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Bugfix: restore alien shots
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@@ -183,7 +183,7 @@ Game = {
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$.each(Game.aliens, function(index, alien ) {
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alien.move();
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if( alien.health > 0 && Math.random() < alien.aggression ) {
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//alien.fire($("#aliensShots"), "alienShot");
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alien.fire($("#aliensShots"), "alienShot");
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}
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});
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},
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