Mute, repeat-single, random buttons working

This commit is contained in:
9and3r
2014-07-28 01:35:50 +02:00
parent a0f33e28d3
commit 9600693b42
4 changed files with 103 additions and 46 deletions

View File

@@ -36,12 +36,12 @@ class ScreenManager():
self.top_bar.fill((0, 0, 0, 128))
#Play/pause
button = TouchAndTextItem(self.fonts['dejavusans']," ll",(0, 0), None)
button = TouchAndTextItem(self.fonts['dejavusans']," ll", (0, 0), None)
self.screen_objects_manager.set_touch_object("pause_play", button)
x = button.get_right_pos()
#Random
button = TouchAndTextItem(self.fonts['dejavuserif'],u"\u2928",(x,0),None)
button = TouchAndTextItem(self.fonts['dejavuserif'],u"\u2928", (x, 0), None)
self.screen_objects_manager.set_touch_object("random",button)
x = button.get_right_pos()
@@ -76,6 +76,8 @@ class ScreenManager():
self.down_bar = pygame.Surface((self.size[0], self.base_size),pygame.SRCALPHA)
self.down_bar.fill((0, 0, 0, 128))
self.options_changed()
def update(self):
surface = pygame.Surface(self.size)
self.background.draw_background(surface)
@@ -110,11 +112,13 @@ class ScreenManager():
elif key == "mute":
mute = not self.core.playback.mute.get()
self.core.playback.set_mute(mute)
#self.backend.tell({'action':'mute','value':mute})
self.mute_changed(mute)
elif key == "random":
logger.error(self.core.tracklist.random)
self.core.tracklist.random = not self.core.tracklist.random
#self.backend.tell({'action':'random','value':random})
random = not self.core.tracklist.random.get()
self.core.tracklist.set_random(random)
self.options_changed()
elif key == "repeat":
self.change_repeat_single()
elif key == "menu_main":
self.current_screen = 0
elif key == "menu_tracklist":
@@ -126,12 +130,44 @@ class ScreenManager():
def playback_state_changed(self, old_state, new_state):
if new_state == mopidy.core.PlaybackState.PLAYING:
self.screen_objects_manager.get_touch_object("pause_play").set_text(" ll",False)
self.screen_objects_manager.get_touch_object("pause_play").set_text(" ll", True)
else:
self.screen_objects_manager.get_touch_object("pause_play").set_text(u" \u25B8",True)
def mute_changed(self, mute):
self.touch_text_manager.get_touch_object("mute").set_active(mute)
self.screen_objects_manager.get_touch_object("mute").set_active(mute)
def tracklist_changed(self):
self.screens[1].tracklist_changed()
self.screens[1].tracklist_changed()
def options_changed(self):
self.screen_objects_manager.get_touch_object("random").set_active(self.core.tracklist.random.get())
repeat = self.core.tracklist.repeat.get()
single = self.core.tracklist.single.get()
repeat_button = self.screen_objects_manager.get_touch_object("repeat")
repeat_button.set_active(repeat)
if single:
repeat_button.set_text(u"\u27F21", True)
else:
repeat_button.set_text(u"\u27F2", True)
def change_repeat_single(self):
repeat = self.core.tracklist.repeat.get()
single = self.core.tracklist.single.get()
if single:
if repeat:
repeat = False
single = False
else:
repeat = True
single = False
else:
if repeat:
repeat = True
single = True
else:
repeat = False
single = True
self.core.tracklist.set_repeat(repeat)
self.core.tracklist.set_single(single)
self.options_changed()