First commit

This commit is contained in:
Ander
2014-07-14 13:20:52 +02:00
commit e16784d374
21 changed files with 611 additions and 0 deletions

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from __future__ import unicode_literals
import logging
import os
# TODO: Remove entirely if you don't register GStreamer elements below
import pygst
pygst.require('0.10')
import gst
import gobject
from mopidy import config, ext
__version__ = '0.1.0'
# TODO: If you need to log, use loggers named after the current Python module
logger = logging.getLogger(__name__)
class Extension(ext.Extension):
dist_name = 'Mopidy-Touchscreen'
ext_name = 'touchscreen'
version = __version__
def get_default_config(self):
conf_file = os.path.join(os.path.dirname(__file__), 'ext.conf')
return config.read(conf_file)
def get_config_schema(self):
schema = super(Extension, self).get_config_schema()
# TODO: Comment in and edit, or remove entirely
#schema['username'] = config.String()
#schema['password'] = config.Secret()
return schema
def setup(self, registry):
# You will typically only implement one of the following things
# in a single extension.
from .touch_screen import TouchScreen
registry.add('frontend', TouchScreen)

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from __future__ import unicode_literals
import logging
import os
# TODO: Remove entirely if you don't register GStreamer elements below
import pygst
pygst.require('0.10')
import gst
import gobject
from mopidy import config, ext
__version__ = '0.1.0'
# TODO: If you need to log, use loggers named after the current Python module
logger = logging.getLogger(__name__)
class Extension(ext.Extension):
dist_name = 'Mopidy-Touchscreen'
ext_name = 'touchscreen'
version = __version__
def get_default_config(self):
conf_file = os.path.join(os.path.dirname(__file__), 'ext.conf')
return config.read(conf_file)
def get_config_schema(self):
schema = super(Extension, self).get_config_schema()
# TODO: Comment in and edit, or remove entirely
#schema['username'] = config.String()
#schema['password'] = config.Secret()
return schema
def setup(self, registry):
# You will typically only implement one of the following things
# in a single extension.
from .touch_screen import Touch_Screen
registry.add('frontend', Touch_Screen)

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[touchscreen]
enabled = true
# TODO: Add additional config values and their default values here, or remove
# this comment entirely.

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import pygame
class MainScreen():
def update(self,screen):
screen.fill((255,255,255))

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import pygame
class MainScreen():
def update(self):
surface = pygame.Surface((200,200)).fill((255,255,255))
return surface

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import pykka
import logging
from threading import Thread
import pygame
from .main_screen import MainScreen
from mopidy import core
logger = logging.getLogger(__name__)
class TouchScreen(pykka.ThreadingActor, core.CoreListener):
def __init__(self, config, core):
super(TouchScreen, self).__init__()
self.core = core
def start_thread(self):
pygame.init()
clock = pygame.time.Clock()
main_screen = MainScreen()
screen = pygame.display.set_mode((200,200));
while self.running:
clock.tick(60)
main_screen.update(screen)
pygame.display.flip()
logger.error("bukatzen")
pygame.quit()
logger.error("bukatu dot")
def on_start(self):
self.running=True
self.thread = Thread(target=self.start_thread)
self.thread.start()
def on_stop(self):
self.running = False
def track_playback_started(self, tl_track):
pass
#myfont = pygame.font.SysFont("monospace", 15)
# render text
#label = myfont.render(tl_track.track.name, 1, (255,255,0))
#self.screen.blit(label, (100, 100))
#pygame.display.flip()

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import pykka
import logging
from threading import Thread
import pygame
from .main_screen import MainScreen
from mopidy import core
logger = logging.getLogger(__name__)
class TouchScreen(pykka.ThreadingActor, core.CoreListener):
def __init__(self, config, core):
super(TouchScreen, self).__init__()
self.core = core
def start_thread(self):
pygame.init()
clock = pygame.time.Clock()
main_screen = MainScreen()
screen = pygame.display.set_mode((200,200));
while self.running:
clock.tick(60)
screen.fill((255,255,255))
pygame.display.flip()
logger.error("bukatzen")
pygame.quit()
logger.error("bukatu dot")
def on_start(self):
self.running=True
self.thread = Thread(target=self.start_thread)
self.thread.start()
def on_stop(self):
self.running = False
def track_playback_started(self, tl_track):
pass
#myfont = pygame.font.SysFont("monospace", 15)
# render text
#label = myfont.render(tl_track.track.name, 1, (255,255,0))
#self.screen.blit(label, (100, 100))
#pygame.display.flip()