||||
|
if image is not None:
|
||||||
|
image_size = get_aspect_scale_size(image, self.size)
|
||||||
|
target = pygame.transform.smoothscale(image, image_size)
|
||||||
|
target.set_alpha(150)
|
||||||
|
self.image_loaded = True
|
||||||
|
self.surface.fill((0, 0, 0))
|
||||||
|
pos = ((self.size[0] - image_size[0])/2,
|
||||||
|
(self.size[1] - image_size[1])/2)
|
||||||
|
self.surface.blit(target, pos)
|
||||||
|
else:
|
||||||
|
self.image_loaded = False
|
||||||
|
|
||||||
|
# It will return the same color if sum is less than 510
|
||||||
|
# Otherwise a darker color will be returned
|
||||||
|
# White text should be seen ok with this background color
|
||||||
|
|
||||||
|
|
||||||
|
def get_similar_valid_color(color):
|
||||||
|
sum = color[0] + color[1] + color[2]
|
||||||
|
new_color = [0, 0, 0]
|
||||||
|
if sum > 510:
|
||||||
|
rest = (sum - 510)/3 + 1
|
||||||
|
for x in range(0, 3):
|
||||||
|
new_color[x] = color[x] - rest
|
||||||
|
return new_color
|
||||||
|
else:
|
||||||
|
return color
|
||||||
|
|
||||||
|
# Returns an array with 3 integers in range of 0-255
|
||||||
|
# The sum of the three integers will be lower than 255*2
|
||||||
|
# (510) to avoid very bright colors
|
||||||
|
# White text should be seen ok with this background color
|
||||||
|
|
||||||
|
|
||||||
|
def get_valid_color():
|
||||||
|
color = [0, 0, 0]
|
||||||
|
total = 0
|
||||||
|
for i in range(0, 3):
|
||||||
|
color[i] = random.randint(0, 255)
|
||||||
|
total += color[i]
|
||||||
|
extra = total - 510
|
||||||
|
if extra > 0:
|
||||||
|
i = random.randint(0, 2)
|
||||||
|
color[i] -= extra
|
||||||
|
return color
|
||||||
|
|
||||||
|
|
||||||
|
def get_aspect_scale_size(img, (bx, by)):
|
||||||
|
size = img.get_size()
|
||||||
|
aspect_x = bx / float(size[0])
|
||||||
|
aspect_y = by / float(size[1])
|
||||||
|
if aspect_x > aspect_y:
|
||||||
|
aspect = aspect_x
|
||||||
|
else:
|
||||||
|
aspect = aspect_y
|
||||||
|
|
||||||
|
new_size = (int(aspect*size[0]), int(aspect*size[1]))
|
||||||
|
return new_size
|
||||||
@@ -1,8 +1,9 @@
|
|||||||
import logging
|
import logging
|
||||||
|
|
||||||
from .screen_objects import ScreenObjectsManager, ScrollBar, \
|
from screen_objects import ScreenObjectsManager, ScrollBar, \
|
||||||
TouchAndTextItem
|
TouchAndTextItem
|
||||||
from .input_manager import InputManager
|
|
||||||
|
from ..input import InputManager
|
||||||
|
|
||||||
logger = logging.getLogger(__name__)
|
logger = logging.getLogger(__name__)
|
||||||
|
|
||||||
@@ -19,10 +20,12 @@ class ListView():
|
|||||||
self.list_size = 0
|
self.list_size = 0
|
||||||
self.list = []
|
self.list = []
|
||||||
self.scrollbar = False
|
self.scrollbar = False
|
||||||
|
self.selected = None
|
||||||
|
self.active = []
|
||||||
self.set_list([])
|
self.set_list([])
|
||||||
self.selected = []
|
|
||||||
|
|
||||||
# Sets the list for the lisview. It should be an iterable of strings
|
# Sets the list for the lisview.
|
||||||
|
# It should be an iterable of strings
|
||||||
def set_list(self, item_list):
|
def set_list(self, item_list):
|
||||||
self.screen_objects.clear()
|
self.screen_objects.clear()
|
||||||
self.list = item_list
|
self.list = item_list
|
||||||
@@ -38,6 +41,10 @@ class ListView():
|
|||||||
scroll_bar)
|
scroll_bar)
|
||||||
else:
|
else:
|
||||||
self.scrollbar = False
|
self.scrollbar = False
|
||||||
|
if self.list_size > 0:
|
||||||
|
self.selected = 0
|
||||||
|
else:
|
||||||
|
self.selected = None
|
||||||
self.load_new_item_position(0)
|
self.load_new_item_position(0)
|
||||||
|
|
||||||
# Will load items currently displaying in item_pos
|
# Will load items currently displaying in item_pos
|
||||||
@@ -55,12 +62,12 @@ class ListView():
|
|||||||
width = self.size[0]
|
width = self.size[0]
|
||||||
while i < self.list_size and z < self.max_rows:
|
while i < self.list_size and z < self.max_rows:
|
||||||
item = TouchAndTextItem(self.font, self.list[i], (
|
item = TouchAndTextItem(self.font, self.list[i], (
|
||||||
self.pos[0], self.pos[1] + self.base_size * z),
|
self.pos[0],
|
||||||
(width, -1))
|
self.pos[1] + self.base_size * z), (width, -1))
|
||||||
self.screen_objects.set_touch_object(str(i), item)
|
self.screen_objects.set_touch_object(str(i), item)
|
||||||
i += 1
|
i += 1
|
||||||
z += 1
|
z += 1
|
||||||
|
self.reload_selected()
|
||||||
|
|
||||||
def render(self, surface):
|
def render(self, surface):
|
||||||
self.screen_objects.render(surface)
|
self.screen_objects.render(surface)
|
||||||
@@ -73,12 +80,22 @@ class ListView():
|
|||||||
if objects is not None:
|
if objects is not None:
|
||||||
for key in objects:
|
for key in objects:
|
||||||
if key == "scrollbar":
|
if key == "scrollbar":
|
||||||
direction = self.screen_objects.get_touch_object(
|
direction = \
|
||||||
key).touch(touch_event.current_pos)
|
self.screen_objects.get_touch_object(
|
||||||
|
key).touch(touch_event.current_pos)
|
||||||
if direction != 0:
|
if direction != 0:
|
||||||
self.move_to(direction)
|
self.move_to(direction)
|
||||||
else:
|
else:
|
||||||
return int(key)
|
return int(key)
|
||||||
|
elif (touch_event.type == InputManager.key and
|
||||||
|
self.selected is not None):
|
||||||
|
if touch_event.direction == InputManager.enter:
|
||||||
|
if self.selected is not None:
|
||||||
|
return self.selected
|
||||||
|
elif touch_event.direction == InputManager.up:
|
||||||
|
self.set_selected(self.selected-1)
|
||||||
|
elif touch_event.direction == InputManager.down:
|
||||||
|
self.set_selected(self.selected+1)
|
||||||
elif touch_event.type == InputManager.swipe:
|
elif touch_event.type == InputManager.swipe:
|
||||||
if touch_event.direction == InputManager.up:
|
if touch_event.direction == InputManager.up:
|
||||||
self.move_to(-1)
|
self.move_to(-1)
|
||||||
@@ -106,22 +123,58 @@ class ListView():
|
|||||||
self.screen_objects.get_touch_object(
|
self.screen_objects.get_touch_object(
|
||||||
"scrollbar").set_item(
|
"scrollbar").set_item(
|
||||||
self.current_item)
|
self.current_item)
|
||||||
self.set_selected(self.selected)
|
self.set_active(self.active)
|
||||||
|
|
||||||
# Set selected items
|
# Set active items
|
||||||
def set_selected(self, selected):
|
def set_active(self, active):
|
||||||
for number in self.selected:
|
for number in self.active:
|
||||||
try:
|
try:
|
||||||
self.screen_objects.get_touch_object(
|
self.screen_objects.get_touch_object(
|
||||||
str(number)).set_active(
|
str(number)).set_active(
|
||||||
False)
|
False)
|
||||||
except KeyError:
|
except KeyError:
|
||||||
pass
|
pass
|
||||||
for number in selected:
|
for number in active:
|
||||||
try:
|
try:
|
||||||
self.screen_objects.get_touch_object(
|
self.screen_objects.get_touch_object(
|
||||||
str(number)).set_active(
|
str(number)).set_active(
|
||||||
True)
|
True)
|
||||||
except KeyError:
|
except KeyError:
|
||||||
pass
|
pass
|
||||||
self.selected = selected
|
self.active = active
|
||||||
|
|
||||||
|
def set_selected(self, selected):
|
||||||
|
if selected > -1 and selected < len(self.list):
|
||||||
|
if self.selected is not None:
|
||||||
|
try:
|
||||||
|
self.screen_objects.get_touch_object(
|
||||||
|
str(self.selected)).set_selected(
|
||||||
|
False)
|
||||||
|
except KeyError:
|
||||||
|
pass
|
||||||
|
if selected is not None:
|
||||||
|
try:
|
||||||
|
self.screen_objects.get_touch_object(
|
||||||
|
str(selected)).set_selected(
|
||||||
|
True)
|
||||||
|
except KeyError:
|
||||||
|
pass
|
||||||
|
self.selected = selected
|
||||||
|
self.set_selected_on_screen()
|
||||||
|
|
||||||
|
def set_selected_on_screen(self):
|
||||||
|
if self.current_item + self.max_rows <= self.selected:
|
||||||
|
self.move_to(1)
|
||||||
|
self.set_selected_on_screen()
|
||||||
|
elif self.current_item > self.selected:
|
||||||
|
self.move_to(-1)
|
||||||
|
self.set_selected_on_screen()
|
||||||
|
|
||||||
|
def reload_selected(self):
|
||||||
|
if self.selected is not None:
|
||||||
|
try:
|
||||||
|
self.screen_objects.get_touch_object(
|
||||||
|
str(self.selected)).set_selected(
|
||||||
|
True)
|
||||||
|
except KeyError:
|
||||||
|
pass
|
||||||
@@ -1,8 +1,7 @@
|
|||||||
import logging
|
import logging
|
||||||
import math
|
import math
|
||||||
import pygame
|
|
||||||
|
|
||||||
from .input_manager import InputManager
|
import pygame
|
||||||
|
|
||||||
|
|
||||||
logger = logging.getLogger(__name__)
|
logger = logging.getLogger(__name__)
|
||||||
@@ -31,7 +30,6 @@ class ScreenObjectsManager():
|
|||||||
def get_touch_object(self, key):
|
def get_touch_object(self, key):
|
||||||
return self.touch_objects[key]
|
return self.touch_objects[key]
|
||||||
|
|
||||||
|
|
||||||
def render(self, surface):
|
def render(self, surface):
|
||||||
for key in self.text_objects:
|
for key in self.text_objects:
|
||||||
self.text_objects[key].update()
|
self.text_objects[key].update()
|
||||||
@@ -67,134 +65,6 @@ class ScreenObjectsManager():
|
|||||||
self.selected = None
|
self.selected = None
|
||||||
self.selected_key = None
|
self.selected_key = None
|
||||||
|
|
||||||
def change_selected(self, direction, pos):
|
|
||||||
if pos is None:
|
|
||||||
pos = self.selected.pos
|
|
||||||
if direction == InputManager.right:
|
|
||||||
bests = self.find_nearest_objects(
|
|
||||||
self.find_in_quadrant(False, True, pos), True, pos)
|
|
||||||
best_key = self.find_best_object(bests, False, True, pos)
|
|
||||||
elif direction == InputManager.left:
|
|
||||||
bests = self.find_nearest_objects(
|
|
||||||
self.find_in_quadrant(False, False, pos), True, pos)
|
|
||||||
best_key = self.find_best_object(bests, False, False, pos)
|
|
||||||
elif direction == InputManager.down:
|
|
||||||
bests = self.find_nearest_objects(
|
|
||||||
self.find_in_quadrant(True, True, pos), False, pos)
|
|
||||||
best_key = self.find_best_object(bests, True, True, pos)
|
|
||||||
elif direction == InputManager.up:
|
|
||||||
bests = self.find_nearest_objects(
|
|
||||||
self.find_in_quadrant(True, False, pos), False, pos)
|
|
||||||
best_key = self.find_best_object(bests, True, False, pos)
|
|
||||||
if best_key is None:
|
|
||||||
return False
|
|
||||||
else:
|
|
||||||
self.set_selected(best_key)
|
|
||||||
return True
|
|
||||||
|
|
||||||
# Find touch objects on specified quadrant
|
|
||||||
# The quadrant is the normal math one with x and y
|
|
||||||
# x is positive on the bottom as pygame x
|
|
||||||
# The quadrant origin (0,0) is the selected pos
|
|
||||||
def find_in_quadrant(self, vertical, positive, pos):
|
|
||||||
objects = {}
|
|
||||||
if vertical:
|
|
||||||
if positive:
|
|
||||||
for key in self.touch_objects:
|
|
||||||
current = self.touch_objects[key]
|
|
||||||
if current.pos[1] > pos[1]:
|
|
||||||
objects[key] = current
|
|
||||||
else:
|
|
||||||
for key in self.touch_objects:
|
|
||||||
current = self.touch_objects[key]
|
|
||||||
if current.pos[1] < pos[1]:
|
|
||||||
objects[key] = current
|
|
||||||
else:
|
|
||||||
if positive:
|
|
||||||
for key in self.touch_objects:
|
|
||||||
current = self.touch_objects[key]
|
|
||||||
if current.pos[0] > pos[0]:
|
|
||||||
objects[key] = current
|
|
||||||
else:
|
|
||||||
for key in self.touch_objects:
|
|
||||||
current = self.touch_objects[key]
|
|
||||||
if current.pos[0] < pos[0]:
|
|
||||||
objects[key] = current
|
|
||||||
return objects
|
|
||||||
|
|
||||||
# Find the objects that are nearest
|
|
||||||
def find_nearest_objects(self, objects, vertical, pos):
|
|
||||||
best_pos = None
|
|
||||||
min_value = None
|
|
||||||
best_objects = {}
|
|
||||||
if vertical:
|
|
||||||
for key in objects:
|
|
||||||
if min_value is None:
|
|
||||||
best_pos = objects[key].pos[1]
|
|
||||||
min_value = abs(objects[key].pos[1] - pos[1])
|
|
||||||
elif abs(objects[key].pos[1] - pos[1]) < min_value:
|
|
||||||
min_value = abs(objects[key].pos[1] - pos[1])
|
|
||||||
best_pos = objects[key].pos[1]
|
|
||||||
for key in objects:
|
|
||||||
if objects[key].pos[1] == best_pos:
|
|
||||||
best_objects[key] = objects[key]
|
|
||||||
return best_objects
|
|
||||||
else:
|
|
||||||
for key in objects:
|
|
||||||
if min_value is None:
|
|
||||||
best_pos = objects[key].pos[0]
|
|
||||||
min_value = abs(objects[key].pos[0] - pos[0])
|
|
||||||
elif abs(objects[key].pos[0] - pos[0]) < min_value:
|
|
||||||
min_value = abs(objects[key].pos[0] - pos[0])
|
|
||||||
best_pos = objects[key].pos[0]
|
|
||||||
for key in objects:
|
|
||||||
if objects[key].pos[0] == best_pos:
|
|
||||||
best_objects[key] = objects[key]
|
|
||||||
return best_objects
|
|
||||||
|
|
||||||
def find_best_object(self, objects, vertical, positive, pos):
|
|
||||||
best_key = None
|
|
||||||
best_pos = None
|
|
||||||
if vertical:
|
|
||||||
if positive:
|
|
||||||
for key in objects:
|
|
||||||
if best_pos is None:
|
|
||||||
best_pos = objects[key].pos[1]
|
|
||||||
best_key = key
|
|
||||||
elif objects[key].pos[1] >= pos[1] and \
|
|
||||||
objects[key].pos[1] < best_pos:
|
|
||||||
best_pos = objects[key].pos[1]
|
|
||||||
best_key = key
|
|
||||||
else:
|
|
||||||
for key in objects:
|
|
||||||
if best_pos is None:
|
|
||||||
best_pos = objects[key].pos[1]
|
|
||||||
best_key = key
|
|
||||||
elif objects[key].pos[1] <= pos[1] and \
|
|
||||||
objects[key].pos[1] > best_pos:
|
|
||||||
best_pos = objects[key].pos[1]
|
|
||||||
best_key = key
|
|
||||||
else:
|
|
||||||
if positive:
|
|
||||||
for key in objects:
|
|
||||||
if best_pos is None:
|
|
||||||
best_pos = objects[key].pos[0]
|
|
||||||
best_key = key
|
|
||||||
elif objects[key].pos[0] >= pos[0] and \
|
|
||||||
objects[key].pos[0] < best_pos:
|
|
||||||
best_pos = objects[key].pos[0]
|
|
||||||
best_key = key
|
|
||||||
else:
|
|
||||||
for key in objects:
|
|
||||||
if best_pos is None:
|
|
||||||
best_pos = objects[key].pos[0]
|
|
||||||
best_key = key
|
|
||||||
elif objects[key].pos[0] <= pos[0] and \
|
|
||||||
objects[key].pos[0] > best_pos:
|
|
||||||
best_pos = objects[key].pos[0]
|
|
||||||
best_key = key
|
|
||||||
return best_key
|
|
||||||
|
|
||||||
|
|
||||||
class BaseItem():
|
class BaseItem():
|
||||||
def __init__(self, pos, size):
|
def __init__(self, pos, size):
|
||||||
@@ -208,20 +78,20 @@ class BaseItem():
|
|||||||
def get_right_pos(self):
|
def get_right_pos(self):
|
||||||
return self.pos[0] + self.size[0]
|
return self.pos[0] + self.size[0]
|
||||||
|
|
||||||
|
|
||||||
def update(self):
|
def update(self):
|
||||||
pass
|
pass
|
||||||
|
|
||||||
|
|
||||||
class TextItem(BaseItem):
|
class TextItem(BaseItem):
|
||||||
|
|
||||||
scroll_speed = 2
|
scroll_speed = 5
|
||||||
|
|
||||||
def __init__(self, font, text, pos, size, center=False):
|
def __init__(self, font, text, pos, size, center=False):
|
||||||
self.font = font
|
self.font = font
|
||||||
self.text = text
|
self.text = text
|
||||||
self.color = (255, 255, 255)
|
self.color = (255, 255, 255)
|
||||||
self.box = self.font.render(text, True, self.color)
|
self.box = self.font.render(text, True, self.color)
|
||||||
|
self.box = self.box.convert_alpha()
|
||||||
if size is not None:
|
if size is not None:
|
||||||
if size[1] == -1:
|
if size[1] == -1:
|
||||||
height = self.font.size(text)[1]
|
height = self.font.size(text)[1]
|
||||||
@@ -235,6 +105,8 @@ class TextItem(BaseItem):
|
|||||||
size[0]:
|
size[0]:
|
||||||
self.fit_horizontal = False
|
self.fit_horizontal = False
|
||||||
self.step = 0
|
self.step = 0
|
||||||
|
self.step_2 = None
|
||||||
|
self.scroll_white_gap = self.font.get_height() * 4
|
||||||
else:
|
else:
|
||||||
self.fit_horizontal = True
|
self.fit_horizontal = True
|
||||||
if self.pos[1] + self.box.get_rect().height > pos[1] + \
|
if self.pos[1] + self.box.get_rect().height > pos[1] + \
|
||||||
@@ -249,26 +121,43 @@ class TextItem(BaseItem):
|
|||||||
self.center = center
|
self.center = center
|
||||||
if self.center:
|
if self.center:
|
||||||
if self.fit_horizontal:
|
if self.fit_horizontal:
|
||||||
self.margin = (self.size[0]-self.box.get_rect().width)/2
|
self.margin = (self.size[0] -
|
||||||
|
self.box.get_rect().width)/2
|
||||||
|
|
||||||
def update(self):
|
def update(self):
|
||||||
if not self.fit_horizontal:
|
if not self.fit_horizontal:
|
||||||
if self.step > self.box.get_rect().width:
|
self.step += TextItem.scroll_speed
|
||||||
self.step = -self.size[0]
|
if self.step_2 is None:
|
||||||
|
if (self.box.get_rect().width - self.step +
|
||||||
|
self.scroll_white_gap) < self.size[0]:
|
||||||
|
self.step_2 = \
|
||||||
|
self.box.get_rect().width - \
|
||||||
|
self.step + self.scroll_white_gap
|
||||||
else:
|
else:
|
||||||
self.step = self.step + TextItem.scroll_speed
|
self.step_2 -= TextItem.scroll_speed
|
||||||
|
if self.step_2 < 0:
|
||||||
|
self.step = 0 - self.step_2
|
||||||
|
self.step_2 = None
|
||||||
return True
|
return True
|
||||||
else:
|
else:
|
||||||
return BaseItem.update(self)
|
return BaseItem.update(self)
|
||||||
|
|
||||||
def render(self, surface):
|
def render(self, surface):
|
||||||
if self.fit_horizontal:
|
if self.fit_horizontal:
|
||||||
surface.blit(self.box, ((self.pos[0] + self.margin), self.pos[1]), area=self.rect)
|
surface.blit(
|
||||||
|
self.box, ((self.pos[0] + self.margin),
|
||||||
|
self.pos[1]), area=self.rect)
|
||||||
else:
|
else:
|
||||||
surface.blit(self.box, self.pos,
|
surface.blit(self.box, self.pos,
|
||||||
area=pygame.Rect(self.step, 0, self.size[0],
|
area=pygame.Rect(self.step, 0, self.size[0],
|
||||||
self.size[1]))
|
self.size[1]))
|
||||||
|
if self.step_2 is not None:
|
||||||
|
surface.blit(self.box, (self.pos[0]+self.step_2,
|
||||||
|
self.pos[1]),
|
||||||
|
area=pygame.Rect(0, 0,
|
||||||
|
self.size[0] -
|
||||||
|
self.step_2,
|
||||||
|
self.size[1]))
|
||||||
|
|
||||||
def set_text(self, text, change_size):
|
def set_text(self, text, change_size):
|
||||||
if text != self.text:
|
if text != self.text:
|
||||||
@@ -285,6 +174,15 @@ class TouchObject(BaseItem):
|
|||||||
BaseItem.__init__(self, pos, size)
|
BaseItem.__init__(self, pos, size)
|
||||||
self.active = False
|
self.active = False
|
||||||
self.selected = False
|
self.selected = False
|
||||||
|
self.selected_box = pygame.Surface(size, pygame.SRCALPHA)
|
||||||
|
self.selected_box = self.selected_box.convert_alpha()
|
||||||
|
self.selected_box.fill((0, 0, 0, 128))
|
||||||
|
self.selected_box_rectangle = pygame.Surface(size, pygame.SRCALPHA)
|
||||||
|
self.selected_box_rectangle = \
|
||||||
|
self.selected_box_rectangle.convert_alpha()
|
||||||
|
pygame.draw.rect(self.selected_box_rectangle, (255, 255, 255),
|
||||||
|
self.selected_box_rectangle.get_rect(),
|
||||||
|
size[1]/10+1)
|
||||||
|
|
||||||
def is_pos_inside(self, pos):
|
def is_pos_inside(self, pos):
|
||||||
return self.rect_in_pos.collidepoint(pos)
|
return self.rect_in_pos.collidepoint(pos)
|
||||||
@@ -295,38 +193,49 @@ class TouchObject(BaseItem):
|
|||||||
def set_selected(self, selected):
|
def set_selected(self, selected):
|
||||||
self.selected = selected
|
self.selected = selected
|
||||||
|
|
||||||
|
def render(self, surface):
|
||||||
|
if self.selected:
|
||||||
|
surface.blit(self.selected_box, self.pos)
|
||||||
|
surface.blit(self.selected_box_rectangle, self.pos)
|
||||||
|
|
||||||
|
def pre_render(self, surface):
|
||||||
|
if self.selected:
|
||||||
|
surface.blit(self.selected_box, self.pos)
|
||||||
|
|
||||||
|
def post_render(self, surface):
|
||||||
|
if self.selected:
|
||||||
|
surface.blit(self.selected_box_rectangle, self.pos)
|
||||||
|
|
||||||
|
|
||||||
class TouchAndTextItem(TouchObject, TextItem):
|
class TouchAndTextItem(TouchObject, TextItem):
|
||||||
def __init__(self, font, text, pos, size, center=False):
|
def __init__(self, font, text, pos, size, center=False):
|
||||||
TextItem.__init__(self, font, text, pos, size, center=center)
|
TextItem.__init__(self, font, text, pos, size, center=center)
|
||||||
TouchObject.__init__(self, pos, self.size)
|
TouchObject.__init__(self, pos, self.size)
|
||||||
self.active_color = (0, 150, 255)
|
self.active_color = (0, 150, 255)
|
||||||
self.selected_color = (150, 0, 255)
|
self.normal_box = self.box
|
||||||
self.active_box = self.font.render(text, True,
|
self.active_box = self.font.render(text, True,
|
||||||
self.active_color)
|
self.active_color)
|
||||||
self.selected_box = self.font.render(text, True,
|
|
||||||
self.selected_color)
|
|
||||||
|
|
||||||
def update(self):
|
def update(self):
|
||||||
TextItem.update(self)
|
TextItem.update(self)
|
||||||
|
|
||||||
def set_text(self, text, change_size):
|
def set_text(self, text, change_size):
|
||||||
TextItem.set_text(self, text, change_size)
|
TextItem.set_text(self, text, change_size)
|
||||||
|
self.normal_box = self.box
|
||||||
self.active_box = self.font.render(text, True,
|
self.active_box = self.font.render(text, True,
|
||||||
self.active_color)
|
self.active_color)
|
||||||
self.selected_box = self.font.render(text, True,
|
|
||||||
self.selected_color)
|
def set_active(self, active):
|
||||||
|
TouchObject.set_active(self, active)
|
||||||
|
if self.active:
|
||||||
|
self.box = self.active_box
|
||||||
|
else:
|
||||||
|
self.box = self.normal_box
|
||||||
|
|
||||||
def render(self, surface):
|
def render(self, surface):
|
||||||
if not self.fit_horizontal:
|
TouchObject.pre_render(self, surface)
|
||||||
self.rect = pygame.Rect(self.step, 0, self.size[0],
|
TextItem.render(self, surface)
|
||||||
self.size[1])
|
TouchObject.post_render(self, surface)
|
||||||
if self.selected:
|
|
||||||
surface.blit(self.selected_box, (self.pos[0]+self.margin, self.pos[1]), area=self.rect)
|
|
||||||
elif self.active:
|
|
||||||
surface.blit(self.active_box, (self.pos[0]+self.margin, self.pos[1]), area=self.rect)
|
|
||||||
else:
|
|
||||||
surface.blit(self.box, (self.pos[0]+self.margin, self.pos[1]), area=self.rect)
|
|
||||||
|
|
||||||
|
|
||||||
class Progressbar(TouchObject):
|
class Progressbar(TouchObject):
|
||||||
@@ -336,24 +245,33 @@ class Progressbar(TouchObject):
|
|||||||
self.max = max_value
|
self.max = max_value
|
||||||
self.back_color = (0, 0, 0, 128)
|
self.back_color = (0, 0, 0, 128)
|
||||||
self.main_color = (0, 150, 255)
|
self.main_color = (0, 150, 255)
|
||||||
self.surface = pygame.Surface(self.size, pygame.SRCALPHA)
|
self.surface = pygame.Surface(self.size, pygame.SRCALPHA)\
|
||||||
|
.convert_alpha()
|
||||||
self.surface.fill(self.back_color)
|
self.surface.fill(self.back_color)
|
||||||
self.value_text = value_text
|
self.value_text = value_text
|
||||||
if value_text:
|
if value_text:
|
||||||
self.text = TextItem(font, str(max_value), pos, None)
|
self.text = TextItem(font, str(max_value), pos, None)
|
||||||
self.text.pos = (
|
self.text.pos = (self.pos[0]
|
||||||
self.pos[0] + self.size[0] / 2 - self.text.size[0] /
|
+ self.size[0] / 2 -
|
||||||
2, self.text.pos[1])
|
self.text.size[0] /
|
||||||
|
2, self.text.pos[1])
|
||||||
self.text.set_text(str(self.value), True)
|
self.text.set_text(str(self.value), True)
|
||||||
else:
|
else:
|
||||||
self.text = TextItem(font, text, pos, None)
|
self.text = TextItem(font, text, pos, None)
|
||||||
self.text.pos = (
|
self.text.pos = (
|
||||||
self.pos[0] + self.size[0] / 2 - self.text.size[0] /
|
self.pos[0] + self.size[0] / 2 - self.text.size[0] /
|
||||||
2, self.text.pos[1])
|
2, self.text.pos[1])
|
||||||
|
|
||||||
|
# Rectangle
|
||||||
|
self.rectangle = pygame.Surface(size, pygame.SRCALPHA)\
|
||||||
|
.convert_alpha()
|
||||||
|
pygame.draw.rect(self.rectangle, (255, 255, 255),
|
||||||
|
self.rectangle.get_rect(),
|
||||||
|
size[1]/20+1)
|
||||||
|
|
||||||
def render(self, surface):
|
def render(self, surface):
|
||||||
surface.blit(self.surface, self.pos)
|
surface.blit(self.surface, self.pos)
|
||||||
|
surface.blit(self.rectangle, self.pos)
|
||||||
self.text.render(surface)
|
self.text.render(surface)
|
||||||
|
|
||||||
def set_value(self, value):
|
def set_value(self, value):
|
||||||
@@ -361,9 +279,10 @@ class Progressbar(TouchObject):
|
|||||||
self.value = value
|
self.value = value
|
||||||
if self.value_text:
|
if self.value_text:
|
||||||
self.set_text(str(self.value))
|
self.set_text(str(self.value))
|
||||||
self.text.pos = (
|
self.text.pos = (self.pos[0]
|
||||||
self.pos[0] + self.size[0] / 2 - self.text.size[0] /
|
+ self.size[0] / 2 -
|
||||||
2, self.text.pos[1])
|
self.text.size[0]
|
||||||
|
/ 2, self.text.pos[1])
|
||||||
self.surface.fill(self.back_color)
|
self.surface.fill(self.back_color)
|
||||||
pos_pixel = value * self.size[0] / self.max
|
pos_pixel = value * self.size[0] / self.max
|
||||||
rect = pygame.Rect(0, 0, pos_pixel, self.size[1])
|
rect = pygame.Rect(0, 0, pos_pixel, self.size[1])
|
||||||
@@ -386,7 +305,8 @@ class ScrollBar(TouchObject):
|
|||||||
self.max = max_value
|
self.max = max_value
|
||||||
self.items_on_screen = items_on_screen
|
self.items_on_screen = items_on_screen
|
||||||
self.current_item = 0
|
self.current_item = 0
|
||||||
self.back_bar = pygame.Surface(self.size, pygame.SRCALPHA)
|
self.back_bar = pygame.Surface(self.size, pygame.SRCALPHA)\
|
||||||
|
.convert_alpha()
|
||||||
self.back_bar.fill((255, 255, 255, 128))
|
self.back_bar.fill((255, 255, 255, 128))
|
||||||
self.bar_pos = 0
|
self.bar_pos = 0
|
||||||
if self.max < 1:
|
if self.max < 1:
|
||||||
@@ -395,7 +315,7 @@ class ScrollBar(TouchObject):
|
|||||||
self.bar_size = math.ceil(
|
self.bar_size = math.ceil(
|
||||||
float(self.items_on_screen) / float(self.max) * float(
|
float(self.items_on_screen) / float(self.max) * float(
|
||||||
self.size[1]))
|
self.size[1]))
|
||||||
self.bar = pygame.Surface((self.size[0], self.bar_size))
|
self.bar = pygame.Surface((self.size[0], self.bar_size)).convert()
|
||||||
self.bar.fill((255, 255, 255))
|
self.bar.fill((255, 255, 255))
|
||||||
|
|
||||||
def render(self, surface):
|
def render(self, surface):
|
||||||
2
mopidy_touchscreen/input/__init__.py
Normal file
2
mopidy_touchscreen/input/__init__.py
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
# flake8: noqa
|
||||||
|
from input_manager import InputManager
|
||||||
@@ -1,8 +1,9 @@
|
|||||||
import logging
|
import logging
|
||||||
import pygame
|
|
||||||
|
|
||||||
import RPi.GPIO as GPIO
|
import RPi.GPIO as GPIO
|
||||||
|
|
||||||
|
import pygame
|
||||||
|
|
||||||
|
|
||||||
logger = logging.getLogger(__name__)
|
logger = logging.getLogger(__name__)
|
||||||
|
|
||||||
@@ -92,8 +93,3 @@ def enter(channel):
|
|||||||
dict['key'] = pygame.K_RETURN
|
dict['key'] = pygame.K_RETURN
|
||||||
event = pygame.event.Event(type, dict)
|
event = pygame.event.Event(type, dict)
|
||||||
pygame.event.post(event)
|
pygame.event.post(event)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
@@ -93,10 +93,10 @@ class InputManager():
|
|||||||
|
|
||||||
def mouse_up(self, event):
|
def mouse_up(self, event):
|
||||||
self.up_pos = event.pos
|
self.up_pos = event.pos
|
||||||
if abs(self.down_pos[0] - self.up_pos[
|
if abs(self.down_pos[0] -
|
||||||
0]) < self.max_move_margin:
|
self.up_pos[0]) < self.max_move_margin:
|
||||||
if abs(self.down_pos[1] - self.up_pos[
|
if abs(self.down_pos[1] -
|
||||||
1]) < self.max_move_margin:
|
self.up_pos[1]) < self.max_move_margin:
|
||||||
if time.time() - InputManager.long_click_min_time > \
|
if time.time() - InputManager.long_click_min_time > \
|
||||||
self.down_time:
|
self.down_time:
|
||||||
return InputEvent(InputManager.long_click,
|
return InputEvent(InputManager.long_click,
|
||||||
@@ -106,13 +106,13 @@ class InputManager():
|
|||||||
return InputEvent(InputManager.click,
|
return InputEvent(InputManager.click,
|
||||||
self.down_pos,
|
self.down_pos,
|
||||||
self.up_pos, None, None)
|
self.up_pos, None, None)
|
||||||
elif abs(self.down_pos[1] - self.up_pos[
|
elif abs(self.down_pos[1] - self.up_pos[1])\
|
||||||
1]) > self.min_swipe_move:
|
> self.min_swipe_move:
|
||||||
return InputEvent(InputManager.swipe, self.down_pos,
|
return InputEvent(InputManager.swipe, self.down_pos,
|
||||||
self.up_pos, True, None)
|
self.up_pos, True, None)
|
||||||
elif self.down_pos[1] - self.up_pos[1] < self.max_move_margin:
|
elif self.down_pos[1] - self.up_pos[1] < self.max_move_margin:
|
||||||
if abs(self.down_pos[0] - self.up_pos[
|
if abs(self.down_pos[0] - self.up_pos[0]) > \
|
||||||
0]) > self.min_swipe_move:
|
self.min_swipe_move:
|
||||||
return InputEvent(InputManager.swipe, self.down_pos,
|
return InputEvent(InputManager.swipe, self.down_pos,
|
||||||
self.up_pos, False, None)
|
self.up_pos, False, None)
|
||||||
|
|
||||||
@@ -1,92 +0,0 @@
|
|||||||
import os
|
|
||||||
import socket
|
|
||||||
import mopidy
|
|
||||||
|
|
||||||
from .screen_objects import ScreenObjectsManager, TouchAndTextItem
|
|
||||||
from .input_manager import InputManager
|
|
||||||
from .base_screen import BaseScreen
|
|
||||||
|
|
||||||
|
|
||||||
class MenuScreen(BaseScreen):
|
|
||||||
def __init__(self, size, base_size, manager, fonts):
|
|
||||||
BaseScreen.__init__(self, size, base_size, manager, fonts)
|
|
||||||
self.ip = None
|
|
||||||
self.screen_objects = ScreenObjectsManager()
|
|
||||||
|
|
||||||
# Exit mopidy button
|
|
||||||
button = TouchAndTextItem(self.manager.fonts['icon'],
|
|
||||||
u"\ue611",
|
|
||||||
(0, 0), None)
|
|
||||||
self.screen_objects.set_touch_object("exit_icon", button)
|
|
||||||
button = TouchAndTextItem(self.fonts['base'],
|
|
||||||
"Exit Mopidy",
|
|
||||||
(button.get_right_pos(),
|
|
||||||
0),
|
|
||||||
None)
|
|
||||||
self.screen_objects.set_touch_object("exit", button)
|
|
||||||
|
|
||||||
# Shutdown button
|
|
||||||
button = TouchAndTextItem(self.fonts['icon'],
|
|
||||||
u"\ue60b",
|
|
||||||
(0, self.base_size * 1), None)
|
|
||||||
self.screen_objects.set_touch_object("shutdown_icon", button)
|
|
||||||
button = TouchAndTextItem(self.fonts['base'],
|
|
||||||
"Shutdown",
|
|
||||||
(button.get_right_pos(),
|
|
||||||
self.base_size * 1),
|
|
||||||
None)
|
|
||||||
self.screen_objects.set_touch_object("shutdown", button)
|
|
||||||
|
|
||||||
# Restart button
|
|
||||||
button = TouchAndTextItem(self.fonts['icon'],
|
|
||||||
u"\ue609",
|
|
||||||
(0, self.base_size * 2), None)
|
|
||||||
self.screen_objects.set_touch_object("restart_icon", button)
|
|
||||||
button = TouchAndTextItem(self.fonts['base'],
|
|
||||||
"Restart",
|
|
||||||
(button.get_right_pos(),
|
|
||||||
self.base_size * 2),
|
|
||||||
None)
|
|
||||||
self.screen_objects.set_touch_object("restart", button)
|
|
||||||
|
|
||||||
# IP addres
|
|
||||||
button = TouchAndTextItem(self.fonts['base'], "IP: ",
|
|
||||||
(0, self.base_size * 3), None)
|
|
||||||
self.screen_objects.set_touch_object("ip", button)
|
|
||||||
|
|
||||||
def update(self, screen, update_all):
|
|
||||||
self.screen_objects.render(screen)
|
|
||||||
|
|
||||||
def touch_event(self, event):
|
|
||||||
if event.type == InputManager.click:
|
|
||||||
clicked = self.screen_objects.get_touch_objects_in_pos(
|
|
||||||
event.current_pos)
|
|
||||||
for key in clicked:
|
|
||||||
if key == "exit_icon" or key == "exit":
|
|
||||||
mopidy.utils.process.exit_process()
|
|
||||||
elif key == "shutdown_icon" or key == "shutdown":
|
|
||||||
if os.system("gksu -- shutdown now -h") != 0:
|
|
||||||
os.system("shutdown now -h")
|
|
||||||
elif key == "restart_icon" or key == "restart":
|
|
||||||
if os.system("gksu -- shutdown -r now") != 0:
|
|
||||||
os.system("shutdown -r now")
|
|
||||||
elif key == "ip":
|
|
||||||
self.check_connection()
|
|
||||||
|
|
||||||
# Will check internet connection
|
|
||||||
def check_connection(self):
|
|
||||||
try:
|
|
||||||
self.manager.set_connection(False, True)
|
|
||||||
s = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
|
|
||||||
s.connect(("8.8.8.8", 80))
|
|
||||||
self.ip = s.getsockname()[0]
|
|
||||||
s.close()
|
|
||||||
self.screen_objects.get_touch_object("ip").set_text(
|
|
||||||
"IP: " + self.ip, "None")
|
|
||||||
self.manager.set_connection(True, False)
|
|
||||||
except socket.error:
|
|
||||||
s.close()
|
|
||||||
self.ip = None
|
|
||||||
self.screen_objects.get_touch_object("ip").set_text(
|
|
||||||
"IP: No internet", "None")
|
|
||||||
self.manager.set_connection(False, False)
|
|
||||||
@@ -1,18 +1,17 @@
|
|||||||
import logging
|
import logging
|
||||||
import traceback
|
import traceback
|
||||||
import pygame
|
|
||||||
|
from graphic_utils import DynamicBackground, \
|
||||||
|
ScreenObjectsManager, TouchAndTextItem
|
||||||
|
from input import InputManager
|
||||||
|
|
||||||
from pkg_resources import Requirement, resource_filename
|
from pkg_resources import Requirement, resource_filename
|
||||||
|
|
||||||
from .search_screen import SearchScreen
|
import pygame
|
||||||
from .library_screen import LibraryScreen
|
|
||||||
from .main_screen import MainScreen
|
from screens import LibraryScreen, MainScreen, MenuScreen,\
|
||||||
from .menu_screen import MenuScreen
|
PlaylistScreen, SearchScreen, Tracklist
|
||||||
from .playlist_screen import PlaylistScreen
|
|
||||||
from .screen_objects import ScreenObjectsManager, \
|
|
||||||
TouchAndTextItem
|
|
||||||
from .input_manager import InputManager
|
|
||||||
from .tracklist import Tracklist
|
|
||||||
from .dynamic_background import DynamicBackground
|
|
||||||
|
|
||||||
logger = logging.getLogger(__name__)
|
logger = logging.getLogger(__name__)
|
||||||
|
|
||||||
@@ -29,41 +28,49 @@ class ScreenManager():
|
|||||||
self.core = core
|
self.core = core
|
||||||
self.cache = cache
|
self.cache = cache
|
||||||
self.fonts = {}
|
self.fonts = {}
|
||||||
|
self.background = None
|
||||||
self.current_screen = library_index
|
self.current_screen = library_index
|
||||||
self.init_manager(size)
|
|
||||||
|
|
||||||
|
# Init variables in init
|
||||||
|
self.base_size = None
|
||||||
|
self.size = None
|
||||||
|
self.screens = None
|
||||||
|
self.track = None
|
||||||
|
self.input_manager = InputManager(size)
|
||||||
|
self.down_bar_objects = ScreenObjectsManager()
|
||||||
|
self.down_bar = None
|
||||||
|
|
||||||
|
self.init_manager(size)
|
||||||
|
|
||||||
def init_manager(self, size):
|
def init_manager(self, size):
|
||||||
self.size = size
|
self.size = size
|
||||||
self.background = DynamicBackground(self.size)
|
self.background = DynamicBackground(self.size)
|
||||||
self.current_screen = 0
|
|
||||||
self.base_size = self.size[1] / 8
|
self.base_size = self.size[1] / 8
|
||||||
font = resource_filename(
|
font = resource_filename(
|
||||||
Requirement.parse("mopidy-touchscreen"),
|
Requirement.parse("mopidy-touchscreen"),
|
||||||
"mopidy_touchscreen/icomoon.ttf")
|
"mopidy_touchscreen/icomoon.ttf")
|
||||||
self.fonts['base'] = pygame.font.SysFont("verdana",
|
self.fonts['base'] = pygame.font.SysFont("arial",
|
||||||
self.base_size)
|
self.base_size)
|
||||||
self.fonts['icon'] = pygame.font.Font(font, self.base_size)
|
self.fonts['icon'] = pygame.font.Font(font, self.base_size)
|
||||||
try:
|
try:
|
||||||
self.screens = [
|
self.screens = [
|
||||||
SearchScreen(size, self.base_size, self, self.fonts),
|
SearchScreen(size, self.base_size, self, self.fonts),
|
||||||
MainScreen(size, self.base_size, self, self.fonts, self.cache, self.core, self.background),
|
MainScreen(size, self.base_size, self, self.fonts,
|
||||||
|
self.cache, self.core, self.background),
|
||||||
Tracklist(size, self.base_size, self, self.fonts),
|
Tracklist(size, self.base_size, self, self.fonts),
|
||||||
LibraryScreen(size, self.base_size, self, self.fonts),
|
LibraryScreen(size, self.base_size, self, self.fonts),
|
||||||
PlaylistScreen(size, self.base_size, self, self.fonts),
|
PlaylistScreen(size,
|
||||||
|
self.base_size, self, self.fonts),
|
||||||
MenuScreen(size, self.base_size, self, self.fonts)]
|
MenuScreen(size, self.base_size, self, self.fonts)]
|
||||||
except:
|
except:
|
||||||
traceback.print_exc()
|
traceback.print_exc()
|
||||||
self.track = None
|
self.track = None
|
||||||
self.input_manager = InputManager(size)
|
|
||||||
self.down_bar_objects = ScreenObjectsManager()
|
|
||||||
self.screen_changed = True
|
|
||||||
|
|
||||||
# Menu buttons
|
# Menu buttons
|
||||||
|
|
||||||
button_size = (self.size[0] / 6, self.base_size)
|
button_size = (self.size[0] / 6, self.base_size)
|
||||||
|
|
||||||
# Search button
|
# Search button
|
||||||
button = TouchAndTextItem(self.fonts['icon'], u" \ue986",
|
button = TouchAndTextItem(self.fonts['icon'], u" \ue986",
|
||||||
(0, self.base_size * 7),
|
(0, self.base_size * 7),
|
||||||
button_size, center=True)
|
button_size, center=True)
|
||||||
@@ -101,14 +108,16 @@ class ScreenManager():
|
|||||||
|
|
||||||
# Menu button
|
# Menu button
|
||||||
button = TouchAndTextItem(self.fonts['icon'], u" \ue60a",
|
button = TouchAndTextItem(self.fonts['icon'], u" \ue60a",
|
||||||
(x, self.base_size * 7), button_size, center=True)
|
(x, self.base_size * 7),
|
||||||
|
button_size,
|
||||||
|
center=True)
|
||||||
self.down_bar_objects.set_touch_object("menu_5", button)
|
self.down_bar_objects.set_touch_object("menu_5", button)
|
||||||
|
|
||||||
# Down bar
|
# Down bar
|
||||||
self.down_bar = pygame.Surface(
|
self.down_bar = pygame.Surface(
|
||||||
(self.size[0], self.size[1] - self.base_size * 7),
|
(self.size[0], self.size[1] - self.base_size * 7),
|
||||||
pygame.SRCALPHA)
|
pygame.SRCALPHA)
|
||||||
self.down_bar.fill((0, 0, 0, 128))
|
self.down_bar.fill((0, 0, 0, 200))
|
||||||
|
|
||||||
self.options_changed()
|
self.options_changed()
|
||||||
self.mute_changed(self.core.playback.mute.get())
|
self.mute_changed(self.core.playback.mute.get())
|
||||||
@@ -118,13 +127,10 @@ class ScreenManager():
|
|||||||
self.change_screen(self.current_screen)
|
self.change_screen(self.current_screen)
|
||||||
|
|
||||||
def update(self):
|
def update(self):
|
||||||
surface = pygame.Surface(self.size)
|
surface = self.background.draw_background()
|
||||||
self.background.draw_background(surface)
|
self.screens[self.current_screen].update(surface)
|
||||||
self.screens[self.current_screen].update(surface,
|
|
||||||
self.screen_changed)
|
|
||||||
surface.blit(self.down_bar, (0, self.base_size * 7))
|
surface.blit(self.down_bar, (0, self.base_size * 7))
|
||||||
self.down_bar_objects.render(surface)
|
self.down_bar_objects.render(surface)
|
||||||
self.screen_changed = False
|
|
||||||
return surface
|
return surface
|
||||||
|
|
||||||
def track_started(self, track):
|
def track_started(self, track):
|
||||||
@@ -133,7 +139,8 @@ class ScreenManager():
|
|||||||
self.screens[tracklist_index].track_started(track)
|
self.screens[tracklist_index].track_started(track)
|
||||||
|
|
||||||
def track_playback_ended(self, tl_track, time_position):
|
def track_playback_ended(self, tl_track, time_position):
|
||||||
self.screens[main_screen_index].track_playback_ended(tl_track, time_position)
|
self.screens[main_screen_index].track_playback_ended(
|
||||||
|
tl_track, time_position)
|
||||||
|
|
||||||
def event(self, event):
|
def event(self, event):
|
||||||
event = self.input_manager.event(event)
|
event = self.input_manager.event(event)
|
||||||
@@ -143,16 +150,26 @@ class ScreenManager():
|
|||||||
|
|
||||||
def manage_event(self, event):
|
def manage_event(self, event):
|
||||||
if event.type == InputManager.click:
|
if event.type == InputManager.click:
|
||||||
objects = self.down_bar_objects.get_touch_objects_in_pos(event.current_pos)
|
objects = \
|
||||||
|
self.down_bar_objects.get_touch_objects_in_pos(
|
||||||
|
event.current_pos)
|
||||||
return self.click_on_objects(objects, event)
|
return self.click_on_objects(objects, event)
|
||||||
else:
|
else:
|
||||||
|
if event.type == InputManager.key:
|
||||||
|
if event.direction == InputManager.right:
|
||||||
|
self.change_screen(self.current_screen+1)
|
||||||
|
return True
|
||||||
|
elif event.direction == InputManager.left:
|
||||||
|
self.change_screen(self.current_screen-1)
|
||||||
|
return True
|
||||||
return False
|
return False
|
||||||
|
|
||||||
def volume_changed(self, volume):
|
def volume_changed(self, volume):
|
||||||
self.screens[main_screen_index].volume_changed(volume)
|
self.screens[main_screen_index].volume_changed(volume)
|
||||||
|
|
||||||
def playback_state_changed(self, old_state, new_state):
|
def playback_state_changed(self, old_state, new_state):
|
||||||
self.screens[main_screen_index].playback_state_changed(old_state, new_state)
|
self.screens[main_screen_index].playback_state_changed(
|
||||||
|
old_state, new_state)
|
||||||
|
|
||||||
def mute_changed(self, mute):
|
def mute_changed(self, mute):
|
||||||
self.screens[main_screen_index].mute_changed(mute)
|
self.screens[main_screen_index].mute_changed(mute)
|
||||||
@@ -164,12 +181,12 @@ class ScreenManager():
|
|||||||
self.screens[main_screen_index].options_changed()
|
self.screens[main_screen_index].options_changed()
|
||||||
|
|
||||||
def change_screen(self, new_screen):
|
def change_screen(self, new_screen):
|
||||||
self.screen_changed = True
|
if new_screen > -1 and new_screen < len(self.screens):
|
||||||
self.down_bar_objects.get_touch_object(
|
self.down_bar_objects.get_touch_object(
|
||||||
"menu_" + str(self.current_screen)).set_active(False)
|
"menu_" + str(self.current_screen)).set_active(False)
|
||||||
self.current_screen = new_screen
|
self.current_screen = new_screen
|
||||||
self.down_bar_objects.get_touch_object(
|
self.down_bar_objects.get_touch_object(
|
||||||
"menu_" + str(new_screen)).set_active(True)
|
"menu_" + str(new_screen)).set_active(True)
|
||||||
|
|
||||||
def click_on_objects(self, objects, event):
|
def click_on_objects(self, objects, event):
|
||||||
if objects is not None:
|
if objects is not None:
|
||||||
@@ -183,7 +200,8 @@ class ScreenManager():
|
|||||||
self.screens[playlist_index].playlists_loaded()
|
self.screens[playlist_index].playlists_loaded()
|
||||||
|
|
||||||
def set_connection(self, connection, loading):
|
def set_connection(self, connection, loading):
|
||||||
self.screens[main_screen_index].set_connection(connection, loading)
|
self.screens[main_screen_index].set_connection(connection,
|
||||||
|
loading)
|
||||||
|
|
||||||
def check_connection(self):
|
def check_connection(self):
|
||||||
self.screens[menu_index].check_connection()
|
self.screens[menu_index].check_connection()
|
||||||
|
|||||||
7
mopidy_touchscreen/screens/__init__.py
Normal file
7
mopidy_touchscreen/screens/__init__.py
Normal file
@@ -0,0 +1,7 @@
|
|||||||
|
# flake8: noqa
|
||||||
|
from library_screen import LibraryScreen
|
||||||
|
from main_screen import MainScreen
|
||||||
|
from menu_screen import MenuScreen
|
||||||
|
from playlist_screen import PlaylistScreen
|
||||||
|
from search_screen import SearchScreen
|
||||||
|
from tracklist import Tracklist
|
||||||
@@ -1,6 +1,3 @@
|
|||||||
__author__ = 'ander'
|
|
||||||
|
|
||||||
|
|
||||||
class BaseScreen():
|
class BaseScreen():
|
||||||
|
|
||||||
def __init__(self, size, base_size, manager, fonts):
|
def __init__(self, size, base_size, manager, fonts):
|
||||||
@@ -1,29 +1,22 @@
|
|||||||
import logging
|
from base_screen import BaseScreen
|
||||||
|
|
||||||
import mopidy.models
|
import mopidy.models
|
||||||
|
|
||||||
from .list_view import ListView
|
from ..graphic_utils import ListView
|
||||||
from .input_manager import InputManager
|
|
||||||
from .base_screen import BaseScreen
|
|
||||||
|
|
||||||
logger = logging.getLogger(__name__)
|
|
||||||
|
|
||||||
|
|
||||||
class LibraryScreen(BaseScreen):
|
class LibraryScreen(BaseScreen):
|
||||||
def __init__(self, size, base_size, manager, fonts):
|
def __init__(self, size, base_size, manager, fonts):
|
||||||
BaseScreen.__init__(self, size, base_size, manager, fonts)
|
BaseScreen.__init__(self, size, base_size, manager, fonts)
|
||||||
self.list_view = ListView((0, 0), (
|
self.list_view = ListView((0, 0), (
|
||||||
self.size[0], self.size[1] - self.base_size),
|
self.size[0], self.size[1] -
|
||||||
self.base_size,
|
self.base_size), self.base_size, self.fonts['base'])
|
||||||
self.fonts['base'])
|
|
||||||
self.directory_list = []
|
self.directory_list = []
|
||||||
self.current_directory = None
|
self.current_directory = None
|
||||||
self.library = None
|
self.library = None
|
||||||
self.library_strings = None
|
self.library_strings = None
|
||||||
self.browse_uri(None)
|
self.browse_uri(None)
|
||||||
|
|
||||||
def get_dirty_area(self):
|
|
||||||
return self.list_view.get_dirty_area()
|
|
||||||
|
|
||||||
def go_inside_directory(self, uri):
|
def go_inside_directory(self, uri):
|
||||||
self.directory_list.append(self.current_directory)
|
self.directory_list.append(self.current_directory)
|
||||||
self.current_directory = uri
|
self.current_directory = uri
|
||||||
@@ -44,7 +37,7 @@ class LibraryScreen(BaseScreen):
|
|||||||
self.current_directory = directory
|
self.current_directory = directory
|
||||||
self.browse_uri(directory)
|
self.browse_uri(directory)
|
||||||
|
|
||||||
def update(self, screen, update_all):
|
def update(self, screen):
|
||||||
self.list_view.render(screen)
|
self.list_view.render(screen)
|
||||||
|
|
||||||
def touch_event(self, touch_event):
|
def touch_event(self, touch_event):
|
||||||
@@ -54,24 +47,25 @@ class LibraryScreen(BaseScreen):
|
|||||||
if clicked == 0:
|
if clicked == 0:
|
||||||
self.go_up_directory()
|
self.go_up_directory()
|
||||||
else:
|
else:
|
||||||
if self.library[
|
if self.library[clicked - 1].type\
|
||||||
clicked - 1].type == mopidy.models.Ref.TRACK:
|
== mopidy.models.Ref.TRACK:
|
||||||
self.play_uri(self.current_directory, clicked-1)
|
self.play_uri(clicked-1)
|
||||||
else:
|
else:
|
||||||
self.go_inside_directory(
|
self.go_inside_directory(
|
||||||
self.library[clicked - 1].uri)
|
self.library[clicked - 1].uri)
|
||||||
else:
|
else:
|
||||||
self.go_inside_directory(
|
self.go_inside_directory(self.library[clicked].uri)
|
||||||
self.library[clicked].uri)
|
|
||||||
|
|
||||||
def play_uri(self, uri, track_pos):
|
def play_uri(self, track_pos):
|
||||||
self.manager.core.tracklist.clear()
|
self.manager.core.tracklist.clear()
|
||||||
tracks = []
|
tracks = []
|
||||||
for item in self.library:
|
for item in self.library:
|
||||||
if item.type == mopidy.models.Ref.TRACK:
|
if item.type == mopidy.models.Ref.TRACK:
|
||||||
tracks.append(self.manager.core.library.lookup(item.uri).get()[0])
|
tracks.append(self.manager.core.library.lookup(
|
||||||
|
item.uri).get()[0])
|
||||||
else:
|
else:
|
||||||
track_pos = track_pos - 1
|
track_pos -= 1
|
||||||
self.manager.core.tracklist.add(tracks)
|
self.manager.core.tracklist.add(tracks)
|
||||||
self.manager.core.playback.play(tl_track=self.manager.core.tracklist.tl_tracks.get()[track_pos])
|
self.manager.core.playback.play(
|
||||||
|
tl_track=self.manager.core.tracklist.tl_tracks.get()
|
||||||
|
[track_pos])
|
||||||
@@ -3,24 +3,28 @@ import json
|
|||||||
import logging
|
import logging
|
||||||
import os
|
import os
|
||||||
import time
|
import time
|
||||||
import mopidy.core
|
|
||||||
import urllib
|
import urllib
|
||||||
import urllib2
|
import urllib2
|
||||||
from threading import Thread
|
from threading import Thread
|
||||||
import pygame
|
|
||||||
from .base_screen import BaseScreen
|
|
||||||
|
|
||||||
from .screen_objects import (Progressbar, ScreenObjectsManager,
|
|
||||||
TextItem,
|
from base_screen import BaseScreen
|
||||||
TouchAndTextItem)
|
|
||||||
from .input_manager import InputManager
|
import mopidy.core
|
||||||
|
|
||||||
|
import pygame
|
||||||
|
|
||||||
|
from ..graphic_utils import Progressbar, \
|
||||||
|
ScreenObjectsManager, TouchAndTextItem
|
||||||
|
from ..input import InputManager
|
||||||
|
|
||||||
|
|
||||||
logger = logging.getLogger(__name__)
|
logger = logging.getLogger(__name__)
|
||||||
|
|
||||||
|
|
||||||
class MainScreen(BaseScreen):
|
class MainScreen(BaseScreen):
|
||||||
def __init__(self, size, base_size, manager, fonts, cache, core, background):
|
def __init__(self, size, base_size, manager, fonts, cache, core,
|
||||||
|
background):
|
||||||
BaseScreen.__init__(self, size, base_size, manager, fonts)
|
BaseScreen.__init__(self, size, base_size, manager, fonts)
|
||||||
self.core = core
|
self.core = core
|
||||||
self.track = None
|
self.track = None
|
||||||
@@ -36,7 +40,6 @@ class MainScreen(BaseScreen):
|
|||||||
else:
|
else:
|
||||||
self.track_started(current_track)
|
self.track_started(current_track)
|
||||||
|
|
||||||
|
|
||||||
# Top bar
|
# Top bar
|
||||||
self.top_bar = pygame.Surface((self.size[0], self.base_size),
|
self.top_bar = pygame.Surface((self.size[0], self.base_size),
|
||||||
pygame.SRCALPHA)
|
pygame.SRCALPHA)
|
||||||
@@ -85,7 +88,7 @@ class MainScreen(BaseScreen):
|
|||||||
self.touch_text_manager.set_touch_object("volume", progress)
|
self.touch_text_manager.set_touch_object("volume", progress)
|
||||||
progress.set_value(self.core.playback.volume.get())
|
progress.set_value(self.core.playback.volume.get())
|
||||||
|
|
||||||
def update(self, screen, update_all):
|
def update(self, screen):
|
||||||
screen.blit(self.top_bar, (0, 0))
|
screen.blit(self.top_bar, (0, 0))
|
||||||
if self.track is not None:
|
if self.track is not None:
|
||||||
self.touch_text_manager.get_touch_object(
|
self.touch_text_manager.get_touch_object(
|
||||||
@@ -94,10 +97,12 @@ class MainScreen(BaseScreen):
|
|||||||
self.touch_text_manager.get_touch_object(
|
self.touch_text_manager.get_touch_object(
|
||||||
"time_progress").set_text(
|
"time_progress").set_text(
|
||||||
time.strftime('%M:%S', time.gmtime(
|
time.strftime('%M:%S', time.gmtime(
|
||||||
self.core.playback.time_position.get() / 1000)) + "/" + self.track_duration)
|
self.core.playback.time_position.get() / 1000)) +
|
||||||
|
"/" + self.track_duration)
|
||||||
if self.image is not None:
|
if self.image is not None:
|
||||||
screen.blit(self.image, (
|
screen.blit(self.image, (
|
||||||
self.base_size / 2, self.base_size + self.base_size / 2))
|
self.base_size / 2, self.base_size +
|
||||||
|
self.base_size / 2))
|
||||||
self.touch_text_manager.render(screen)
|
self.touch_text_manager.render(screen)
|
||||||
return screen
|
return screen
|
||||||
|
|
||||||
@@ -116,22 +121,22 @@ class MainScreen(BaseScreen):
|
|||||||
|
|
||||||
# Track name
|
# Track name
|
||||||
label = TouchAndTextItem(self.fonts['base'],
|
label = TouchAndTextItem(self.fonts['base'],
|
||||||
MainScreen.get_track_name(track),
|
MainScreen.get_track_name(track),
|
||||||
(x, self.base_size * 2),
|
(x, self.base_size * 2), (width, -1))
|
||||||
(width, -1))
|
|
||||||
self.touch_text_manager.set_touch_object("track_name", label)
|
self.touch_text_manager.set_touch_object("track_name", label)
|
||||||
|
|
||||||
# Album name
|
# Album name
|
||||||
label = TouchAndTextItem(self.fonts['base'],
|
label = TouchAndTextItem(self.fonts['base'],
|
||||||
MainScreen.get_track_album_name(track),
|
MainScreen.get_track_album_name
|
||||||
(x, self.base_size * 3),
|
(track), (x, self.base_size * 3),
|
||||||
(width, -1))
|
(width, -1))
|
||||||
self.touch_text_manager.set_touch_object("album_name", label)
|
self.touch_text_manager.set_touch_object("album_name", label)
|
||||||
|
|
||||||
# Artist
|
# Artist
|
||||||
label = TouchAndTextItem(self.fonts['base'], self.get_artist_string(),
|
label = TouchAndTextItem(self.fonts['base'],
|
||||||
(x, self.base_size * 4),
|
self.get_artist_string(),
|
||||||
(width, -1))
|
(x, self.base_size * 4),
|
||||||
|
(width, -1))
|
||||||
self.touch_text_manager.set_touch_object("artist_name", label)
|
self.touch_text_manager.set_touch_object("artist_name", label)
|
||||||
|
|
||||||
# Previous track button
|
# Previous track button
|
||||||
@@ -150,9 +155,8 @@ class MainScreen(BaseScreen):
|
|||||||
# Progress
|
# Progress
|
||||||
progress = Progressbar(self.fonts['base'],
|
progress = Progressbar(self.fonts['base'],
|
||||||
time.strftime('%M:%S', time.gmtime(
|
time.strftime('%M:%S', time.gmtime(
|
||||||
0)) + "/" + time.strftime('%M:%S',
|
0)) + "/" + time.strftime(
|
||||||
time.gmtime(
|
'%M:%S', time.gmtime(0)),
|
||||||
0)),
|
|
||||||
(size_1, self.base_size * 6),
|
(size_1, self.base_size * 6),
|
||||||
(
|
(
|
||||||
self.size[0] - size_1 - size_2,
|
self.size[0] - size_1 - size_2,
|
||||||
@@ -220,72 +224,80 @@ class MainScreen(BaseScreen):
|
|||||||
|
|
||||||
logger.info("Cover could not be downloaded")
|
logger.info("Cover could not be downloaded")
|
||||||
|
|
||||||
# There is no cover so it will use all the screen size for the text
|
# There is no cover
|
||||||
|
# so it will use all the screen size for the text
|
||||||
width = self.size[0] - self.base_size
|
width = self.size[0] - self.base_size
|
||||||
|
|
||||||
current = TouchAndTextItem(self.fonts['base'],
|
current = TouchAndTextItem(self.fonts['base'],
|
||||||
MainScreen.get_track_name(self.track),
|
MainScreen.get_track_name
|
||||||
(self.base_size / 2,
|
(self.track),
|
||||||
self.base_size * 2),
|
(self.base_size / 2,
|
||||||
(width, -1))
|
self.base_size * 2),
|
||||||
self.touch_text_manager.set_touch_object("track_name", current)
|
(width, -1))
|
||||||
|
self.touch_text_manager.set_touch_object("track_name",
|
||||||
|
current)
|
||||||
|
|
||||||
current = TouchAndTextItem(self.fonts['base'],
|
current = TouchAndTextItem(self.fonts['base'],
|
||||||
MainScreen.get_track_album_name(
|
MainScreen.get_track_album_name
|
||||||
self.track),
|
(self.track),
|
||||||
(self.base_size / 2,
|
(self.base_size / 2,
|
||||||
self.base_size * 3),
|
self.base_size * 3),
|
||||||
(width, -1))
|
(width, -1))
|
||||||
self.touch_text_manager.set_touch_object("album_name", current)
|
self.touch_text_manager.set_touch_object("album_name",
|
||||||
|
current)
|
||||||
|
|
||||||
current = TouchAndTextItem(self.fonts['base'],
|
current = TouchAndTextItem(self.fonts['base'],
|
||||||
self.get_artist_string(),
|
self.get_artist_string(),
|
||||||
(self.base_size / 2,
|
(self.base_size / 2,
|
||||||
self.base_size * 4),
|
self.base_size * 4),
|
||||||
(width, -1))
|
(width, -1))
|
||||||
self.touch_text_manager.set_touch_object("artist_name", current)
|
self.touch_text_manager.set_touch_object("artist_name",
|
||||||
|
current)
|
||||||
|
|
||||||
def track_playback_ended(self, tl_track, time_position):
|
def track_playback_ended(self, tl_track, time_position):
|
||||||
if self.image is not None:
|
self.background.set_target_color(None, None)
|
||||||
self.dirty_area.append(pygame.Rect(self.base_size / 2,
|
self.image = None
|
||||||
self.base_size + self.base_size / 2,
|
|
||||||
self.image.get_rect().width,
|
|
||||||
self.image.get_rect().height))
|
|
||||||
self.image = None
|
|
||||||
|
|
||||||
self.track_duration = "00:00"
|
self.track_duration = "00:00"
|
||||||
|
|
||||||
width = self.size[0] - self.base_size
|
width = self.size[0] - self.base_size
|
||||||
|
|
||||||
current = TouchAndTextItem(self.fonts['base'], "",
|
current = TouchAndTextItem(self.fonts['base'], "",
|
||||||
(self.base_size / 2, self.base_size * 2),
|
(self.base_size / 2,
|
||||||
(width, -1))
|
self.base_size * 2),
|
||||||
self.touch_text_manager.set_touch_object("track_name", current)
|
(width, -1))
|
||||||
|
self.touch_text_manager.set_touch_object("track_name",
|
||||||
|
current)
|
||||||
|
|
||||||
current = TouchAndTextItem(self.fonts['base'], "",
|
current = TouchAndTextItem(self.fonts['base'], "",
|
||||||
(self.base_size / 2, self.base_size * 3),
|
(self.base_size / 2,
|
||||||
(width, -1))
|
self.base_size * 3),
|
||||||
self.touch_text_manager.set_touch_object("album_name", current)
|
(width, -1))
|
||||||
|
self.touch_text_manager.set_touch_object("album_name",
|
||||||
|
current)
|
||||||
|
|
||||||
current = TouchAndTextItem(self.fonts['base'], "",
|
current = TouchAndTextItem(self.fonts['base'], "",
|
||||||
(self.base_size / 2, self.base_size * 4),
|
(self.base_size / 2,
|
||||||
(width, -1))
|
self.base_size * 4),
|
||||||
self.touch_text_manager.set_touch_object("artist_name", current)
|
(width, -1))
|
||||||
|
self.touch_text_manager.set_touch_object("artist_name",
|
||||||
|
current)
|
||||||
|
|
||||||
def load_image(self):
|
def load_image(self):
|
||||||
size = self.base_size * 4
|
size = self.base_size * 4
|
||||||
image = pygame.transform.scale(pygame.image.load(
|
image_original = pygame.image.load(
|
||||||
self.get_cover_folder() +
|
self.get_cover_folder() +
|
||||||
self.get_image_file_name()).convert(),
|
self.get_image_file_name())
|
||||||
(size, size))
|
image = pygame.transform.scale(image_original, (size, size))
|
||||||
self.background.set_target_color(pygame.transform.average_color(image), image)
|
image = image.convert()
|
||||||
|
self.background.set_target_color(pygame.transform.average_color(image),
|
||||||
|
image_original)
|
||||||
self.image = image
|
self.image = image
|
||||||
|
|
||||||
|
|
||||||
def touch_event(self, event):
|
def touch_event(self, event):
|
||||||
if event.type == InputManager.click:
|
if event.type == InputManager.click:
|
||||||
objects = self.touch_text_manager.get_touch_objects_in_pos(
|
objects = \
|
||||||
event.current_pos)
|
self.touch_text_manager.get_touch_objects_in_pos(
|
||||||
|
event.current_pos)
|
||||||
if objects is not None:
|
if objects is not None:
|
||||||
self.click_on_objects(objects, event)
|
self.click_on_objects(objects, event)
|
||||||
|
|
||||||
@@ -312,7 +324,7 @@ class MainScreen(BaseScreen):
|
|||||||
for key in objects:
|
for key in objects:
|
||||||
if key == "time_progress":
|
if key == "time_progress":
|
||||||
value = self.touch_text_manager.get_touch_object(
|
value = self.touch_text_manager.get_touch_object(
|
||||||
key).get_pos_value(
|
key).get_pos_value(
|
||||||
event.current_pos) * 1000
|
event.current_pos) * 1000
|
||||||
self.core.playback.seek(value)
|
self.core.playback.seek(value)
|
||||||
|
|
||||||
@@ -406,7 +418,8 @@ class MainScreen(BaseScreen):
|
|||||||
"pause_play").set_text(u"\ue615", False)
|
"pause_play").set_text(u"\ue615", False)
|
||||||
|
|
||||||
def set_connection(self, connection, loading):
|
def set_connection(self, connection, loading):
|
||||||
internet = self.touch_text_manager.get_touch_object("internet")
|
internet = self.touch_text_manager.get_touch_object(
|
||||||
|
"internet")
|
||||||
if loading:
|
if loading:
|
||||||
internet.set_text(u"\ue627", None)
|
internet.set_text(u"\ue627", None)
|
||||||
internet.set_active(False)
|
internet.set_active(False)
|
||||||
@@ -414,7 +427,6 @@ class MainScreen(BaseScreen):
|
|||||||
internet.set_text(u"\ue602", None)
|
internet.set_text(u"\ue602", None)
|
||||||
internet.set_active(connection)
|
internet.set_active(connection)
|
||||||
|
|
||||||
|
|
||||||
@staticmethod
|
@staticmethod
|
||||||
def get_track_name(track):
|
def get_track_name(track):
|
||||||
if track.name is None:
|
if track.name is None:
|
||||||
@@ -424,8 +436,8 @@ class MainScreen(BaseScreen):
|
|||||||
|
|
||||||
@staticmethod
|
@staticmethod
|
||||||
def get_track_album_name(track):
|
def get_track_album_name(track):
|
||||||
if track.album is not None and track.album.name is not None and len(
|
if track.album is not None and track.album.name is not None\
|
||||||
track.album.name) > 0:
|
and len(track.album.name) > 0:
|
||||||
return track.album.name
|
return track.album.name
|
||||||
else:
|
else:
|
||||||
return "Unknow Album"
|
return "Unknow Album"
|
||||||
54
mopidy_touchscreen/screens/menu_screen.py
Normal file
54
mopidy_touchscreen/screens/menu_screen.py
Normal file
@@ -0,0 +1,54 @@
|
|||||||
|
import os
|
||||||
|
import socket
|
||||||
|
|
||||||
|
from base_screen import BaseScreen
|
||||||
|
|
||||||
|
import mopidy
|
||||||
|
|
||||||
|
from ..graphic_utils import ListView
|
||||||
|
|
||||||
|
|
||||||
|
class MenuScreen(BaseScreen):
|
||||||
|
def __init__(self, size, base_size, manager, fonts):
|
||||||
|
BaseScreen.__init__(self, size, base_size, manager, fonts)
|
||||||
|
self.ip = None
|
||||||
|
self.list = ListView((0, 0), size, base_size, fonts['base'])
|
||||||
|
|
||||||
|
self.list_items = ["Exit Mopidy", "Shutdown", "Restart", "IP: "]
|
||||||
|
|
||||||
|
self.list.set_list(self.list_items)
|
||||||
|
|
||||||
|
def update(self, screen):
|
||||||
|
self.list.render(screen)
|
||||||
|
|
||||||
|
def touch_event(self, event):
|
||||||
|
clicked = self.list.touch_event(event)
|
||||||
|
if clicked is not None:
|
||||||
|
if clicked == 0:
|
||||||
|
mopidy.utils.process.exit_process()
|
||||||
|
elif clicked == 1:
|
||||||
|
if os.system("gksu -- shutdown now -h") != 0:
|
||||||
|
os.system("sudo shutdown now -h")
|
||||||
|
elif clicked == 2:
|
||||||
|
if os.system("gksu -- shutdown -r now") != 0:
|
||||||
|
os.system("sudo shutdown -r now")
|
||||||
|
elif clicked == 3:
|
||||||
|
self.check_connection()
|
||||||
|
|
||||||
|
# Will check internet connection
|
||||||
|
def check_connection(self):
|
||||||
|
try:
|
||||||
|
self.manager.set_connection(False, True)
|
||||||
|
s = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
|
||||||
|
s.connect(("8.8.8.8", 80))
|
||||||
|
self.ip = s.getsockname()[0]
|
||||||
|
s.close()
|
||||||
|
self.list_items[3] = "IP: " + self.ip
|
||||||
|
self.list.set_list(self.list_items)
|
||||||
|
self.manager.set_connection(True, False)
|
||||||
|
except socket.error:
|
||||||
|
s.close()
|
||||||
|
self.ip = None
|
||||||
|
self.list_items[2] = "IP: No internet"
|
||||||
|
self.list.set_list(self.list_items)
|
||||||
|
self.manager.set_connection(False, False)
|
||||||
@@ -1,14 +1,15 @@
|
|||||||
from .list_view import ListView
|
from base_screen import BaseScreen
|
||||||
from .base_screen import BaseScreen
|
|
||||||
|
from ..graphic_utils import ListView
|
||||||
|
|
||||||
|
|
||||||
class PlaylistScreen(BaseScreen):
|
class PlaylistScreen(BaseScreen):
|
||||||
def __init__(self, size, base_size, manager, fonts):
|
def __init__(self, size, base_size, manager, fonts):
|
||||||
BaseScreen.__init__(self, size, base_size, manager, fonts)
|
BaseScreen.__init__(self, size, base_size, manager, fonts)
|
||||||
self.list_view = ListView((0, 0), (
|
self.list_view = ListView((0, 0), (
|
||||||
self.size[0], self.size[1] - self.base_size),
|
self.size[0], self.size[1] -
|
||||||
self.base_size,
|
self.base_size), self.base_size,
|
||||||
self.fonts['base'])
|
self.fonts['base'])
|
||||||
self.playlists_strings = []
|
self.playlists_strings = []
|
||||||
self.playlists = []
|
self.playlists = []
|
||||||
self.playlists_loaded()
|
self.playlists_loaded()
|
||||||
@@ -16,7 +17,7 @@ class PlaylistScreen(BaseScreen):
|
|||||||
self.playlist_tracks = []
|
self.playlist_tracks = []
|
||||||
self.playlist_tracks_strings = []
|
self.playlist_tracks_strings = []
|
||||||
|
|
||||||
def update(self, screen, update_all):
|
def update(self, screen):
|
||||||
self.list_view.render(screen)
|
self.list_view.render(screen)
|
||||||
|
|
||||||
def playlists_loaded(self):
|
def playlists_loaded(self):
|
||||||
@@ -36,21 +37,20 @@ class PlaylistScreen(BaseScreen):
|
|||||||
self.playlist_tracks_strings.append(track.name)
|
self.playlist_tracks_strings.append(track.name)
|
||||||
self.list_view.set_list(self.playlist_tracks_strings)
|
self.list_view.set_list(self.playlist_tracks_strings)
|
||||||
|
|
||||||
|
|
||||||
def touch_event(self, touch_event):
|
def touch_event(self, touch_event):
|
||||||
clicked = self.list_view.touch_event(touch_event)
|
clicked = self.list_view.touch_event(touch_event)
|
||||||
if clicked is not None:
|
if clicked is not None:
|
||||||
if self.selected_playlist is None:
|
if self.selected_playlist is None:
|
||||||
self.playlist_selected(self.playlists[clicked])
|
self.playlist_selected(self.playlists[clicked])
|
||||||
else:
|
else:
|
||||||
if clicked==0:
|
if clicked == 0:
|
||||||
self.selected_playlist = None
|
self.selected_playlist = None
|
||||||
self.list_view.set_list(self.playlists_strings)
|
self.list_view.set_list(self.playlists_strings)
|
||||||
else:
|
else:
|
||||||
self.manager.core.tracklist.clear()
|
self.manager.core.tracklist.clear()
|
||||||
self.manager.core.tracklist.add(self.playlist_tracks)
|
self.manager.core.tracklist.add(
|
||||||
self.manager.core.playback.play(tl_track=self.manager.core.tracklist.tl_tracks.get()[clicked-1])
|
self.playlist_tracks)
|
||||||
#self.manager.core.tracklist.clear()
|
self.manager.core.playback.play(
|
||||||
#self.manager.core.tracklist.add(
|
tl_track=self.manager.core.
|
||||||
# uri=self.playlists[clicked].uri)
|
tracklist.tl_tracks.get()
|
||||||
#self.manager.core.playback.play()
|
[clicked-1])
|
||||||
@@ -1,15 +1,11 @@
|
|||||||
from .list_view import ListView
|
from base_screen import BaseScreen
|
||||||
import logging
|
|
||||||
|
|
||||||
import pygame
|
import pygame
|
||||||
|
|
||||||
from .screen_objects import Progressbar, ScreenObjectsManager, \
|
from ..graphic_utils import ListView,\
|
||||||
TouchAndTextItem, TextItem
|
ScreenObjectsManager, TextItem, TouchAndTextItem
|
||||||
from .base_screen import BaseScreen
|
|
||||||
from .input_manager import InputManager
|
|
||||||
|
|
||||||
logger = logging.getLogger(__name__)
|
|
||||||
|
|
||||||
|
from ..input import InputManager
|
||||||
|
|
||||||
mode_track_name = 0
|
mode_track_name = 0
|
||||||
mode_album_name = 1
|
mode_album_name = 1
|
||||||
@@ -20,40 +16,43 @@ class SearchScreen(BaseScreen):
|
|||||||
def __init__(self, size, base_size, manager, fonts):
|
def __init__(self, size, base_size, manager, fonts):
|
||||||
BaseScreen.__init__(self, size, base_size, manager, fonts)
|
BaseScreen.__init__(self, size, base_size, manager, fonts)
|
||||||
self.list_view = ListView((0, self.base_size*2), (
|
self.list_view = ListView((0, self.base_size*2), (
|
||||||
self.size[0], self.size[1] - 3*self.base_size),
|
self.size[0], self.size[1] -
|
||||||
self.base_size,
|
3*self.base_size), self.base_size, manager.fonts['base'])
|
||||||
manager.fonts['base'])
|
|
||||||
self.results_strings = []
|
self.results_strings = []
|
||||||
self.results = []
|
self.results = []
|
||||||
self.screen_objects = ScreenObjectsManager()
|
self.screen_objects = ScreenObjectsManager()
|
||||||
self.query = ""
|
self.query = ""
|
||||||
|
|
||||||
# Query text
|
# Query text
|
||||||
text = TextItem(self.fonts['base'],self.query, (0, 0), (self.size[0], self.base_size), center=True)
|
text = TextItem(self.fonts['base'], self.query, (0, 0),
|
||||||
|
(self.size[0], self.base_size), center=True)
|
||||||
self.screen_objects.set_object("query", text)
|
self.screen_objects.set_object("query", text)
|
||||||
|
|
||||||
# Mode buttons
|
# Mode buttons
|
||||||
button_size = (self.size[0] / 3, self.base_size)
|
button_size = (self.size[0] / 3, self.base_size)
|
||||||
self.mode_objects_keys = ["mode_track", "mode_album", "mode_artist"]
|
self.mode_objects_keys = ["mode_track", "mode_album",
|
||||||
|
"mode_artist"]
|
||||||
|
|
||||||
# Track button
|
# Track button
|
||||||
button = TouchAndTextItem(self.fonts['base'], "Track",
|
button = TouchAndTextItem(self.fonts['base'], "Track",
|
||||||
(0, self.base_size),
|
(0, self.base_size),
|
||||||
button_size, center=True)
|
button_size, center=True)
|
||||||
self.screen_objects.set_touch_object(self.mode_objects_keys[0], button)
|
self.screen_objects.set_touch_object(
|
||||||
|
self.mode_objects_keys[0], button)
|
||||||
|
|
||||||
# Album button
|
# Album button
|
||||||
button = TouchAndTextItem(self.fonts['base'], "Album",
|
button = TouchAndTextItem(self.fonts['base'], "Album",
|
||||||
(button_size[0], self.base_size),
|
(button_size[0], self.base_size),
|
||||||
button_size, center=True)
|
button_size, center=True)
|
||||||
self.screen_objects.set_touch_object(self.mode_objects_keys[1], button)
|
self.screen_objects.set_touch_object(
|
||||||
|
self.mode_objects_keys[1], button)
|
||||||
|
|
||||||
# Artist button
|
# Artist button
|
||||||
button = TouchAndTextItem(self.fonts['base'], "Artist",
|
button = TouchAndTextItem(self.fonts['base'], "Artist",
|
||||||
(button_size[0]*2, self.base_size),
|
(button_size[0]*2, self.base_size),
|
||||||
button_size, center=True)
|
button_size, center=True)
|
||||||
self.screen_objects.set_touch_object(self.mode_objects_keys[2], button)
|
self.screen_objects.set_touch_object(
|
||||||
|
self.mode_objects_keys[2], button)
|
||||||
|
|
||||||
# Top Bar
|
# Top Bar
|
||||||
self.top_bar = pygame.Surface(
|
self.top_bar = pygame.Surface(
|
||||||
@@ -65,7 +64,7 @@ class SearchScreen(BaseScreen):
|
|||||||
self.set_mode(mode=mode_track_name)
|
self.set_mode(mode=mode_track_name)
|
||||||
self.set_query("")
|
self.set_query("")
|
||||||
|
|
||||||
def update(self, screen, update_all):
|
def update(self, screen):
|
||||||
screen.blit(self.top_bar, (0, 0))
|
screen.blit(self.top_bar, (0, 0))
|
||||||
self.screen_objects.render(screen)
|
self.screen_objects.render(screen)
|
||||||
self.list_view.render(screen)
|
self.list_view.render(screen)
|
||||||
@@ -74,12 +73,15 @@ class SearchScreen(BaseScreen):
|
|||||||
if mode is not self.mode:
|
if mode is not self.mode:
|
||||||
self.mode = mode
|
self.mode = mode
|
||||||
for key in self.mode_objects_keys:
|
for key in self.mode_objects_keys:
|
||||||
self.screen_objects.get_touch_object(key).set_active(False)
|
self.screen_objects.get_touch_object(key).\
|
||||||
self.screen_objects.get_touch_object(self.mode_objects_keys[self.mode]).set_active(True)
|
set_active(False)
|
||||||
|
self.screen_objects.get_touch_object(
|
||||||
|
self.mode_objects_keys[self.mode]).set_active(True)
|
||||||
|
|
||||||
def set_query(self, query=""):
|
def set_query(self, query=""):
|
||||||
self.query = query
|
self.query = query
|
||||||
self.screen_objects.get_object("query").set_text(self.query, False)
|
self.screen_objects.get_object("query").set_text(
|
||||||
|
self.query, False)
|
||||||
|
|
||||||
def search(self, query=None, mode=None):
|
def search(self, query=None, mode=None):
|
||||||
if query is not None:
|
if query is not None:
|
||||||
@@ -92,8 +94,9 @@ class SearchScreen(BaseScreen):
|
|||||||
search_query = {'album': [self.query]}
|
search_query = {'album': [self.query]}
|
||||||
else:
|
else:
|
||||||
search_query = {'artist': [self.query]}
|
search_query = {'artist': [self.query]}
|
||||||
if len(self.query)>0:
|
if len(self.query) > 0:
|
||||||
current_results = self.manager.core.library.search(search_query).get()
|
current_results = self.manager.core.library.search(
|
||||||
|
search_query).get()
|
||||||
self.results = []
|
self.results = []
|
||||||
self.results_strings = []
|
self.results_strings = []
|
||||||
for backend in current_results:
|
for backend in current_results:
|
||||||
@@ -109,8 +112,6 @@ class SearchScreen(BaseScreen):
|
|||||||
self.results_strings.append(result.name)
|
self.results_strings.append(result.name)
|
||||||
self.list_view.set_list(self.results_strings)
|
self.list_view.set_list(self.results_strings)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
def touch_event(self, touch_event):
|
def touch_event(self, touch_event):
|
||||||
if touch_event.type == InputManager.click:
|
if touch_event.type == InputManager.click:
|
||||||
clicked = self.list_view.touch_event(touch_event)
|
clicked = self.list_view.touch_event(touch_event)
|
||||||
@@ -120,7 +121,8 @@ class SearchScreen(BaseScreen):
|
|||||||
uri=self.results[clicked].uri)
|
uri=self.results[clicked].uri)
|
||||||
self.manager.core.playback.play()
|
self.manager.core.playback.play()
|
||||||
else:
|
else:
|
||||||
clicked = self.screen_objects.get_touch_objects_in_pos(touch_event.down_pos)
|
clicked = self.screen_objects.get_touch_objects_in_pos(
|
||||||
|
touch_event.down_pos)
|
||||||
if len(clicked) > 0:
|
if len(clicked) > 0:
|
||||||
clicked = clicked[0]
|
clicked = clicked[0]
|
||||||
if clicked == self.mode_objects_keys[0]:
|
if clicked == self.mode_objects_keys[0]:
|
||||||
@@ -1,6 +1,7 @@
|
|||||||
from .list_view import ListView
|
from base_screen import BaseScreen
|
||||||
|
|
||||||
from .main_screen import MainScreen
|
from .main_screen import MainScreen
|
||||||
from .base_screen import BaseScreen
|
from ..graphic_utils import ListView
|
||||||
|
|
||||||
|
|
||||||
class Tracklist(BaseScreen):
|
class Tracklist(BaseScreen):
|
||||||
@@ -10,12 +11,15 @@ class Tracklist(BaseScreen):
|
|||||||
self.base_size = base_size
|
self.base_size = base_size
|
||||||
self.manager = manager
|
self.manager = manager
|
||||||
self.list_view = ListView((0, 0), (
|
self.list_view = ListView((0, 0), (
|
||||||
self.size[0], self.size[1] - self.base_size), self.base_size, self.fonts['base'])
|
self.size[0], self.size[1] -
|
||||||
|
self.base_size), self.base_size, self.fonts['base'])
|
||||||
self.tracks = []
|
self.tracks = []
|
||||||
self.tracks_strings = []
|
self.tracks_strings = []
|
||||||
self.update_list()
|
self.update_list()
|
||||||
|
self.track_started(
|
||||||
|
self.manager.core.playback.current_tl_track.get())
|
||||||
|
|
||||||
def update(self, screen, update_all):
|
def update(self, screen):
|
||||||
self.list_view.render(screen)
|
self.list_view.render(screen)
|
||||||
|
|
||||||
def tracklist_changed(self):
|
def tracklist_changed(self):
|
||||||
@@ -32,9 +36,8 @@ class Tracklist(BaseScreen):
|
|||||||
def touch_event(self, touch_event):
|
def touch_event(self, touch_event):
|
||||||
pos = self.list_view.touch_event(touch_event)
|
pos = self.list_view.touch_event(touch_event)
|
||||||
if pos is not None:
|
if pos is not None:
|
||||||
self.manager.core.playback.change_track(self.tracks[pos],
|
self.manager.core.playback.play(self.tracks[pos])
|
||||||
on_error_step=1)
|
|
||||||
|
|
||||||
def track_started(self, track):
|
def track_started(self, track):
|
||||||
self.list_view.set_selected(
|
self.list_view.set_active(
|
||||||
[self.manager.core.tracklist.index(track).get()])
|
[self.manager.core.tracklist.index(track).get()])
|
||||||
@@ -1,11 +1,13 @@
|
|||||||
import logging
|
import logging
|
||||||
|
import os
|
||||||
import traceback
|
import traceback
|
||||||
from threading import Thread
|
from threading import Thread
|
||||||
import os
|
|
||||||
|
from mopidy import core, utils
|
||||||
|
|
||||||
import pygame
|
import pygame
|
||||||
|
|
||||||
import pykka
|
import pykka
|
||||||
import mopidy
|
|
||||||
from mopidy import core
|
|
||||||
|
|
||||||
from .screen_manager import ScreenManager
|
from .screen_manager import ScreenManager
|
||||||
|
|
||||||
@@ -23,12 +25,20 @@ class TouchScreen(pykka.ThreadingActor, core.CoreListener):
|
|||||||
self.fullscreen = config['touchscreen']['fullscreen']
|
self.fullscreen = config['touchscreen']['fullscreen']
|
||||||
self.screen_size = (config['touchscreen']['screen_width'],
|
self.screen_size = (config['touchscreen']['screen_width'],
|
||||||
config['touchscreen']['screen_height'])
|
config['touchscreen']['screen_height'])
|
||||||
os.environ["SDL_FBDEV"] = config['touchscreen']['sdl_fbdev']
|
|
||||||
os.environ["SDL_MOUSEDRV"] = config['touchscreen'][
|
if config['touchscreen']['sdl_fbdev'].lower() != "none":
|
||||||
'sdl_mousdrv']
|
os.environ["SDL_FBDEV"] = config['touchscreen']['sdl_fbdev']
|
||||||
os.environ["SDL_MOUSEDEV"] = config['touchscreen'][
|
if config['touchscreen']['sdl_mousdrv'].lower() != "none":
|
||||||
'sdl_mousedev']
|
os.environ["SDL_MOUSEDRV"] = (
|
||||||
os.environ["SDL_AUDIODRIVER"] = config['touchscreen']['sdl_audiodriver']
|
config['touchscreen']['sdl_mousdrv'])
|
||||||
|
|
||||||
|
if config['touchscreen']['sdl_mousedev'].lower() != "none":
|
||||||
|
os.environ["SDL_MOUSEDEV"] = config['touchscreen']['sdl_mousedev']
|
||||||
|
|
||||||
|
if config['touchscreen']['sdl_audiodriver'].lower() != "none":
|
||||||
|
os.environ["SDL_AUDIODRIVER"] = (
|
||||||
|
config['touchscreen']['sdl_audiodriver'])
|
||||||
|
|
||||||
os.environ["SDL_PATH_DSP"] = config['touchscreen']['sdl_path_dsp']
|
os.environ["SDL_PATH_DSP"] = config['touchscreen']['sdl_path_dsp']
|
||||||
pygame.init()
|
pygame.init()
|
||||||
pygame.display.set_caption("Mopidy-Touchscreen")
|
pygame.display.set_caption("Mopidy-Touchscreen")
|
||||||
@@ -38,11 +48,11 @@ class TouchScreen(pykka.ThreadingActor, core.CoreListener):
|
|||||||
self.core,
|
self.core,
|
||||||
self.cache_dir)
|
self.cache_dir)
|
||||||
|
|
||||||
|
|
||||||
# Raspberry pi GPIO
|
# Raspberry pi GPIO
|
||||||
self.gpio = config['touchscreen']['gpio']
|
self.gpio = config['touchscreen']['gpio']
|
||||||
if self.gpio:
|
if self.gpio:
|
||||||
from .gpio_inpput_manager import GPIOManager
|
|
||||||
|
from input import GPIOManager
|
||||||
|
|
||||||
pins = {}
|
pins = {}
|
||||||
pins['left'] = config['touchscreen']['gpio_left']
|
pins['left'] = config['touchscreen']['gpio_left']
|
||||||
@@ -54,8 +64,8 @@ class TouchScreen(pykka.ThreadingActor, core.CoreListener):
|
|||||||
|
|
||||||
def get_display_surface(self, size):
|
def get_display_surface(self, size):
|
||||||
if self.fullscreen:
|
if self.fullscreen:
|
||||||
self.screen = pygame.display.set_mode(size,
|
self.screen = pygame.display.set_mode(
|
||||||
pygame.FULLSCREEN)
|
size, pygame.FULLSCREEN)
|
||||||
else:
|
else:
|
||||||
self.screen = pygame.display.set_mode(size, pygame.RESIZABLE)
|
self.screen = pygame.display.set_mode(size, pygame.RESIZABLE)
|
||||||
|
|
||||||
@@ -76,7 +86,7 @@ class TouchScreen(pykka.ThreadingActor, core.CoreListener):
|
|||||||
else:
|
else:
|
||||||
self.screen_manager.event(event)
|
self.screen_manager.event(event)
|
||||||
pygame.quit()
|
pygame.quit()
|
||||||
mopidy.utils.process.exit_process()
|
utils.process.exit_process()
|
||||||
|
|
||||||
def on_start(self):
|
def on_start(self):
|
||||||
try:
|
try:
|
||||||
|
|||||||
8
setup.py
8
setup.py
@@ -6,9 +6,9 @@ from setuptools import find_packages, setup
|
|||||||
|
|
||||||
|
|
||||||
def get_version(filename):
|
def get_version(filename):
|
||||||
content = open(filename).read()
|
with open(filename) as fh:
|
||||||
metadata = dict(re.findall("__([a-z]+)__ = '([^']+)'", content))
|
metadata = dict(re.findall("__([a-z]+)__ = '([^']+)'", fh.read()))
|
||||||
return metadata['version']
|
return metadata['version']
|
||||||
|
|
||||||
|
|
||||||
setup(
|
setup(
|
||||||
@@ -26,7 +26,7 @@ setup(
|
|||||||
include_package_data=True,
|
include_package_data=True,
|
||||||
install_requires=[
|
install_requires=[
|
||||||
'setuptools',
|
'setuptools',
|
||||||
'Mopidy >= 0.18',
|
'Mopidy >= 1.0',
|
||||||
'Pykka >= 1.1',
|
'Pykka >= 1.1',
|
||||||
'pygame'
|
'pygame'
|
||||||
],
|
],
|
||||||
|
|||||||
Binary file not shown.
@@ -27,5 +27,3 @@ class ExtensionTest(unittest.TestCase):
|
|||||||
# TODO Test the content of your config schema
|
# TODO Test the content of your config schema
|
||||||
# self.assertIn('username', schema)
|
# self.assertIn('username', schema)
|
||||||
# self.assertIn('password', schema)
|
# self.assertIn('password', schema)
|
||||||
|
|
||||||
# TODO Write more tests
|
|
||||||
|
|||||||
Reference in New Issue
Block a user