mirror of
https://github.com/Febbweiss/mopidy-touchscreen.git
synced 2026-03-04 22:25:39 +00:00
Merge commit '6c209a41bbd41addf866ebcb54f137452bc7979d'
Conflicts: README.rst
This commit is contained in:
3
.gitignore
vendored
3
.gitignore
vendored
@@ -3,8 +3,9 @@
|
||||
*.swp
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||||
*~
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||||
.coverage
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||||
.idea/
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.tox/
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||||
MANIFEST
|
||||
build/
|
||||
dist/
|
||||
.idea/
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||||
xunit-*.xml
|
||||
|
||||
@@ -5,5 +5,9 @@ include MANIFEST.in
|
||||
include README.rst
|
||||
include mopidy_touchscreen/ext.conf
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||||
include mopidy_touchscreen/icomoon.ttf
|
||||
include tox.ini
|
||||
|
||||
recursive-include tests *.py
|
||||
|
||||
prune docs
|
||||
prune mopidy_touchscreen/fonts
|
||||
|
||||
141
README.rst
141
README.rst
@@ -1,6 +1,6 @@
|
||||
****************************
|
||||
******************
|
||||
Mopidy-Touchscreen
|
||||
****************************
|
||||
******************
|
||||
|
||||
.. image:: https://img.shields.io/pypi/v/Mopidy-Touchscreen.svg?style=flat
|
||||
:target: https://pypi.python.org/pypi/Mopidy-Touchscreen/
|
||||
@@ -10,25 +10,28 @@ Mopidy-Touchscreen
|
||||
:target: https://pypi.python.org/pypi/Mopidy-Touchscreen/
|
||||
:alt: Number of PyPI downloads
|
||||
|
||||
.. image:: https://img.shields.io/travis/9and3r/mopidy-touchscreen/master.png?style=flat
|
||||
.. image:: https://img.shields.io/travis/9and3r/mopidy-touchscreen/develop.svg?style=flat
|
||||
:target: https://travis-ci.org/9and3r/mopidy-touchscreen
|
||||
:alt: Travis CI build status
|
||||
|
||||
.. image:: https://img.shields.io/coveralls/9and3r/mopidy-touchscreen/master.svg?style=flat
|
||||
:target: https://coveralls.io/r/9and3r/mopidy-touchscreen?branch=master
|
||||
.. image:: https://img.shields.io/coveralls/9and3r/mopidy-touchscreen/develop.svg?style=flat
|
||||
:target: https://coveralls.io/r/9and3r/mopidy-touchscreen?branch=develop
|
||||
:alt: Test coverage
|
||||
|
||||
Extension for displaying track info and controlling Mopidy from a touch screen using `PyGame <http://www.pygame.org/>`_/SDL.
|
||||
Extension for displaying track info and controlling Mopidy from a touch screen
|
||||
using `PyGame <http://www.pygame.org/>`_/SDL.
|
||||
|
||||
Cover images are downloaded from `last.fm <http://www.last.fm/api>`_
|
||||
|
||||
|
||||
Dependencies
|
||||
============
|
||||
|
||||
- ``Mopidy`` >= 0.18
|
||||
- ``Mopidy`` >= 1.0
|
||||
- ``Pykka`` >= 1.1
|
||||
- ``pygame``
|
||||
|
||||
|
||||
Installation
|
||||
============
|
||||
|
||||
@@ -50,18 +53,32 @@ Mopidy-Touchscreen to your Mopidy configuration file::
|
||||
enabled = true
|
||||
screen_width = 320
|
||||
screen_height = 240
|
||||
resolution_factor = 8
|
||||
cursor = True
|
||||
fullscreen = False
|
||||
cache_dir = $XDG_CACHE_DIR/mopidy/touchscreen
|
||||
|
||||
The following configuration values are available:
|
||||
|
||||
- ``touchscreen/enabled``: If the Touchscreen extension should be enabled or not.
|
||||
- ``touchscreen/screen_width``: The width of the resolution you want to use in pixels.
|
||||
- ``touchscreen/screen_height``: The width of the resolution you want to use in pixels.
|
||||
- ``touchscreen/cursor``: If the mouse cursor should be shown. (If you use a touchscreen it should be false)
|
||||
- ``touchscreen/fullscreen``: If you want to be shown as a window or in fullscreen.
|
||||
- ``touchscreen/cache_dir``: The folder to be used as cache. Defaults to ``$XDG_CACHE_DIR/mopidy/touchscreen``, which usually means
|
||||
- ``touchscreen/enabled``: If the Touchscreen extension should be enabled or
|
||||
not.
|
||||
|
||||
- ``touchscreen/screen_width``: The width of the resolution you want to use in
|
||||
pixels.
|
||||
|
||||
- ``touchscreen/screen_height``: The width of the resolution you want to use in
|
||||
pixels.
|
||||
|
||||
- ``touchscreen/resolutin_factor``: This value sets how big content is shown. Smaller values will make content bigger and less content will be displayed at once.
|
||||
|
||||
- ``touchscreen/cursor``: If the mouse cursor should be shown. (If you use a
|
||||
touchscreen it should be false)
|
||||
|
||||
- ``touchscreen/fullscreen``: If you want to be shown as a window or in
|
||||
fullscreen.
|
||||
|
||||
- ``touchscreen/screen_width``: The folder to be used as cache. Defaults to
|
||||
``$XDG_CACHE_DIR/mopidy/touchscreen``, which usually means
|
||||
``~/.cache/mopidy/touchscreen``
|
||||
|
||||
|
||||
@@ -70,13 +87,27 @@ How to Setup
|
||||
|
||||
Use the basic configuration to setup as most standard screens works fine without further configuration.
|
||||
|
||||
Raspberry Pi and LCD Shields
|
||||
----------------------------
|
||||
Raspberry Pi
|
||||
------------
|
||||
|
||||
If you are using a LCD Shield in Raspberry Pi you need to config your LCD and run mopidy with root privileges:
|
||||
If you are using this on a raspberry pi you have to run mopidy with root privileges:
|
||||
|
||||
Run Mopidy with root privileges
|
||||
```````````````````````````````
|
||||
|
||||
You can use ``sudo mopidy``.
|
||||
|
||||
In case you are using musicbox edit ``/etc/init.d/mopidy`` file. Change ``DAEMON_USER=mopidy`` to ``DAEMON_USER=root``
|
||||
|
||||
Do not forget that this is a workaround and that mopidy will run with root privileges.
|
||||
|
||||
LCD Shields
|
||||
```````````
|
||||
|
||||
If you are using a LCD Shield in Raspberry Pi you need to config your LCD:
|
||||
|
||||
Configure your LCD Shield
|
||||
`````````````````````````
|
||||
'''''''''''''''''''''''''
|
||||
|
||||
Add to the config the next variables::
|
||||
|
||||
@@ -92,15 +123,40 @@ To find your values find an example of using pygame with your LCD Shield and it
|
||||
os.environ["SDL_MOUSEDRV"] = "TSLIB"
|
||||
os.environ["SDL_MOUSEDEV"] = "event0"
|
||||
|
||||
Run mopidy with root privileges
|
||||
```````````````````````````````
|
||||
GPIO Buttons
|
||||
````````````
|
||||
|
||||
You can use ``sudo mopidy``.
|
||||
You can use GPIO buttons to controll mopidy touchscreen. To do that set the configuration::
|
||||
|
||||
In case you are using musicbox edit ``/etc/init.d/mopidy`` file. Change ``DAEMON_USER=mopidy`` to ``DAEMON_USER=root``
|
||||
[touchscreen]
|
||||
gpio = True
|
||||
gpio_left = 4
|
||||
gpio_right = 27
|
||||
gpio_up = 22
|
||||
gpio_down = 23
|
||||
gpio_enter = 24
|
||||
|
||||
Do not forget that this is a workaround and that mopidy will run with root privileges.
|
||||
You can choose what pins to use:
|
||||
|
||||
- ``touchscreen/gpio``: If you want to use gpio buttons. If this is set to false other gpio configuration values will be ignored.
|
||||
- ``touchscreen/gpio_left``: Pin used to simulate left key press.
|
||||
- ``touchscreen/gpio_right``: Pin used to simulate right key press.
|
||||
- ``touchscreen/gpio_up``: Pin used to simulate up key press.
|
||||
- ``touchscreen/gpio_down``: Pin used to simulate down key press.
|
||||
- ``touchscreen/gpio_enter``: Pin used to simulate enter key press.
|
||||
|
||||
All pins numbers are in BCM mode. You can check `here <http://raspberrypi.stackexchange.com/a/12967>`_ to see the numbers for your board.
|
||||
|
||||
The buttons must be connected to GROUND.
|
||||
|
||||
Pin - Button - Ground
|
||||
|
||||
How To Use
|
||||
==========
|
||||
|
||||
You can use it with a touchscreen or mouse clicking on the icons.
|
||||
In case you are using a keyboard use arrow keys to navigate and enter to select.
|
||||
The GPIO buttons simulate keyboard keys so the use is exactly the same as using a keyboard.
|
||||
|
||||
Help
|
||||
====
|
||||
@@ -108,11 +164,10 @@ Help
|
||||
You can use `mopidy discuss <https://discuss.mopidy.com/>`_
|
||||
or send an email to `9and3r@gmail.com <mailto:9and3r@gmail.com>`_
|
||||
|
||||
|
||||
Features
|
||||
========
|
||||
|
||||
Working
|
||||
-------
|
||||
|
||||
* See track info (track name, album, artist, cover image)
|
||||
* Seek Track
|
||||
@@ -126,22 +181,21 @@ Working
|
||||
* Repeat one/on/off
|
||||
* Playback list and song selection
|
||||
* Playlists
|
||||
|
||||
Planned
|
||||
-------
|
||||
|
||||
* Use keyboard or GPIO buttons instead of touchscreen
|
||||
|
||||
|
||||
Screenshots
|
||||
===========
|
||||
|
||||
.. image:: http://i60.tinypic.com/qqsait.jpg
|
||||
.. image:: http://oi57.tinypic.com/29yjgwo.jpg
|
||||
|
||||
|
||||
Video
|
||||
=====
|
||||
|
||||
`Example video running the extension <https://www.youtube.com/watch?v=KuYoIb8Q2LI>`_
|
||||
|
||||
|
||||
Project resources
|
||||
=================
|
||||
|
||||
@@ -153,25 +207,32 @@ Project resources
|
||||
Changelog
|
||||
=========
|
||||
|
||||
v0.3.2
|
||||
----------------------------------------
|
||||
v1.0.0 (2015-05-26)
|
||||
-------------------
|
||||
|
||||
- Require Mopidy v1.0
|
||||
- Update to work with changed core playback API in Mopidy 1.0
|
||||
- Search working
|
||||
- GPIO and Keyboard support
|
||||
- Resolution factor to adapt the interface for different screen sizes (Thanks to `Syco54645 <https://github.com/Syco54645>`_)
|
||||
- Background image
|
||||
- Lower CPU usage (Update screen only when needed)
|
||||
- Bug Fixes
|
||||
|
||||
v0.3.2 (2015-01-09)
|
||||
-------------------
|
||||
|
||||
- Bug Fixes
|
||||
- UI changes
|
||||
- Smoth text scrolling
|
||||
- Search albums, artist or songs (Not fully implemented. Basic functionality)
|
||||
|
||||
v0.2.1
|
||||
----------------------------------------
|
||||
v0.2.1 (2014-08-02)
|
||||
-------------------
|
||||
|
||||
- Font will be included on installation
|
||||
|
||||
v0.2.0
|
||||
----------------------------------------
|
||||
v0.2.0 (2014-08-02)
|
||||
-------------------
|
||||
|
||||
- First working version
|
||||
|
||||
v0.1.0 (UNRELEASED)
|
||||
----------------------------------------
|
||||
|
||||
- Initial release.
|
||||
|
||||
177
docs/Makefile
177
docs/Makefile
@@ -1,177 +0,0 @@
|
||||
# Makefile for Sphinx documentation
|
||||
#
|
||||
|
||||
# You can set these variables from the command line.
|
||||
SPHINXOPTS =
|
||||
SPHINXBUILD = sphinx-build
|
||||
PAPER =
|
||||
BUILDDIR = _build
|
||||
|
||||
# User-friendly check for sphinx-build
|
||||
ifeq ($(shell which $(SPHINXBUILD) >/dev/null 2>&1; echo $$?), 1)
|
||||
$(error The '$(SPHINXBUILD)' command was not found. Make sure you have Sphinx installed, then set the SPHINXBUILD environment variable to point to the full path of the '$(SPHINXBUILD)' executable. Alternatively you can add the directory with the executable to your PATH. If you don't have Sphinx installed, grab it from http://sphinx-doc.org/)
|
||||
endif
|
||||
|
||||
# Internal variables.
|
||||
PAPEROPT_a4 = -D latex_paper_size=a4
|
||||
PAPEROPT_letter = -D latex_paper_size=letter
|
||||
ALLSPHINXOPTS = -d $(BUILDDIR)/doctrees $(PAPEROPT_$(PAPER)) $(SPHINXOPTS) .
|
||||
# the i18n builder cannot share the environment and doctrees with the others
|
||||
I18NSPHINXOPTS = $(PAPEROPT_$(PAPER)) $(SPHINXOPTS) .
|
||||
|
||||
.PHONY: help clean html dirhtml singlehtml pickle json htmlhelp qthelp devhelp epub latex latexpdf text man changes linkcheck doctest gettext
|
||||
|
||||
help:
|
||||
@echo "Please use \`make <target>' where <target> is one of"
|
||||
@echo " html to make standalone HTML files"
|
||||
@echo " dirhtml to make HTML files named index.html in directories"
|
||||
@echo " singlehtml to make a single large HTML file"
|
||||
@echo " pickle to make pickle files"
|
||||
@echo " json to make JSON files"
|
||||
@echo " htmlhelp to make HTML files and a HTML help project"
|
||||
@echo " qthelp to make HTML files and a qthelp project"
|
||||
@echo " devhelp to make HTML files and a Devhelp project"
|
||||
@echo " epub to make an epub"
|
||||
@echo " latex to make LaTeX files, you can set PAPER=a4 or PAPER=letter"
|
||||
@echo " latexpdf to make LaTeX files and run them through pdflatex"
|
||||
@echo " latexpdfja to make LaTeX files and run them through platex/dvipdfmx"
|
||||
@echo " text to make text files"
|
||||
@echo " man to make manual pages"
|
||||
@echo " texinfo to make Texinfo files"
|
||||
@echo " info to make Texinfo files and run them through makeinfo"
|
||||
@echo " gettext to make PO message catalogs"
|
||||
@echo " changes to make an overview of all changed/added/deprecated items"
|
||||
@echo " xml to make Docutils-native XML files"
|
||||
@echo " pseudoxml to make pseudoxml-XML files for display purposes"
|
||||
@echo " linkcheck to check all external links for integrity"
|
||||
@echo " doctest to run all doctests embedded in the documentation (if enabled)"
|
||||
|
||||
clean:
|
||||
rm -rf $(BUILDDIR)/*
|
||||
|
||||
html:
|
||||
$(SPHINXBUILD) -b html $(ALLSPHINXOPTS) $(BUILDDIR)/html
|
||||
@echo
|
||||
@echo "Build finished. The HTML pages are in $(BUILDDIR)/html."
|
||||
|
||||
dirhtml:
|
||||
$(SPHINXBUILD) -b dirhtml $(ALLSPHINXOPTS) $(BUILDDIR)/dirhtml
|
||||
@echo
|
||||
@echo "Build finished. The HTML pages are in $(BUILDDIR)/dirhtml."
|
||||
|
||||
singlehtml:
|
||||
$(SPHINXBUILD) -b singlehtml $(ALLSPHINXOPTS) $(BUILDDIR)/singlehtml
|
||||
@echo
|
||||
@echo "Build finished. The HTML page is in $(BUILDDIR)/singlehtml."
|
||||
|
||||
pickle:
|
||||
$(SPHINXBUILD) -b pickle $(ALLSPHINXOPTS) $(BUILDDIR)/pickle
|
||||
@echo
|
||||
@echo "Build finished; now you can process the pickle files."
|
||||
|
||||
json:
|
||||
$(SPHINXBUILD) -b json $(ALLSPHINXOPTS) $(BUILDDIR)/json
|
||||
@echo
|
||||
@echo "Build finished; now you can process the JSON files."
|
||||
|
||||
htmlhelp:
|
||||
$(SPHINXBUILD) -b htmlhelp $(ALLSPHINXOPTS) $(BUILDDIR)/htmlhelp
|
||||
@echo
|
||||
@echo "Build finished; now you can run HTML Help Workshop with the" \
|
||||
".hhp project file in $(BUILDDIR)/htmlhelp."
|
||||
|
||||
qthelp:
|
||||
$(SPHINXBUILD) -b qthelp $(ALLSPHINXOPTS) $(BUILDDIR)/qthelp
|
||||
@echo
|
||||
@echo "Build finished; now you can run "qcollectiongenerator" with the" \
|
||||
".qhcp project file in $(BUILDDIR)/qthelp, like this:"
|
||||
@echo "# qcollectiongenerator $(BUILDDIR)/qthelp/Mopidy-Touchscreen.qhcp"
|
||||
@echo "To view the help file:"
|
||||
@echo "# assistant -collectionFile $(BUILDDIR)/qthelp/Mopidy-Touchscreen.qhc"
|
||||
|
||||
devhelp:
|
||||
$(SPHINXBUILD) -b devhelp $(ALLSPHINXOPTS) $(BUILDDIR)/devhelp
|
||||
@echo
|
||||
@echo "Build finished."
|
||||
@echo "To view the help file:"
|
||||
@echo "# mkdir -p $$HOME/.local/share/devhelp/Mopidy-Touchscreen"
|
||||
@echo "# ln -s $(BUILDDIR)/devhelp $$HOME/.local/share/devhelp/Mopidy-Touchscreen"
|
||||
@echo "# devhelp"
|
||||
|
||||
epub:
|
||||
$(SPHINXBUILD) -b epub $(ALLSPHINXOPTS) $(BUILDDIR)/epub
|
||||
@echo
|
||||
@echo "Build finished. The epub file is in $(BUILDDIR)/epub."
|
||||
|
||||
latex:
|
||||
$(SPHINXBUILD) -b latex $(ALLSPHINXOPTS) $(BUILDDIR)/latex
|
||||
@echo
|
||||
@echo "Build finished; the LaTeX files are in $(BUILDDIR)/latex."
|
||||
@echo "Run \`make' in that directory to run these through (pdf)latex" \
|
||||
"(use \`make latexpdf' here to do that automatically)."
|
||||
|
||||
latexpdf:
|
||||
$(SPHINXBUILD) -b latex $(ALLSPHINXOPTS) $(BUILDDIR)/latex
|
||||
@echo "Running LaTeX files through pdflatex..."
|
||||
$(MAKE) -C $(BUILDDIR)/latex all-pdf
|
||||
@echo "pdflatex finished; the PDF files are in $(BUILDDIR)/latex."
|
||||
|
||||
latexpdfja:
|
||||
$(SPHINXBUILD) -b latex $(ALLSPHINXOPTS) $(BUILDDIR)/latex
|
||||
@echo "Running LaTeX files through platex and dvipdfmx..."
|
||||
$(MAKE) -C $(BUILDDIR)/latex all-pdf-ja
|
||||
@echo "pdflatex finished; the PDF files are in $(BUILDDIR)/latex."
|
||||
|
||||
text:
|
||||
$(SPHINXBUILD) -b text $(ALLSPHINXOPTS) $(BUILDDIR)/text
|
||||
@echo
|
||||
@echo "Build finished. The text files are in $(BUILDDIR)/text."
|
||||
|
||||
man:
|
||||
$(SPHINXBUILD) -b man $(ALLSPHINXOPTS) $(BUILDDIR)/man
|
||||
@echo
|
||||
@echo "Build finished. The manual pages are in $(BUILDDIR)/man."
|
||||
|
||||
texinfo:
|
||||
$(SPHINXBUILD) -b texinfo $(ALLSPHINXOPTS) $(BUILDDIR)/texinfo
|
||||
@echo
|
||||
@echo "Build finished. The Texinfo files are in $(BUILDDIR)/texinfo."
|
||||
@echo "Run \`make' in that directory to run these through makeinfo" \
|
||||
"(use \`make info' here to do that automatically)."
|
||||
|
||||
info:
|
||||
$(SPHINXBUILD) -b texinfo $(ALLSPHINXOPTS) $(BUILDDIR)/texinfo
|
||||
@echo "Running Texinfo files through makeinfo..."
|
||||
make -C $(BUILDDIR)/texinfo info
|
||||
@echo "makeinfo finished; the Info files are in $(BUILDDIR)/texinfo."
|
||||
|
||||
gettext:
|
||||
$(SPHINXBUILD) -b gettext $(I18NSPHINXOPTS) $(BUILDDIR)/locale
|
||||
@echo
|
||||
@echo "Build finished. The message catalogs are in $(BUILDDIR)/locale."
|
||||
|
||||
changes:
|
||||
$(SPHINXBUILD) -b changes $(ALLSPHINXOPTS) $(BUILDDIR)/changes
|
||||
@echo
|
||||
@echo "The overview file is in $(BUILDDIR)/changes."
|
||||
|
||||
linkcheck:
|
||||
$(SPHINXBUILD) -b linkcheck $(ALLSPHINXOPTS) $(BUILDDIR)/linkcheck
|
||||
@echo
|
||||
@echo "Link check complete; look for any errors in the above output " \
|
||||
"or in $(BUILDDIR)/linkcheck/output.txt."
|
||||
|
||||
doctest:
|
||||
$(SPHINXBUILD) -b doctest $(ALLSPHINXOPTS) $(BUILDDIR)/doctest
|
||||
@echo "Testing of doctests in the sources finished, look at the " \
|
||||
"results in $(BUILDDIR)/doctest/output.txt."
|
||||
|
||||
xml:
|
||||
$(SPHINXBUILD) -b xml $(ALLSPHINXOPTS) $(BUILDDIR)/xml
|
||||
@echo
|
||||
@echo "Build finished. The XML files are in $(BUILDDIR)/xml."
|
||||
|
||||
pseudoxml:
|
||||
$(SPHINXBUILD) -b pseudoxml $(ALLSPHINXOPTS) $(BUILDDIR)/pseudoxml
|
||||
@echo
|
||||
@echo "Build finished. The pseudo-XML files are in $(BUILDDIR)/pseudoxml."
|
||||
259
docs/conf.py
259
docs/conf.py
@@ -1,259 +0,0 @@
|
||||
# -*- coding: utf-8 -*-
|
||||
#
|
||||
# Mopidy-Touchscreen documentation build configuration file, created by
|
||||
# sphinx-quickstart on Mon Aug 4 00:48:14 2014.
|
||||
#
|
||||
# This file is execfile()d with the current directory set to its
|
||||
# containing dir.
|
||||
#
|
||||
# Note that not all possible configuration values are present in this
|
||||
# autogenerated file.
|
||||
#
|
||||
# All configuration values have a default; values that are commented out
|
||||
# serve to show the default.
|
||||
|
||||
# import sys
|
||||
# import os
|
||||
|
||||
# If extensions (or modules to document with autodoc) are in another directory,
|
||||
# add these directories to sys.path here. If the directory is relative to the
|
||||
# documentation root, use os.path.abspath to make it absolute, like shown here.
|
||||
# sys.path.insert(0, os.path.abspath('.'))
|
||||
|
||||
# -- General configuration ------------------------------------------------
|
||||
|
||||
# If your documentation needs a minimal Sphinx version, state it here.
|
||||
# needs_sphinx = '1.0'
|
||||
|
||||
# Add any Sphinx extension module names here, as strings. They can be
|
||||
# extensions coming with Sphinx (named 'sphinx.ext.*') or your custom
|
||||
# ones.
|
||||
extensions = []
|
||||
|
||||
# Add any paths that contain templates here, relative to this directory.
|
||||
templates_path = ['_templates']
|
||||
|
||||
# The suffix of source filenames.
|
||||
source_suffix = '.rst'
|
||||
|
||||
# The encoding of source files.
|
||||
# source_encoding = 'utf-8-sig'
|
||||
|
||||
# The master toctree document.
|
||||
master_doc = 'index'
|
||||
|
||||
# General information about the project.
|
||||
project = u'Mopidy-Touchscreen'
|
||||
copyright = u'2014, 9and3r'
|
||||
|
||||
# The version info for the project you're documenting, acts as replacement for
|
||||
# |version| and |release|, also used in various other places throughout the
|
||||
# built documents.
|
||||
#
|
||||
# The short X.Y version.
|
||||
version = '0.2.1'
|
||||
# The full version, including alpha/beta/rc tags.
|
||||
release = '0.2.1'
|
||||
|
||||
# The language for content autogenerated by Sphinx. Refer to documentation
|
||||
# for a list of supported languages.
|
||||
# language = None
|
||||
|
||||
# There are two options for replacing |today|: either, you set today to some
|
||||
# non-false value, then it is used:
|
||||
# today = ''
|
||||
# Else, today_fmt is used as the format for a strftime call.
|
||||
# today_fmt = '%B %d, %Y'
|
||||
|
||||
# List of patterns, relative to source directory, that match files and
|
||||
# directories to ignore when looking for source files.
|
||||
exclude_patterns = ['_build']
|
||||
|
||||
# The reST default role (used for this markup: `text`) to use for all
|
||||
# documents.
|
||||
# default_role = None
|
||||
|
||||
# If true, '()' will be appended to :func: etc. cross-reference text.
|
||||
# add_function_parentheses = True
|
||||
|
||||
# If true, the current module name will be prepended to all description
|
||||
# unit titles (such as .. function::).
|
||||
# add_module_names = True
|
||||
|
||||
# If true, sectionauthor and moduleauthor directives will be shown in the
|
||||
# output. They are ignored by default.
|
||||
# show_authors = False
|
||||
|
||||
# The name of the Pygments (syntax highlighting) style to use.
|
||||
pygments_style = 'sphinx'
|
||||
|
||||
# A list of ignored prefixes for module index sorting.
|
||||
# modindex_common_prefix = []
|
||||
|
||||
# If true, keep warnings as "system message" paragraphs in the built documents.
|
||||
# keep_warnings = False
|
||||
|
||||
|
||||
# -- Options for HTML output ----------------------------------------------
|
||||
|
||||
# The theme to use for HTML and HTML Help pages. See the documentation for
|
||||
# a list of builtin themes.
|
||||
html_theme = 'default'
|
||||
|
||||
# Theme options are theme-specific and customize the look and feel of a theme
|
||||
# further. For a list of options available for each theme, see the
|
||||
# documentation.
|
||||
# html_theme_options = {}
|
||||
|
||||
# Add any paths that contain custom themes here, relative to this directory.
|
||||
# html_theme_path = []
|
||||
|
||||
# The name for this set of Sphinx documents. If None, it defaults to
|
||||
# "<project> v<release> documentation".
|
||||
# html_title = None
|
||||
|
||||
# A shorter title for the navigation bar. Default is the same as html_title.
|
||||
# html_short_title = None
|
||||
|
||||
# The name of an image file (relative to this directory) to place at the top
|
||||
# of the sidebar.
|
||||
# html_logo = None
|
||||
|
||||
# The name of an image file (within the static path) to use as favicon of the
|
||||
# docs. This file should be a Windows icon file (.ico) being 16x16 or 32x32
|
||||
# pixels large.
|
||||
# html_favicon = None
|
||||
|
||||
# Add any paths that contain custom static files (such as style sheets) here,
|
||||
# relative to this directory. They are copied after the builtin static files,
|
||||
# so a file named "default.css" will overwrite the builtin "default.css".
|
||||
html_static_path = ['_static']
|
||||
|
||||
# Add any extra paths that contain custom files (such as robots.txt or
|
||||
# .htaccess) here, relative to this directory. These files are copied
|
||||
# directly to the root of the documentation.
|
||||
# html_extra_path = []
|
||||
|
||||
# If not '', a 'Last updated on:' timestamp is inserted at every page bottom,
|
||||
# using the given strftime format.
|
||||
# html_last_updated_fmt = '%b %d, %Y'
|
||||
|
||||
# If true, SmartyPants will be used to convert quotes and dashes to
|
||||
# typographically correct entities.
|
||||
# html_use_smartypants = True
|
||||
|
||||
# Custom sidebar templates, maps document names to template names.
|
||||
# html_sidebars = {}
|
||||
|
||||
# Additional templates that should be rendered to pages, maps page names to
|
||||
# template names.
|
||||
# html_additional_pages = {}
|
||||
|
||||
# If false, no module index is generated.
|
||||
# html_domain_indices = True
|
||||
|
||||
# If false, no index is generated.
|
||||
# html_use_index = True
|
||||
|
||||
# If true, the index is split into individual pages for each letter.
|
||||
# html_split_index = False
|
||||
|
||||
# If true, links to the reST sources are added to the pages.
|
||||
# html_show_sourcelink = True
|
||||
|
||||
# If true, "Created using Sphinx" is shown in the HTML footer. Default is True.
|
||||
# html_show_sphinx = True
|
||||
|
||||
# If true, "(C) Copyright ..." is shown in the HTML footer. Default is True.
|
||||
# html_show_copyright = True
|
||||
|
||||
# If true, an OpenSearch description file will be output, and all pages will
|
||||
# contain a <link> tag referring to it. The value of this option must be the
|
||||
# base URL from which the finished HTML is served.
|
||||
# html_use_opensearch = ''
|
||||
|
||||
# This is the file name suffix for HTML files (e.g. ".xhtml").
|
||||
# html_file_suffix = None
|
||||
|
||||
# Output file base name for HTML help builder.
|
||||
htmlhelp_basename = 'Mopidy-Touchscreendoc'
|
||||
|
||||
|
||||
# -- Options for LaTeX output ---------------------------------------------
|
||||
|
||||
latex_elements = {}
|
||||
# The paper size ('letterpaper' or 'a4paper').
|
||||
# 'papersize': 'letterpaper',
|
||||
|
||||
# The font size ('10pt', '11pt' or '12pt').
|
||||
# 'pointsize': '10pt',
|
||||
|
||||
# Additional stuff for the LaTeX preamble.
|
||||
# 'preamble': '',
|
||||
# }
|
||||
|
||||
# Grouping the document tree into LaTeX files. List of tuples
|
||||
# (source start file, target name, title,
|
||||
# author, documentclass [howto, manual, or own class]).
|
||||
latex_documents = [
|
||||
('index', 'Mopidy-Touchscreen.tex',
|
||||
u'Mopidy-Touchscreen Documentation',
|
||||
u'9and3r', 'manual'),
|
||||
]
|
||||
|
||||
# The name of an image file (relative to this directory) to place at the top of
|
||||
# the title page.
|
||||
# latex_logo = None
|
||||
|
||||
# For "manual" documents, if this is true, then toplevel headings are parts,
|
||||
# not chapters.
|
||||
# latex_use_parts = False
|
||||
|
||||
# If true, show page references after internal links.
|
||||
# latex_show_pagerefs = False
|
||||
|
||||
# If true, show URL addresses after external links.
|
||||
# latex_show_urls = False
|
||||
|
||||
# Documents to append as an appendix to all manuals.
|
||||
# latex_appendices = []
|
||||
|
||||
# If false, no module index is generated.
|
||||
# latex_domain_indices = True
|
||||
|
||||
|
||||
# -- Options for manual page output ---------------------------------------
|
||||
|
||||
# One entry per manual page. List of tuples
|
||||
# (source start file, name, description, authors, manual section).
|
||||
man_pages = [
|
||||
('index', 'mopidy-touchscreen', u'Mopidy-Touchscreen Documentation',
|
||||
[u'9and3r'], 1)
|
||||
]
|
||||
|
||||
# If true, show URL addresses after external links.
|
||||
# man_show_urls = False
|
||||
|
||||
|
||||
# -- Options for Texinfo output -------------------------------------------
|
||||
|
||||
# Grouping the document tree into Texinfo files. List of tuples
|
||||
# (source start file, target name, title, author,
|
||||
# dir menu entry, description, category)
|
||||
texinfo_documents = [
|
||||
('index', 'Mopidy-Touchscreen', u'Mopidy-Touchscreen Documentation',
|
||||
u'9and3r', 'Mopidy-Touchscreen', 'One line description of project.',
|
||||
'Miscellaneous'),
|
||||
]
|
||||
|
||||
# Documents to append as an appendix to all manuals.
|
||||
# texinfo_appendices = []
|
||||
|
||||
# If false, no module index is generated.
|
||||
# texinfo_domain_indices = True
|
||||
|
||||
# How to display URL addresses: 'footnote', 'no', or 'inline'.
|
||||
# texinfo_show_urls = 'footnote'
|
||||
|
||||
# If true, do not generate a @detailmenu in the "Top" node's menu.
|
||||
# texinfo_no_detailmenu = False
|
||||
125
docs/index.rst
125
docs/index.rst
@@ -1,125 +0,0 @@
|
||||
****************************
|
||||
Mopidy-Touchscreen
|
||||
****************************
|
||||
|
||||
.. image:: https://img.shields.io/pypi/v/Mopidy-Touchscreen.svg?style=flat
|
||||
:target: https://pypi.python.org/pypi/Mopidy-Touchscreen/
|
||||
:alt: Latest PyPI version
|
||||
|
||||
.. image:: https://img.shields.io/pypi/dm/Mopidy-Touchscreen.svg?style=flat
|
||||
:target: https://pypi.python.org/pypi/Mopidy-Touchscreen/
|
||||
:alt: Number of PyPI downloads
|
||||
|
||||
.. image:: https://img.shields.io/travis/9and3r/mopidy-touchscreen/master.png?style=flat
|
||||
:target: https://travis-ci.org/9and3r/mopidy-touchscreen
|
||||
:alt: Travis CI build status
|
||||
|
||||
.. image:: https://img.shields.io/coveralls/9and3r/mopidy-touchscreen/master.svg?style=flat
|
||||
:target: https://coveralls.io/r/9and3r/mopidy-touchscreen?branch=master
|
||||
:alt: Test coverage
|
||||
|
||||
Extension for displaying track info and controlling Mopidy from a touch screen using `PyGame <http://www.pygame.org/>`_/SDL.
|
||||
|
||||
Cover images are downloaded from `last.fm <http://www.last.fm/api>`_
|
||||
|
||||
Dependencies
|
||||
============
|
||||
|
||||
- ``Mopidy`` >= 0.18
|
||||
- ``Pykka`` >= 1.1
|
||||
- ``pygame``
|
||||
|
||||
Installation
|
||||
============
|
||||
|
||||
Install by running::
|
||||
|
||||
pip install Mopidy-Touchscreen
|
||||
|
||||
Or, if available, install the Debian/Ubuntu package from `apt.mopidy.com
|
||||
<http://apt.mopidy.com/>`_.
|
||||
|
||||
|
||||
Configuration
|
||||
=============
|
||||
|
||||
Before starting Mopidy, you must add configuration for
|
||||
Mopidy-Touchscreen to your Mopidy configuration file::
|
||||
|
||||
[touchscreen]
|
||||
enabled = true
|
||||
screen_width = 320
|
||||
screen_height = 240
|
||||
cursor = True
|
||||
fullscreen = False
|
||||
cache_dir = $XDG_CACHE_DIR/mopidy/touchscreen
|
||||
|
||||
The following configuration values are available:
|
||||
|
||||
- ``touchscreen/enabled``: If the Touchscreen extension should be enabled or not.
|
||||
- ``touchscreen/screen_width``: The width of the resolution you want to use in pixels.
|
||||
- ``touchscreen/screen_height``: The width of the resolution you want to use in pixels.
|
||||
- ``touchscreen/cursor``: If the mouse cursor should be shown. (If you use a touchscreen it should be false)
|
||||
- ``touchscreen/fullscreen``: If you want to be shown as a window or in fullscreen.
|
||||
- ``touchscreen/screen_width``: The folder to be used as cache. Defaults to ``$XDG_CACHE_DIR/mopidy/touchscreen``, which usually means
|
||||
``~/.cache/mopidy/spotify``
|
||||
|
||||
Features
|
||||
=============
|
||||
|
||||
Working
|
||||
-------
|
||||
|
||||
* See track info (track name, album, artist, cover image)
|
||||
* Seek Track
|
||||
* Play/Pause
|
||||
* Mute/Unmute
|
||||
* Change volume
|
||||
* Next/Previous track
|
||||
* Library
|
||||
* Menu (exit mopidy, restart...)
|
||||
* Shuffle on/off
|
||||
* Repeat one/on/off
|
||||
* Playback list and song selection
|
||||
* Playlists
|
||||
|
||||
Planned
|
||||
-------
|
||||
|
||||
* Use keyboard or GPIO buttons instead of touchscreen
|
||||
|
||||
Screenshots
|
||||
===========
|
||||
|
||||
.. image:: http://i60.tinypic.com/qqsait.jpg
|
||||
|
||||
Video
|
||||
=====
|
||||
|
||||
`Example video running the extension <https://www.youtube.com/watch?v=KuYoIb8Q2LI>`_
|
||||
|
||||
Project resources
|
||||
=================
|
||||
|
||||
- `Source code <https://github.com/9and3r/mopidy-touchscreen>`_
|
||||
- `Issue tracker <https://github.com/9and3r/mopidy-touchscreen/issues>`_
|
||||
- `Download development snapshot <https://github.com/9and3r/mopidy-touchscreen/archive/master.tar.gz#egg=Mopidy-Touchscreen-dev>`_
|
||||
|
||||
|
||||
Changelog
|
||||
=========
|
||||
|
||||
v0.2.1
|
||||
----------------------------------------
|
||||
|
||||
-Font will be included on instalation
|
||||
|
||||
v0.2.0
|
||||
----------------------------------------
|
||||
|
||||
- First working version
|
||||
|
||||
v0.1.0 (UNRELEASED)
|
||||
----------------------------------------
|
||||
|
||||
- Initial release.
|
||||
242
docs/make.bat
242
docs/make.bat
@@ -1,242 +0,0 @@
|
||||
@ECHO OFF
|
||||
|
||||
REM Command file for Sphinx documentation
|
||||
|
||||
if "%SPHINXBUILD%" == "" (
|
||||
set SPHINXBUILD=sphinx-build
|
||||
)
|
||||
set BUILDDIR=_build
|
||||
set ALLSPHINXOPTS=-d %BUILDDIR%/doctrees %SPHINXOPTS% .
|
||||
set I18NSPHINXOPTS=%SPHINXOPTS% .
|
||||
if NOT "%PAPER%" == "" (
|
||||
set ALLSPHINXOPTS=-D latex_paper_size=%PAPER% %ALLSPHINXOPTS%
|
||||
set I18NSPHINXOPTS=-D latex_paper_size=%PAPER% %I18NSPHINXOPTS%
|
||||
)
|
||||
|
||||
if "%1" == "" goto help
|
||||
|
||||
if "%1" == "help" (
|
||||
:help
|
||||
echo.Please use `make ^<target^>` where ^<target^> is one of
|
||||
echo. html to make standalone HTML files
|
||||
echo. dirhtml to make HTML files named index.html in directories
|
||||
echo. singlehtml to make a single large HTML file
|
||||
echo. pickle to make pickle files
|
||||
echo. json to make JSON files
|
||||
echo. htmlhelp to make HTML files and a HTML help project
|
||||
echo. qthelp to make HTML files and a qthelp project
|
||||
echo. devhelp to make HTML files and a Devhelp project
|
||||
echo. epub to make an epub
|
||||
echo. latex to make LaTeX files, you can set PAPER=a4 or PAPER=letter
|
||||
echo. text to make text files
|
||||
echo. man to make manual pages
|
||||
echo. texinfo to make Texinfo files
|
||||
echo. gettext to make PO message catalogs
|
||||
echo. changes to make an overview over all changed/added/deprecated items
|
||||
echo. xml to make Docutils-native XML files
|
||||
echo. pseudoxml to make pseudoxml-XML files for display purposes
|
||||
echo. linkcheck to check all external links for integrity
|
||||
echo. doctest to run all doctests embedded in the documentation if enabled
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "clean" (
|
||||
for /d %%i in (%BUILDDIR%\*) do rmdir /q /s %%i
|
||||
del /q /s %BUILDDIR%\*
|
||||
goto end
|
||||
)
|
||||
|
||||
|
||||
%SPHINXBUILD% 2> nul
|
||||
if errorlevel 9009 (
|
||||
echo.
|
||||
echo.The 'sphinx-build' command was not found. Make sure you have Sphinx
|
||||
echo.installed, then set the SPHINXBUILD environment variable to point
|
||||
echo.to the full path of the 'sphinx-build' executable. Alternatively you
|
||||
echo.may add the Sphinx directory to PATH.
|
||||
echo.
|
||||
echo.If you don't have Sphinx installed, grab it from
|
||||
echo.http://sphinx-doc.org/
|
||||
exit /b 1
|
||||
)
|
||||
|
||||
if "%1" == "html" (
|
||||
%SPHINXBUILD% -b html %ALLSPHINXOPTS% %BUILDDIR%/html
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished. The HTML pages are in %BUILDDIR%/html.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "dirhtml" (
|
||||
%SPHINXBUILD% -b dirhtml %ALLSPHINXOPTS% %BUILDDIR%/dirhtml
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished. The HTML pages are in %BUILDDIR%/dirhtml.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "singlehtml" (
|
||||
%SPHINXBUILD% -b singlehtml %ALLSPHINXOPTS% %BUILDDIR%/singlehtml
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished. The HTML pages are in %BUILDDIR%/singlehtml.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "pickle" (
|
||||
%SPHINXBUILD% -b pickle %ALLSPHINXOPTS% %BUILDDIR%/pickle
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished; now you can process the pickle files.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "json" (
|
||||
%SPHINXBUILD% -b json %ALLSPHINXOPTS% %BUILDDIR%/json
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished; now you can process the JSON files.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "htmlhelp" (
|
||||
%SPHINXBUILD% -b htmlhelp %ALLSPHINXOPTS% %BUILDDIR%/htmlhelp
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished; now you can run HTML Help Workshop with the ^
|
||||
.hhp project file in %BUILDDIR%/htmlhelp.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "qthelp" (
|
||||
%SPHINXBUILD% -b qthelp %ALLSPHINXOPTS% %BUILDDIR%/qthelp
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished; now you can run "qcollectiongenerator" with the ^
|
||||
.qhcp project file in %BUILDDIR%/qthelp, like this:
|
||||
echo.^> qcollectiongenerator %BUILDDIR%\qthelp\Mopidy-Touchscreen.qhcp
|
||||
echo.To view the help file:
|
||||
echo.^> assistant -collectionFile %BUILDDIR%\qthelp\Mopidy-Touchscreen.ghc
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "devhelp" (
|
||||
%SPHINXBUILD% -b devhelp %ALLSPHINXOPTS% %BUILDDIR%/devhelp
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "epub" (
|
||||
%SPHINXBUILD% -b epub %ALLSPHINXOPTS% %BUILDDIR%/epub
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished. The epub file is in %BUILDDIR%/epub.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "latex" (
|
||||
%SPHINXBUILD% -b latex %ALLSPHINXOPTS% %BUILDDIR%/latex
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished; the LaTeX files are in %BUILDDIR%/latex.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "latexpdf" (
|
||||
%SPHINXBUILD% -b latex %ALLSPHINXOPTS% %BUILDDIR%/latex
|
||||
cd %BUILDDIR%/latex
|
||||
make all-pdf
|
||||
cd %BUILDDIR%/..
|
||||
echo.
|
||||
echo.Build finished; the PDF files are in %BUILDDIR%/latex.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "latexpdfja" (
|
||||
%SPHINXBUILD% -b latex %ALLSPHINXOPTS% %BUILDDIR%/latex
|
||||
cd %BUILDDIR%/latex
|
||||
make all-pdf-ja
|
||||
cd %BUILDDIR%/..
|
||||
echo.
|
||||
echo.Build finished; the PDF files are in %BUILDDIR%/latex.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "text" (
|
||||
%SPHINXBUILD% -b text %ALLSPHINXOPTS% %BUILDDIR%/text
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished. The text files are in %BUILDDIR%/text.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "man" (
|
||||
%SPHINXBUILD% -b man %ALLSPHINXOPTS% %BUILDDIR%/man
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished. The manual pages are in %BUILDDIR%/man.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "texinfo" (
|
||||
%SPHINXBUILD% -b texinfo %ALLSPHINXOPTS% %BUILDDIR%/texinfo
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished. The Texinfo files are in %BUILDDIR%/texinfo.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "gettext" (
|
||||
%SPHINXBUILD% -b gettext %I18NSPHINXOPTS% %BUILDDIR%/locale
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished. The message catalogs are in %BUILDDIR%/locale.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "changes" (
|
||||
%SPHINXBUILD% -b changes %ALLSPHINXOPTS% %BUILDDIR%/changes
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.The overview file is in %BUILDDIR%/changes.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "linkcheck" (
|
||||
%SPHINXBUILD% -b linkcheck %ALLSPHINXOPTS% %BUILDDIR%/linkcheck
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Link check complete; look for any errors in the above output ^
|
||||
or in %BUILDDIR%/linkcheck/output.txt.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "doctest" (
|
||||
%SPHINXBUILD% -b doctest %ALLSPHINXOPTS% %BUILDDIR%/doctest
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Testing of doctests in the sources finished, look at the ^
|
||||
results in %BUILDDIR%/doctest/output.txt.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "xml" (
|
||||
%SPHINXBUILD% -b xml %ALLSPHINXOPTS% %BUILDDIR%/xml
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished. The XML files are in %BUILDDIR%/xml.
|
||||
goto end
|
||||
)
|
||||
|
||||
if "%1" == "pseudoxml" (
|
||||
%SPHINXBUILD% -b pseudoxml %ALLSPHINXOPTS% %BUILDDIR%/pseudoxml
|
||||
if errorlevel 1 exit /b 1
|
||||
echo.
|
||||
echo.Build finished. The pseudo-XML files are in %BUILDDIR%/pseudoxml.
|
||||
goto end
|
||||
)
|
||||
|
||||
:end
|
||||
@@ -1,16 +1,13 @@
|
||||
from __future__ import unicode_literals
|
||||
|
||||
import logging
|
||||
import os
|
||||
|
||||
from mopidy import config, ext
|
||||
|
||||
from .touch_screen import TouchScreen
|
||||
|
||||
|
||||
__version__ = '0.3.2'
|
||||
|
||||
# TODO: If you need to log, use loggers named after the current Python module
|
||||
logger = logging.getLogger(__name__)
|
||||
__version__ = '1.0.0'
|
||||
|
||||
|
||||
class Extension(ext.Extension):
|
||||
@@ -27,6 +24,7 @@ class Extension(ext.Extension):
|
||||
schema = super(Extension, self).get_config_schema()
|
||||
schema['screen_width'] = config.Integer(minimum=1)
|
||||
schema['screen_height'] = config.Integer(minimum=1)
|
||||
schema['resolution_factor'] = config.Integer(minimum=6)
|
||||
schema['cursor'] = config.Boolean()
|
||||
schema['fullscreen'] = config.Boolean()
|
||||
schema['cache_dir'] = config.Path()
|
||||
|
||||
@@ -1,16 +0,0 @@
|
||||
__author__ = 'ander'
|
||||
|
||||
|
||||
class BaseScreen():
|
||||
|
||||
def __init__(self, size, base_size, manager, fonts):
|
||||
self.size = size
|
||||
self.base_size = base_size
|
||||
self.manager = manager
|
||||
self.fonts = fonts
|
||||
|
||||
def update(self, surface):
|
||||
pass
|
||||
|
||||
def event(self, event):
|
||||
pass
|
||||
@@ -1,39 +0,0 @@
|
||||
import random
|
||||
|
||||
|
||||
class DynamicBackground():
|
||||
def __init__(self):
|
||||
self.current = get_valid_color()
|
||||
self.target = get_valid_color()
|
||||
|
||||
def draw_background(self, surface):
|
||||
same = True
|
||||
for x in range(0, 3):
|
||||
if self.current[x] > self.target[x]:
|
||||
self.current[x] -= 1
|
||||
elif self.current[x] < self.target[x]:
|
||||
self.current[x] += 1
|
||||
if self.current != self.target:
|
||||
same = False
|
||||
if same:
|
||||
self.target = get_valid_color()
|
||||
surface.fill(self.current)
|
||||
|
||||
|
||||
# Returns an array with 3 integers in range of 0-255
|
||||
# The sum of the three integers will be lower than 255*2
|
||||
# (510) to avoid very bright colors
|
||||
# White text should be seen ok with this background color
|
||||
|
||||
|
||||
def get_valid_color():
|
||||
color = [0, 0, 0]
|
||||
total = 0
|
||||
for i in range(0, 3):
|
||||
color[i] = random.randint(0, 255)
|
||||
total += color[i]
|
||||
extra = total - 510
|
||||
if extra > 0:
|
||||
i = random.randint(0, 2)
|
||||
color[i] -= extra
|
||||
return color
|
||||
@@ -2,6 +2,7 @@
|
||||
enabled = true
|
||||
screen_width = 320
|
||||
screen_height = 240
|
||||
resolution_factor = 8
|
||||
cursor = True
|
||||
fullscreen = False
|
||||
cache_dir = $XDG_CACHE_DIR/mopidy/touchscreen
|
||||
@@ -11,8 +12,8 @@ gpio_right = 27
|
||||
gpio_up = 22
|
||||
gpio_down = 23
|
||||
gpio_enter = 24
|
||||
sdl_fbdev = /dev/fb1
|
||||
sdl_mousdrv = TSLIB
|
||||
sdl_mousedev = event0
|
||||
sdl_fbdev = none
|
||||
sdl_mousdrv = none
|
||||
sdl_mousedev = none
|
||||
sdl_audiodriver = disk
|
||||
sdl_path_dsp = /dev/null
|
||||
|
||||
4
mopidy_touchscreen/graphic_utils/__init__.py
Normal file
4
mopidy_touchscreen/graphic_utils/__init__.py
Normal file
@@ -0,0 +1,4 @@
|
||||
# flake8: noqa
|
||||
from background_manager import DynamicBackground
|
||||
from list_view import ListView
|
||||
from screen_objects import *
|
||||
53
mopidy_touchscreen/graphic_utils/background_manager.py
Normal file
53
mopidy_touchscreen/graphic_utils/background_manager.py
Normal file
@@ -0,0 +1,53 @@
|
||||
import pygame
|
||||
|
||||
change_speed = 2
|
||||
|
||||
|
||||
class DynamicBackground:
|
||||
|
||||
def __init__(self, size):
|
||||
self.image_loaded = False
|
||||
self.size = size
|
||||
self.surface = pygame.Surface(self.size).convert()
|
||||
self.surface.fill((145, 16, 16))
|
||||
self.surface_image = pygame.Surface(self.size).convert()
|
||||
self.update = True
|
||||
|
||||
def draw_background(self):
|
||||
if self.image_loaded:
|
||||
return self.surface_image.copy()
|
||||
else:
|
||||
return self.surface.copy()
|
||||
|
||||
def should_update(self):
|
||||
if self.update:
|
||||
self.update = False
|
||||
return True
|
||||
else:
|
||||
return False
|
||||
|
||||
def set_background_image(self, image):
|
||||
if image is not None:
|
||||
image_size = get_aspect_scale_size(image, self.size)
|
||||
target = pygame.transform.smoothscale(image, image_size)
|
||||
target.set_alpha(150)
|
||||
self.image_loaded = True
|
||||
self.surface_image.fill((0, 0, 0))
|
||||
pos = ((self.size[0] - image_size[0])/2,
|
||||
(self.size[1] - image_size[1])/2)
|
||||
self.surface_image.blit(target, pos)
|
||||
else:
|
||||
self.image_loaded = False
|
||||
self.update = True
|
||||
|
||||
|
||||
def get_aspect_scale_size(img, new_size):
|
||||
size = img.get_size()
|
||||
aspect_x = new_size[0] / float(size[0])
|
||||
aspect_y = new_size[1] / float(size[1])
|
||||
if aspect_x > aspect_y:
|
||||
aspect = aspect_x
|
||||
else:
|
||||
aspect = aspect_y
|
||||
new_size = (int(aspect*size[0]), int(aspect*size[1]))
|
||||
return new_size
|
||||
@@ -1,8 +1,9 @@
|
||||
import logging
|
||||
|
||||
from .screen_objects import ScreenObjectsManager, ScrollBar, \
|
||||
from screen_objects import ScreenObjectsManager, ScrollBar, \
|
||||
TouchAndTextItem
|
||||
from .input_manager import InputManager
|
||||
|
||||
from ..input import InputManager
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
@@ -19,10 +20,13 @@ class ListView():
|
||||
self.list_size = 0
|
||||
self.list = []
|
||||
self.scrollbar = False
|
||||
self.selected = None
|
||||
self.active = []
|
||||
self.set_list([])
|
||||
self.selected = []
|
||||
self.update_keys = []
|
||||
|
||||
# Sets the list for the lisview. It should be an iterable of strings
|
||||
# Sets the list for the lisview.
|
||||
# It should be an iterable of strings
|
||||
def set_list(self, item_list):
|
||||
self.screen_objects.clear()
|
||||
self.list = item_list
|
||||
@@ -38,10 +42,15 @@ class ListView():
|
||||
scroll_bar)
|
||||
else:
|
||||
self.scrollbar = False
|
||||
if self.list_size > 0:
|
||||
self.selected = 0
|
||||
else:
|
||||
self.selected = None
|
||||
self.load_new_item_position(0)
|
||||
|
||||
# Will load items currently displaying in item_pos
|
||||
def load_new_item_position(self, item_pos):
|
||||
self.update_keys = []
|
||||
self.current_item = item_pos
|
||||
if self.scrollbar:
|
||||
self.screen_objects.clear_touch(["scrollbar"])
|
||||
@@ -53,19 +62,36 @@ class ListView():
|
||||
width = self.size[0] - self.base_size
|
||||
else:
|
||||
width = self.size[0]
|
||||
self.should_update_always = False
|
||||
while i < self.list_size and z < self.max_rows:
|
||||
item = TouchAndTextItem(self.font, self.list[i], (
|
||||
self.pos[0], self.pos[1] + self.base_size * z),
|
||||
(width, -1))
|
||||
self.pos[0],
|
||||
self.pos[1] + self.base_size * z), (width, -1))
|
||||
if not item.fit_horizontal:
|
||||
self.update_keys.append(str(i))
|
||||
self.screen_objects.set_touch_object(str(i), item)
|
||||
i += 1
|
||||
z += 1
|
||||
self.reload_selected()
|
||||
|
||||
def should_update(self):
|
||||
if len(self.update_keys) > 0:
|
||||
return True
|
||||
else:
|
||||
return False
|
||||
|
||||
def render(self, surface):
|
||||
def render(self, surface, update_all, rects):
|
||||
if update_all:
|
||||
self.screen_objects.render(surface)
|
||||
else:
|
||||
for key in self.update_keys:
|
||||
object = self.screen_objects.get_touch_object(key)
|
||||
object.update()
|
||||
object.render(surface)
|
||||
rects.append(object.rect_in_pos)
|
||||
|
||||
def touch_event(self, touch_event):
|
||||
self.must_update = True
|
||||
if touch_event.type == InputManager.click \
|
||||
or touch_event.type == InputManager.long_click:
|
||||
objects = self.screen_objects.get_touch_objects_in_pos(
|
||||
@@ -73,12 +99,22 @@ class ListView():
|
||||
if objects is not None:
|
||||
for key in objects:
|
||||
if key == "scrollbar":
|
||||
direction = self.screen_objects.get_touch_object(
|
||||
direction = \
|
||||
self.screen_objects.get_touch_object(
|
||||
key).touch(touch_event.current_pos)
|
||||
if direction != 0:
|
||||
self.move_to(direction)
|
||||
else:
|
||||
return int(key)
|
||||
elif (touch_event.type == InputManager.key and
|
||||
self.selected is not None):
|
||||
if touch_event.direction == InputManager.enter:
|
||||
if self.selected is not None:
|
||||
return self.selected
|
||||
elif touch_event.direction == InputManager.up:
|
||||
self.set_selected(self.selected-1)
|
||||
elif touch_event.direction == InputManager.down:
|
||||
self.set_selected(self.selected+1)
|
||||
elif touch_event.type == InputManager.swipe:
|
||||
if touch_event.direction == InputManager.up:
|
||||
self.move_to(-1)
|
||||
@@ -106,22 +142,62 @@ class ListView():
|
||||
self.screen_objects.get_touch_object(
|
||||
"scrollbar").set_item(
|
||||
self.current_item)
|
||||
self.set_selected(self.selected)
|
||||
self.set_active(self.active)
|
||||
|
||||
# Set selected items
|
||||
def set_selected(self, selected):
|
||||
for number in self.selected:
|
||||
# Set active items
|
||||
def set_active(self, active):
|
||||
self.must_update = True
|
||||
for number in self.active:
|
||||
try:
|
||||
self.screen_objects.get_touch_object(
|
||||
str(number)).set_active(
|
||||
False)
|
||||
except KeyError:
|
||||
pass
|
||||
for number in selected:
|
||||
for number in active:
|
||||
try:
|
||||
self.screen_objects.get_touch_object(
|
||||
str(number)).set_active(
|
||||
True)
|
||||
except KeyError:
|
||||
pass
|
||||
self.active = active
|
||||
|
||||
def set_selected(self, selected):
|
||||
self.must_update = True
|
||||
if selected > -1 and selected < len(self.list):
|
||||
if self.selected is not None:
|
||||
try:
|
||||
self.screen_objects.get_touch_object(
|
||||
str(self.selected)).set_selected(
|
||||
False)
|
||||
except KeyError:
|
||||
pass
|
||||
if selected is not None:
|
||||
try:
|
||||
self.screen_objects.get_touch_object(
|
||||
str(selected)).set_selected(
|
||||
True)
|
||||
except KeyError:
|
||||
pass
|
||||
self.selected = selected
|
||||
self.set_selected_on_screen()
|
||||
|
||||
def set_selected_on_screen(self):
|
||||
self.must_update = True
|
||||
if self.current_item + self.max_rows <= self.selected:
|
||||
self.move_to(1)
|
||||
self.set_selected_on_screen()
|
||||
elif self.current_item > self.selected:
|
||||
self.move_to(-1)
|
||||
self.set_selected_on_screen()
|
||||
|
||||
def reload_selected(self):
|
||||
self.must_update = True
|
||||
if self.selected is not None:
|
||||
try:
|
||||
self.screen_objects.get_touch_object(
|
||||
str(self.selected)).set_selected(
|
||||
True)
|
||||
except KeyError:
|
||||
pass
|
||||
@@ -1,14 +1,13 @@
|
||||
import logging
|
||||
import math
|
||||
import pygame
|
||||
|
||||
from .input_manager import InputManager
|
||||
import pygame
|
||||
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
|
||||
class ScreenObjectsManager():
|
||||
class ScreenObjectsManager:
|
||||
def __init__(self):
|
||||
self.touch_objects = {}
|
||||
self.text_objects = {}
|
||||
@@ -31,7 +30,6 @@ class ScreenObjectsManager():
|
||||
def get_touch_object(self, key):
|
||||
return self.touch_objects[key]
|
||||
|
||||
|
||||
def render(self, surface):
|
||||
for key in self.text_objects:
|
||||
self.text_objects[key].update()
|
||||
@@ -67,134 +65,6 @@ class ScreenObjectsManager():
|
||||
self.selected = None
|
||||
self.selected_key = None
|
||||
|
||||
def change_selected(self, direction, pos):
|
||||
if pos is None:
|
||||
pos = self.selected.pos
|
||||
if direction == InputManager.right:
|
||||
bests = self.find_nearest_objects(
|
||||
self.find_in_quadrant(False, True, pos), True, pos)
|
||||
best_key = self.find_best_object(bests, False, True, pos)
|
||||
elif direction == InputManager.left:
|
||||
bests = self.find_nearest_objects(
|
||||
self.find_in_quadrant(False, False, pos), True, pos)
|
||||
best_key = self.find_best_object(bests, False, False, pos)
|
||||
elif direction == InputManager.down:
|
||||
bests = self.find_nearest_objects(
|
||||
self.find_in_quadrant(True, True, pos), False, pos)
|
||||
best_key = self.find_best_object(bests, True, True, pos)
|
||||
elif direction == InputManager.up:
|
||||
bests = self.find_nearest_objects(
|
||||
self.find_in_quadrant(True, False, pos), False, pos)
|
||||
best_key = self.find_best_object(bests, True, False, pos)
|
||||
if best_key is None:
|
||||
return False
|
||||
else:
|
||||
self.set_selected(best_key)
|
||||
return True
|
||||
|
||||
# Find touch objects on specified quadrant
|
||||
# The quadrant is the normal math one with x and y
|
||||
# x is positive on the bottom as pygame x
|
||||
# The quadrant origin (0,0) is the selected pos
|
||||
def find_in_quadrant(self, vertical, positive, pos):
|
||||
objects = {}
|
||||
if vertical:
|
||||
if positive:
|
||||
for key in self.touch_objects:
|
||||
current = self.touch_objects[key]
|
||||
if current.pos[1] > pos[1]:
|
||||
objects[key] = current
|
||||
else:
|
||||
for key in self.touch_objects:
|
||||
current = self.touch_objects[key]
|
||||
if current.pos[1] < pos[1]:
|
||||
objects[key] = current
|
||||
else:
|
||||
if positive:
|
||||
for key in self.touch_objects:
|
||||
current = self.touch_objects[key]
|
||||
if current.pos[0] > pos[0]:
|
||||
objects[key] = current
|
||||
else:
|
||||
for key in self.touch_objects:
|
||||
current = self.touch_objects[key]
|
||||
if current.pos[0] < pos[0]:
|
||||
objects[key] = current
|
||||
return objects
|
||||
|
||||
# Find the objects that are nearest
|
||||
def find_nearest_objects(self, objects, vertical, pos):
|
||||
best_pos = None
|
||||
min_value = None
|
||||
best_objects = {}
|
||||
if vertical:
|
||||
for key in objects:
|
||||
if min_value is None:
|
||||
best_pos = objects[key].pos[1]
|
||||
min_value = abs(objects[key].pos[1] - pos[1])
|
||||
elif abs(objects[key].pos[1] - pos[1]) < min_value:
|
||||
min_value = abs(objects[key].pos[1] - pos[1])
|
||||
best_pos = objects[key].pos[1]
|
||||
for key in objects:
|
||||
if objects[key].pos[1] == best_pos:
|
||||
best_objects[key] = objects[key]
|
||||
return best_objects
|
||||
else:
|
||||
for key in objects:
|
||||
if min_value is None:
|
||||
best_pos = objects[key].pos[0]
|
||||
min_value = abs(objects[key].pos[0] - pos[0])
|
||||
elif abs(objects[key].pos[0] - pos[0]) < min_value:
|
||||
min_value = abs(objects[key].pos[0] - pos[0])
|
||||
best_pos = objects[key].pos[0]
|
||||
for key in objects:
|
||||
if objects[key].pos[0] == best_pos:
|
||||
best_objects[key] = objects[key]
|
||||
return best_objects
|
||||
|
||||
def find_best_object(self, objects, vertical, positive, pos):
|
||||
best_key = None
|
||||
best_pos = None
|
||||
if vertical:
|
||||
if positive:
|
||||
for key in objects:
|
||||
if best_pos is None:
|
||||
best_pos = objects[key].pos[1]
|
||||
best_key = key
|
||||
elif objects[key].pos[1] >= pos[1] and \
|
||||
objects[key].pos[1] < best_pos:
|
||||
best_pos = objects[key].pos[1]
|
||||
best_key = key
|
||||
else:
|
||||
for key in objects:
|
||||
if best_pos is None:
|
||||
best_pos = objects[key].pos[1]
|
||||
best_key = key
|
||||
elif objects[key].pos[1] <= pos[1] and \
|
||||
objects[key].pos[1] > best_pos:
|
||||
best_pos = objects[key].pos[1]
|
||||
best_key = key
|
||||
else:
|
||||
if positive:
|
||||
for key in objects:
|
||||
if best_pos is None:
|
||||
best_pos = objects[key].pos[0]
|
||||
best_key = key
|
||||
elif objects[key].pos[0] >= pos[0] and \
|
||||
objects[key].pos[0] < best_pos:
|
||||
best_pos = objects[key].pos[0]
|
||||
best_key = key
|
||||
else:
|
||||
for key in objects:
|
||||
if best_pos is None:
|
||||
best_pos = objects[key].pos[0]
|
||||
best_key = key
|
||||
elif objects[key].pos[0] <= pos[0] and \
|
||||
objects[key].pos[0] > best_pos:
|
||||
best_pos = objects[key].pos[0]
|
||||
best_key = key
|
||||
return best_key
|
||||
|
||||
|
||||
class BaseItem():
|
||||
def __init__(self, pos, size):
|
||||
@@ -208,17 +78,23 @@ class BaseItem():
|
||||
def get_right_pos(self):
|
||||
return self.pos[0] + self.size[0]
|
||||
|
||||
|
||||
def update(self):
|
||||
pass
|
||||
return False
|
||||
|
||||
|
||||
class TextItem(BaseItem):
|
||||
def __init__(self, font, text, pos, size, center=False):
|
||||
|
||||
scroll_speed = 2
|
||||
|
||||
def __init__(self, font, text, pos, size, center=False, background=None,
|
||||
scroll_no_fit=True):
|
||||
self.font = font
|
||||
self.text = text
|
||||
self.scroll_no_fit = scroll_no_fit
|
||||
self.color = (255, 255, 255)
|
||||
self.box = self.font.render(text, True, self.color)
|
||||
self.box = self.box.convert_alpha()
|
||||
self.background = background
|
||||
if size is not None:
|
||||
if size[1] == -1:
|
||||
height = self.font.size(text)[1]
|
||||
@@ -232,6 +108,8 @@ class TextItem(BaseItem):
|
||||
size[0]:
|
||||
self.fit_horizontal = False
|
||||
self.step = 0
|
||||
self.step_2 = None
|
||||
self.scroll_white_gap = self.font.get_height() * 4
|
||||
else:
|
||||
self.fit_horizontal = True
|
||||
if self.pos[1] + self.box.get_rect().height > pos[1] + \
|
||||
@@ -246,35 +124,69 @@ class TextItem(BaseItem):
|
||||
self.center = center
|
||||
if self.center:
|
||||
if self.fit_horizontal:
|
||||
self.margin = (self.size[0]-self.box.get_rect().width)/2
|
||||
self.margin = (self.size[0] -
|
||||
self.box.get_rect().width)/2
|
||||
|
||||
def update(self):
|
||||
if not self.fit_horizontal:
|
||||
if self.step > self.box.get_rect().width:
|
||||
self.step = -self.size[0]
|
||||
if self.scroll_no_fit and not self.fit_horizontal:
|
||||
self.step += TextItem.scroll_speed
|
||||
if self.step_2 is None:
|
||||
if (self.box.get_rect().width - self.step +
|
||||
self.scroll_white_gap) < self.size[0]:
|
||||
self.step_2 = \
|
||||
self.box.get_rect().width - \
|
||||
self.step + self.scroll_white_gap
|
||||
else:
|
||||
self.step = self.step + 1
|
||||
self.step_2 -= TextItem.scroll_speed
|
||||
if self.step_2 < 0:
|
||||
self.step = 0 - self.step_2
|
||||
self.step_2 = None
|
||||
return True
|
||||
else:
|
||||
return BaseItem.update(self)
|
||||
|
||||
def render(self, surface):
|
||||
if self.background:
|
||||
surface.fill(self.background, rect=self.rect_in_pos)
|
||||
pygame.draw.rect(surface, (0, 0, 0), self.rect_in_pos, 1)
|
||||
if self.fit_horizontal:
|
||||
surface.blit(self.box, ((self.pos[0] + self.margin), self.pos[1]), area=self.rect)
|
||||
surface.blit(
|
||||
self.box, ((self.pos[0] + self.margin),
|
||||
self.pos[1]), area=self.rect)
|
||||
else:
|
||||
if self.scroll_no_fit:
|
||||
surface.blit(self.box, self.pos,
|
||||
area=pygame.Rect(self.step, 0, self.size[0],
|
||||
self.size[1]))
|
||||
|
||||
if self.step_2 is not None:
|
||||
surface.blit(self.box, (self.pos[0]+self.step_2,
|
||||
self.pos[1]),
|
||||
area=pygame.Rect(0, 0,
|
||||
self.size[0] -
|
||||
self.step_2,
|
||||
self.size[1]))
|
||||
else:
|
||||
step = self.box.get_rect().width - self.size[0]
|
||||
surface.blit(self.box, self.pos,
|
||||
area=pygame.Rect(step, 0, self.size[0],
|
||||
self.size[1]))
|
||||
|
||||
def set_text(self, text, change_size):
|
||||
if text != self.text:
|
||||
if change_size:
|
||||
TextItem.__init__(self, self.font, text, self.pos,
|
||||
None, self.center)
|
||||
None, self.center, self.background,
|
||||
self.scroll_no_fit)
|
||||
else:
|
||||
TextItem.__init__(self, self.font, text, self.pos,
|
||||
self.size, self.center)
|
||||
self.size, self.center, self.background,
|
||||
self.scroll_no_fit)
|
||||
|
||||
def add_text(self, add_text, change_size):
|
||||
self.set_text(self.text+add_text, change_size)
|
||||
|
||||
def remove_text(self, chars, change_size):
|
||||
self.set_text(self.text[:-chars], change_size)
|
||||
|
||||
|
||||
class TouchObject(BaseItem):
|
||||
@@ -282,6 +194,15 @@ class TouchObject(BaseItem):
|
||||
BaseItem.__init__(self, pos, size)
|
||||
self.active = False
|
||||
self.selected = False
|
||||
self.selected_box = pygame.Surface(size, pygame.SRCALPHA)
|
||||
self.selected_box = self.selected_box.convert_alpha()
|
||||
self.selected_box.fill((0, 0, 0, 128))
|
||||
self.selected_box_rectangle = pygame.Surface(size, pygame.SRCALPHA)
|
||||
self.selected_box_rectangle = \
|
||||
self.selected_box_rectangle.convert_alpha()
|
||||
pygame.draw.rect(self.selected_box_rectangle, (255, 255, 255),
|
||||
self.selected_box_rectangle.get_rect(),
|
||||
size[1]/10+1)
|
||||
|
||||
def is_pos_inside(self, pos):
|
||||
return self.rect_in_pos.collidepoint(pos)
|
||||
@@ -292,38 +213,51 @@ class TouchObject(BaseItem):
|
||||
def set_selected(self, selected):
|
||||
self.selected = selected
|
||||
|
||||
def render(self, surface):
|
||||
if self.selected:
|
||||
surface.blit(self.selected_box, self.pos)
|
||||
surface.blit(self.selected_box_rectangle, self.pos)
|
||||
|
||||
def pre_render(self, surface):
|
||||
if self.selected:
|
||||
surface.blit(self.selected_box, self.pos)
|
||||
|
||||
def post_render(self, surface):
|
||||
if self.selected:
|
||||
surface.blit(self.selected_box_rectangle, self.pos)
|
||||
|
||||
|
||||
class TouchAndTextItem(TouchObject, TextItem):
|
||||
def __init__(self, font, text, pos, size, center=False):
|
||||
TextItem.__init__(self, font, text, pos, size, center=center)
|
||||
def __init__(self, font, text, pos, size, center=False, background=None,
|
||||
scroll_no_fit=True):
|
||||
TextItem.__init__(self, font, text, pos, size, center=center,
|
||||
background=background, scroll_no_fit=scroll_no_fit)
|
||||
TouchObject.__init__(self, pos, self.size)
|
||||
self.active_color = (0, 150, 255)
|
||||
self.selected_color = (150, 0, 255)
|
||||
self.normal_box = self.box
|
||||
self.active_box = self.font.render(text, True,
|
||||
self.active_color)
|
||||
self.selected_box = self.font.render(text, True,
|
||||
self.selected_color)
|
||||
|
||||
def update(self):
|
||||
TextItem.update(self)
|
||||
return TextItem.update(self)
|
||||
|
||||
def set_text(self, text, change_size):
|
||||
TextItem.set_text(self, text, change_size)
|
||||
self.normal_box = self.box
|
||||
self.active_box = self.font.render(text, True,
|
||||
self.active_color)
|
||||
self.selected_box = self.font.render(text, True,
|
||||
self.selected_color)
|
||||
|
||||
def set_active(self, active):
|
||||
TouchObject.set_active(self, active)
|
||||
if self.active:
|
||||
self.box = self.active_box
|
||||
else:
|
||||
self.box = self.normal_box
|
||||
|
||||
def render(self, surface):
|
||||
if not self.fit_horizontal:
|
||||
self.rect = pygame.Rect(self.step, 0, self.size[0],
|
||||
self.size[1])
|
||||
if self.selected:
|
||||
surface.blit(self.selected_box, (self.pos[0]+self.margin, self.pos[1]), area=self.rect)
|
||||
elif self.active:
|
||||
surface.blit(self.active_box, (self.pos[0]+self.margin, self.pos[1]), area=self.rect)
|
||||
else:
|
||||
surface.blit(self.box, (self.pos[0]+self.margin, self.pos[1]), area=self.rect)
|
||||
TouchObject.pre_render(self, surface)
|
||||
TextItem.render(self, surface)
|
||||
TouchObject.post_render(self, surface)
|
||||
|
||||
|
||||
class Progressbar(TouchObject):
|
||||
@@ -332,14 +266,16 @@ class Progressbar(TouchObject):
|
||||
self.value = 0
|
||||
self.max = max_value
|
||||
self.back_color = (0, 0, 0, 128)
|
||||
self.main_color = (0, 150, 255)
|
||||
self.surface = pygame.Surface(self.size, pygame.SRCALPHA)
|
||||
self.main_color = (0, 150, 255, 150)
|
||||
self.surface = pygame.Surface(self.size, pygame.SRCALPHA)\
|
||||
.convert_alpha()
|
||||
self.surface.fill(self.back_color)
|
||||
self.value_text = value_text
|
||||
if value_text:
|
||||
self.text = TextItem(font, str(max_value), pos, None)
|
||||
self.text.pos = (
|
||||
self.pos[0] + self.size[0] / 2 - self.text.size[0] /
|
||||
self.text.pos = (self.pos[0]
|
||||
+ self.size[0] / 2 -
|
||||
self.text.size[0] /
|
||||
2, self.text.pos[1])
|
||||
self.text.set_text(str(self.value), True)
|
||||
else:
|
||||
@@ -348,9 +284,16 @@ class Progressbar(TouchObject):
|
||||
self.pos[0] + self.size[0] / 2 - self.text.size[0] /
|
||||
2, self.text.pos[1])
|
||||
|
||||
# Rectangle
|
||||
self.rectangle = pygame.Surface(size, pygame.SRCALPHA)\
|
||||
.convert_alpha()
|
||||
pygame.draw.rect(self.rectangle, (255, 255, 255),
|
||||
self.rectangle.get_rect(),
|
||||
size[1]/20+1)
|
||||
|
||||
def render(self, surface):
|
||||
surface.blit(self.surface, self.pos)
|
||||
surface.blit(self.rectangle, self.pos)
|
||||
self.text.render(surface)
|
||||
|
||||
def set_value(self, value):
|
||||
@@ -358,9 +301,10 @@ class Progressbar(TouchObject):
|
||||
self.value = value
|
||||
if self.value_text:
|
||||
self.set_text(str(self.value))
|
||||
self.text.pos = (
|
||||
self.pos[0] + self.size[0] / 2 - self.text.size[0] /
|
||||
2, self.text.pos[1])
|
||||
self.text.pos = (self.pos[0]
|
||||
+ self.size[0] / 2 -
|
||||
self.text.size[0]
|
||||
/ 2, self.text.pos[1])
|
||||
self.surface.fill(self.back_color)
|
||||
pos_pixel = value * self.size[0] / self.max
|
||||
rect = pygame.Rect(0, 0, pos_pixel, self.size[1])
|
||||
@@ -383,7 +327,8 @@ class ScrollBar(TouchObject):
|
||||
self.max = max_value
|
||||
self.items_on_screen = items_on_screen
|
||||
self.current_item = 0
|
||||
self.back_bar = pygame.Surface(self.size, pygame.SRCALPHA)
|
||||
self.back_bar = pygame.Surface(self.size, pygame.SRCALPHA)\
|
||||
.convert_alpha()
|
||||
self.back_bar.fill((255, 255, 255, 128))
|
||||
self.bar_pos = 0
|
||||
if self.max < 1:
|
||||
@@ -392,7 +337,7 @@ class ScrollBar(TouchObject):
|
||||
self.bar_size = math.ceil(
|
||||
float(self.items_on_screen) / float(self.max) * float(
|
||||
self.size[1]))
|
||||
self.bar = pygame.Surface((self.size[0], self.bar_size))
|
||||
self.bar = pygame.Surface((self.size[0], self.bar_size)).convert()
|
||||
self.bar.fill((255, 255, 255))
|
||||
|
||||
def render(self, surface):
|
||||
6
mopidy_touchscreen/input/__init__.py
Normal file
6
mopidy_touchscreen/input/__init__.py
Normal file
@@ -0,0 +1,6 @@
|
||||
# flake8: noqa
|
||||
from input_manager import InputManager
|
||||
try:
|
||||
from gpio_inpput_manager import GPIOManager
|
||||
except ImportError:
|
||||
pass
|
||||
@@ -1,8 +1,9 @@
|
||||
import logging
|
||||
import pygame
|
||||
|
||||
import RPi.GPIO as GPIO
|
||||
|
||||
import pygame
|
||||
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
@@ -45,6 +46,7 @@ def right(channel):
|
||||
type = pygame.KEYUP
|
||||
else:
|
||||
type = pygame.KEYDOWN
|
||||
dict['unicode'] = None
|
||||
dict['key'] = pygame.K_RIGHT
|
||||
event = pygame.event.Event(type, dict)
|
||||
pygame.event.post(event)
|
||||
@@ -56,6 +58,7 @@ def left(channel):
|
||||
type = pygame.KEYUP
|
||||
else:
|
||||
type = pygame.KEYDOWN
|
||||
dict['unicode'] = None
|
||||
dict['key'] = pygame.K_RIGHT
|
||||
event = pygame.event.Event(type, dict)
|
||||
pygame.event.post(event)
|
||||
@@ -67,6 +70,7 @@ def down(channel):
|
||||
type = pygame.KEYUP
|
||||
else:
|
||||
type = pygame.KEYDOWN
|
||||
dict['unicode'] = None
|
||||
dict['key'] = pygame.K_DOWN
|
||||
event = pygame.event.Event(type, dict)
|
||||
pygame.event.post(event)
|
||||
@@ -78,6 +82,7 @@ def up(channel):
|
||||
type = pygame.KEYUP
|
||||
else:
|
||||
type = pygame.KEYDOWN
|
||||
dict['unicode'] = None
|
||||
dict['key'] = pygame.K_UP
|
||||
event = pygame.event.Event(type, dict)
|
||||
pygame.event.post(event)
|
||||
@@ -89,11 +94,7 @@ def enter(channel):
|
||||
type = pygame.KEYUP
|
||||
else:
|
||||
type = pygame.KEYDOWN
|
||||
dict['unicode'] = None
|
||||
dict['key'] = pygame.K_RETURN
|
||||
event = pygame.event.Event(type, dict)
|
||||
pygame.event.post(event)
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -20,6 +20,9 @@ class InputManager():
|
||||
right = 3
|
||||
enter = 4
|
||||
|
||||
special_keys = [pygame.K_DOWN, pygame.K_UP, pygame.K_LEFT,
|
||||
pygame.K_RIGHT, pygame.K_RETURN]
|
||||
|
||||
def __init__(self, size):
|
||||
self.down_pos = (0, 0)
|
||||
self.up_pos = (0, 0)
|
||||
@@ -37,13 +40,13 @@ class InputManager():
|
||||
touch_event = InputEvent(InputManager.swipe,
|
||||
self.down_pos,
|
||||
self.up_pos, True,
|
||||
InputManager.up)
|
||||
InputManager.up, None)
|
||||
return touch_event
|
||||
elif event.button == 5:
|
||||
touch_event = InputEvent(InputManager.swipe,
|
||||
self.down_pos,
|
||||
self.up_pos, True,
|
||||
InputManager.down)
|
||||
InputManager.down, None)
|
||||
return touch_event
|
||||
elif event.button == 1 and self.down_button == 1:
|
||||
touch_event = self.mouse_up(event)
|
||||
@@ -51,7 +54,7 @@ class InputManager():
|
||||
elif event.button == 3 and self.down_button == 3:
|
||||
touch_event = InputEvent(InputManager.long_click,
|
||||
self.down_pos, self.up_pos,
|
||||
None, None)
|
||||
None, None, None)
|
||||
return touch_event
|
||||
else:
|
||||
return None
|
||||
@@ -59,14 +62,20 @@ class InputManager():
|
||||
self.mouse_down(event)
|
||||
return None
|
||||
elif event.type == pygame.KEYDOWN:
|
||||
self.key_down(event)
|
||||
return None
|
||||
return self.key_down(event)
|
||||
elif event.type == pygame.KEYUP:
|
||||
return self.key_up(event)
|
||||
|
||||
def key_down(self, event):
|
||||
if event.unicode is not None\
|
||||
and len(event.unicode) > 0 and event.key not in \
|
||||
InputManager.special_keys:
|
||||
return InputEvent(InputManager.key, None, None, None,
|
||||
None, event.unicode)
|
||||
else:
|
||||
self.last_key = event.key
|
||||
self.down_time = time.time()
|
||||
return None
|
||||
|
||||
def key_up(self, event):
|
||||
if self.last_key == event.key:
|
||||
@@ -83,8 +92,14 @@ class InputManager():
|
||||
else:
|
||||
return None
|
||||
if direction is not None:
|
||||
if time.time() - self.down_time > \
|
||||
InputManager.long_click_min_time:
|
||||
longpress = True
|
||||
else:
|
||||
longpress = False
|
||||
return InputEvent(InputManager.key, None, None, None,
|
||||
direction)
|
||||
direction, self.last_key,
|
||||
longpress=longpress)
|
||||
|
||||
def mouse_down(self, event):
|
||||
self.down_pos = event.pos
|
||||
@@ -93,10 +108,10 @@ class InputManager():
|
||||
|
||||
def mouse_up(self, event):
|
||||
self.up_pos = event.pos
|
||||
if abs(self.down_pos[0] - self.up_pos[
|
||||
0]) < self.max_move_margin:
|
||||
if abs(self.down_pos[1] - self.up_pos[
|
||||
1]) < self.max_move_margin:
|
||||
if abs(self.down_pos[0] -
|
||||
self.up_pos[0]) < self.max_move_margin:
|
||||
if abs(self.down_pos[1] -
|
||||
self.up_pos[1]) < self.max_move_margin:
|
||||
if time.time() - InputManager.long_click_min_time > \
|
||||
self.down_time:
|
||||
return InputEvent(InputManager.long_click,
|
||||
@@ -106,23 +121,25 @@ class InputManager():
|
||||
return InputEvent(InputManager.click,
|
||||
self.down_pos,
|
||||
self.up_pos, None, None)
|
||||
elif abs(self.down_pos[1] - self.up_pos[
|
||||
1]) > self.min_swipe_move:
|
||||
elif abs(self.down_pos[1] - self.up_pos[1])\
|
||||
> self.min_swipe_move:
|
||||
return InputEvent(InputManager.swipe, self.down_pos,
|
||||
self.up_pos, True, None)
|
||||
elif self.down_pos[1] - self.up_pos[1] < self.max_move_margin:
|
||||
if abs(self.down_pos[0] - self.up_pos[
|
||||
0]) > self.min_swipe_move:
|
||||
if abs(self.down_pos[0] - self.up_pos[0]) > \
|
||||
self.min_swipe_move:
|
||||
return InputEvent(InputManager.swipe, self.down_pos,
|
||||
self.up_pos, False, None)
|
||||
|
||||
|
||||
class InputEvent():
|
||||
class InputEvent:
|
||||
def __init__(self, event_type, down_pos, current_pos, vertical,
|
||||
direction):
|
||||
direction, unicode=None, longpress=False):
|
||||
self.type = event_type
|
||||
self.down_pos = down_pos
|
||||
self.current_pos = current_pos
|
||||
self.unicode = unicode
|
||||
self.longpress = longpress
|
||||
if event_type is InputManager.swipe and direction is None:
|
||||
if vertical:
|
||||
if self.down_pos[1] < self.current_pos[1]:
|
||||
@@ -1,89 +0,0 @@
|
||||
import logging
|
||||
import mopidy.models
|
||||
|
||||
from .list_view import ListView
|
||||
from .input_manager import InputManager
|
||||
from .base_screen import BaseScreen
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
|
||||
class LibraryScreen(BaseScreen):
|
||||
def __init__(self, size, base_size, manager, fonts):
|
||||
BaseScreen.__init__(self, size, base_size, manager, fonts)
|
||||
self.list_view = ListView((0, 0), (
|
||||
self.size[0], self.size[1] - self.base_size),
|
||||
self.base_size,
|
||||
self.fonts['base'])
|
||||
self.directory_list = []
|
||||
self.current_directory = None
|
||||
self.library = None
|
||||
self.library_strings = None
|
||||
self.lookup_uri(None)
|
||||
|
||||
def get_dirty_area(self):
|
||||
return self.list_view.get_dirty_area()
|
||||
|
||||
def go_inside_directory(self, uri):
|
||||
self.directory_list.append(self.current_directory)
|
||||
self.current_directory = uri
|
||||
self.lookup_uri(uri)
|
||||
|
||||
def lookup_uri(self, uri):
|
||||
self.library_strings = []
|
||||
if uri is not None:
|
||||
self.library_strings.append("..")
|
||||
self.library = self.manager.core.library.browse(uri).get()
|
||||
for lib in self.library:
|
||||
self.library_strings.append(lib.name)
|
||||
self.list_view.set_list(self.library_strings)
|
||||
|
||||
def go_up_directory(self):
|
||||
if len(self.directory_list):
|
||||
directory = self.directory_list.pop()
|
||||
self.current_directory = directory
|
||||
self.lookup_uri(directory)
|
||||
|
||||
def update(self, screen, update_all):
|
||||
self.list_view.render(screen)
|
||||
|
||||
def touch_event(self, touch_event):
|
||||
clicked = self.list_view.touch_event(touch_event)
|
||||
if clicked is not None:
|
||||
if touch_event.type == InputManager.long_click:
|
||||
if self.current_directory is not None:
|
||||
if clicked == 0:
|
||||
self.go_up_directory()
|
||||
else:
|
||||
self.play_uri(self.library[clicked - 1].uri,
|
||||
False)
|
||||
else:
|
||||
self.play_uri(self.library[clicked].uri, False)
|
||||
else:
|
||||
if self.current_directory is not None:
|
||||
if clicked == 0:
|
||||
self.go_up_directory()
|
||||
else:
|
||||
if self.library[
|
||||
clicked - 1].type == mopidy.models.Ref.TRACK:
|
||||
self.play_uri(
|
||||
self.library[clicked - 1].uri, True)
|
||||
else:
|
||||
self.go_inside_directory(
|
||||
self.library[clicked - 1].uri)
|
||||
else:
|
||||
if self.library[
|
||||
clicked].type == mopidy.models.Track:
|
||||
self.play_uri(self.library[clicked].uri, True)
|
||||
else:
|
||||
self.go_inside_directory(
|
||||
self.library[clicked].uri)
|
||||
|
||||
def play_uri(self, uri, track):
|
||||
self.manager.core.tracklist.clear()
|
||||
if track:
|
||||
self.manager.core.tracklist.add(uri=uri)
|
||||
self.manager.core.playback.play()
|
||||
else:
|
||||
# TODO: add folder to tracks to play
|
||||
pass
|
||||
@@ -1,92 +0,0 @@
|
||||
import os
|
||||
import socket
|
||||
import mopidy
|
||||
|
||||
from .screen_objects import ScreenObjectsManager, TouchAndTextItem
|
||||
from .input_manager import InputManager
|
||||
from .base_screen import BaseScreen
|
||||
|
||||
|
||||
class MenuScreen(BaseScreen):
|
||||
def __init__(self, size, base_size, manager, fonts):
|
||||
BaseScreen.__init__(self, size, base_size, manager, fonts)
|
||||
self.ip = None
|
||||
self.screen_objects = ScreenObjectsManager()
|
||||
|
||||
# Exit mopidy button
|
||||
button = TouchAndTextItem(self.manager.fonts['icon'],
|
||||
u"\ue611",
|
||||
(0, 0), None)
|
||||
self.screen_objects.set_touch_object("exit_icon", button)
|
||||
button = TouchAndTextItem(self.fonts['base'],
|
||||
"Exit Mopidy",
|
||||
(button.get_right_pos(),
|
||||
0),
|
||||
None)
|
||||
self.screen_objects.set_touch_object("exit", button)
|
||||
|
||||
# Shutdown button
|
||||
button = TouchAndTextItem(self.fonts['icon'],
|
||||
u"\ue60b",
|
||||
(0, self.base_size * 1), None)
|
||||
self.screen_objects.set_touch_object("shutdown_icon", button)
|
||||
button = TouchAndTextItem(self.fonts['base'],
|
||||
"Shutdown",
|
||||
(button.get_right_pos(),
|
||||
self.base_size * 1),
|
||||
None)
|
||||
self.screen_objects.set_touch_object("shutdown", button)
|
||||
|
||||
# Restart button
|
||||
button = TouchAndTextItem(self.fonts['icon'],
|
||||
u"\ue609",
|
||||
(0, self.base_size * 2), None)
|
||||
self.screen_objects.set_touch_object("restart_icon", button)
|
||||
button = TouchAndTextItem(self.fonts['base'],
|
||||
"Restart",
|
||||
(button.get_right_pos(),
|
||||
self.base_size * 2),
|
||||
None)
|
||||
self.screen_objects.set_touch_object("restart", button)
|
||||
|
||||
# IP addres
|
||||
button = TouchAndTextItem(self.fonts['base'], "IP: ",
|
||||
(0, self.base_size * 3), None)
|
||||
self.screen_objects.set_touch_object("ip", button)
|
||||
|
||||
def update(self, screen, update_all):
|
||||
self.screen_objects.render(screen)
|
||||
|
||||
def touch_event(self, event):
|
||||
if event.type == InputManager.click:
|
||||
clicked = self.screen_objects.get_touch_objects_in_pos(
|
||||
event.current_pos)
|
||||
for key in clicked:
|
||||
if key == "exit_icon" or key == "exit":
|
||||
mopidy.utils.process.exit_process()
|
||||
elif key == "shutdown_icon" or key == "shutdown":
|
||||
if os.system("gksu -- shutdown now -h") != 0:
|
||||
os.system("shutdown now -h")
|
||||
elif key == "restart_icon" or key == "restart":
|
||||
if os.system("gksu -- shutdown -r now") != 0:
|
||||
os.system("shutdown -r now")
|
||||
elif key == "ip":
|
||||
self.check_connection()
|
||||
|
||||
# Will check internet connection
|
||||
def check_connection(self):
|
||||
try:
|
||||
self.manager.set_connection(False, True)
|
||||
s = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
|
||||
s.connect(("8.8.8.8", 80))
|
||||
self.ip = s.getsockname()[0]
|
||||
s.close()
|
||||
self.screen_objects.get_touch_object("ip").set_text(
|
||||
"IP: " + self.ip, "None")
|
||||
self.manager.set_connection(True, False)
|
||||
except socket.error:
|
||||
s.close()
|
||||
self.ip = None
|
||||
self.screen_objects.get_touch_object("ip").set_text(
|
||||
"IP: No internet", "None")
|
||||
self.manager.set_connection(False, False)
|
||||
@@ -1,33 +0,0 @@
|
||||
from .list_view import ListView
|
||||
from .base_screen import BaseScreen
|
||||
|
||||
|
||||
class PlaylistScreen(BaseScreen):
|
||||
def __init__(self, size, base_size, manager, fonts):
|
||||
BaseScreen.__init__(self, size, base_size, manager, fonts)
|
||||
self.list_view = ListView((0, 0), (
|
||||
self.size[0], self.size[1] - self.base_size),
|
||||
self.base_size,
|
||||
self.fonts['base'])
|
||||
self.playlists_strings = []
|
||||
self.playlists = []
|
||||
self.playlists_loaded()
|
||||
|
||||
def update(self, screen, update_all):
|
||||
self.list_view.render(screen)
|
||||
|
||||
def playlists_loaded(self):
|
||||
self.playlists_strings = []
|
||||
self.playlists = []
|
||||
for playlist in self.manager.core.playlists.playlists.get():
|
||||
self.playlists.append(playlist)
|
||||
self.playlists_strings.append(playlist.name)
|
||||
self.list_view.set_list(self.playlists_strings)
|
||||
|
||||
def touch_event(self, touch_event):
|
||||
clicked = self.list_view.touch_event(touch_event)
|
||||
if clicked is not None:
|
||||
self.manager.core.tracklist.clear()
|
||||
self.manager.core.tracklist.add(
|
||||
uri=self.playlists[clicked].uri)
|
||||
self.manager.core.playback.play()
|
||||
@@ -1,18 +1,17 @@
|
||||
import logging
|
||||
import traceback
|
||||
import pygame
|
||||
|
||||
from graphic_utils import DynamicBackground, \
|
||||
ScreenObjectsManager, TouchAndTextItem
|
||||
from input import InputManager
|
||||
|
||||
from pkg_resources import Requirement, resource_filename
|
||||
|
||||
from .search_screen import SearchScreen
|
||||
from .library_screen import LibraryScreen
|
||||
from .main_screen import MainScreen
|
||||
from .menu_screen import MenuScreen
|
||||
from .playlist_screen import PlaylistScreen
|
||||
from .screen_objects import ScreenObjectsManager, \
|
||||
TouchAndTextItem
|
||||
from .input_manager import InputManager
|
||||
from .tracklist import Tracklist
|
||||
from .dynamic_background import DynamicBackground
|
||||
import pygame
|
||||
|
||||
from screens import BaseScreen, Keyboard, LibraryScreen, MainScreen, MenuScreen,\
|
||||
PlaylistScreen, SearchScreen, Tracklist
|
||||
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
@@ -25,33 +24,53 @@ menu_index = 5
|
||||
|
||||
|
||||
class ScreenManager():
|
||||
def __init__(self, size, core, cache):
|
||||
self.size = size
|
||||
|
||||
def __init__(self, size, core, cache, resolution_factor):
|
||||
self.core = core
|
||||
self.cache = cache
|
||||
self.fonts = {}
|
||||
self.background = DynamicBackground()
|
||||
self.current_screen = 0
|
||||
self.base_size = self.size[1] / 8
|
||||
font = resource_filename(
|
||||
Requirement.parse("mopidy-touchscreen"),
|
||||
"mopidy_touchscreen/icomoon.ttf")
|
||||
self.fonts['base'] = pygame.font.SysFont("verdana",
|
||||
self.base_size)
|
||||
self.fonts['icon'] = pygame.font.Font(font, self.base_size)
|
||||
try:
|
||||
self.screens = [
|
||||
SearchScreen(size, self.base_size, self, self.fonts),
|
||||
MainScreen(size, self.base_size, self, self.fonts, cache, core),
|
||||
Tracklist(size, self.base_size, self, self.fonts),
|
||||
LibraryScreen(size, self.base_size, self, self.fonts),
|
||||
PlaylistScreen(size, self.base_size, self, self.fonts),
|
||||
MenuScreen(size, self.base_size, self, self.fonts)]
|
||||
except:
|
||||
traceback.print_exc()
|
||||
self.background = None
|
||||
self.current_screen = library_index
|
||||
|
||||
# Init variables in init
|
||||
self.base_size = None
|
||||
self.size = None
|
||||
self.screens = None
|
||||
self.track = None
|
||||
self.input_manager = InputManager(size)
|
||||
self.down_bar_objects = ScreenObjectsManager()
|
||||
self.screen_changed = True
|
||||
self.down_bar = None
|
||||
self.keyboard = None
|
||||
self.update_type = BaseScreen.update_all
|
||||
|
||||
self.resolution_factor = resolution_factor
|
||||
|
||||
self.init_manager(size)
|
||||
|
||||
def init_manager(self, size):
|
||||
self.size = size
|
||||
|
||||
self.background = DynamicBackground(self.size)
|
||||
self.base_size = self.size[1] / self.resolution_factor
|
||||
font = resource_filename(
|
||||
Requirement.parse("mopidy-touchscreen"),
|
||||
"mopidy_touchscreen/icomoon.ttf")
|
||||
self.fonts['base'] = pygame.font.SysFont("arial",
|
||||
int(self.base_size*0.9))
|
||||
self.fonts['icon'] = pygame.font.Font(font, int(self.base_size*0.9))
|
||||
try:
|
||||
self.screens = [
|
||||
SearchScreen(size, self.base_size, self, self.fonts),
|
||||
MainScreen(size, self.base_size, self, self.fonts,
|
||||
self.cache, self.core, self.background),
|
||||
Tracklist(size, self.base_size, self, self.fonts),
|
||||
LibraryScreen(size, self.base_size, self, self.fonts),
|
||||
PlaylistScreen(size,
|
||||
self.base_size, self, self.fonts),
|
||||
MenuScreen(size, self.base_size, self, self.fonts, self.core)]
|
||||
except:
|
||||
traceback.print_exc()
|
||||
self.track = None
|
||||
|
||||
# Menu buttons
|
||||
|
||||
@@ -59,35 +78,35 @@ class ScreenManager():
|
||||
|
||||
# Search button
|
||||
button = TouchAndTextItem(self.fonts['icon'], u" \ue986",
|
||||
(0, self.base_size * 7),
|
||||
(0, self.size[1] - self.base_size),
|
||||
button_size, center=True)
|
||||
self.down_bar_objects.set_touch_object("menu_0", button)
|
||||
x = button.get_right_pos()
|
||||
|
||||
# Main button
|
||||
button = TouchAndTextItem(self.fonts['icon'], u" \ue600",
|
||||
(x, self.base_size * 7),
|
||||
(x, self.size[1] - self.base_size),
|
||||
button_size, center=True)
|
||||
self.down_bar_objects.set_touch_object("menu_1", button)
|
||||
x = button.get_right_pos()
|
||||
|
||||
# Tracklist button
|
||||
button = TouchAndTextItem(self.fonts['icon'], u" \ue60d",
|
||||
(x, self.base_size * 7),
|
||||
(x, self.size[1] - self.base_size),
|
||||
button_size, center=True)
|
||||
self.down_bar_objects.set_touch_object("menu_2", button)
|
||||
x = button.get_right_pos()
|
||||
|
||||
# Library button
|
||||
button = TouchAndTextItem(self.fonts['icon'], u" \ue604",
|
||||
(x, self.base_size * 7),
|
||||
(x, self.size[1] - self.base_size),
|
||||
button_size, center=True)
|
||||
self.down_bar_objects.set_touch_object("menu_3", button)
|
||||
x = button.get_right_pos()
|
||||
|
||||
# Playlist button
|
||||
button = TouchAndTextItem(self.fonts['icon'], u" \ue605",
|
||||
(x, self.base_size * 7),
|
||||
(x, self.size[1] - self.base_size),
|
||||
button_size, center=True)
|
||||
|
||||
self.down_bar_objects.set_touch_object("menu_4", button)
|
||||
@@ -95,31 +114,64 @@ class ScreenManager():
|
||||
|
||||
# Menu button
|
||||
button = TouchAndTextItem(self.fonts['icon'], u" \ue60a",
|
||||
(x, self.base_size * 7), button_size, center=True)
|
||||
(x, self.size[1] - self.base_size),
|
||||
button_size,
|
||||
center=True)
|
||||
self.down_bar_objects.set_touch_object("menu_5", button)
|
||||
|
||||
# Down bar
|
||||
self.down_bar = pygame.Surface(
|
||||
(self.size[0], self.size[1] - self.base_size * 7),
|
||||
(self.size[0], self.size[1] - self.base_size),
|
||||
pygame.SRCALPHA)
|
||||
self.down_bar.fill((0, 0, 0, 128))
|
||||
self.down_bar.fill((0, 0, 0, 200))
|
||||
|
||||
self.options_changed()
|
||||
self.mute_changed(self.core.playback.mute.get())
|
||||
self.playback_state_changed(self.core.playback.state.get(),
|
||||
self.core.playback.state.get())
|
||||
playback_state = self.core.playback.state.get()
|
||||
self.playback_state_changed(playback_state,
|
||||
playback_state)
|
||||
self.screens[menu_index].check_connection()
|
||||
self.change_screen(library_index)
|
||||
|
||||
def update(self):
|
||||
surface = pygame.Surface(self.size)
|
||||
self.background.draw_background(surface)
|
||||
self.screens[self.current_screen].update(surface,
|
||||
self.screen_changed)
|
||||
surface.blit(self.down_bar, (0, self.base_size * 7))
|
||||
self.change_screen(self.current_screen)
|
||||
|
||||
self.update_type = BaseScreen.update_all
|
||||
|
||||
def get_update_type(self):
|
||||
if self.update_type == BaseScreen.update_all:
|
||||
self.update_type = BaseScreen.no_update
|
||||
return BaseScreen.update_all
|
||||
else:
|
||||
if self.keyboard:
|
||||
return BaseScreen.no_update
|
||||
else:
|
||||
if self.background.should_update():
|
||||
return BaseScreen.update_all
|
||||
else:
|
||||
if self.screens[self.current_screen].should_update():
|
||||
return BaseScreen.update_partial
|
||||
else:
|
||||
return BaseScreen.no_update
|
||||
|
||||
def update(self, screen):
|
||||
update_type = self.get_update_type()
|
||||
if update_type != BaseScreen.no_update:
|
||||
rects = []
|
||||
surface = self.background.draw_background()
|
||||
if self.keyboard:
|
||||
self.keyboard.update(surface)
|
||||
else:
|
||||
self.screens[self.current_screen].\
|
||||
update(surface, update_type, rects)
|
||||
surface.blit(self.down_bar, (0, self.size[1] - self.base_size))
|
||||
self.down_bar_objects.render(surface)
|
||||
self.screen_changed = False
|
||||
return surface
|
||||
|
||||
if update_type == BaseScreen.update_all or len(rects) < 1:
|
||||
screen.blit(surface, (0, 0))
|
||||
pygame.display.flip()
|
||||
else:
|
||||
for rect in rects:
|
||||
screen.blit(surface, rect, area=rect)
|
||||
pygame.display.update(rects)
|
||||
|
||||
def track_started(self, track):
|
||||
self.track = track
|
||||
@@ -127,43 +179,66 @@ class ScreenManager():
|
||||
self.screens[tracklist_index].track_started(track)
|
||||
|
||||
def track_playback_ended(self, tl_track, time_position):
|
||||
self.screens[main_screen_index].track_playback_ended(tl_track, time_position)
|
||||
self.screens[main_screen_index].track_playback_ended(
|
||||
tl_track, time_position)
|
||||
|
||||
def event(self, event):
|
||||
event = self.input_manager.event(event)
|
||||
if event is not None:
|
||||
if not self.manage_event(event):
|
||||
if self.keyboard is not None:
|
||||
self.keyboard.touch_event(event)
|
||||
elif not self.manage_event(event):
|
||||
self.screens[self.current_screen].touch_event(event)
|
||||
self.update_type = BaseScreen.update_all
|
||||
|
||||
def manage_event(self, event):
|
||||
if event.type == InputManager.click:
|
||||
objects = self.down_bar_objects.get_touch_objects_in_pos(event.current_pos)
|
||||
objects = \
|
||||
self.down_bar_objects.get_touch_objects_in_pos(
|
||||
event.current_pos)
|
||||
return self.click_on_objects(objects, event)
|
||||
else:
|
||||
if event.type == InputManager.key and not event.longpress:
|
||||
dir = event.direction
|
||||
if dir == InputManager.right or dir == InputManager.left:
|
||||
if not self.screens[self.current_screen]\
|
||||
.change_screen(dir):
|
||||
if dir == InputManager.right:
|
||||
self.change_screen(self.current_screen+1)
|
||||
else:
|
||||
self.change_screen(self.current_screen-1)
|
||||
return True
|
||||
return False
|
||||
|
||||
def volume_changed(self, volume):
|
||||
self.screens[main_screen_index].volume_changed(volume)
|
||||
self.update_type = BaseScreen.update_all
|
||||
|
||||
def playback_state_changed(self, old_state, new_state):
|
||||
self.screens[main_screen_index].playback_state_changed(old_state, new_state)
|
||||
self.screens[main_screen_index].playback_state_changed(
|
||||
old_state, new_state)
|
||||
self.update_type = BaseScreen.update_all
|
||||
|
||||
def mute_changed(self, mute):
|
||||
self.screens[main_screen_index].mute_changed(mute)
|
||||
self.update_type = BaseScreen.update_all
|
||||
|
||||
def tracklist_changed(self):
|
||||
self.screens[tracklist_index].tracklist_changed()
|
||||
self.update_type = BaseScreen.update_all
|
||||
|
||||
def options_changed(self):
|
||||
self.screens[main_screen_index].options_changed()
|
||||
self.screens[menu_index].options_changed()
|
||||
self.update_type = BaseScreen.update_all
|
||||
|
||||
def change_screen(self, new_screen):
|
||||
self.screen_changed = True
|
||||
if new_screen > -1 and new_screen < len(self.screens):
|
||||
self.down_bar_objects.get_touch_object(
|
||||
"menu_" + str(self.current_screen)).set_active(False)
|
||||
self.current_screen = new_screen
|
||||
self.down_bar_objects.get_touch_object(
|
||||
"menu_" + str(new_screen)).set_active(True)
|
||||
self.update_type = BaseScreen.update_all
|
||||
|
||||
def click_on_objects(self, objects, event):
|
||||
if objects is not None:
|
||||
@@ -175,12 +250,21 @@ class ScreenManager():
|
||||
|
||||
def playlists_loaded(self):
|
||||
self.screens[playlist_index].playlists_loaded()
|
||||
|
||||
def set_connection(self, connection, loading):
|
||||
self.screens[main_screen_index].set_connection(connection, loading)
|
||||
|
||||
def check_connection(self):
|
||||
self.screens[menu_index].check_connection()
|
||||
self.update_type = BaseScreen.update_all
|
||||
|
||||
def search(self, query, mode):
|
||||
self.screens[search_index].search(query, mode)
|
||||
self.update_type = BaseScreen.update_all
|
||||
|
||||
def resize(self, event):
|
||||
self.init_manager(event.size)
|
||||
self.update_type = BaseScreen.update_all
|
||||
|
||||
def open_keyboard(self, input_listener):
|
||||
self.keyboard = Keyboard(self.size, self.base_size, self,
|
||||
self.fonts, input_listener)
|
||||
self.update_type = BaseScreen.update_all
|
||||
|
||||
def close_keyboard(self):
|
||||
self.keyboard = None
|
||||
self.update_type = BaseScreen.update_all
|
||||
|
||||
9
mopidy_touchscreen/screens/__init__.py
Normal file
9
mopidy_touchscreen/screens/__init__.py
Normal file
@@ -0,0 +1,9 @@
|
||||
# flake8: noqa
|
||||
from base_screen import BaseScreen
|
||||
from library_screen import LibraryScreen
|
||||
from keyboard_screen import Keyboard
|
||||
from main_screen import MainScreen
|
||||
from menu_screen import MenuScreen
|
||||
from playlist_screen import PlaylistScreen
|
||||
from search_screen import SearchScreen
|
||||
from tracklist import Tracklist
|
||||
30
mopidy_touchscreen/screens/base_screen.py
Normal file
30
mopidy_touchscreen/screens/base_screen.py
Normal file
@@ -0,0 +1,30 @@
|
||||
class BaseScreen():
|
||||
|
||||
update_all = 0
|
||||
update_partial = 1
|
||||
no_update = 2
|
||||
|
||||
def __init__(self, size, base_size, manager, fonts):
|
||||
self.size = size
|
||||
self.base_size = base_size
|
||||
self.manager = manager
|
||||
self.fonts = fonts
|
||||
|
||||
def update(self, surface, update_type, rects):
|
||||
"""
|
||||
Draw this screen to the surface
|
||||
|
||||
:param surface:
|
||||
:param update_type:
|
||||
:param rects:
|
||||
"""
|
||||
pass
|
||||
|
||||
def event(self, event):
|
||||
pass
|
||||
|
||||
def change_screen(self, direction):
|
||||
return False
|
||||
|
||||
def should_update(self):
|
||||
return BaseScreen.update_partial
|
||||
252
mopidy_touchscreen/screens/keyboard_screen.py
Normal file
252
mopidy_touchscreen/screens/keyboard_screen.py
Normal file
@@ -0,0 +1,252 @@
|
||||
import pygame
|
||||
|
||||
from .base_screen import BaseScreen
|
||||
from ..graphic_utils import ScreenObjectsManager, TouchAndTextItem
|
||||
from ..input import InputManager
|
||||
|
||||
|
||||
class Keyboard(BaseScreen):
|
||||
|
||||
def __init__(self, size, base_size, manager, fonts, listener):
|
||||
BaseScreen.__init__(self, size, base_size, manager, fonts)
|
||||
self.base_width = size[0]/10
|
||||
self.base_height = size[1]/5
|
||||
self.listener = listener
|
||||
self.manager = manager
|
||||
self.selected_row = 0
|
||||
self.selected_col = 0
|
||||
self.selected_others = -1
|
||||
self.font = pygame.font.SysFont("arial", size[1]/6)
|
||||
self.keyboards = [ScreenObjectsManager(), ScreenObjectsManager()]
|
||||
self.other_objects = ScreenObjectsManager()
|
||||
self.current_keyboard = 0
|
||||
|
||||
self.keys = [[['q', 'w', 'e', 'r', 't', 'y', 'u', 'i', 'o', 'p'],
|
||||
['a', 's', 'd', 'f', 'g', 'h', 'j', 'k', 'l', '-'],
|
||||
[',', 'z', 'x', 'c', 'v', 'b', 'n', 'm', '.', '_']],
|
||||
|
||||
[['1', '2', '3', '4', '5', '6', '7', '8', '9', '0'],
|
||||
['!', '@', '#', '$', '%', '&', '/', '(', ')', '='],
|
||||
['?', '{', '}', '_', '[', ']', '+', '<', '>', '*']]]
|
||||
|
||||
line = self.base_height
|
||||
for row in self.keys[self.current_keyboard]:
|
||||
pos = 0
|
||||
for key in row:
|
||||
button = \
|
||||
TouchAndTextItem(self.font, key,
|
||||
(pos, line),
|
||||
(self.base_width, self.base_height),
|
||||
center=True, background=(150, 150, 150))
|
||||
self.keyboards[self.current_keyboard].\
|
||||
set_touch_object(key, button)
|
||||
pos += self.base_width
|
||||
line += self.base_height
|
||||
|
||||
self.current_keyboard = 1
|
||||
line = self.base_height
|
||||
for row in self.keys[self.current_keyboard]:
|
||||
pos = 0
|
||||
for key in row:
|
||||
button = \
|
||||
TouchAndTextItem(self.font, key, (pos, line),
|
||||
(self.base_width, self.base_height),
|
||||
center=True, background=(150, 150, 150),
|
||||
scroll_no_fit=False)
|
||||
self.keyboards[self.current_keyboard].\
|
||||
set_touch_object(key, button)
|
||||
pos += self.base_width
|
||||
line += self.base_height
|
||||
self.current_keyboard = 0
|
||||
|
||||
# Symbol button
|
||||
button = TouchAndTextItem(self.font, "123",
|
||||
(0, self.base_height*4),
|
||||
(self.base_width*2, self.base_height),
|
||||
center=True, background=(150, 150, 150),
|
||||
scroll_no_fit=False)
|
||||
self.other_objects.set_touch_object("symbols", button)
|
||||
|
||||
# remove button
|
||||
button = TouchAndTextItem(self.font, "<-",
|
||||
(self.base_width*2, self.base_height*4),
|
||||
(self.base_width*2, self.base_height),
|
||||
center=True, background=(150, 150, 150),
|
||||
scroll_no_fit=False)
|
||||
self.other_objects.set_touch_object("remove", button)
|
||||
|
||||
# Space button
|
||||
button = TouchAndTextItem(self.font, " ",
|
||||
(self.base_width*4, self.base_height*4),
|
||||
(self.base_width*4, self.base_height),
|
||||
center=True, background=(150, 150, 150),
|
||||
scroll_no_fit=False)
|
||||
self.other_objects.set_touch_object("space", button)
|
||||
|
||||
# OK button
|
||||
button = TouchAndTextItem(self.font, "->",
|
||||
(self.base_width*8, self.base_height*4),
|
||||
(self.base_width*2, self.base_height),
|
||||
center=True, background=(150, 150, 150),
|
||||
scroll_no_fit=False)
|
||||
self.other_objects.set_touch_object("ok", button)
|
||||
|
||||
# EditText button
|
||||
button = TouchAndTextItem(self.font, "",
|
||||
(0, 0),
|
||||
(self.size[0], self.base_height),
|
||||
center=False, scroll_no_fit=False)
|
||||
self.other_objects.set_object("text", button)
|
||||
self.change_selected(0, 0)
|
||||
|
||||
def update(self, screen):
|
||||
screen.fill((0, 0, 0))
|
||||
self.keyboards[self.current_keyboard].render(screen)
|
||||
self.other_objects.render(screen)
|
||||
|
||||
def touch_event(self, touch_event):
|
||||
if touch_event.type == InputManager.click:
|
||||
keys = self.keyboards[self.current_keyboard]\
|
||||
.get_touch_objects_in_pos(touch_event.current_pos)
|
||||
for key in keys:
|
||||
self.other_objects.get_object("text").add_text(key, False)
|
||||
keys = self.other_objects.get_touch_objects_in_pos(
|
||||
touch_event.current_pos)
|
||||
for key in keys:
|
||||
if key == 'symbols':
|
||||
self.change_keyboard()
|
||||
elif key == "remove":
|
||||
self.other_objects.get_object("text").remove_text(1, False)
|
||||
elif key == "space":
|
||||
self.other_objects.get_object("text").add_text(" ", False)
|
||||
elif key == "ok":
|
||||
text = self.other_objects.get_object("text").text
|
||||
self.listener.text_input(text)
|
||||
self.manager.close_keyboard()
|
||||
elif touch_event.type == InputManager.key:
|
||||
if not isinstance(touch_event.unicode, int):
|
||||
if touch_event.unicode == u'\x08':
|
||||
self.other_objects.get_object("text").remove_text(1, False)
|
||||
else:
|
||||
self.other_objects.get_object("text").add_text(
|
||||
touch_event.unicode, False)
|
||||
elif touch_event.direction is not None:
|
||||
x = 0
|
||||
y = 0
|
||||
if touch_event.direction == InputManager.left:
|
||||
x = -1
|
||||
elif touch_event.direction == InputManager.right:
|
||||
x = 1
|
||||
elif touch_event.direction == InputManager.up:
|
||||
y = -1
|
||||
elif touch_event.direction == InputManager.down:
|
||||
y = 1
|
||||
if touch_event.direction == InputManager.enter:
|
||||
self.selected_click()
|
||||
else:
|
||||
self.change_selected(x, y)
|
||||
|
||||
def change_keyboard(self):
|
||||
if self.current_keyboard == 0:
|
||||
self.current_keyboard = 1
|
||||
else:
|
||||
self.current_keyboard = 0
|
||||
if self.selected_others < 0:
|
||||
self.change_selected(0, 0)
|
||||
|
||||
def change_selected(self, x, y):
|
||||
if self.selected_others < 0:
|
||||
# We are on the keyboard
|
||||
|
||||
# Update col
|
||||
self.selected_col += x
|
||||
if self.selected_col < 0:
|
||||
self.selected_col = 0
|
||||
elif self.selected_col > 9:
|
||||
self.selected_col = 9
|
||||
|
||||
# Update row
|
||||
self.selected_row += y
|
||||
if self.selected_row < 0:
|
||||
self.selected_row = 0
|
||||
elif self.selected_row > 2:
|
||||
|
||||
# Change to the bottom part
|
||||
if self.selected_col < 2:
|
||||
self.selected_others = 0
|
||||
elif self.selected_col < 4:
|
||||
self.selected_others = 1
|
||||
elif self.selected_col < 8:
|
||||
self.selected_others = 2
|
||||
else:
|
||||
self.selected_others = 3
|
||||
|
||||
# Update selected
|
||||
if self.selected_others < 0:
|
||||
key = self.keys[self.current_keyboard][
|
||||
self.selected_row][self.selected_col]
|
||||
self.keyboards[self.current_keyboard].set_selected(key)
|
||||
else:
|
||||
self.keyboards[0].set_selected(None)
|
||||
self.keyboards[1].set_selected(None)
|
||||
self.set_selected_other()
|
||||
else:
|
||||
# We are on the bottom part
|
||||
if y < 0:
|
||||
# we are returning to the keyboard
|
||||
|
||||
# Select col
|
||||
if self.selected_others == 0:
|
||||
self.selected_col = 0
|
||||
elif self.selected_others == 1:
|
||||
self.selected_col = 2
|
||||
elif self.selected_others == 2:
|
||||
self.selected_col = 4
|
||||
else:
|
||||
self.selected_col = 8
|
||||
|
||||
self.selected_others = -1
|
||||
self.set_selected_other()
|
||||
|
||||
self.selected_row = 2
|
||||
key = self.keys[self.current_keyboard][
|
||||
self.selected_row][self.selected_col]
|
||||
self.keyboards[self.current_keyboard].set_selected(key)
|
||||
elif x != 0:
|
||||
# We change in horizontal
|
||||
self.selected_others += x
|
||||
if self.selected_others < 0:
|
||||
self.selected_others = 0
|
||||
elif self.selected_others > 3:
|
||||
self.selected_others = 3
|
||||
self.set_selected_other()
|
||||
|
||||
def selected_click(self):
|
||||
if self.selected_others >= 0:
|
||||
if self.selected_others == 0:
|
||||
self.change_keyboard()
|
||||
elif self.selected_others == 1:
|
||||
self.other_objects.get_object("text").remove_text(1, False)
|
||||
elif self.selected_others == 2:
|
||||
self.other_objects.get_object("text").add_text(" ", False)
|
||||
elif self.selected_others == 3:
|
||||
text = self.other_objects.get_object("text").text
|
||||
self.listener.text_input(text)
|
||||
self.manager.close_keyboard()
|
||||
else:
|
||||
key = self.keys[self.current_keyboard][
|
||||
self.selected_row][self.selected_col]
|
||||
self.other_objects.get_object("text").add_text(
|
||||
key, False)
|
||||
|
||||
def set_selected_other(self):
|
||||
key = None
|
||||
if self.selected_others == 0:
|
||||
key = "symbols"
|
||||
elif self.selected_others == 1:
|
||||
key = "remove"
|
||||
elif self.selected_others == 2:
|
||||
key = "space"
|
||||
elif self.selected_others == 3:
|
||||
key = "ok"
|
||||
self.other_objects.set_selected(key)
|
||||
75
mopidy_touchscreen/screens/library_screen.py
Normal file
75
mopidy_touchscreen/screens/library_screen.py
Normal file
@@ -0,0 +1,75 @@
|
||||
from base_screen import BaseScreen
|
||||
|
||||
import mopidy.models
|
||||
|
||||
from ..graphic_utils import ListView
|
||||
|
||||
|
||||
class LibraryScreen(BaseScreen):
|
||||
def __init__(self, size, base_size, manager, fonts):
|
||||
BaseScreen.__init__(self, size, base_size, manager, fonts)
|
||||
self.list_view = ListView((0, 0), (
|
||||
self.size[0], self.size[1] -
|
||||
self.base_size), self.base_size, self.fonts['base'])
|
||||
self.directory_list = []
|
||||
self.current_directory = None
|
||||
self.library = None
|
||||
self.library_strings = None
|
||||
self.browse_uri(None)
|
||||
|
||||
def go_inside_directory(self, uri):
|
||||
self.directory_list.append(self.current_directory)
|
||||
self.current_directory = uri
|
||||
self.browse_uri(uri)
|
||||
|
||||
def browse_uri(self, uri):
|
||||
self.library_strings = []
|
||||
if uri is not None:
|
||||
self.library_strings.append("../")
|
||||
self.library = self.manager.core.library.browse(uri).get()
|
||||
for lib in self.library:
|
||||
self.library_strings.append(lib.name)
|
||||
self.list_view.set_list(self.library_strings)
|
||||
|
||||
def go_up_directory(self):
|
||||
if len(self.directory_list):
|
||||
directory = self.directory_list.pop()
|
||||
self.current_directory = directory
|
||||
self.browse_uri(directory)
|
||||
|
||||
def should_update(self):
|
||||
return self.list_view.should_update()
|
||||
|
||||
def update(self, screen, update_type, rects):
|
||||
update_all = (update_type == BaseScreen.update_all)
|
||||
self.list_view.render(screen, update_all, rects)
|
||||
|
||||
def touch_event(self, touch_event):
|
||||
clicked = self.list_view.touch_event(touch_event)
|
||||
if clicked is not None:
|
||||
if self.current_directory is not None:
|
||||
if clicked == 0:
|
||||
self.go_up_directory()
|
||||
else:
|
||||
if self.library[clicked - 1].type\
|
||||
== mopidy.models.Ref.TRACK:
|
||||
self.play_uri(clicked-1)
|
||||
else:
|
||||
self.go_inside_directory(
|
||||
self.library[clicked - 1].uri)
|
||||
else:
|
||||
self.go_inside_directory(self.library[clicked].uri)
|
||||
|
||||
def play_uri(self, track_pos):
|
||||
self.manager.core.tracklist.clear()
|
||||
tracks = []
|
||||
for item in self.library:
|
||||
if item.type == mopidy.models.Ref.TRACK:
|
||||
tracks.append(self.manager.core.library.lookup(
|
||||
item.uri).get()[0])
|
||||
else:
|
||||
track_pos -= 1
|
||||
self.manager.core.tracklist.add(tracks)
|
||||
self.manager.core.playback.play(
|
||||
tl_track=self.manager.core.tracklist.tl_tracks.get()
|
||||
[track_pos])
|
||||
@@ -3,30 +3,38 @@ import json
|
||||
import logging
|
||||
import os
|
||||
import time
|
||||
import mopidy.core
|
||||
import urllib
|
||||
import urllib2
|
||||
from threading import Thread
|
||||
import pygame
|
||||
from .base_screen import BaseScreen
|
||||
|
||||
from .screen_objects import (Progressbar, ScreenObjectsManager,
|
||||
TextItem,
|
||||
TouchAndTextItem)
|
||||
from .input_manager import InputManager
|
||||
|
||||
from base_screen import BaseScreen
|
||||
|
||||
import mopidy.core
|
||||
|
||||
import pygame
|
||||
|
||||
from ..graphic_utils import Progressbar, \
|
||||
ScreenObjectsManager, TextItem, TouchAndTextItem
|
||||
from ..input import InputManager
|
||||
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
|
||||
|
||||
class MainScreen(BaseScreen):
|
||||
def __init__(self, size, base_size, manager, fonts, cache, core):
|
||||
def __init__(self, size, base_size, manager, fonts, cache, core,
|
||||
background):
|
||||
BaseScreen.__init__(self, size, base_size, manager, fonts)
|
||||
self.core = core
|
||||
self.track = None
|
||||
self.cache = cache
|
||||
self.image = None
|
||||
self.artists = None
|
||||
self.update_next_frame = True
|
||||
self.background = background
|
||||
self.update_keys = []
|
||||
self.current_track_pos = 0
|
||||
self.track_duration = "00:00"
|
||||
self.touch_text_manager = ScreenObjectsManager()
|
||||
current_track = self.core.playback.current_track.get()
|
||||
@@ -35,7 +43,6 @@ class MainScreen(BaseScreen):
|
||||
else:
|
||||
self.track_started(current_track)
|
||||
|
||||
|
||||
# Top bar
|
||||
self.top_bar = pygame.Surface((self.size[0], self.base_size),
|
||||
pygame.SRCALPHA)
|
||||
@@ -47,30 +54,6 @@ class MainScreen(BaseScreen):
|
||||
self.touch_text_manager.set_touch_object("pause_play", button)
|
||||
x = button.get_right_pos()
|
||||
|
||||
# Random
|
||||
button = TouchAndTextItem(self.fonts['icon'], u"\ue629 ",
|
||||
(x, 0), None)
|
||||
self.touch_text_manager.set_touch_object("random", button)
|
||||
x = button.get_right_pos()
|
||||
|
||||
# Repeat
|
||||
button = TouchAndTextItem(self.fonts['icon'], u"\ue626",
|
||||
(x, 0), None)
|
||||
self.touch_text_manager.set_touch_object("repeat", button)
|
||||
x = button.get_right_pos()
|
||||
|
||||
# Single
|
||||
button = TouchAndTextItem(self.fonts['base'], " 1 ", (x, 0),
|
||||
None)
|
||||
self.touch_text_manager.set_touch_object("single", button)
|
||||
x = button.get_right_pos()
|
||||
|
||||
# Internet
|
||||
button = TouchAndTextItem(self.fonts['icon'], u"\ue602 ",
|
||||
(x, 0), None)
|
||||
self.touch_text_manager.set_touch_object("internet", button)
|
||||
x = button.get_right_pos()
|
||||
|
||||
# Mute
|
||||
button = TouchAndTextItem(self.fonts['icon'], u"\ue61f ",
|
||||
(x, 0), None)
|
||||
@@ -84,25 +67,53 @@ class MainScreen(BaseScreen):
|
||||
self.touch_text_manager.set_touch_object("volume", progress)
|
||||
progress.set_value(self.core.playback.volume.get())
|
||||
|
||||
def update(self, screen, update_all):
|
||||
def should_update(self):
|
||||
if len(self.update_keys) > 0:
|
||||
return True
|
||||
else:
|
||||
track_pos_millis = self.core.playback.time_position.get()
|
||||
new_track_pos = track_pos_millis / 1000
|
||||
if new_track_pos != self.current_track_pos:
|
||||
return True
|
||||
else:
|
||||
return False
|
||||
|
||||
def update(self, screen, update_type, rects):
|
||||
if update_type == BaseScreen.update_all:
|
||||
screen.blit(self.top_bar, (0, 0))
|
||||
if self.track is not None:
|
||||
self.touch_text_manager.get_touch_object(
|
||||
"time_progress").set_value(
|
||||
self.core.playback.time_position.get() / 1000)
|
||||
self.touch_text_manager.get_touch_object(
|
||||
"time_progress").set_text(
|
||||
time.strftime('%M:%S', time.gmtime(
|
||||
self.core.playback.time_position.get() / 1000)) + "/" + self.track_duration)
|
||||
self.touch_text_manager.render(screen)
|
||||
if self.image is not None:
|
||||
screen.blit(self.image, (
|
||||
self.base_size / 2, self.base_size + self.base_size / 2))
|
||||
self.touch_text_manager.render(screen)
|
||||
return screen
|
||||
self.base_size / 2, self.base_size +
|
||||
self.base_size / 2))
|
||||
|
||||
elif update_type == BaseScreen.update_partial \
|
||||
and self.track is not None:
|
||||
track_pos_millis = self.core.playback.time_position.get()
|
||||
new_track_pos = track_pos_millis / 1000
|
||||
|
||||
if new_track_pos != self.current_track_pos:
|
||||
progress = self.touch_text_manager.get_touch_object(
|
||||
"time_progress")
|
||||
progress.set_value(track_pos_millis)
|
||||
self.current_track_pos = new_track_pos
|
||||
progress.set_text(
|
||||
time.strftime('%M:%S', time.gmtime(
|
||||
self.current_track_pos)) +
|
||||
"/" + self.track_duration)
|
||||
progress.render(screen)
|
||||
rects.append(progress.rect_in_pos)
|
||||
|
||||
for key in self.update_keys:
|
||||
object = self.touch_text_manager.get_object(key)
|
||||
object.update()
|
||||
object.render(screen)
|
||||
rects.append(object.rect_in_pos)
|
||||
|
||||
def track_started(self, track):
|
||||
self.update_keys = []
|
||||
self.image = None
|
||||
x = self.base_size * 5
|
||||
x = self.size[1] - self.base_size * 3
|
||||
width = self.size[0] - self.base_size / 2 - x
|
||||
|
||||
self.track_duration = time.strftime('%M:%S', time.gmtime(
|
||||
@@ -114,58 +125,69 @@ class MainScreen(BaseScreen):
|
||||
self.artists.append(artist)
|
||||
|
||||
# Track name
|
||||
label = TouchAndTextItem(self.fonts['base'],
|
||||
label = TextItem(self.fonts['base'],
|
||||
MainScreen.get_track_name(track),
|
||||
(x, self.base_size * 2),
|
||||
(x, (self.size[1]-self.base_size*3)/2
|
||||
- self.base_size*0.5),
|
||||
(width, -1))
|
||||
self.touch_text_manager.set_touch_object("track_name", label)
|
||||
if not label.fit_horizontal:
|
||||
self.update_keys.append("track_name")
|
||||
self.touch_text_manager.set_object("track_name", label)
|
||||
|
||||
# Album name
|
||||
label = TouchAndTextItem(self.fonts['base'],
|
||||
MainScreen.get_track_album_name(track),
|
||||
(x, self.base_size * 3),
|
||||
label = TextItem(self.fonts['base'],
|
||||
MainScreen.get_track_album_name
|
||||
(track),
|
||||
(x, (self.size[1]-self.base_size*3)/2
|
||||
+ self.base_size*0.5),
|
||||
(width, -1))
|
||||
self.touch_text_manager.set_touch_object("album_name", label)
|
||||
if not label.fit_horizontal:
|
||||
self.update_keys.append("album_name")
|
||||
self.touch_text_manager.set_object("album_name", label)
|
||||
|
||||
# Artist
|
||||
label = TouchAndTextItem(self.fonts['base'], self.get_artist_string(),
|
||||
(x, self.base_size * 4),
|
||||
label = TextItem(self.fonts['base'],
|
||||
self.get_artist_string(),
|
||||
(x, (self.size[1]-self.base_size*3)/2
|
||||
+ self.base_size*1.5),
|
||||
(width, -1))
|
||||
self.touch_text_manager.set_touch_object("artist_name", label)
|
||||
if not label.fit_horizontal:
|
||||
self.update_keys.append("artist_name")
|
||||
self.touch_text_manager.set_object("artist_name", label)
|
||||
|
||||
# Previous track button
|
||||
button = TouchAndTextItem(self.fonts['icon'], u"\ue61c",
|
||||
(0, self.base_size * 6), None)
|
||||
(0, self.size[1] - self.base_size * 2), None)
|
||||
self.touch_text_manager.set_touch_object("previous", button)
|
||||
size_1 = button.get_right_pos()
|
||||
|
||||
size_2 = self.fonts['icon'].size(u"\ue61d")[0]
|
||||
button = TouchAndTextItem(self.fonts['icon'], u"\ue61d",
|
||||
(self.size[0] - size_2,
|
||||
self.base_size * 6),
|
||||
self.size[1] - self.base_size * 2),
|
||||
None)
|
||||
self.touch_text_manager.set_touch_object("next", button)
|
||||
|
||||
# Progress
|
||||
progress = Progressbar(self.fonts['base'],
|
||||
time.strftime('%M:%S', time.gmtime(
|
||||
0)) + "/" + time.strftime('%M:%S',
|
||||
time.gmtime(
|
||||
0)),
|
||||
(size_1, self.base_size * 6),
|
||||
0)) + "/" + time.strftime(
|
||||
'%M:%S', time.gmtime(0)),
|
||||
(size_1, self.size[1] - self.base_size * 2),
|
||||
(
|
||||
self.size[0] - size_1 - size_2,
|
||||
self.base_size),
|
||||
track.length / 1000, False)
|
||||
track.length, False)
|
||||
self.touch_text_manager.set_touch_object("time_progress",
|
||||
progress)
|
||||
|
||||
self.track = track
|
||||
if not self.is_image_in_cache():
|
||||
thread = Thread(target=self.download_image(0))
|
||||
thread = Thread(target=self.download_image)
|
||||
thread.start()
|
||||
else:
|
||||
self.load_image()
|
||||
thread = Thread(target=self.load_image)
|
||||
thread.start()
|
||||
|
||||
def get_artist_string(self):
|
||||
artists_string = ''
|
||||
@@ -193,7 +215,18 @@ class MainScreen(BaseScreen):
|
||||
return os.path.isfile(
|
||||
self.get_cover_folder() + self.get_image_file_name())
|
||||
|
||||
def download_image(self, artist_index):
|
||||
def download_image(self):
|
||||
image_uris = self.core.library.get_images(
|
||||
{self.track.uri}).get()[self.track.uri]
|
||||
if len(image_uris) > 0:
|
||||
urllib.urlretrieve(image_uris[0].uri,
|
||||
self.get_cover_folder() +
|
||||
self.get_image_file_name())
|
||||
self.load_image()
|
||||
else:
|
||||
self.download_image_last_fm(0)
|
||||
|
||||
def download_image_last_fm(self, artist_index):
|
||||
if artist_index < len(self.artists):
|
||||
try:
|
||||
safe_artist = urllib.quote_plus(
|
||||
@@ -214,74 +247,85 @@ class MainScreen(BaseScreen):
|
||||
self.get_image_file_name())
|
||||
self.load_image()
|
||||
except:
|
||||
self.download_image(artist_index + 1)
|
||||
self.download_image_last_fm(artist_index + 1)
|
||||
else:
|
||||
|
||||
logger.info("Cover could not be downloaded")
|
||||
|
||||
# There is no cover so it will use all the screen size for the text
|
||||
# There is no cover
|
||||
# so it will use all the screen size for the text
|
||||
width = self.size[0] - self.base_size
|
||||
|
||||
current = TouchAndTextItem(self.fonts['base'],
|
||||
MainScreen.get_track_name(self.track),
|
||||
current = TextItem(self.fonts['base'],
|
||||
MainScreen.get_track_name
|
||||
(self.track),
|
||||
(self.base_size / 2,
|
||||
self.base_size * 2),
|
||||
(width, -1))
|
||||
self.touch_text_manager.set_touch_object("track_name", current)
|
||||
if not current.fit_horizontal:
|
||||
self.update_keys.append("track_name")
|
||||
self.touch_text_manager.set_object("track_name", current)
|
||||
|
||||
current = TouchAndTextItem(self.fonts['base'],
|
||||
MainScreen.get_track_album_name(
|
||||
self.track),
|
||||
current = TextItem(self.fonts['base'],
|
||||
MainScreen.get_track_album_name
|
||||
(self.track),
|
||||
(self.base_size / 2,
|
||||
self.base_size * 3),
|
||||
(width, -1))
|
||||
self.touch_text_manager.set_touch_object("album_name", current)
|
||||
if not current.fit_horizontal:
|
||||
self.update_keys.append("album_name")
|
||||
self.touch_text_manager.set_object("album_name", current)
|
||||
|
||||
current = TouchAndTextItem(self.fonts['base'],
|
||||
current = TextItem(self.fonts['base'],
|
||||
self.get_artist_string(),
|
||||
(self.base_size / 2,
|
||||
self.base_size * 4),
|
||||
(width, -1))
|
||||
self.touch_text_manager.set_touch_object("artist_name", current)
|
||||
if not current.fit_horizontal:
|
||||
self.update_keys.append("artist_name")
|
||||
self.touch_text_manager.set_object("artist_name", current)
|
||||
|
||||
self.background.set_background_image(None)
|
||||
|
||||
def track_playback_ended(self, tl_track, time_position):
|
||||
if self.image is not None:
|
||||
self.dirty_area.append(pygame.Rect(self.base_size / 2,
|
||||
self.base_size + self.base_size / 2,
|
||||
self.image.get_rect().width,
|
||||
self.image.get_rect().height))
|
||||
self.background.set_background_image(None)
|
||||
self.image = None
|
||||
|
||||
self.track_duration = "00:00"
|
||||
|
||||
width = self.size[0] - self.base_size
|
||||
|
||||
current = TouchAndTextItem(self.fonts['base'], "",
|
||||
(self.base_size / 2, self.base_size * 2),
|
||||
current = TextItem(self.fonts['base'], "",
|
||||
(self.base_size / 2,
|
||||
self.base_size * 2),
|
||||
(width, -1))
|
||||
self.touch_text_manager.set_touch_object("track_name", current)
|
||||
self.touch_text_manager.set_object("track_name", current)
|
||||
|
||||
current = TouchAndTextItem(self.fonts['base'], "",
|
||||
(self.base_size / 2, self.base_size * 3),
|
||||
current = TextItem(self.fonts['base'], "",
|
||||
(self.base_size / 2,
|
||||
self.base_size * 3),
|
||||
(width, -1))
|
||||
self.touch_text_manager.set_touch_object("album_name", current)
|
||||
self.touch_text_manager.set_object("album_name", current)
|
||||
|
||||
current = TouchAndTextItem(self.fonts['base'], "",
|
||||
(self.base_size / 2, self.base_size * 4),
|
||||
current = TextItem(self.fonts['base'], "",
|
||||
(self.base_size / 2,
|
||||
self.base_size * 4),
|
||||
(width, -1))
|
||||
self.touch_text_manager.set_touch_object("artist_name", current)
|
||||
self.touch_text_manager.set_object("artist_name", current)
|
||||
|
||||
def load_image(self):
|
||||
size = self.base_size * 4
|
||||
self.image = pygame.transform.scale(
|
||||
pygame.image.load(
|
||||
size = self.size[1] - self.base_size * 4
|
||||
image_original = pygame.image.load(
|
||||
self.get_cover_folder() +
|
||||
self.get_image_file_name()).convert(),
|
||||
(size, size))
|
||||
self.get_image_file_name())
|
||||
image = pygame.transform.scale(image_original, (size, size))
|
||||
image = image.convert()
|
||||
self.image = image
|
||||
self.background.set_background_image(image_original)
|
||||
|
||||
def touch_event(self, event):
|
||||
if event.type == InputManager.click:
|
||||
objects = self.touch_text_manager.get_touch_objects_in_pos(
|
||||
objects = \
|
||||
self.touch_text_manager.get_touch_objects_in_pos(
|
||||
event.current_pos)
|
||||
if objects is not None:
|
||||
self.click_on_objects(objects, event)
|
||||
@@ -295,14 +339,32 @@ class MainScreen(BaseScreen):
|
||||
volume = self.core.playback.volume.get() + 10
|
||||
if volume > 100:
|
||||
volume = 100
|
||||
self.core.playback.volume = volume
|
||||
self.manager.volume_changed(volume)
|
||||
self.core.mixer.set_volume(volume)
|
||||
elif event.direction == InputManager.down:
|
||||
volume = self.core.playback.volume.get() - 10
|
||||
if volume < 0:
|
||||
volume = 0
|
||||
self.core.playback.volume = volume
|
||||
self.manager.volume_changed(volume)
|
||||
self.core.mixer.set_volume(volume)
|
||||
elif event.type == InputManager.key:
|
||||
if event.direction == InputManager.enter:
|
||||
self.click_on_objects(["pause_play"], None)
|
||||
elif event.direction == InputManager.up:
|
||||
vol = self.core.mixer.get_volume().get()
|
||||
vol += 3
|
||||
if vol > 100:
|
||||
vol = 100
|
||||
self.core.mixer.set_volume(vol)
|
||||
elif event.direction == InputManager.down:
|
||||
vol = self.core.mixer.get_volume().get()
|
||||
vol -= 3
|
||||
if vol < 0:
|
||||
vol = 0
|
||||
self.core.mixer.set_volume(vol)
|
||||
elif event.longpress:
|
||||
if event.direction == InputManager.left:
|
||||
self.click_on_objects(["previous"], None)
|
||||
elif event.direction == InputManager.right:
|
||||
self.click_on_objects(["next"], None)
|
||||
|
||||
def click_on_objects(self, objects, event):
|
||||
if objects is not None:
|
||||
@@ -310,7 +372,7 @@ class MainScreen(BaseScreen):
|
||||
if key == "time_progress":
|
||||
value = self.touch_text_manager.get_touch_object(
|
||||
key).get_pos_value(
|
||||
event.current_pos) * 1000
|
||||
event.current_pos)
|
||||
self.core.playback.seek(value)
|
||||
|
||||
elif key == "previous":
|
||||
@@ -329,32 +391,21 @@ class MainScreen(BaseScreen):
|
||||
mute = not self.core.playback.mute.get()
|
||||
self.core.playback.set_mute(mute)
|
||||
self.mute_changed(mute)
|
||||
elif key == "random":
|
||||
random = not self.core.tracklist.random.get()
|
||||
self.core.tracklist.set_random(random)
|
||||
self.options_changed()
|
||||
elif key == "repeat":
|
||||
self.core.tracklist.set_repeat(
|
||||
not self.core.tracklist.repeat.get())
|
||||
elif key == "single":
|
||||
self.core.tracklist.set_single(
|
||||
not self.core.tracklist.single.get())
|
||||
elif key == "internet":
|
||||
self.manager.check_connection()
|
||||
elif key == "track_name":
|
||||
self.manager.search(self.track.name, 0)
|
||||
elif key == "album_name":
|
||||
self.manager.search(self.track.album.name, 1)
|
||||
elif key == "artist_name":
|
||||
self.manager.search(self.get_artist_string(), 2)
|
||||
|
||||
def change_volume(self, event):
|
||||
manager = self.touch_text_manager
|
||||
volume = manager.get_touch_object("volume")
|
||||
pos = event.current_pos
|
||||
value = volume.get_pos_value(pos)
|
||||
self.core.playback.volume = value
|
||||
self.volume_changed(value)
|
||||
self.core.mixer.set_volume(value)
|
||||
|
||||
def playback_state_changed(self, old_state, new_state):
|
||||
if new_state == mopidy.core.PlaybackState.PLAYING:
|
||||
self.touch_text_manager.get_touch_object(
|
||||
"pause_play").set_text(u"\ue616", False)
|
||||
else:
|
||||
self.touch_text_manager.get_touch_object(
|
||||
"pause_play").set_text(u"\ue615", False)
|
||||
|
||||
def volume_changed(self, volume):
|
||||
if not self.core.playback.mute.get():
|
||||
@@ -377,14 +428,6 @@ class MainScreen(BaseScreen):
|
||||
self.touch_text_manager.get_touch_object("volume").set_value(
|
||||
volume)
|
||||
|
||||
def options_changed(self):
|
||||
self.touch_text_manager.get_touch_object("random").set_active(
|
||||
self.core.tracklist.random.get())
|
||||
self.touch_text_manager.get_touch_object("repeat").set_active(
|
||||
self.core.tracklist.repeat.get())
|
||||
self.touch_text_manager.get_touch_object("single").set_active(
|
||||
self.core.tracklist.single.get())
|
||||
|
||||
def mute_changed(self, mute):
|
||||
self.touch_text_manager.get_touch_object("mute").set_active(
|
||||
not mute)
|
||||
@@ -394,24 +437,6 @@ class MainScreen(BaseScreen):
|
||||
else:
|
||||
self.volume_changed(self.core.playback.volume.get())
|
||||
|
||||
def playback_state_changed(self, old_state, new_state):
|
||||
if new_state == mopidy.core.PlaybackState.PLAYING:
|
||||
self.touch_text_manager.get_touch_object(
|
||||
"pause_play").set_text(u"\ue616", False)
|
||||
else:
|
||||
self.touch_text_manager.get_touch_object(
|
||||
"pause_play").set_text(u"\ue615", False)
|
||||
|
||||
def set_connection(self, connection, loading):
|
||||
internet = self.touch_text_manager.get_touch_object("internet")
|
||||
if loading:
|
||||
internet.set_text(u"\ue627", None)
|
||||
internet.set_active(False)
|
||||
else:
|
||||
internet.set_text(u"\ue602", None)
|
||||
internet.set_active(connection)
|
||||
|
||||
|
||||
@staticmethod
|
||||
def get_track_name(track):
|
||||
if track.name is None:
|
||||
@@ -421,8 +446,8 @@ class MainScreen(BaseScreen):
|
||||
|
||||
@staticmethod
|
||||
def get_track_album_name(track):
|
||||
if track.album is not None and track.album.name is not None and len(
|
||||
track.album.name) > 0:
|
||||
if track.album is not None and track.album.name is not None \
|
||||
and len(track.album.name) > 0:
|
||||
return track.album.name
|
||||
else:
|
||||
return "Unknow Album"
|
||||
90
mopidy_touchscreen/screens/menu_screen.py
Normal file
90
mopidy_touchscreen/screens/menu_screen.py
Normal file
@@ -0,0 +1,90 @@
|
||||
import os
|
||||
import socket
|
||||
|
||||
from base_screen import BaseScreen
|
||||
|
||||
from ..graphic_utils import ListView
|
||||
|
||||
|
||||
class MenuScreen(BaseScreen):
|
||||
def __init__(self, size, base_size, manager, fonts, core):
|
||||
BaseScreen.__init__(self, size, base_size, manager, fonts)
|
||||
self.ip = None
|
||||
self.core = core
|
||||
self.list = ListView((0, 0), (size[0], size[1]-base_size),
|
||||
base_size, fonts['base'])
|
||||
|
||||
self.list_items = ["Random", "Repeat", "Single", "Consume",
|
||||
"Exit Mopidy", "Shutdown", "Restart", "IP: "]
|
||||
|
||||
self.list.set_list(self.list_items)
|
||||
|
||||
def should_update(self):
|
||||
return self.list.should_update()
|
||||
|
||||
def update(self, screen, update_type, rects):
|
||||
update_all = (update_type == BaseScreen.update_all)
|
||||
self.list.render(screen, update_all, rects)
|
||||
|
||||
def touch_event(self, event):
|
||||
clicked = self.list.touch_event(event)
|
||||
if clicked is not None:
|
||||
if clicked == 0:
|
||||
random = not self.core.tracklist.get_random().get()
|
||||
self.core.tracklist.set_random(random)
|
||||
elif clicked == 1:
|
||||
repeat = not self.core.tracklist.get_repeat().get()
|
||||
self.core.tracklist.set_repeat(repeat)
|
||||
elif clicked == 2:
|
||||
single = not self.core.tracklist.get_single().get()
|
||||
self.core.tracklist.set_single(single)
|
||||
elif clicked == 3:
|
||||
consume = not self.core.tracklist.get_consume().get()
|
||||
self.core.tracklist.set_consume(consume)
|
||||
elif clicked == 4:
|
||||
os.system("pkill mopidy")
|
||||
elif clicked == 5:
|
||||
if os.system("gksu -- shutdown now -h") != 0:
|
||||
os.system("sudo shutdown now -h")
|
||||
elif clicked == 6:
|
||||
if os.system("gksu -- shutdown -r now") != 0:
|
||||
os.system("sudo shutdown -r now")
|
||||
elif clicked == 7:
|
||||
self.check_connection()
|
||||
|
||||
# Will check internet connection
|
||||
def check_connection(self):
|
||||
try:
|
||||
s = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
|
||||
s.connect(("8.8.8.8", 80))
|
||||
self.ip = s.getsockname()[0]
|
||||
s.close()
|
||||
self.list_items[7] = "IP: " + self.ip
|
||||
self.list.set_list(self.list_items)
|
||||
except socket.error:
|
||||
s.close()
|
||||
self.ip = None
|
||||
self.list_items[7] = "IP: No internet"
|
||||
self.list.set_list(self.list_items)
|
||||
|
||||
def options_changed(self):
|
||||
active = []
|
||||
if self.core.tracklist.random.get():
|
||||
active.append(0)
|
||||
if self.core.tracklist.repeat.get():
|
||||
active.append(1)
|
||||
if self.core.tracklist.single.get():
|
||||
active.append(2)
|
||||
if self.core.tracklist.consume.get():
|
||||
active.append(3)
|
||||
self.list.set_active(active)
|
||||
|
||||
def set_connection(self, connection, loading):
|
||||
internet = self.touch_text_manager.get_touch_object(
|
||||
"internet")
|
||||
if loading:
|
||||
internet.set_text(u"\ue627", None)
|
||||
internet.set_active(False)
|
||||
else:
|
||||
internet.set_text(u"\ue602", None)
|
||||
internet.set_active(connection)
|
||||
60
mopidy_touchscreen/screens/playlist_screen.py
Normal file
60
mopidy_touchscreen/screens/playlist_screen.py
Normal file
@@ -0,0 +1,60 @@
|
||||
from base_screen import BaseScreen
|
||||
|
||||
from ..graphic_utils import ListView
|
||||
|
||||
|
||||
class PlaylistScreen(BaseScreen):
|
||||
def __init__(self, size, base_size, manager, fonts):
|
||||
BaseScreen.__init__(self, size, base_size, manager, fonts)
|
||||
self.list_view = ListView((0, 0), (
|
||||
self.size[0], self.size[1] -
|
||||
self.base_size), self.base_size,
|
||||
self.fonts['base'])
|
||||
self.playlists_strings = []
|
||||
self.playlists = []
|
||||
self.selected_playlist = None
|
||||
self.playlist_tracks = []
|
||||
self.playlist_tracks_strings = []
|
||||
self.playlists_loaded()
|
||||
|
||||
def should_update(self):
|
||||
return self.list_view.should_update()
|
||||
|
||||
def update(self, screen, update_type, rects):
|
||||
update_all = (update_type == BaseScreen.update_all)
|
||||
self.list_view.render(screen, update_all, rects)
|
||||
|
||||
def playlists_loaded(self):
|
||||
self.selected_playlist = None
|
||||
self.playlists_strings = []
|
||||
self.playlists = []
|
||||
for playlist in self.manager.core.playlists.playlists.get():
|
||||
self.playlists.append(playlist)
|
||||
self.playlists_strings.append(playlist.name)
|
||||
self.list_view.set_list(self.playlists_strings)
|
||||
|
||||
def playlist_selected(self, playlist):
|
||||
self.selected_playlist = playlist
|
||||
self.playlist_tracks = playlist.tracks
|
||||
self.playlist_tracks_strings = ["../"]
|
||||
for track in self.playlist_tracks:
|
||||
self.playlist_tracks_strings.append(track.name)
|
||||
self.list_view.set_list(self.playlist_tracks_strings)
|
||||
|
||||
def touch_event(self, touch_event):
|
||||
clicked = self.list_view.touch_event(touch_event)
|
||||
if clicked is not None:
|
||||
if self.selected_playlist is None:
|
||||
self.playlist_selected(self.playlists[clicked])
|
||||
else:
|
||||
if clicked == 0:
|
||||
self.selected_playlist = None
|
||||
self.list_view.set_list(self.playlists_strings)
|
||||
else:
|
||||
self.manager.core.tracklist.clear()
|
||||
self.manager.core.tracklist.add(
|
||||
self.playlist_tracks)
|
||||
self.manager.core.playback.play(
|
||||
tl_track=self.manager.core.
|
||||
tracklist.tl_tracks.get()
|
||||
[clicked-1])
|
||||
@@ -1,15 +1,11 @@
|
||||
from .list_view import ListView
|
||||
import logging
|
||||
from base_screen import BaseScreen
|
||||
|
||||
import pygame
|
||||
|
||||
from .screen_objects import Progressbar, ScreenObjectsManager, \
|
||||
TouchAndTextItem, TextItem
|
||||
from .base_screen import BaseScreen
|
||||
from .input_manager import InputManager
|
||||
|
||||
logger = logging.getLogger(__name__)
|
||||
from ..graphic_utils import ListView,\
|
||||
ScreenObjectsManager, TouchAndTextItem
|
||||
|
||||
from ..input import InputManager
|
||||
|
||||
mode_track_name = 0
|
||||
mode_album_name = 1
|
||||
@@ -20,66 +16,85 @@ class SearchScreen(BaseScreen):
|
||||
def __init__(self, size, base_size, manager, fonts):
|
||||
BaseScreen.__init__(self, size, base_size, manager, fonts)
|
||||
self.list_view = ListView((0, self.base_size*2), (
|
||||
self.size[0], self.size[1] - 3*self.base_size),
|
||||
self.base_size,
|
||||
manager.fonts['base'])
|
||||
self.size[0], self.size[1] -
|
||||
3*self.base_size), self.base_size, manager.fonts['base'])
|
||||
self.results_strings = []
|
||||
self.results = []
|
||||
self.screen_objects = ScreenObjectsManager()
|
||||
self.query = ""
|
||||
|
||||
# Search button
|
||||
button = TouchAndTextItem(self.fonts['icon'], u" \ue986",
|
||||
(0, self.base_size),
|
||||
None, center=True)
|
||||
self.screen_objects.set_touch_object(
|
||||
"search", button)
|
||||
|
||||
x = button.get_right_pos()
|
||||
|
||||
# Query text
|
||||
text = TextItem(self.fonts['base'],self.query, (0, 0), (self.size[0], self.base_size), center=True)
|
||||
self.screen_objects.set_object("query", text)
|
||||
text = TouchAndTextItem(self.fonts['base'], self.query, (0, 0),
|
||||
(self.size[0], self.base_size), center=True)
|
||||
self.screen_objects.set_touch_object("query", text)
|
||||
|
||||
# Mode buttons
|
||||
button_size = (self.size[0] / 3, self.base_size)
|
||||
self.mode_objects_keys = ["mode_track", "mode_album", "mode_artist"]
|
||||
button_size = ((self.size[0]-x)/3, self.base_size)
|
||||
self.mode_objects_keys = ["mode_track", "mode_album",
|
||||
"mode_artist"]
|
||||
|
||||
# Track button
|
||||
button = TouchAndTextItem(self.fonts['base'], "Track",
|
||||
(0, self.base_size),
|
||||
button_size, center=True)
|
||||
self.screen_objects.set_touch_object(self.mode_objects_keys[0], button)
|
||||
(x, self.base_size),
|
||||
(button_size[0], self.base_size),
|
||||
center=True)
|
||||
self.screen_objects.set_touch_object(
|
||||
self.mode_objects_keys[0], button)
|
||||
|
||||
# Album button
|
||||
button = TouchAndTextItem(self.fonts['base'], "Album",
|
||||
(button_size[0], self.base_size),
|
||||
(button_size[0]+x, self.base_size),
|
||||
button_size, center=True)
|
||||
self.screen_objects.set_touch_object(self.mode_objects_keys[1], button)
|
||||
self.screen_objects.set_touch_object(
|
||||
self.mode_objects_keys[1], button)
|
||||
|
||||
# Artist button
|
||||
button = TouchAndTextItem(self.fonts['base'], "Artist",
|
||||
(button_size[0]*2, self.base_size),
|
||||
(button_size[0]*2+x, self.base_size),
|
||||
button_size, center=True)
|
||||
self.screen_objects.set_touch_object(self.mode_objects_keys[2], button)
|
||||
|
||||
self.screen_objects.set_touch_object(
|
||||
self.mode_objects_keys[2], button)
|
||||
|
||||
# Top Bar
|
||||
self.top_bar = pygame.Surface(
|
||||
(self.size[0], self.base_size * 2),
|
||||
pygame.SRCALPHA)
|
||||
self.top_bar.fill((0, 0, 0, 128))
|
||||
|
||||
self.mode = -100
|
||||
self.mode = -1
|
||||
self.set_mode(mode=mode_track_name)
|
||||
self.set_query("")
|
||||
self.set_query("Search")
|
||||
|
||||
def update(self, screen, update_all):
|
||||
def should_update(self):
|
||||
return self.list_view.should_update()
|
||||
|
||||
def update(self, screen, update_type, rects):
|
||||
screen.blit(self.top_bar, (0, 0))
|
||||
self.screen_objects.render(screen)
|
||||
self.list_view.render(screen)
|
||||
update_all = (update_type == BaseScreen.update_all)
|
||||
self.list_view.render(screen, update_all, rects)
|
||||
|
||||
def set_mode(self, mode=mode_track_name):
|
||||
if mode is not self.mode:
|
||||
self.mode = mode
|
||||
for key in self.mode_objects_keys:
|
||||
self.screen_objects.get_touch_object(key).set_active(False)
|
||||
self.screen_objects.get_touch_object(self.mode_objects_keys[self.mode]).set_active(True)
|
||||
self.screen_objects.get_touch_object(key).\
|
||||
set_active(False)
|
||||
self.screen_objects.get_touch_object(
|
||||
self.mode_objects_keys[self.mode]).set_active(True)
|
||||
|
||||
def set_query(self, query=""):
|
||||
self.query = query
|
||||
self.screen_objects.get_object("query").set_text(self.query, False)
|
||||
self.screen_objects.get_touch_object("query").set_text(
|
||||
self.query, False)
|
||||
|
||||
def search(self, query=None, mode=None):
|
||||
if query is not None:
|
||||
@@ -93,7 +108,8 @@ class SearchScreen(BaseScreen):
|
||||
else:
|
||||
search_query = {'artist': [self.query]}
|
||||
if len(self.query) > 0:
|
||||
current_results = self.manager.core.library.search(search_query).get()
|
||||
current_results = self.manager.core.library.search(
|
||||
search_query).get()
|
||||
self.results = []
|
||||
self.results_strings = []
|
||||
for backend in current_results:
|
||||
@@ -109,8 +125,6 @@ class SearchScreen(BaseScreen):
|
||||
self.results_strings.append(result.name)
|
||||
self.list_view.set_list(self.results_strings)
|
||||
|
||||
|
||||
|
||||
def touch_event(self, touch_event):
|
||||
if touch_event.type == InputManager.click:
|
||||
clicked = self.list_view.touch_event(touch_event)
|
||||
@@ -120,7 +134,8 @@ class SearchScreen(BaseScreen):
|
||||
uri=self.results[clicked].uri)
|
||||
self.manager.core.playback.play()
|
||||
else:
|
||||
clicked = self.screen_objects.get_touch_objects_in_pos(touch_event.down_pos)
|
||||
clicked = self.screen_objects.get_touch_objects_in_pos(
|
||||
touch_event.down_pos)
|
||||
if len(clicked) > 0:
|
||||
clicked = clicked[0]
|
||||
if clicked == self.mode_objects_keys[0]:
|
||||
@@ -129,5 +144,28 @@ class SearchScreen(BaseScreen):
|
||||
self.search(mode=1)
|
||||
if clicked == self.mode_objects_keys[2]:
|
||||
self.search(mode=2)
|
||||
if clicked == "query" or clicked == "search":
|
||||
self.manager.open_keyboard(self)
|
||||
else:
|
||||
self.list_view.touch_event(touch_event)
|
||||
pos = self.list_view.touch_event(touch_event)
|
||||
if pos is not None:
|
||||
self.manager.core.tracklist.clear()
|
||||
self.manager.core.tracklist.add(
|
||||
uri=self.results[pos].uri)
|
||||
self.manager.core.playback.play()
|
||||
|
||||
def change_screen(self, direction):
|
||||
if direction == InputManager.right:
|
||||
if self.mode < 2:
|
||||
self.set_mode(self.mode+1)
|
||||
return True
|
||||
elif direction == InputManager.left:
|
||||
if self.mode > 0:
|
||||
self.set_mode(self.mode-1)
|
||||
return True
|
||||
else:
|
||||
self.manager.open_keyboard(self)
|
||||
return False
|
||||
|
||||
def text_input(self, text):
|
||||
self.search(text, self.mode)
|
||||
@@ -1,6 +1,7 @@
|
||||
from .list_view import ListView
|
||||
from base_screen import BaseScreen
|
||||
|
||||
from .main_screen import MainScreen
|
||||
from .base_screen import BaseScreen
|
||||
from ..graphic_utils import ListView
|
||||
|
||||
|
||||
class Tracklist(BaseScreen):
|
||||
@@ -10,13 +11,20 @@ class Tracklist(BaseScreen):
|
||||
self.base_size = base_size
|
||||
self.manager = manager
|
||||
self.list_view = ListView((0, 0), (
|
||||
self.size[0], self.size[1] - self.base_size), self.base_size, self.fonts['base'])
|
||||
self.size[0], self.size[1] -
|
||||
self.base_size), self.base_size, self.fonts['base'])
|
||||
self.tracks = []
|
||||
self.tracks_strings = []
|
||||
self.update_list()
|
||||
self.track_started(
|
||||
self.manager.core.playback.current_tl_track.get())
|
||||
|
||||
def update(self, screen, update_all):
|
||||
self.list_view.render(screen)
|
||||
def should_update(self):
|
||||
return self.list_view.should_update()
|
||||
|
||||
def update(self, screen, update_type, rects):
|
||||
update_all = (update_type == BaseScreen.update_all)
|
||||
self.list_view.render(screen, update_all, rects)
|
||||
|
||||
def tracklist_changed(self):
|
||||
self.update_list()
|
||||
@@ -32,9 +40,8 @@ class Tracklist(BaseScreen):
|
||||
def touch_event(self, touch_event):
|
||||
pos = self.list_view.touch_event(touch_event)
|
||||
if pos is not None:
|
||||
self.manager.core.playback.change_track(self.tracks[pos],
|
||||
on_error_step=1)
|
||||
self.manager.core.playback.play(self.tracks[pos])
|
||||
|
||||
def track_started(self, track):
|
||||
self.list_view.set_selected(
|
||||
self.list_view.set_active(
|
||||
[self.manager.core.tracklist.index(track).get()])
|
||||
@@ -1,11 +1,13 @@
|
||||
import logging
|
||||
import os
|
||||
import traceback
|
||||
from threading import Thread
|
||||
import os
|
||||
|
||||
from mopidy import core, exceptions
|
||||
|
||||
import pygame
|
||||
|
||||
import pykka
|
||||
import mopidy
|
||||
from mopidy import core
|
||||
|
||||
from .screen_manager import ScreenManager
|
||||
|
||||
@@ -23,30 +25,35 @@ class TouchScreen(pykka.ThreadingActor, core.CoreListener):
|
||||
self.fullscreen = config['touchscreen']['fullscreen']
|
||||
self.screen_size = (config['touchscreen']['screen_width'],
|
||||
config['touchscreen']['screen_height'])
|
||||
self.resolution_factor = (config['touchscreen']['resolution_factor'])
|
||||
if config['touchscreen']['sdl_fbdev'].lower() != "none":
|
||||
os.environ["SDL_FBDEV"] = config['touchscreen']['sdl_fbdev']
|
||||
os.environ["SDL_MOUSEDRV"] = config['touchscreen'][
|
||||
'sdl_mousdrv']
|
||||
os.environ["SDL_MOUSEDEV"] = config['touchscreen'][
|
||||
'sdl_mousedev']
|
||||
os.environ["SDL_AUDIODRIVER"] = config['touchscreen']['sdl_audiodriver']
|
||||
if config['touchscreen']['sdl_mousdrv'].lower() != "none":
|
||||
os.environ["SDL_MOUSEDRV"] = (
|
||||
config['touchscreen']['sdl_mousdrv'])
|
||||
|
||||
if config['touchscreen']['sdl_mousedev'].lower() != "none":
|
||||
os.environ["SDL_MOUSEDEV"] = config['touchscreen']['sdl_mousedev']
|
||||
|
||||
if config['touchscreen']['sdl_audiodriver'].lower() != "none":
|
||||
os.environ["SDL_AUDIODRIVER"] = (
|
||||
config['touchscreen']['sdl_audiodriver'])
|
||||
|
||||
os.environ["SDL_PATH_DSP"] = config['touchscreen']['sdl_path_dsp']
|
||||
pygame.init()
|
||||
pygame.display.set_caption("Mopidy-Touchscreen")
|
||||
if self.fullscreen:
|
||||
self.screen = pygame.display.set_mode(self.screen_size,
|
||||
pygame.FULLSCREEN)
|
||||
else:
|
||||
self.screen = pygame.display.set_mode(self.screen_size)
|
||||
self.get_display_surface(self.screen_size)
|
||||
pygame.mouse.set_visible(self.cursor)
|
||||
self.screen_manager = ScreenManager(self.screen_size,
|
||||
self.core,
|
||||
self.cache_dir)
|
||||
|
||||
self.cache_dir,
|
||||
self.resolution_factor)
|
||||
|
||||
# Raspberry pi GPIO
|
||||
self.gpio = config['touchscreen']['gpio']
|
||||
if self.gpio:
|
||||
from .gpio_inpput_manager import GPIOManager
|
||||
|
||||
from .input import GPIOManager
|
||||
|
||||
pins = {}
|
||||
pins['left'] = config['touchscreen']['gpio_left']
|
||||
@@ -56,21 +63,32 @@ class TouchScreen(pykka.ThreadingActor, core.CoreListener):
|
||||
pins['enter'] = config['touchscreen']['gpio_enter']
|
||||
self.gpio_manager = GPIOManager(pins)
|
||||
|
||||
def get_display_surface(self, size):
|
||||
try:
|
||||
if self.fullscreen:
|
||||
self.screen = pygame.display.set_mode(
|
||||
size, pygame.FULLSCREEN)
|
||||
else:
|
||||
self.screen = pygame.display.set_mode(size, pygame.RESIZABLE)
|
||||
except Exception:
|
||||
raise exceptions.FrontendError("Error on display init:\n"
|
||||
+ traceback.format_exc())
|
||||
|
||||
def start_thread(self):
|
||||
clock = pygame.time.Clock()
|
||||
pygame.event.set_blocked(pygame.MOUSEMOTION)
|
||||
while self.running:
|
||||
clock.tick(15)
|
||||
self.screen.blit(self.screen_manager.update(), (0, 0))
|
||||
pygame.display.flip()
|
||||
clock.tick(12)
|
||||
self.screen_manager.update(self.screen)
|
||||
for event in pygame.event.get():
|
||||
if event.type == pygame.QUIT:
|
||||
self.running = False
|
||||
elif event.type == pygame.KEYUP and event.key == pygame.K_q:
|
||||
self.running = False
|
||||
os.system("pkill mopidy")
|
||||
elif event.type == pygame.VIDEORESIZE:
|
||||
self.get_display_surface(event.size)
|
||||
self.screen_manager.resize(event)
|
||||
else:
|
||||
self.screen_manager.event(event)
|
||||
pygame.quit()
|
||||
mopidy.utils.process.exit_process()
|
||||
|
||||
def on_start(self):
|
||||
try:
|
||||
|
||||
6
setup.py
6
setup.py
@@ -6,8 +6,8 @@ from setuptools import find_packages, setup
|
||||
|
||||
|
||||
def get_version(filename):
|
||||
content = open(filename).read()
|
||||
metadata = dict(re.findall("__([a-z]+)__ = '([^']+)'", content))
|
||||
with open(filename) as fh:
|
||||
metadata = dict(re.findall("__([a-z]+)__ = '([^']+)'", fh.read()))
|
||||
return metadata['version']
|
||||
|
||||
|
||||
@@ -26,7 +26,7 @@ setup(
|
||||
include_package_data=True,
|
||||
install_requires=[
|
||||
'setuptools',
|
||||
'Mopidy >= 0.18',
|
||||
'Mopidy >= 1.0',
|
||||
'Pykka >= 1.1',
|
||||
'pygame'
|
||||
],
|
||||
|
||||
Binary file not shown.
@@ -27,5 +27,3 @@ class ExtensionTest(unittest.TestCase):
|
||||
# TODO Test the content of your config schema
|
||||
# self.assertIn('username', schema)
|
||||
# self.assertIn('password', schema)
|
||||
|
||||
# TODO Write more tests
|
||||
|
||||
13
tox.ini
13
tox.ini
@@ -4,15 +4,22 @@ envlist = py27, flake8
|
||||
[testenv]
|
||||
sitepackages = true
|
||||
deps =
|
||||
coverage
|
||||
mock
|
||||
nose
|
||||
mopidy==dev
|
||||
pytest
|
||||
pytest-cov
|
||||
pytest-xdist
|
||||
install_command = pip install --allow-unverified=mopidy --pre {opts} {packages}
|
||||
commands = nosetests -v --with-xunit --xunit-file=xunit-{envname}.xml --with-coverage --cover-package=mopidy_touchscreen
|
||||
commands =
|
||||
py.test \
|
||||
--basetemp={envtmpdir} \
|
||||
--junit-xml=xunit-{envname}.xml \
|
||||
--cov=mopidy_touchscreen --cov-report=term-missing \
|
||||
{posargs}
|
||||
|
||||
[testenv:flake8]
|
||||
deps =
|
||||
flake8
|
||||
flake8-import-order
|
||||
skip_install = true
|
||||
commands = flake8
|
||||
Reference in New Issue
Block a user