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Bugfix: right score/wave_score/bonus
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@@ -58,12 +58,13 @@ Game = {
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levelComplete : function() {
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"use strict";
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Game.running = false;
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var bonus = Math.round(((Game.shots.total - Game.shots.lost) / Game.shots.total) * Game.wave.score);
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var bonus = Math.round(((Game.shots.total - Game.shots.lost) / Game.shots.total) * Game.wave.score),
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wave_score = Game.wave.score;
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Game.addToScore(bonus);
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displayModal( {
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bonus: bonus,
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wave_score: Game.wave.score,
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wave_score: wave_score,
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score: Game.score,
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});
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