Fix conflicts

This commit is contained in:
Ander
2015-04-09 01:31:24 +02:00
parent 9102cd9e91
commit c862c57286

View File

@@ -38,10 +38,6 @@ class ScreenManager():
self.track = None
self.input_manager = InputManager(size)
self.down_bar_objects = ScreenObjectsManager()
<<<<<<< HEAD
self.down_bar_solid = None
=======
>>>>>>> background-cover
self.down_bar = None
self.init_manager(size)
@@ -135,16 +131,8 @@ class ScreenManager():
self.change_screen(self.current_screen)
def update(self):
<<<<<<< HEAD
surface = pygame.Surface(self.size)
self.background.draw_background([surface,
self.down_bar_solid])
self.screens[self.current_screen].update(surface)
surface.blit(self.down_bar_solid, (0, self.base_size * 7))
=======
surface = self.background.draw_background()
self.screens[self.current_screen].update(surface)
>>>>>>> background-cover
surface.blit(self.down_bar, (0, self.base_size * 7))
self.down_bar_objects.render(surface)
return surface