Lower CPU usage

Screen will not be always updated
This commit is contained in:
Ander
2015-05-19 17:04:47 +02:00
parent 2ee9d41393
commit e98e198224
17 changed files with 325 additions and 174 deletions

View File

@@ -75,10 +75,10 @@ class TouchScreen(pykka.ThreadingActor, core.CoreListener):
def start_thread(self):
clock = pygame.time.Clock()
pygame.event.set_blocked(pygame.MOUSEMOTION)
while self.running:
clock.tick(20)
self.screen.blit(self.screen_manager.update(), (0, 0))
pygame.display.flip()
clock.tick(12)
self.screen_manager.update(self.screen)
for event in pygame.event.get():
if event.type == pygame.QUIT:
os.system("pkill mopidy")