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Optim: managing alien health
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@@ -17,14 +17,14 @@ var ALIENS = {
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animation : ALIENS_TYPE[0]
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},
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alien2 : {
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health : 1,
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health : 2,
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weapon : WEAPONS.ALIEN,
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score : 10,
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aggression : 0.001,
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animation : ALIENS_TYPE[1]
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},
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alien3 : {
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health : 1,
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health : 3,
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weapon : WEAPONS.ALIEN,
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score : 20,
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aggression : 0.0015,
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